As much as it's cute to have all the returners, it's still pretty lame that SFIV is not becoming it's own title and is still just BEST OF STREET FIGHTER game. They really should have had 50/50 split between new characters and returning. SFIV plays GREAT but everyone I know stopped playing after a month because at the end of the day it was Ken vs. Ryu; Sagat vs. Zangief; etc...the same matchups that have been played to death in the last decade.
Nah. Even those same ol' character match-ups are different because of the game way the game plays. But then you said before that you just play with a select group of people. Can't get the most out of these games if you don't play online/at arcades/in tournaments/etc.
But no question that more new characters would have been better. The game only has six new characters, and it looks like SSF4 is getting only two new faces. But people want their favorites back in, so I can see why Capcom is packing so many familiar faces into the game.
Everyone moved to Blazblue and never came back because at least Blazblue was new characters and felt like a new game.
It felt like Guilty Gear redux.

I like BlazBlue a lot, but it has some major balance issues, that will hopefully be fixed by Continuum Shift. I LOVE how the game does stuff like punishing turtlers though. The thing about SF4 is that you really can win with pretty much any character in the game. I no longer even find the clear top character, Sagat, to be any kind of problem. It's all in the hands of the player.
At this point I guess I should just give up hoping SFIV gets interesting, and pin my hopes on SFV having a large influx of original characters instead. :\ 3S is still the best and look at how many non-SF2 characters it had!
I vastly prefer SF4 to 3s. I don't like parries. But you can apply the same old match-up statement to this game, too, since it has Ryu, Ken, Akuma, Chun-Li, and then you have Remy (Guile) and Hugo (Zangief). Plus let's not forget the dominating character triangle of Ken, Yun, and Chun.