game is out

impressions
well this seems more balanced than the original but also more boring,there are now 5 mana colors instead of 4,and gauntlets which you can use to trigger your equipment,there is now a defense stat which give you a chance to cut in half the damage you receive for turn,the higher your defence,the higher your chance
as for equipment you can equip weapon to trigger damage,shield which temporarly raise your defense rating and potion which can give you mana or improve how much mana you gain,there is now equipment which is class exclusive which piss me off because it means you get useless loot
so far i wasn't able to capture anything to ride,or learn any enemy spells tough everytime you open a chest you have to play a minigame which dictates how many items you get,defeated enemy drops generic loot which you can use to upgrade your equipment altough so far i haven't been able to do so
there are now 4 classes,i'm playing as a warrior which is giving me a wide variety of skills... i have three buffs,a stun spell and a drain spell,apparently the wizard focuses on damage spells,the assasins on board manipulation skills and the paladin on protection skills
the things that really makes me sad is what they have done to your equipment,none of the item i have found had any special skills attached to it (no wait,there is a dagger that poison your enemy if that counts) all of them were weapons with a damage value attached to it,or armors with a defense value attached to it (tough i found an amulet which give me more red mana at the start of the fight)
when you level up,you now pick between 5 stats,each stat is related to a mana color but also to other factor (for example strenght dictates not only dictates how much red mana you can hold and gain but also how much damage you do when matching skulls) you only get 1 point for each level up tough in some level up you automaticaly gets point in your main stats (as a warrior i got a bonus to strenght and vitality)
as i said the game seems much more balanced since stuff like the firewalker staff is now gone,none of the skills i have seen has been powerfull enough to be a game breaker (even tough one of the monster had a skill that dealt 999 damage for 65 red mana

) the last skill of the warrior seems to be berserk rage so i hope they at least toned it down