I've never played the Type-Moon games (well, I played Melty Blood and maybe 5 mins of Tsukihime), but I watched the anime versions of Kara no Kyokai and Tsukihime and I understand why Type-Moon is popular. The stories are pretty interesting with good mystery hooks and dark violence. Are they good stories? Uh, I dunno, both of those kind of fell apart in the end and I haven't touched Fate with a ten foot pole. But I enjoyed the stuff while I was watching it. Plus the art style is solid. Maybe you guys will like the new Fate/Zero that's written by the Saya no Uta guy instead of Type-Moon.
In general, I'm maybe a VN newbie, maybe not. Depends on if you count watching anime adaptations of VNs as experiencing them. Personally I do, since the VN is about the story and the anime is the story if its done well. I've played some KEY stuff like Kanon, Air (didn't finish either, but watched the anime versions through), watched some Higurashi, played some Higurashi (never got past part 5 though), watched a bunch of VN adaptations over the years of random stuff, played through my fair share of VN pornos back when I was a teen learning about porn on the internet, and have played stuff like Hotel Dusk, Phoenix Wright which are essentially VNs.
Out of all the stuff I've read/watched, Higurashi and KEY stuff has been the best. I really respect Higurashi because the mysteries are good, the storytelling is good, the violence is great for horror fans, it can be scary/creepy as fuck when it wants to be, and the way everything interlinks with the TIPS and stuff is pretty cool. While it might fall apart in the end since I never got there, what I did play/watch was truly a reason to give VNs credit as credible literature. KEY stuff is pretty good too, good stories/writing/music/art; they're good at being depressing and emotionally moving, though some of them are just boring (Kanon zzzzzzzzzzzzz).
Spoilers for Saya no Uta:
spoiler (click to show/hide)
Saya no Uta didn't feel anything near the quality of those two. Compared to Higurashi it's a total joke. It felt much closer to the hentai stuff I played decades ago. It focused mainly on being erotic, rather than being mysterious, scary, or gory. There were very few mystery hooks and the reveals were more "lol" than "hey, that's a good twist". It was never scary after the first 5 mins since it was about a cute tentacle monster (while I give them credit for never showing the monster and leaving it to your imagination, due to the MvC3 DLC stuff lately I just pictured the monster as Shuma Gorath which wasn't particularly scary but just lolz), and there was no gore so it was disappointing from a horror perspective. The only "gore" that was shown the entire game was 1 frame of some guts in a refrigerator; I've seen worse in Doom 2. The game was mainly just a way to write a hentai about a semen sucking tentacle monster that looks and acts like a moe loli who will do anything for her goshujin-sama~~. Entertaining? Yes. Seriously overrated? Definitely.
But at least reading Saya got me in the mood to read some real quality VNs, so I'm going to restart Higurashi from scratch since it's been years and play all the eps and I just ordered Umineko PS3 so I'll play that afterwards.