Author Topic: Brink video  (Read 12229 times)

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Stoney Mason

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Re: Brink video
« Reply #60 on: April 18, 2011, 10:16:13 AM »
[youtube=560,345][/youtube]

Stoney Mason

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Re: Brink video
« Reply #61 on: April 20, 2011, 10:25:44 AM »
[youtube=560,345][/youtube]

Stoney Mason

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Re: Brink video
« Reply #62 on: April 26, 2011, 10:49:38 AM »
[youtube=560,345][/youtube]

Great Rumbler

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Re: Brink video
« Reply #63 on: April 26, 2011, 12:06:45 PM »
Can't wait for this to launch in a couple of weeks. Hopefully Splash Damage has used their time well.
dog

Stoney Mason

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Re: Brink video
« Reply #64 on: April 27, 2011, 10:59:31 AM »
[youtube=560,345][/youtube]

Stoney Mason

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Re: Brink video
« Reply #65 on: April 28, 2011, 12:09:46 PM »
[youtube=560,345][/youtube]

Stoney Mason

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Re: Brink video
« Reply #66 on: April 30, 2011, 05:35:21 PM »
I'll probably pick it up. I'm kinda intrigued by it. I wouldn't worry about community. That tends to be one of those overnblown things about communities dying. Most games clearly marketed as multiplayer (not something like Dead Space 2 where its really a sp with a tacked on mp) tend to retain an audience for a good bit in the sense that you can always find games for them often a few years down the road. I played Frontlines fuels of war years after people said that game was "dead". You can hop on Bad Company 1 and still always find games.

Brink ain't gonna attract a massive audience sales wise. But the game content is almost completely multiplayer so the people that do buy in will probably stay for awhile.

« Last Edit: April 30, 2011, 05:41:32 PM by Stoney Mason »

Stoney Mason

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Re: Brink video
« Reply #67 on: May 03, 2011, 10:47:13 AM »
[youtube=560,345][/youtube]

Herr Mafflard

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Re: Brink video
« Reply #68 on: May 03, 2011, 11:22:23 AM »
So, are any of you dudes getting this day one? Ive been debating it because the community could be completely dead within a week.

the fact that they went to the trouble of pushing it for tourneys, asking the community in regards to clan support/features and LAN party/fansite kits means it'll probably have a consistent, healthy online community.

at least they did their homework, otherwise they'd be mad to push an online focused original ip. The game literally has to be utter poop for it not to have a somewhat decent community.



FatalT

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Re: Brink video
« Reply #69 on: May 03, 2011, 05:24:48 PM »
I'm picking it up for PC at Best Buy. I traded in Crysis 2 for 360 and my PS3 copy of Portal 2 (still got my free PC version mwahahaha) and got $60 for em. I'm good to go!

FatalT

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Re: Brink video
« Reply #70 on: May 03, 2011, 07:15:53 PM »
I'm picking it up for PC at Best Buy. I traded in Crysis 2 for 360 and my PS3 copy of Portal 2 (still got my free PC version mwahahaha) and got $60 for em. I'm good to go!

Best Buy's trade in system is crazy. I got like $100 for Halo: Reach, Dance Central and a couple of old games GameStop was only offering $3 or $4 for even after the EDGE bonus. I hope they continue being great at trade in's.

Hell yeah. They even do trade ins for games you only have the disc for now too, in case you have any of those.

chronovore

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Re: Brink video
« Reply #71 on: May 03, 2011, 09:34:51 PM »
I still don't see why they need cutscenes. TF2 doesn't have cutscenes, does it? A friend pointed out that they're doing a singleplayer campaign as well, and they'd need a narrative to sell it. I just assumed it would be bots emulating multiplayer behavior as closely as possible (i.e. "not at all close").

Stoney Mason

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Re: Brink video
« Reply #72 on: May 03, 2011, 09:41:13 PM »
I still don't see why they need cutscenes. TF2 doesn't have cutscenes, does it? A friend pointed out that they're doing a singleplayer campaign as well, and they'd need a narrative to sell it. I just assumed it would be bots emulating multiplayer behavior as closely as possible (i.e. "not at all close").

I think there is some truth to the idea that to crossover to a really large audience a segment of those want a real campaign especially on consoles. The campaign in this seems like a very low effort campaign. It just seems like something they kind of threw together to say they have it. Anybody in the know is only buying this game for the mp.  Maybe I'll be wrong though.
« Last Edit: May 03, 2011, 09:43:51 PM by Stoney Mason »

Great Rumbler

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Re: Brink video
« Reply #73 on: May 03, 2011, 09:47:26 PM »
I still don't see why they need cutscenes. TF2 doesn't have cutscenes, does it? A friend pointed out that they're doing a singleplayer campaign as well, and they'd need a narrative to sell it. I just assumed it would be bots emulating multiplayer behavior as closely as possible (i.e. "not at all close").

Basically, they've been talking about since the start that they want to merge the singleplayer and multiplayer experience. So it's got a singleplayer campaign that you can play by yourself with bots or you can bring in your friends to take their place. That's how I understood it anyway.
dog

FatalT

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Re: Brink video
« Reply #74 on: May 03, 2011, 11:10:31 PM »
I'm picking it up for PC at Best Buy. I traded in Crysis 2 for 360 and my PS3 copy of Portal 2 (still got my free PC version mwahahaha) and got $60 for em. I'm good to go!

Best Buy's trade in system is crazy. I got like $100 for Halo: Reach, Dance Central and a couple of old games GameStop was only offering $3 or $4 for even after the EDGE bonus. I hope they continue being great at trade in's.

Hell yeah. They even do trade ins for games you only have the disc for now too, in case you have any of those.

Seriously? That sucks because I thought they needed to be complete. I can always buy a Halo Reach case and booklet off ebay for $5, I guess. Still worth it for $25 TIV for Reach when gamestop was only offering like $15.

Well, no. They don't have to be complete now. You can just give them the actual game disc and you're good to go!

pilonv1

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Re: Brink video
« Reply #75 on: May 03, 2011, 11:15:57 PM »
Any time spent on a shitty campaign is wasted in a game like this.
itm

Stoney Mason

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Re: Brink video
« Reply #76 on: May 03, 2011, 11:26:20 PM »
Any time spent on a shitty campaign is wasted in a game like this.

But it's an interesting idea. If I could play the COD:MW3 campaign with bots but have friends drop in and drop out at any time would be aces.

I'll only speak for myself. The fun of a campaign to me is playing against AI you are clearly better than. Its one thing to play a campaign co-op but the enemies I go against, no matter how much people talk about better AI what they really want is the illusion of better AI. It would be incredibly frustrating for me to play a game like COD if all the AI was as good as human players.

Which is why I don't really view the campaign of brink from what I understand as a real traditional campaign. It just seems like MP matches fill with bots and with cutscenes dropped in to try to contextualize your goals. Which in this context may or may not be cool. But its not what I think of when I think of a campaign.  
 
« Last Edit: May 03, 2011, 11:27:57 PM by Stoney Mason »

pilonv1

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Re: Brink video
« Reply #77 on: May 03, 2011, 11:32:43 PM »
Not saying it isn't an interesting idea, but the selling point is the MP isn't it? Why waste resources on something most people won't play or care about? It's the same as games like Uncharted having mutli-player.
itm

Stoney Mason

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Re: Brink video
« Reply #78 on: May 03, 2011, 11:45:51 PM »
The one thing I really like is how the leveling is the same whether you play by yourself or with others. This structure of a "campaign" really lends itself to that and I really like it for that reason.

Stoney Mason

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Re: Brink video
« Reply #79 on: May 04, 2011, 10:42:26 AM »
[youtube=560,345][/youtube]

FatalT

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Re: Brink video
« Reply #80 on: May 04, 2011, 11:14:37 PM »
Word is the 360 version is kinda a turd (slow ass texture loading, constant framedrops) so I might skip this.

I really wanted to buy a new multiplayer game too. Man :/

Edit: Seems my PC will run this just not at high. Will change my pre-order to the PC version, I guess.

MASTER RACE

Stoney Mason

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Re: Brink video
« Reply #81 on: May 05, 2011, 11:06:34 AM »
[youtube=560,345][/youtube]

Stoney Mason

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Re: Brink video
« Reply #82 on: May 06, 2011, 12:54:57 AM »
[youtube=560,345][/youtube]

demi

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Re: Brink video
« Reply #83 on: May 06, 2011, 04:37:08 PM »
https://insiders.bethsoft.com/register.php

If you work at Best Buy, Walmart, GameStop, Target - you can get a free copy - and you need to upload a pay stub, so no cheating...
fat

FatalT

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Re: Brink video
« Reply #84 on: May 06, 2011, 10:23:42 PM »
https://insiders.bethsoft.com/register.php

If you work at Best Buy, Walmart, GameStop, Target - you can get a free copy - and you need to upload a pay stub, so no cheating...

Holy shit! Demi <3

Uploaded my paystub and waiting on verification now.
« Last Edit: May 06, 2011, 10:28:49 PM by FatalT »

tehjaybo

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Re: Brink video
« Reply #85 on: May 07, 2011, 12:31:09 AM »
https://insiders.bethsoft.com/register.php

If you work at Best Buy, Walmart, GameStop, Target - you can get a free copy - and you need to upload a pay stub, so no cheating...

Just did the same.  Thanks, Demi.
HURR

Stoney Mason

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Re: Brink video
« Reply #86 on: May 07, 2011, 01:54:25 PM »
Stream up of campaign right now if you want to check it out. I don't know....The combat all seems really up close. The maps seem incredibly tiny.

edit: On second thought its not that the maps seem tiny. Its maybe that the nature of the gameplay has people clumping up near each other in groups so the combat all seems really upclose due to this.

http://bigevents.tv/?p=1371
« Last Edit: May 07, 2011, 02:03:46 PM by Stoney Mason »

Stoney Mason

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Re: Brink video
« Reply #87 on: May 07, 2011, 08:31:58 PM »
fucking idiots took down all the streams on justin tv and all early release video on youtube. You know I get why really big games would want to control media. I mean I think its stupid in those case too but at least Battlefield or Modern Warfare are already guaranteed to sell millions of copies based on name brand alone. But if you are introducing a new IP into the market and you want as much exposure as possible why be a tight ass about people essentially doing the marketing job that you should be doing. They've never shown a full mp game or a full campaign mission in any of their pre-release. So people actually do that so people can make an informed buying decision and you shut it all down.  :maf

Vizzys

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Re: Brink video
« Reply #88 on: May 07, 2011, 08:46:41 PM »
well the people playing in the streams were awful and made the game look bad

so theres that to consider too
萌え~

Stoney Mason

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Re: Brink video
« Reply #89 on: May 07, 2011, 08:54:11 PM »
Yeah I think that's a pretty dumb reason to do it. Maybe the people weren't awful but their game was awful...


I don't mean that of course but I'm just playing devil's advocate. I just want to see the game played by regular people. Not their marketing videos. Also they just held a tournament in house where they invited professionals to play it. Why not put up videos of that if they are concerned about the quality of play on the internet,

In the real world its not going to be just clans playing this game. It's going to be the masses. And I like to see regular people or at least people playing it outside of marketing videos. I got to see Blacks Ops played by people before it was released. I got to see Bad Company played by people before it was released and play a demo of it.

They haven't done any of this for brink. No demo. No videos of real play. Yeah it was playable at places like Pax but that's no help to me.

Just a pet peeve of mine. I'm still getting the game but I think this game needs all the help it can get to sell and leaving your consumer less informed for a new IP isn't a great idea.
« Last Edit: May 07, 2011, 08:55:45 PM by Stoney Mason »

FatalT

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Re: Brink video
« Reply #90 on: May 08, 2011, 03:37:48 PM »
Here's a full game of brink:



Dude knows how to play, too.

Those A.I. Bots are dumb as doornails.

Stoney Mason

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Re: Brink video
« Reply #91 on: May 08, 2011, 03:40:59 PM »
I'm only gonna use the campaign as a training tool to understand the mechanics and get a feel for the game so the bots being dumb doesn't really bother me.

I do feel a bit sorry for anybody maybe who doesn't know better and is going in buying this game for a competent single player experience. I think Splash Damage has been a bit misleading and deceptive about that portion of the game and how "revolutionary" it is. They just cobbled that shit together it seems like. 



« Last Edit: May 08, 2011, 03:43:03 PM by Stoney Mason »

cool breeze

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Re: Brink video
« Reply #92 on: May 08, 2011, 04:00:05 PM »
I wish there was a beta or demo to at least get a feel for how this game feels.  What had me excited was the SMART movement stuff but all recent media show this hobbling through environments with little feedback or weight outside of that action hud icon.  I think they didn't want to disturb the player's view much, so no rolling or crazier things from Mirror's Edge.  It just makes the action look dull.  Though, playing it could feel fine.  It's hard to tell.

maxy

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Re: Brink video
« Reply #93 on: May 08, 2011, 04:07:57 PM »
Quote
Just a pet peeve of mine. I'm still getting the game but I think this game needs all the help it can get to sell and leaving your consumer less informed for a new IP isn't a great idea.

Not just yours.

The biggest marketing PR failing is to assume that consumer is stupid,especially in this fast information age.Good or shit player it doesn't matter to me because I just want to see the game normally played.More valuable than million reviews and PR videos.

That's why i like Giant Bomb videos.
cat

demi

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Re: Brink video
« Reply #94 on: May 08, 2011, 04:09:08 PM »
lol. This game's gonna bomb.
fat

demi

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Re: Brink video
« Reply #95 on: May 08, 2011, 04:20:38 PM »
I thought this was gonna be a FPS with some Mirror's Edge, instead its some crappy yet another team-based game.

sno-fuckin-ore
fat

maxy

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Re: Brink video
« Reply #96 on: May 08, 2011, 04:46:53 PM »
Quote
I think Splash Damage has been a bit misleading and deceptive about that portion of the game and how "revolutionary" it is. They just cobbled that shit together it seems like.




Some impressions from somewhere.
Quote
I'm not trying to troll, flame, or make fun of the game, but rather to seek advice.

I was playing the single player, and the whole thing is just a garbled mess with really almost no plot or point to the objectives. Am I even playing this game right?

I beat the first day of the Resistance and basically spent 15 minutes on the second objective sitting behind a wall shooting people and buffing my teammates' guns.

Graphics sucks also apparently,lots of complaints about that.
Quote
The ingame graphics remind me a lot of Goldeneye on Nintendo Wii :/
:rofl
Game will have day one graphics improving patch on 360 though.


But playing online with friends is fun apparently.Game is not for loners.
cat

Stoney Mason

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Re: Brink video
« Reply #97 on: May 08, 2011, 04:53:15 PM »
Quote
I think Splash Damage has been a bit misleading and deceptive about that portion of the game and how "revolutionary" it is. They just cobbled that shit together it seems like.




Some impressions from somewhere.
Quote
I'm not trying to troll, flame, or make fun of the game, but rather to seek advice.

I was playing the single player, and the whole thing is just a garbled mess with really almost no plot or point to the objectives. Am I even playing this game right?

I beat the first day of the Resistance and basically spent 15 minutes on the second objective sitting behind a wall shooting people and buffing my teammates' guns.

Graphics sucks also apparently,lots of complaints about that.
Quote
The ingame graphics remind me a lot of Goldeneye on Nintendo Wii :/
:rofl
Game will have day one graphics improving patch on 360 though.


But playing online with friends is fun apparently.Game is not for loners.

Yeah. I always knew it was going to be an MP focused affair but yeah I feel like they tried to scam people on the single player. They should have just been more upfront about what it was. I'm still hopeful for the MP. I think they know how to make good team based mp games. (I'll use my selective memory and ignore quake wars which I thought was crap). Although I'll be honest. I'm kinda thinking about not getting it the first day now and waiting for impressions. We'll see... I should have just used gamefly on it but now its too late. I already feel like I got partially burned on Homefront (even though I like the mp in that). Don't want to repeat that if possible.
« Last Edit: May 08, 2011, 04:57:16 PM by Stoney Mason »

Stoney Mason

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Re: Brink video
« Reply #98 on: May 08, 2011, 05:13:27 PM »
Ah fuck it. I'm getting it no matter what. I'll post impressions either way for anybody on the fence.

naff

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Re: Brink video
« Reply #99 on: May 08, 2011, 07:34:14 PM »
That video Green posted made it look like a boring grind. I have no problems with online multi only games, loved Warhawk for example. Interested in your impressions Stoney, I haven't bought an FPS since Reach and I'm kinda keen to try something a little different.
◕‿◕

FatalT

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Re: Brink video
« Reply #100 on: May 08, 2011, 11:22:24 PM »
Not gonna lie, I'll be picking this up as well regardless. I'm really wanting my free copy but if I'm not able to get it by Tuesday I'll just buy it and give the free copy to my brother or something.

naff

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Re: Brink video
« Reply #101 on: May 08, 2011, 11:55:50 PM »
Here's a full game of brink:



Dude knows how to play, too.

Lol, they even took down this 'private' link only video. Just wanted to show my bro some decent gameplay. Stupid fucks
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Stoney Mason

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Re: Brink video
« Reply #102 on: May 09, 2011, 12:00:30 AM »
Here's a full game of brink:



Dude knows how to play, too.

Lol, they even took down this 'private' link only video. Just wanted to show my bro some decent gameplay. Stupid fucks

Here is another link if you just want to show him some video although its the heavy class so its slow movement.

[youtube=560,345]#t=683s[/youtube]

naff

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Re: Brink video
« Reply #103 on: May 09, 2011, 12:06:48 AM »
Yeah, just been browsing through the MLG thread and watched that one. Steady stream of gameplay vids being posted there, stupid they're even trying to take em down
◕‿◕

cool breeze

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Re: Brink video
« Reply #104 on: May 09, 2011, 12:31:35 AM »
[youtube=560,345]vIYwWQ13ANU[/youtube]

that one ain't bad

Stoney Mason

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Re: Brink video
« Reply #105 on: May 09, 2011, 12:37:50 AM »
That pop-in at the beginning was really nasty.

I really hope they fix that shit with the day one patch. I mean, I'm getting the PC version still but that shit is pitiful. The game looks great otherwise.

Tho, it makes me wonder about how nasty the PS3 version looks.


Edit: The video above is pretty good. Nice use of the SMART system.

It may actually be better on the PS3 in that regard. One of the splash damage dudes was posting in that thread on gaf. He mentioned the 360 was the hardest to do with the textures because of how they do them with that engine and having to account for the low end case of no hard drive period on the 360. He said the patch helps and he recommended installing to the flash drive or a hard drive.

Stoney Mason

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Re: Brink video
« Reply #106 on: May 09, 2011, 12:50:57 AM »
Why didn't they just tell people without hard-drives to fuck off? I mean, I get they don't want to cut out potential sales but as an obviously multiplayer-focused game, they probably could have gotten away with it without severe issues. I don't think this game would even attract the no hard drive crowd.

Don't ODST and Reach tell you to f off if you want to play without a hard drive?

I don't believe you can play co-op campaign or firefight co-op online with ODST and Reach for some reason on arcade units or units without a hard drive. (There were some promises about fixing this for reach post ship but those plans seem to have been scuttled) But otherwise you can play those games fine I believe without a hard drive.

I just think its the way the engine they are using (id Tech 4 I believe) handles textures. Maybe they just weren't good enough programmers to get around it. I mean COD games use a version of an older id tech engine and run great and RAGE doesn't seem to have any problems in that regard from video I've seen on the 360. I don't know.
« Last Edit: May 09, 2011, 12:53:26 AM by Stoney Mason »

Stoney Mason

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Re: Brink video
« Reply #107 on: May 10, 2011, 12:03:42 AM »


Stoney Mason

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Re: Brink video
« Reply #109 on: May 10, 2011, 12:17:38 AM »
I thought this was really interesting.


Quote
Why we're not reviewing Brink, and why you shouldn't buy it (yet)

By Ben Kuchera | Published 16 minutes ago




I know you're excited about Brink as a game, and I'm excited about it as well. Unfortunately, the code arrived too late for us to play any significant amount of time, the state of the review code was such that I was uncomfortable rendering any kind of authoritative verdict, and there will soon be a patch released that may address most of my complaints. Or it could address none of them. The fact remains that the game reviewers have been playing for the past week will not be the same game you buy at the store, and that makes it impossible for me to do my job in an effective manner.

Allow me to explain what happened, and why you should take a wait-and-see approach to the game.

We just didn't have enough copies of the game

When we first received the e-mail asking what version of the game we'd prefer to look at, it's likely no one thought that the PlayStation Network would still be offline when the game launched. I made a joke about it being awkward for reviewers to ask for the PlayStation 3 version, but the grim reality is that if you wanted to try the online portion of the game, you had to play on the Xbox 360. We'll also be looking at the PC version of the game, but review codes for that won't be available until the game launches. For now, it's 360 or bust.

With only one version of the game being functional for reviews, every member of the press was given the 360 version. I was told my copy would be coming early in the week. Then it was set to arrive on Friday, but copies once again ran out. My copy of the game showed up on Saturday afternoon, and that is not enough time for me to settle in and play the game in the amounts I need to get a feel for the often-complex mechanics and game play of Brink.

That being said, I did have a chance to pour some hours into the game, and what I found made the prospect of reviewing the game even less attractive.

The code is a mess

The copy of the game that went out to reviewers came on a disc, in retail packaging. We were sent the same code that you will buy in the store, but it became obvious that the game wasn't finished. Textures were ugly messes when I played the game, and texture pop-in was a common problem. The visual fidelity of the game world fluctuated madly while playing. Sometimes I had a glimpse of what Splash Damage was aiming for with the game's aesthetics, but more often the technical issues led to a frustratingly uneven experience.

The netcode was even worse. I don't play with the developers when reviewing an online game—I've explained my distaste for those sessions elsewhere—but I'm friends with a number of other reviewers who had access to the game. When we tried to go a co-op game together, the game collapsed in on itself. The framerate was halved, and the game play often stuttered. It was completely unplayable, and this was the result of adding two other players. I can't imagine what a full server would feel like. The game would also kick players off the server seemingly at random. It was a frustrating, unfinished mess, and I gave up trying to get an accurate picture of the online portion of the game after an hour or so.

The problem is that I was told the 360 version of the game would benefit from a patch released the first day of the game's release, one that would help with network performance and visual fidelity. Reading the e-mail, the patch sounded extensive, so it's impossible to know how many of the issues I experienced would be fixed before you could buy the game for yourself. How could I say anything about the game one way or the other without knowing how much of it would be fixed a few hours after my review went live? How would it be helpful for me to render a verdict under these circumstances?

Known knowns, and unknown unknowns

There was no mention of a PlayStation 3 patch on the first day of release, although we do know that Sony still has the ability to update both games and hardware—even with the PlayStation Network being offline. I've also heard that the PlayStation 3 version of the game looked great when it was shown at PAX, with few of the problems seen in the 360 version shown to reviewers. It's possible the PlayStation 3 version of the game looks and plays better, at least before the 360 patch is released, but the copies were held back due to the inability to play online.

There is also no way of knowing how well the PC version of the game looks and plays, so the only version of the game we have access to is the one version of the game we know may be significantly improved when the first patch is released. So if you read reviews elsewhere, keep in mind that the game being played was the 360 version, and the game you'll play when it's released may look and feel much better than the version the reviewers were given.

The situation is frustrating, but there was no way we could review this in the traditional sense. The game we would have either praised or attacked will be changed before you play it for the first time. If the PlayStation 3 version is better, we have no way to know.

Don't buy the game.. yet

My advice right now is to stay away from the game. The version of the game I played is a mess, and not worth your money. That being said, keep an eye on the forums, check to see if reviews are updated as the game is patched, and then make a decision. Sadly, I'll be traveling starting on Wednesday, and the week after that I'll be out of the office taking part in E3 preview events filled with games I can't talk about. It's going to be a good long time before I can download the PC version of the game and tell you what I think.

In my opinion, that's a good thing. Let's give the game some time to breathe, to get some patches, and then we'll revisit it and see what has happened. There are hints of a good, and maybe great, game here. Nothing would be better than to have the technical issues melt away to expose the fun underneath.

http://arstechnica.com/gaming/news/2011/05/why-were-not-review-brink-and-why-you-shouldnt-buy-it-yet.ars
« Last Edit: May 10, 2011, 12:19:47 AM by Stoney Mason »

demi

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Re: Brink video
« Reply #110 on: May 10, 2011, 12:18:49 AM »
Basically a waste of time and another shitty multiplayer game.
fat

Stoney Mason

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Re: Brink video
« Reply #111 on: May 10, 2011, 12:21:22 AM »
I'll read impressions during the day tomorrow and pick it up on my way home based on how people say the day one patch improves the experience. I refuse to buy another game with absolutely broken net code and that's buggy as fuck.

tehjaybo

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Re: Brink video
« Reply #112 on: May 10, 2011, 12:22:34 AM »
12:21AM, the code from the retail loyalty site that "Is now available in the 'Downloads' section!" isn't there.

Grumble.
HURR

pilonv1

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Re: Brink video
« Reply #113 on: May 10, 2011, 12:40:14 AM »
Basically a waste of time and another shitty multiplayer game.

I want to be all "shitty online game launches with shitty netcode, film at 11" but this sounds even worse than that. Shoved out the door it seems, just like TDU2 :(
itm

Stoney Mason

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Re: Brink video
« Reply #114 on: May 10, 2011, 12:43:08 AM »
I'm all over the fence on this game.  :-\

I'll have to comb through these reviews and then hopefully find some impressions that I can trust although the ars technica guy sounds like he has the most reasonable take. That GAF thread is useless. Full of either obnoxious fanboys who are in defense mode about the game or the sky is falling types who are desparately trying to send their copies back to Amazon after some of the negative reviews. I wish somebody would just post straight up gameplay impressions without being part of either extreme crew.
« Last Edit: May 10, 2011, 12:56:13 AM by Stoney Mason »

FatalT

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Re: Brink video
« Reply #115 on: May 10, 2011, 12:58:58 AM »
Just activated my FREE code from the Bethesda Insiders site on Steam and downloading now. Ungh! 12:58 AM Est. Jaybo check that shiz.

tehjaybo

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Re: Brink video
« Reply #116 on: May 10, 2011, 01:18:18 AM »
Yeah, they replied to my email and said they were working on some of the accounts still, and I got my code.  Downloading and installing as of 1:04AM.
HURR

Stoney Mason

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Re: Brink video
« Reply #117 on: May 10, 2011, 01:20:27 AM »
From 1up review.

Quote
If you manage to slog your way through a round, you'll be rewarded with experience points to be spent on customizing everything about your character, right down to his receding hairline. Obviously, I used that to my advantage to create a character that looked as much like Bruce Willis in The Fifth Element as possible. And I was successful after waiting around five to ten seconds per change. Simply customizing your avatar shouldn't take anywhere near that long, and that's indicative of load time issues throughout the game. Getting into a match takes forever, and once you're in, texture popping is rampant. Often, textures don't load at all unless you stand still and stare at a wall. It causes an otherwise very stylish game to look terrible most of the time, and it really suffers for it. Installing to the hard drive helps a bit, but players shouldn't have to with a retail build of a game. This reeks of a lack time spent polishing, and makes me wonder why Brink was rushed out a week early when it clearly should have been delayed.



And then there're the serious lag problems. Because all games are hosted on servers, including the campaign missions, lag is an issue even in campaign missions. Get more than three people in a game and the lag problems get totally horrible. We're not talking occasional stuttering here; we're talking trying to play Counter-Strike on a dialup connection circa 2001. Even if the S.M.A.R.T. system worked like it was supposed to, the constant rubber banding and lag-induced overcompensating would make it completely unusable. For a game entirely based around multiplayer, this is a massive problem. It may be fixed with patches later, but as of now, it makes the game almost completely unplayable with more than a handful of people on the server.
 
Even without the technical issues, Brink feels like a game that no one outside of the developers ever really got their hands on. Maps are too linear and don't feel right for the S.M.A.R.T. system, objectives are boring and occasionally confusing, and the A.I. is so remarkably stupid that playing the game without human teammates is pretty pointless. All the pieces for a solid multiplayer shooter are there, they're just ruined by design that ignores what could have been potentially really cool, which hinders any desire to work through the problems and find anything interesting about the game. Honestly, it's definitely not worth your time.

Fuck this game. Unless that patch provides magical fixes for this shit I ain't picking it up. 

Stoney Mason

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Re: Brink video
« Reply #118 on: May 10, 2011, 01:36:45 AM »
I think I got caught up in the nerd hype  :'(

I was always kinda skeptical because anybody who made Quake Wars deserves some serious skepticism since that game sucked. But Brink seemed to have a lot of neat ideas that got me excited but it sounds like they were all poorly executed.

Anybody who has it in this thread post impressions PC version or not. Unless I hear positive shit from people I trust, no way I'm touching this game anymore.

cool breeze

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Re: Brink video
« Reply #119 on: May 10, 2011, 01:39:26 AM »
reading the gaf thread, it sounds like the PC version is locked at 30 fps  :S

Shadowrun and Bioshock 2 multiplayer did the same thing (could be bypassed by disabling vsync in shadowrun).