Author Topic: Battlefield Bad Company 2  (Read 84112 times)

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demi

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Re: Battlefield Bad Company 2
« Reply #540 on: March 07, 2010, 01:52:36 AM »
The destruction seems overhyped. I expected some sort of fluid destruction, but all you get are these scripted pieces of chunk flying away.
fat

cool breeze

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Re: Battlefield Bad Company 2
« Reply #541 on: March 07, 2010, 01:55:52 AM »
They said before that you could destroy all buildings and old videos showed this.  At some point they must have realized that all the maps would have just been flat and boring.

demi

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Re: Battlefield Bad Company 2
« Reply #542 on: March 07, 2010, 02:00:27 AM »
lol. Theres like, 5 buildings in a level and they are always grouped.
fat

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #543 on: March 07, 2010, 02:01:54 AM »
There were a couple of cool moments with the destruction where I realized that instead of walking up a long street for example I could just go from building to building blowing holes into walls and moving up that way to avoid direct fire. I mean conceptually that's neat.

But honestly for 90% of the game it just seemed easier to just stand back and slowly pick off people. with the acog or the sniper rifle. So that's what I did.  

The destruction stuff has some great applications for the MP play but I found it didn't really transfer over to the single player in any game changing way. You can do it. But its not really needed.

duckman2000

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Re: Battlefield Bad Company 2
« Reply #544 on: March 07, 2010, 02:47:42 AM »
The destruction doesn't feel remarkable until you play a game that has nothing of the sort. Being able to actually take down camping spots just by shelling it makes a pretty big difference. I also thought it was pretty cool that you could essentially create your own trenches, but I don't recall the ground destruction going deep enough to be all that useful.
« Last Edit: March 07, 2010, 02:53:17 AM by duckman2000 »

GilloD

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Re: Battlefield Bad Company 2
« Reply #545 on: March 07, 2010, 04:19:56 AM »
The destruction doesn't feel remarkable until you play a game that has nothing of the sort. Being able to actually take down camping spots just by shelling it makes a pretty big difference. I also thought it was pretty cool that you could essentially create your own trenches, but I don't recall the ground destruction going deep enough to be all that useful.

I was on Defense on a Rush game and camping the B spot. I was like THIS IS AN IRON CLAD HIDING SPOT because anyone coming in would HAVE to come through the door. About 2 seconds later some enterprising lad with a rocket launcher BLEW UP THE FUCKING WALL and sent me running for my life. Shit like that is great.

Apparently the problem in Asia is that EA only rents out it's "Approved" servers, right? Well it's only Asian location for approved servers- the only one you can rent from- is in Singapore. The rest of Asia is fucked. I unloaded 200 bullets into a tightly packed group of enemies and I got 1 kill. No one in any game 've playd has a lag less than 200.

It's weird because BF is really popular in Korea and China, so why blacklist some like 2 billion customers? I dont get it.
wha

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #546 on: March 07, 2010, 07:19:47 AM »
I don't really know if you can compare the destruction to RFG because that game was mostly about destroying the actual buildings, not so much people.  The main reason it's in BC2 is to always give you an alternate path to get to your objective.  When you play Rush though, the house the m-com station is in often gets leveled which makes it really annoying to arm/disarm the charge.
The destruction doesn't feel remarkable until you play a game that has nothing of the sort. Being able to actually take down camping spots just by shelling it makes a pretty big difference. I also thought it was pretty cool that you could essentially create your own trenches, but I don't recall the ground destruction going deep enough to be all that useful.
I think I've seen tank shells make deeper holes the more they hit an area.  I'm not sure.
« Last Edit: March 07, 2010, 07:21:34 AM by am nintenho »

Eel O'Brian

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Re: Battlefield Bad Company 2
« Reply #547 on: March 07, 2010, 09:31:59 AM »
 i remember reading how they were going to incorporate some of the fps climbing and jumping stuff from mirror's edge into other games, i think the bad company games would be a good fit for that if they kept it simplified

it'd be pretty cool to run and slide under downed trees, climb over walls without ladders, etc.

i think brink is doing something along those lines

i was sick all day yesterday so i just laid on the couch and played a little deadly premonition, but i'm gonna hop on bc here in a little while for an hour or so, then i'll probably be back on later this evening if anyone wants to play
sup

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #548 on: March 07, 2010, 12:30:01 PM »
A couple of other annoying things I remembered about the Bad Company 2 campaign this morning when I woke up. The mad insane range of the enemy shotguns. They literally were across entire fields hitting me with those. And the weird design calls in some cases where you simply reached a checkpoint instead of having to eliminate the enemies in an area. That created some weird stuff to happen and some weird bugs not to mention it simply became a case of just get to position X instead of worrying about the people.

cool breeze

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Re: Battlefield Bad Company 2
« Reply #549 on: March 07, 2010, 12:47:18 PM »
i remember reading how they were going to incorporate some of the fps climbing and jumping stuff from mirror's edge into other games, i think the bad company games would be a good fit for that if they kept it simplified

it'd be pretty cool to run and slide under downed trees, climb over walls without ladders, etc.

i think brink is doing something along those lines

I think they mentioned that stuff for Battlefield 3, not Bad Company 2.

cool breeze

  • Senior Member
Re: Battlefield Bad Company 2
« Reply #550 on: March 07, 2010, 05:16:36 PM »
ok, I don't think I can play Rush mode.  People seem too stupid to comprehend the game type.  In this last game, I would have been yelling, if I had a mic, at these people for just bunching up on the stairs as I was trying to go up and disarm the bomb.  Earlier in the same game no one was even going to disarm the first bomb planed.

Beezy

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Re: Battlefield Bad Company 2
« Reply #551 on: March 07, 2010, 05:28:49 PM »
A good friend that I always played MW2 with just told me to trade it in and get BC2. :'(

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #552 on: March 07, 2010, 06:01:05 PM »
Eh, I wouldn't do that. Once the all the lawsuits settle, there will be some DLC, and Modern Warfare 2 is a different beast. But I probably won't be playing it for months - and Bad Company 2 is awesome.

Medic class is so great. It's like the ultimate dick class. :lol
PSP

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #553 on: March 07, 2010, 06:56:18 PM »
i was sick all day yesterday so i just laid on the couch and played a little deadly premonition, but i'm gonna hop on bc here in a little while for an hour or so, then i'll probably be back on later this evening if anyone wants to play
Brink has a really simplified version of it where the player automatically jumps/ducks through any obstacles.  It would be really fun playing as a medic running around with your defib paddles and parkouring around peoples bullets.

Medic class is so great. It's like the ultimate dick class. :lol
yeah, it's awesome running in after a skirmish to finish off the last guy and reviving everybody they killed.  It actually really feels overpowered.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #554 on: March 07, 2010, 07:30:17 PM »
sigh. The unbalanced matchmaking team thing is brutal. I am in a conquest game where it's 10 against 3. And it takes forever because you have so few people to kill because the tickets dwindle so slowly with so few people to kill.

This should definitely be a fix in the first round of patches.
« Last Edit: March 07, 2010, 07:33:01 PM by Stoney Mason »

cool breeze

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Re: Battlefield Bad Company 2
« Reply #555 on: March 07, 2010, 07:33:48 PM »
Is it true that you can't switch teams in the console versions?

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #556 on: March 07, 2010, 07:52:48 PM »
Is it true that you can't switch teams in the console versions?

No you can't. But honestly that would probably make the matter worse with people always switching to the winning side. Most console games also don't rebalance the teams during a game either because most people think that is unfair. The weird thing though is that Bad Company 2 doesn't seem to rebalance the teams even between rounds. If you are stuck in a 10-3 game and it ends, the next one will be the same. And since the new people are like likely to quit once they see how unbalanced the game is they just entered, it tends to stay that way.
« Last Edit: March 07, 2010, 07:54:51 PM by Stoney Mason »

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #557 on: March 07, 2010, 09:12:07 PM »
I really haven't had any problems with unbalanced matches whatsoever. In fact, the problem is that both teams are so full that I can rarely sneak in a friend on the squad if need be. I wish I had Stoney Mason's problem.
PSP

ManaByte

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Re: Battlefield Bad Company 2
« Reply #558 on: March 07, 2010, 09:30:45 PM »
Killing people with the defibulator is awesome. Shove that knife up your ass, guys that try to stab me but get zapped!

Been killing with the Repair Tool trying to get the Dentist cheev.
CBG

Kestastrophe

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Re: Battlefield Bad Company 2
« Reply #559 on: March 07, 2010, 10:15:34 PM »
Server status update:

http://www.thelostgamer.com/2010/03/07/ea-release-bfbc2-server-status-400-higher-demand-than-expected/

Quote
The Xbox 360 servers have been the most widely affected today, and the service has been recently been restarted. It should be back online now, and will be continually monitored for any more issues.

PC servers have had an outage, and the service is currently offline and being restarted. It should again be back online, and will be monitored. EA will then check the quality of the customer experience to determine as to whether it requires further fixes.

Whilst EA had a major, extensive infrastructure in place to support those picking the game up at launch, peak traffic has risen to 400% higher than any previous peak amount on other Battlefield titles. Employees are continuing to work around the clock to monitor services closely, and will continually provide further updates as they become relevant.

It sounds to me like EA/DICE needs to hire new demand planners.

also:

Quote
PlayStation 3 owners shouldn’t be being affected too much

:teehee
jon

GilloD

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Re: Battlefield Bad Company 2
« Reply #560 on: March 07, 2010, 10:40:10 PM »
Server status update:

http://www.thelostgamer.com/2010/03/07/ea-release-bfbc2-server-status-400-higher-demand-than-expected/

Quote
The Xbox 360 servers have been the most widely affected today, and the service has been recently been restarted. It should be back online now, and will be continually monitored for any more issues.

PC servers have had an outage, and the service is currently offline and being restarted. It should again be back online, and will be monitored. EA will then check the quality of the customer experience to determine as to whether it requires further fixes.

Whilst EA had a major, extensive infrastructure in place to support those picking the game up at launch, peak traffic has risen to 400% higher than any previous peak amount on other Battlefield titles. Employees are continuing to work around the clock to monitor services closely, and will continually provide further updates as they become relevant.

It sounds to me like EA/DICE needs to hire new demand planners.

also:

Quote
PlayStation 3 owners shouldn’t be being affected too much

:teehee


Yes, they should given that these planners didn't forsee any reason to place servers in ASIA. Where millions of people play BF2 and 1942.
wha

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #561 on: March 08, 2010, 12:29:31 AM »
I really haven't had any problems with unbalanced matches whatsoever. In fact, the problem is that both teams are so full that I can rarely sneak in a friend on the squad if need be. I wish I had Stoney Mason's problem.

Can't you squad up beforehand?

That assumes I don't play unless Kestastrophe and others are online.
PSP

GilloD

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Re: Battlefield Bad Company 2
« Reply #562 on: March 08, 2010, 08:55:06 AM »
PC Servrs are down AGAIN. I can only play for like a minute before I get kicked. Thenit assigned me random rank. Then claimed I was disconnected for inactivity. Then it stopped connecting to EA.

What a fucking mess. Wish I'd gotten Just Cause 2 :(
wha

fistfulofmetal

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Re: Battlefield Bad Company 2
« Reply #563 on: March 08, 2010, 09:06:05 AM »
i've put 22 hours until the game since i started playing multi on thursday. i have 5 people i play with and we usually roll with two 3 man squads and utterly destroy in conquest. the other team never knows what to do against two coordinated squads.

playing leguna pass (? the dam map) and having one squad attack A, the downed chopper from the front while the fireteam attack along the river is just too much for anyone.

i'm up to rank 9 and i just unlocked the m16a2. so far my gun of choice was the m416 but the m16's accuracy is quite tempting. i dunno if i should just stick with assault or start using other classes. i wish there was a true spec ops class. light armor, faster sprint, c4 with a light assault rifle like maybe the g36. that was my go-to during me BF2 days. Whenever I saw a tank I would run at the tank with c4 in hand. now i still get the tickle in my stomach when i see a tank but then i realize i only have an m203 and i have to run away. really lame.
nat

FatalT

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Re: Battlefield Bad Company 2
« Reply #564 on: March 08, 2010, 11:52:49 AM »
Switch to another class. Max it out. Then max out the other two classes. That's what I'm doing now. I finished Medic and I'm working on Assault now.

Hitler Stole My Potato

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Re: Battlefield Bad Company 2
« Reply #565 on: March 08, 2010, 12:45:05 PM »
Fuck the recon class.  Fuck it right in the ass.  Leveling up in that one is seriously no fun.
Tacos

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #566 on: March 08, 2010, 02:14:10 PM »
It is once you can call in mortar strikes :lol
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Hitler Stole My Potato

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Re: Battlefield Bad Company 2
« Reply #567 on: March 08, 2010, 03:10:27 PM »
That's the only reason I'm playing as a recon so I can earn the mortar strike.  I'm only a few hundred points away but it's just been one colossal grind for me.  I can't snipe for shit.
Tacos

AdmiralViscen

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Re: Battlefield Bad Company 2
« Reply #568 on: March 08, 2010, 03:41:53 PM »
Just use the m1a1 and c4

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #569 on: March 08, 2010, 05:05:39 PM »
Just use the m1a1 and c4

This. Just swap out for another gun. I can't snipe for shit either in just about any game.

The recon class is pretty powerful. I kind of think the mortar strike is over-powered for example. Particularily as a building destroyer.
« Last Edit: March 08, 2010, 05:07:38 PM by Stoney Mason »

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #570 on: March 08, 2010, 05:14:31 PM »
I was so shit at sniping at first but you actually improve pretty rapidly.  To make it easier, press the spot button anytime you see somebody running for cover to put the little red tag over their head.  It makes it easier to pick them off when they go behind foliage or whatever.

GilloD

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Re: Battlefield Bad Company 2
« Reply #571 on: March 08, 2010, 08:07:05 PM »
Hey! We finally got a server in Korea! I played my first < 200 ms game! Its like a whole new game.
wha

AdmiralViscen

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Re: Battlefield Bad Company 2
« Reply #572 on: March 08, 2010, 09:52:42 PM »
I'm about 2/3rds through the game and I'm starting to really prefer the first game's.

drew

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Re: Battlefield Bad Company 2
« Reply #573 on: March 08, 2010, 10:04:20 PM »
hey! maybe you should move to a civilized nation. i hear they have doctors! its like a whole new world!

Hitler Stole My Potato

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Re: Battlefield Bad Company 2
« Reply #574 on: March 08, 2010, 10:43:03 PM »
I hope the next downloadable map pack(s) include the maps from the first game.  I really miss them, especially when I'm forced to play one of the snow maps.  I hate both of those.
Tacos

Hitler Stole My Potato

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Re: Battlefield Bad Company 2
« Reply #575 on: March 08, 2010, 10:56:25 PM »
Too white.
Tacos

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #576 on: March 08, 2010, 11:20:18 PM »
I hope the next downloadable map pack(s) include the maps from the first game.  I really miss them, especially when I'm forced to play one of the snow maps.  I hate both of those.
Even the Rush map from the demo?  That one seems perfectly balanced.

drew

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Re: Battlefield Bad Company 2
« Reply #577 on: March 08, 2010, 11:28:36 PM »
and really boring, because everyones played it so much already, the retail copy is probably the same way since the matches are so long

GilloD

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Re: Battlefield Bad Company 2
« Reply #578 on: March 09, 2010, 04:09:36 AM »
I havent finished a game in 3 days. It keeps losing my connection to EA and punting me right when the round ends.
wha

brawndolicious

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Re: Battlefield Bad Company 2
« Reply #579 on: March 09, 2010, 05:43:16 AM »
what are the most popular/functional FPS games in SK right now?

GilloD

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Re: Battlefield Bad Company 2
« Reply #580 on: March 09, 2010, 05:56:21 AM »
what are the most popular/functional FPS games in SK right now?

There's a lot of BF2. SUDDEN ATTACK is really huge in internet cafes/on TV. MW2 did okay here. In general they don't play a ton of FPS.
wha

AdmiralViscen

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Re: Battlefield Bad Company 2
« Reply #581 on: March 09, 2010, 09:20:59 PM »
The campaign in this game is such a fucking chore.

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #582 on: March 09, 2010, 09:52:09 PM »
I didn't think it was that bad but like I said, I did think it got progressively worse as you went along.

Honestly it doesn't really matter. Nobody buys battlefield for the singe player.

I had probably my best individual single game ever yesterday in MP. I rolled around in a tank and just mauled. And like I say this is from someone who sorta sucks at the game honestly. 

Hitler Stole My Potato

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Re: Battlefield Bad Company 2
« Reply #583 on: March 09, 2010, 10:04:05 PM »
As soon as you made it to the canal level, the single player campaign went into the tank.  That being said, it was the most solid single player Battlefield game ever....not that that's saying much.
Tacos

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #584 on: March 09, 2010, 10:38:30 PM »
I have not beaten it, but my feelings is that it is significantly better than Bad Company - which was almost unplayable. But Hitler pretty much nailed it; DICE could have shipped a multiplayer-only title and I'd be happy.

They are making progress, though. I think in another game or two, they might have a good single-player campaign.

Been playing Rush the past day or two. Really like that mode this time around, the map design is just a billion times better.
PSP

Eel O'Brian

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Re: Battlefield Bad Company 2
« Reply #585 on: March 09, 2010, 10:40:50 PM »
bought to jump on and suck at this game
sup

Eel O'Brian

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Re: Battlefield Bad Company 2
« Reply #586 on: March 09, 2010, 10:42:43 PM »
But Hitler pretty much nailed it; DICE could have shipped a multiplayer-only title and I'd be happy.

I would have been perfectly fine with another 3 or so maps and some bot support (or at least a training mode so I could familiarize myself with the maps) instead of a SP campaign
sup

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #587 on: March 09, 2010, 11:03:04 PM »
But Hitler pretty much nailed it; DICE could have shipped a multiplayer-only title and I'd be happy.

I would have been perfectly fine with another 3 or so maps and some bot support (or at least a training mode so I could familiarize myself with the maps) instead of a SP campaign

It would have probably sold a lot worse. Console players tend to want a campaign. And let's face it. The only reason Bad Company exists is to try to capture the Battlefield market on a console. You can get away with not having a campaign if you are charging only $15 bucks like 1943 but otherwise on a console you are aiming for a MAG size market if you don't put a campagin in there.

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #588 on: March 09, 2010, 11:12:59 PM »
bought to jump on and suck at this game

I think you'll like this one more than the original. The maps aren't as claustrophobic, Rush is better executed and once you unlock some weapons, it's still easy to rack up a bajillion points even if you suck. The learning curve on the first one was tougher.
PSP

AdmiralViscen

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Re: Battlefield Bad Company 2
« Reply #589 on: March 09, 2010, 11:17:33 PM »
I didn't think it was that bad but like I said, I did think it got progressively worse as you went along.

Honestly it doesn't really matter. Nobody buys battlefield for the singe player.

I had probably my best individual single game ever yesterday in MP. I rolled around in a tank and just mauled. And like I say this is from someone who sorta sucks at the game honestly. 

I liked it in the beginning too. That mission with the desert and the three bases was shit and so was everything after it, except the last mission.

Too CoD. I enjoyed BC1's campaign.

Eel O'Brian

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Re: Battlefield Bad Company 2
« Reply #590 on: March 09, 2010, 11:19:50 PM »
oh great, i see they've still retained the wonderful feature where the sound drops out and doesn't come back until you reboot the game

man, they just can't seem to ever fully get their shit together for these games, can they
sup

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #591 on: March 09, 2010, 11:24:46 PM »
Too CoD. I enjoyed BC1's campaign.

I like MW 2. Was less of a fan of COD 4 campaign. The problem is either way for the most part its bad COD. It's not even good COD. Especially as it moves forward. The scripting triggers become really problematic and fairly bad. There was a mission in the desert I remember where they want you to hope on an ATV and drive it across this bridge and up this hill. So you do that and suddenly people come out of the woodworks shooting at you as the game is trying to create the impression of it being exciting. (There is a lot of this. The game wants you to feel epic things are afoot in a lot of the missions but it just doesn't land.)

But you drive to the checkpoint and everybody suddenly dissapears and it continues on with the next cutscene as if nothing happened. But then you do the next thing you are supposed to do and then hop in the vehichle again and drive it out. And then suddenly everybody re-appears again until you drive by them again and they disappear once again. Just no continuity there. Also on the way out if you drive off the side of the area into the open dessert to get away from everybody and use a shortcut which seems like the obvious and smart thing to do, it says you are out of bounds and it will eventually kill you.

So that's the problem. It's going for a scripted experience but they aren't really good at it like COD games are so it feels weird and worse. There were a couple of situations like that, where they tried to script cool things but kind of fucked it up. It's pretty clear they are still learning how to build a campaign so perhaps by the next one they will have improved a good deal.

But the MP is great and that's all that probably really matters.
« Last Edit: March 09, 2010, 11:32:32 PM by Stoney Mason »

The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #592 on: March 09, 2010, 11:30:54 PM »
oh great, i see they've still retained the wonderful feature where the sound drops out and doesn't come back until you reboot the game

man, they just can't seem to ever fully get their shit together for these games, can they

I have not run into that bug.

Throw me into the boat with the folks that dug the hell out of the Modern Warfare 2 campaign. It was balls out fun. DICE is nowhere close to replicating the experience, but they made big strides. I can't fathom how anyone would enjoy the original Bad Company campaign. It was tedious; basically multiplayer maps loaded with enemies that were completely aware of your location at all times. I would have had more fun playing bots.
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cool breeze

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Re: Battlefield Bad Company 2
« Reply #593 on: March 09, 2010, 11:32:58 PM »
I don't know if I posted it on here or gaf and am just repeating myself, but think it would be cool if they revisited what they did in Modern Combat.

In Modern Combat all you had to do was point at any other soldier on the field, press a button, and you would take control of that character.  If you were a sniper and wanted to start flying a helicopter, look at your teammate's helicopter and take control of him.  It felt a lot more like Battlefield in that it was a team effort to win the battle, even if it was you playing as the entire team.


also, fuck fuck FUCK the knife.  It feels like I bought my knife at the dollar tree. 

demi

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Re: Battlefield Bad Company 2
« Reply #594 on: March 09, 2010, 11:33:29 PM »
BC2 wishes it was "too CoD" - keep that off its tounge
fat

Stoney Mason

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Re: Battlefield Bad Company 2
« Reply #595 on: March 09, 2010, 11:36:49 PM »
also, fuck fuck FUCK the knife.  It feels like I bought my knife at the dollar tree. 

The knife is one of the real big complaints I have about the MP in a game that I'm really enjoying. It's so poor I just have sort of conditioned myself to try to forget it even exists and I'll just shoot people up close. Everytime I go to use it, bad things happen and I get pissed off.  :-\


The Fake Shemp

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Re: Battlefield Bad Company 2
« Reply #596 on: March 09, 2010, 11:38:38 PM »
Yeah, I don't know why that remained virtually unchanged from the first one. Why can't DICE adopt the Modern Warfare motion?
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cool breeze

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Re: Battlefield Bad Company 2
« Reply #597 on: March 09, 2010, 11:44:03 PM »
I wish they didn't have a knife motion at all and made it more contextual.  It looks stupid to blast open a door with a knife, or shatter a fence, or w/e.  When you do it to a door or fence, it should have been like a shoulder bash if you're running or a kick if you're walking.  If you melee an enemy from the front, I'd rather it just push them back a bit and give you room to shoot them.  The only time the knife should be involved is for sneaking up on an enemy and backstabbing.

Eel O'Brian

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Re: Battlefield Bad Company 2
« Reply #598 on: March 10, 2010, 01:02:55 AM »
man, i had a blast tonight, a good squad makes all the difference

we barely talked to each other but still knew what we were doing

i would have been lost without a squad, some of the maps are a bit confusing

still don't like getting stuck on ankle-high rubble and jogging in place like a fucktard until i break loose :-\
sup

Eel O'Brian

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Re: Battlefield Bad Company 2
« Reply #599 on: March 10, 2010, 01:04:23 AM »
i think both mw2 and bfbc2's sp suck

but man did i have fun tonight

"take that, motherfucker!"  made me laugh every. single. time.
sup