Wow, I didn't realize that I had only one fight left in the game, lol.
The ending kinda sucked. Dumb plot twist and total cliffhanger teaser for Infamous 2 instead of a satisfying conclusion. Too bad because the game was getting pretty epic and awesome until then.
Still was a great game, but this whole "every new franchise debut has to have a shitty ending so we can make a sequel" keeps on ruining endings. Why not just conclude the game then MAKE A NEW STORY for game #2? Is it really that hard to write a sequel without a hook being placed in the first game.
Plus they already had a hook for Infamous 2.
spoiler (click to show/hide)
When John tells Cole to start thinking about how he's going to escape from the city because even after it's all over the government won't just let him be....PERFECT SETTING FOR INFAMOUS 2. You are on the run in a different city(s) and the government wants your body; meanwhile you encounter a new superpowered villian....
See how easy that was? So why couldn't they have had an epic satisfying finale mission instead of a short boss fight and then mehhh plot twist and then credit roll

And yeah the final story mission cleared the last 17% I needed. Finished the game on good with all three islands 100%, all dead drops found, and about 75% of the shards found. If I had the time I'd do a 2nd play on evil, but I don't so I won't. Really good game though.
spoiler (click to show/hide)
The Ray Sphere missions in the helicopter and anti-tank -> rail chase -> enemy action >>>>>>>>>>>>>>>> than the actual final mission though.
Game had some really good missions.