Author Topic: Brink video  (Read 12110 times)

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pilonv1

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Re: Brink video
« Reply #120 on: May 10, 2011, 01:41:56 AM »
Bethesda have enough problems with bugs in single player games, add in online + more players and you have a recipie for lolz
itm

Vizzys

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Re: Brink video
« Reply #121 on: May 10, 2011, 02:02:39 AM »
I like it, gameplay is solid, parkour is awesome esp as a light, youll be wallhopping and sliding everywhere

the game prolly needs a patch for gfx which are kinda laggy, or it could be ATIs shit drivers, not sure atm

dont buy for full price if you are expecting single player, this is a multiplayer game
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Vizzys

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Re: Brink video
« Reply #122 on: May 10, 2011, 02:08:14 AM »
its not really like tf2

but i like tf2 and this
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naff

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Re: Brink video
« Reply #123 on: May 10, 2011, 02:11:06 AM »
Gah, I'm gona rent it in a month or so and see how it plays after it's been running for a bit and hopefully a little more patched up. Some (eventually) great online games have be bad to near unplayable online at release this gen...
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Vizzys

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Re: Brink video
« Reply #124 on: May 10, 2011, 02:11:28 AM »
also duck is c instead of ctrl like every other game in existence so rebind that
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FatalT

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Re: Brink video
« Reply #125 on: May 10, 2011, 02:13:19 AM »
also duck is c instead of ctrl like every other game in existence so rebind that

Duck is C in Section 8: Prejudice. Control is the "lock-on" mechanic that goes on cool down after using it.

maxy

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Re: Brink video
« Reply #126 on: May 10, 2011, 02:34:33 AM »
http://www.giantbomb.com/quick-look-brink/17-4101/

/just saw that Stoney posted that earlier :-[
/need coffee
« Last Edit: May 10, 2011, 03:22:14 AM by maxy »
cat

Stoney Mason

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Re: Brink video
« Reply #127 on: May 10, 2011, 03:08:46 AM »
For what its worth here are some comments from hutch who is well known in the cod community.

Quote
Right so here are my pros and cons for #Brink:

Cons - No party system WTF? You have to join in on friends, it's stupid. The "party system" that's in place now is just confusing. Network can be super laggy right now, although they're saying a patch is coming day one to address this. Although the idea of melding single and multi player sounds great on paper, I don't necessarily want that. Some variety would have been nice, but you end up playing the same 8 maps with the same objectives throughout. Game doesn't do a very good job rewarding the side objectives, you can win without even touching them, although they can be helpful.
 
Pros - Parkour element is a lot of fun. Every action is completely mapable, you can fully customize your controls. Each class is truly necessary, and nothing is OP. Game design does a great job incentivizing you to help your team. Art style is cool, it's visually entertaining and I hope other devs realize that gamers pretty much prefer vibrant colors over dull ones. Customization is pretty nuts, there is a shit ton that you can do to customize your character, class, and weaponry. They nailed that part. The tutorials, weirdly enough, are fun. They are basically necessary because the game is pretty intimidating and complicated, but they did a good job easing you into it. The fact that you only unlock attachments for your guns by completing the tutorial challenges is a pretty clever way to get you to do it.
 
Overall, if I had to give it a number score, I'd go with a 7.5 or an 8. We'll have to see what kind of post launch support they give it, hopefully they add a lot to it because it has a crapload of potential right now. It's fun, and if you enjoy teamwork and class based games, you'll probably enjoy this. Rent it if you're unsure, buy it if this sounds like a fun game to you.

His comments make me a bit more interested in the game as I tend to believe he knows what he is talking about when it comes to gameplay.

FatalT

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Re: Brink video
« Reply #128 on: May 10, 2011, 04:36:58 AM »
I'm really digging it. I played for like 2 and a half hours straight but now I need to sleep because I have work in 2 and a half hours.



Whaddap.

naff

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Re: Brink video
« Reply #129 on: May 10, 2011, 04:50:52 AM »
:lol the car seatbelts are a nice touch
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maxy

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Re: Brink video
« Reply #130 on: May 10, 2011, 05:31:10 AM »
Seems like Splash Damage is hard at work fixing all the various bugs and performance issues. Impressions from people seem to be positive as far as multiplayer is concerned. I'll run this bitch at bar minimum if I have to. It'll only be temporary, after all.

I really hope that day one patch addresses the 360 issues. You seem really bummed by the reviews, Stoney and I hope you don't miss a potentially good game because of this. The game shouldn't have shipped with the issues it did, especially the console versions. Bethesda (or Zenimax, I guess) need to get way better quality control.

I can already see Rage and Skyrim being a mess.

Nope,this is just a hard deadline...enough is enough

Game is unfinished and it had to be released.Bean counters were not pleased.
Any game that has major issues if you don't apply day one patch is just unfinished mess trying to make quick cash grab.
But that always fails in this fast information age.

cat

Stoney Mason

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Re: Brink video
« Reply #131 on: May 10, 2011, 08:53:26 AM »
Seems like Splash Damage is hard at work fixing all the various bugs and performance issues. Impressions from people seem to be positive as far as multiplayer is concerned. I'll run this bitch at bar minimum if I have to. It'll only be temporary, after all.

I really hope that day one patch addresses the 360 issues. You seem really bummed by the reviews, Stoney and I hope you don't miss a potentially good game because of this. The game shouldn't have shipped with the issues it did, especially the console versions. Bethesda (or Zenimax, I guess) need to get way better quality control.

I can already see Rage and Skyrim being a mess.

Yeah the reviewers were really disappointing for me and it seems like they made some really dumb decisions in some cases but I still may pick it up today depending on what I read about the patch today. 

pilonv1

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Re: Brink video
« Reply #132 on: May 10, 2011, 08:55:47 AM »
Reviewers for online only games are a waste of time since you don't get any idea on the longevity or community.
itm

Stoney Mason

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Re: Brink video
« Reply #133 on: May 10, 2011, 09:08:01 AM »
Reviewers for online only games are a waste of time since you don't get any idea on the longevity or community.

I think there is a lot of legit fucked up shit about this game. I think they also made some really poor decisions like no party system and no lobby. And they essentially sent out the game in a completely broken state to reviewers and then said hey guys there is a patch coming to fix some of this stuff which is some shady shit. They over exaggerated the content and importance of the single player. That is completely the fault of Splash Damage and Bethesda. I totally understand why they are getting fucked in the reviews. The only relevant question for me is, is the game in a playable enough state on the 360 and enjoyable enough for me to look past all the broken shit. That I don't have the answer to. But Bethesda and Splash Damage have only themselves to blame if they've scared off a significant portion of their buying audience.

edit: what is really stopping me from getting the game is all the crippling reports of lag in the reviews last night. So I type in lag and brink in twitter and get this. Now maybe this is because people on twitter whine about everything and maybe its because the game was only just released last night and there isn't a big enough population out there to spread the good connections around but when it echoes what people were saying in the reviews, it really stops me dead in my tracks from buying the game. Like I said, I'll wait for some impressions as the day goes on and more people get the game.
 


Quote
before you buy Brink please read my last tweets, I updated the game this morning... still awful lag and everything unplayable. #brink

58 minutes ago
 

 

Postponing my purchase of #Brink until the issues are sorted. Reports of major lag, choppy frame rates and sound drops on PC version.

4 hours ago
 

 

@RockNdLoad I was pumped for #Brink. Not now. The party system stinks; too hard to link up w/ friends. Lots of lag & very choppy animations.

4 hours ago





#Brink patch just went live. Hopefully it will fix all the lag.

5 hours ago
 


I was pumped for #Brink .Then I played the game. Then came the terrible party system, lag, clunky animations, & screen tearing. Ouch

5 hours ago
 
 

@Leahbjackson JP's #Brink stream shows nothing but lag and bad maps ;/ sorry but bad game is bad

5 hours ago
 


Brink isn't as bad as some reviews say, but if the day-of-release patch doesn't fix lag issues, it'll be bad. http://bit.ly/kcKCSy

5 hours ago
 



#Brink seems really awesome and that it will be truly awesome when all the Network shit gets fleshed out. Really, it's unplayable due to lag

6 hours ago
 


OMG lag is terrible on brink, cant even join for missions

7 hours ago
« Last Edit: May 10, 2011, 09:25:49 AM by Stoney Mason »

naff

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Re: Brink video
« Reply #134 on: May 10, 2011, 09:17:27 AM »
Yup, with Stoney here. From everything I've watched it's obvious the game is not done, and has made some pretty silly decisions. Otherwise there wouldn't be a day 1 patch. The devs also suffer from the Molyneuxesque hyperbolic verbal diarrhea dysfunction, 'oooo we think there's all these problems endemic to FPS games but we're going to fix them with this wondrous merging of single and multiplayer la dee da' so it's no wonder media lashback has been kinda bad when they've been spouting that kinda shit for so long.
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Stoney Mason

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Re: Brink video
« Reply #135 on: May 10, 2011, 09:55:31 AM »
I feel bad because I was hyping this game up to somebody I play with on Xbox Live. I had him watch all these videos and shit and he was really excited and decided to get the game. I  warned him that if the game got really bad reviews or impressions from the general public I may not get it, but he's the type who doesn't read stuff like that so I think he's getting it no matter what today. Not sure what to do. I feel like I hung him out to dry and I should get it too just for solidarity sake but I also kinda want to use him as a guinea pig and tell me what he thinks of it. (even though I feel like all people myself included tend to have a defense force thing going for anything they actually spend their money on)
« Last Edit: May 10, 2011, 09:57:52 AM by Stoney Mason »

AdmiralViscen

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Re: Brink video
« Reply #136 on: May 10, 2011, 12:17:58 PM »
Not sure why everyone is talking about single player so much.

If you do a match search on Free Play do you dive into other people's campaigns, or is the community segregated? If the latter then I think the game will have a big problem.

Stoney Mason

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Re: Brink video
« Reply #137 on: May 10, 2011, 12:28:20 PM »
Watched a couple of lag-tastic games on a 360 stream and it finally got me off the fence. Pass.

If I want to play a team based shooter on the 360 I'll just stick to Monday Night Combat. I already own one partially busted mp game that I'm waiting on to be fixed by patches (Homefront). I don't need two. Maybe when the game drops in price.

The reality is that I'm fine playing the shooters I have like Black Ops, Homefront, and a little bit of Reach etc until the fall when I'll buy a new one.

demi

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Re: Brink video
« Reply #138 on: May 10, 2011, 12:41:35 PM »
The achievements look like they can all be earned offline at least.
fat

Stoney Mason

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Re: Brink video
« Reply #139 on: May 10, 2011, 03:04:02 PM »
Playing the game now.

http://www.ustream.tv/machinima

Great Rumbler

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Re: Brink video
« Reply #140 on: May 10, 2011, 07:37:55 PM »
:smug
dog

archie4208

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Re: Brink video
« Reply #141 on: May 10, 2011, 07:50:55 PM »
The quip about Brink's lasting appeal bugs me. They essentially deducted points because there weren't enough bars to fill.

Stoney Mason

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Re: Brink video
« Reply #142 on: May 10, 2011, 07:57:35 PM »
I read this post on GAF


Quote
For those who want to play with friends on 360:

Have one of you make what it is you want to do. (Campaign, freeplay, etc)

Have that person set it to who you want to be able to play. (Friends, everyone, etc)

Once he's watching the cut scene that plays after the load screen and has the option of B to go to a menu or A to skip, have him hit B, and go to invite Xbox Live party. At this point he can skip or wait, and then the match starts. Your friends can also invite you once they are in their game, and however they set their games if it's open then you can just jump in at anytime.

If you want to be together on a fireteam, I believe you have to accept the actual invite sent from the person instead of just joining on your own.

Hope that helps people.

This is their idea of a party system or a lobby. Fuck you Splash Damage.


meh. I won't defend this game at all. My friend got it and its completely lagged up and unplayable for him as expected. They deserve whatever shit reviews they get for putting out such a broken misrepresented product. Type in Brink and Lag in twitter and all you will see is person after person with utterly crippling lag issues.

The Brink defense force can go bite it. (Not aimed at anyone in this thread)
« Last Edit: May 10, 2011, 08:52:20 PM by Stoney Mason »

chronovore

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Re: Brink video
« Reply #143 on: May 10, 2011, 10:47:41 PM »
As they say in Japan : Brink... and i'll miss it.

Grooooooooaaaaaaaaan.

pilonv1

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Re: Brink video
« Reply #144 on: May 10, 2011, 11:53:26 PM »
Guys on the QT3 message board are saying there are weapons you can only unlock in Single Player, which sounds dumb.
itm

FatalT

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Re: Brink video
« Reply #145 on: May 11, 2011, 02:17:10 AM »
Not being a consolite peasant, I quickly finished all the Level 2 Challenges within 30 minutes and unlocked all the weapons and attachments. Maybe if I were some controller wielding newb to video games I'd be dumbfounded by them but they were ridiculously easy.

Either way, I got the game for free so I'm biased. I will say that I'd much rather play Section 8: Prejudice, which I bought for $15 on Steam, than Brink. Take that however you'd like.

Vizzys

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Re: Brink video
« Reply #146 on: May 11, 2011, 02:31:20 AM »
yeah you get weapon unlocks by challenges not single player

also they are easier the lower level you are as the bots get abilities and level up with you
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Vizzys

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Re: Brink video
« Reply #147 on: May 11, 2011, 02:48:26 AM »
jetpacks

has to be
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FatalT

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Re: Brink video
« Reply #148 on: May 11, 2011, 03:34:42 AM »
I will say that I'd much rather play Section 8: Prejudice, which I bought for $15 on Steam, than Brink. Take that however you'd like.

Why is that?

Jetpacks are fun as hell, yea. It just feels like a better game. Better polished, more fun, more unique. I love Section 8's respawning system...dropping in on bitches will never get old. I love the deployables system and I love the leveling/unlock system. Brink's only true unlocks come as appearance changes, whereas you can get all the new weapons and attachments just by doing the few challenges that are there.

If you really enjoyed Return to Castle Wolfenstein: Enemy Territory you'd really enjoy Brink though. To me it just feels like a slower paced game though. After playing Section 8: Prejudice, I'm a bit disappointed in how slow it feels. I agree with whatever reviewer said that Brink just feels like a battle of attrition that just goes back and forth in the same choke point over and over again. You're very limited in the paths you can take to the battle so in my opinion, operatives are basically useless when it comes to using disguises. It's not like Team Fortress 2 where the Spy has plenty of opportunities to hide and disguise himself since there are so many areas where enemies can come from. In Brink, you're pretty much in the battle all the time. Respawn, run to choke point, kill a few people, die, repeat. Meh.

Also, you would expect the heavy body types to be able to take more damage than they can. They seem to go down just as easily as medium body types. Don't even get me started on the light body type. They drop like flies and honestly the speed and agility boost you get from it isn't worth it.
« Last Edit: May 11, 2011, 03:39:12 AM by FatalT »

Stoney Mason

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Re: Brink video
« Reply #149 on: May 11, 2011, 07:13:18 PM »
I put Brink on my Gamefly.

I just won't pay them to be a guinea pig for their product. I don't have unrealistic expectations. All mp games have issues at launch with lag and connectivity from Call of Duty to Battlefield, etc but everybody is essentially saying Brink is unplayable with its lag currently on consoles. If they get their shit together and patch the game I may buy it down the road because most people say when it works its actually a good game. But if nearly every game is full of lag then its useless to me. 

Great Rumbler

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Re: Brink video
« Reply #150 on: May 11, 2011, 07:23:22 PM »
All the impressions from the release version are disappointing, because I played it at QuakeCon [NINE MONTHS AGO] and it seemed like something worth getting excited for. Some interesting gameplay ideas, the RPG angle, and the look of the game, felt like the final product was gonna be pretty cool. LAN play seemed like it was working without a hitch too, but that's just local play, of course.

Maybe after a big patch and a Steam sale it'll be worth picking up.
dog

Great Rumbler

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Re: Brink video
« Reply #151 on: May 11, 2011, 07:49:47 PM »
They pushed the original release of Brink back by a WHOLE YEAR and they still couldn't iron out basic technical issues? Makes no sense at all.
dog

Stoney Mason

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Re: Brink video
« Reply #152 on: May 11, 2011, 07:55:21 PM »
They pushed the original release of Brink back by a WHOLE YEAR and they still couldn't iron out basic technical issues? Makes no sense at all.

None of it makes any sense. I get that they aren't the biggest devs of the world size wise but a ton of decisions and problems are mind boggling. You make what is really a MP game only and its crippled with incredible lag. You make a team based shooter and instead of creating a traditional party system everybody understands you make something that is odd and non satisfying to most people on that front. Everything I've read about the game (outside of the actual gameplay stuff) runs counter to how it should have been handled. 

Stoney Mason

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Re: Brink video
« Reply #153 on: May 11, 2011, 08:00:56 PM »
They pushed the original release of Brink back by a WHOLE YEAR and they still couldn't iron out basic technical issues? Makes no sense at all.

It's fucking weird, yeah. Especially when all the impressions from E3 and other events were incredibly positive. There's a great experiance at the core but the technical issues will kill this game. They need to get a legitimate patch out within the next week and drop the price. I'll probably demand a refund if it's not fixed within a week.

It sounds like they didn't even bother testing any 4000 series cards. Which makes no sense considering those cards are still very decent.

The PC version is getting some patches soon.

http://www.splashdamage.com/content/brink-update-splash-damage

Doesn't help the console version though where it will take a patch a minimum of a month or longer to reach consumers. Lots of people will have passed on it by then.

Also as far as impressions, I think its fairly easy to get good impressions and previews in a closed controlled environment. Lots of games seem to preview great and then its a different situation when they reach the public.
« Last Edit: May 11, 2011, 08:02:52 PM by Stoney Mason »

Great Rumbler

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Re: Brink video
« Reply #154 on: May 11, 2011, 08:04:12 PM »
They pushed the original release of Brink back by a WHOLE YEAR and they still couldn't iron out basic technical issues? Makes no sense at all.

None of it makes any sense. I get that they aren't the biggest devs of the world size wise but a ton of decisions and problems are mind boggling. You make what is really a MP game only and its crippled with incredible lag. You make a team based shooter and instead of creating a traditional party system everybody understands you make something that is odd and non satisfying to most people on that front. Everything I've read about the game (outside of the actual gameplay stuff) runs counter to how it should have been handled. 

What makes the least sense out of all this is that Splash Damage has an entire HISTORY of multiplayer games. That's all they've ever done!!

Return to Castle Wolfenstein multiplayer
Wolfenstein: Enemy Territory
Doom 3 multiplayer
Enemy Territory: Quake Wars

It's like they just...I don't know...FORGOT all about that stuff.
dog

Stoney Mason

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Re: Brink video
« Reply #155 on: May 11, 2011, 08:15:30 PM »
They pushed the original release of Brink back by a WHOLE YEAR and they still couldn't iron out basic technical issues? Makes no sense at all.

None of it makes any sense. I get that they aren't the biggest devs of the world size wise but a ton of decisions and problems are mind boggling. You make what is really a MP game only and its crippled with incredible lag. You make a team based shooter and instead of creating a traditional party system everybody understands you make something that is odd and non satisfying to most people on that front. Everything I've read about the game (outside of the actual gameplay stuff) runs counter to how it should have been handled. 

What makes the least sense out of all this is that Splash Damage has an entire HISTORY of multiplayer games. That's all they've ever done!!

Return to Castle Wolfenstein multiplayer
Wolfenstein: Enemy Territory
Doom 3 multiplayer
Enemy Territory: Quake Wars

It's like they just...I don't know...FORGOT all about that stuff.

I can only speak from a console perspective in the sense that the market has changed radically in the last 5 to 7 years. They've never really made a console game. So even though they hired people like that Killzone dude, its just not a part of their DNA. They didn't do the console versions of quake wars. So instead of looking at the infrastructure of what drives most modern fps games, it seems like they invented their own systems that don't work as well or are alien to other people. Jeff from giantbomb mentioned on the podcast how a lot of reviewers didn't even understand how they were supposed to connect up with other reviewers online to review the game. They had to send out detailed instructions for them to do it. That's not a good sign.


Shuri

  • Senior Member
Re: Brink video
« Reply #156 on: May 11, 2011, 08:37:02 PM »
Just bought this, it looks very enjoyable; it seemed pretty laggy but its typical launch day stuff; I see to detect some sort of journalistic vendetta against this game; I guess they didnt get 'care packages' from the devs? Typical gaming journo bullshit.


Stoney Mason

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Re: Brink video
« Reply #157 on: May 11, 2011, 08:41:17 PM »
There is no "vendetta" against this game.

In fact the previews were generally of the dick sucking variety. Most people were generally very excited about this game pre-release. They simply have run into a shitload of issues with it on both the sp and mp side and they hate the single player. Which may not matter to people who only bought the game for MP but then perhaps Bethesda shouldn't have made any big noise about the sp in the first place.

naff

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Re: Brink video
« Reply #158 on: May 11, 2011, 08:45:49 PM »
Just bought this, it looks very enjoyable; it seemed pretty laggy but its typical launch day stuff; I see to detect some sort of journalistic vendetta against this game; I guess they didnt get 'care packages' from the devs? Typical gaming journo bullshit.

:lol
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FatalT

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Re: Brink video
« Reply #159 on: May 12, 2011, 06:53:09 PM »


Sup, I have green dreadlocks from smoking so much weed. Also, SMILE!

naff

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Re: Brink video
« Reply #160 on: May 12, 2011, 10:00:33 PM »
http://www.eurogamer.net/videos/no-psn-for-brink-dont-panic

Oh man, this is gold. Have fun playing against bots guys.
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pilonv1

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Re: Brink video
« Reply #161 on: May 12, 2011, 11:19:21 PM »
Never had any ATI issues here.
itm

Stoney Mason

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Re: Brink video
« Reply #162 on: May 13, 2011, 12:15:13 AM »
I was curious so I downloaded the game on PC via the usual methods just to check it out. It was all "gridded up" for me and I have an ati card. I laughed.


Other than that I kinda liked it though. The smart system while overhyped is kinda nice.
« Last Edit: May 13, 2011, 12:17:05 AM by Stoney Mason »

Stoney Mason

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Re: Brink video
« Reply #163 on: May 13, 2011, 01:31:07 AM »
I was curious so I downloaded the game on PC via the usual methods just to check it out. It was all "gridded up" for me and I have an ati card. I laughed.


Other than that I kinda liked it though. The smart system while overhyped is kinda nice.

What card do you have?

Nothing special. An older 4870. I only downloaded it to test it out because I was curious about the game. I only seriously play shooters on consoles. I leave the single player games to my PC.
« Last Edit: May 13, 2011, 01:33:51 AM by Stoney Mason »

Stoney Mason

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Re: Brink video
« Reply #164 on: May 13, 2011, 02:02:31 AM »
It doesn't feel like they did any testing on any of the versions. The whole thing feels like some kinda of scam.  :-\

They have good ideas. I think the game is even fun. They just have absolutely zero technical chops. I'm sure stores will be flooded with returned copies of this game soon.

maxy

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Re: Brink video
« Reply #165 on: May 13, 2011, 08:02:19 AM »
Edge review

Quote
For the videogame PR man, Brink is like some Lovecraftian nightmare designed to fry people’s brains. “Is it a multiplayer game?” Kinda. “So there’s singleplayer?” More ‘mingleplayer’. “What’s that, then?” Well, it’s like multiplayer but you’re guaranteed the same experience online or off, even if you’re playing alone. “Ah, so multiplayer with bots, then.” Not quite. That would be forgetting the story-based maps and objectives. “So there’s a campaign I can play with my mates? How long does it last?” Try not to think of it like that. You play the maps in any order, and piece together the story from audio logs and loading screens. A long silence. “What’s ‘mingleplayer’ again?”

Quote
Circumstances meant that we had to play Brink on 360, which gets a better port than Quake Wars but still looks rather sad. Heavily upscaled in places, with texture pop-in issues not quite resolved by a day-one patch, it dulls and smudges the game’s strongest asset, its art. The Ark is about bold lines, clean materials and brilliant colours, none of which sit comfortably with id Tech 4 on console.

Quote
Brink is not revolution. It might not even be evolution of the kind the FPS needs. If anything, it’s an ideas board: a fun enough game in the short-term, but more valuable in the long run to better and brighter thieves. [6]

http://www.next-gen.biz/features/brink-review?page=0%2C0
cat

Stoney Mason

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Re: Brink video
« Reply #166 on: May 13, 2011, 01:13:09 PM »
This will be my last post until I actually get the game on gamefly since I'm just kicking it at this point but how do you release a game like this where so many people are getting this nearly every single time. I'm not trying to say that other games don't lag also but c'mon.

[youtube=560,345][/youtube]
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]

Stoney Mason

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Re: Brink video
« Reply #167 on: May 13, 2011, 07:50:47 PM »
This is their temp "fix" for the lag issues on consoles.

Quote
We have been working on updates for Brink to address the lag issue that some people have reported they were experiencing.

In the meantime, we have made a configuration change for 360 users (which will be available to the PS3, once PSN is up) that alters the number of human players when matchmaking for “Campaign” and most ‘Freeplay’ modes to eight total human players. This new configuration will allow those connecting to and hosting matches (particularly those with lower upstream bandwidth) to more reliably find and connect to quality hosts via the match-making process – resulting in less lag and more fun.  This change is being rolled out today and will be available worldwide.
:lol :lol



I mean you can't make this shit up. What were they doing and testing all those years while they were making the game. The free DLC is nice. But an actual working game would have probably been a lot nicer.

http://bethblog.com/index.php/2011/05/13/brink-updates-now-live-free-dlc/

Sho Nuff

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Re: Brink video
« Reply #168 on: May 14, 2011, 03:47:28 AM »
This is their temp "fix" for the lag issues on consoles.

Quote
We have been working on updates for Brink to address the lag issue that some people have reported they were experiencing.

In the meantime, we have made a configuration change for 360 users (which will be available to the PS3, once PSN is up) that alters the number of human players when matchmaking for “Campaign” and most ‘Freeplay’ modes to eight total human players. This new configuration will allow those connecting to and hosting matches (particularly those with lower upstream bandwidth) to more reliably find and connect to quality hosts via the match-making process – resulting in less lag and more fun.  This change is being rolled out today and will be available worldwide.
:lol :lol



I mean you can't make this shit up. What were they doing and testing all those years while they were making the game. The free DLC is nice. But an actual working game would have probably been a lot nicer.

http://bethblog.com/index.php/2011/05/13/brink-updates-now-live-free-dlc/

Wait, so their solution is to cut the number of players by half  ???

Also, has anyone ever played this game online on the PS3?

Herr Mafflard

  • Senior Member
Re: Brink video
« Reply #169 on: May 14, 2011, 10:25:14 AM »
This game isn't enjoyable in its current state at all.  :-\

Runs like ass on my ATI 5870. Put everything on low, dropped the res down 1680x1050, and I'm still getting low 20s fps-wise on some levels. Also text glitches out for some reason.

Gameplay is dominated by choke-points - you can spend an entire match just playing war of attrition. Run up to objective, fight, die, rinse and repeat for 15 minutes. Boring. Guns don't feel good either.

I dunno, game feels like a failed experiment at the moment.

 


Shuri

  • Senior Member
Re: Brink video
« Reply #170 on: May 14, 2011, 03:36:51 PM »
is the game a massive bomb? I know the lag is insane, but when i play online, i always end up playing with half of my own team being bots.. I dont want to play on bots servers!

also i'm distinguished mentally-challenged -- when you're down and a medic gives you a ressurection pack, how the fuck do you use it? I tried every button !

Stoney Mason

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Re: Brink video
« Reply #171 on: May 14, 2011, 03:48:09 PM »
is the game a massive bomb? I know the lag is insane, but when i play online, i always end up playing with half of my own team being bots.. I dont want to play on bots servers!

also i'm distinguished mentally-challenged -- when you're down and a medic gives you a ressurection pack, how the fuck do you use it? I tried every button !

It depends on which platform you are on. On PC there should be server settings. On console there is a "competition" playlist or filter which has no bots. If you are just playing through the matchmaking plalylists though I think 8 max humans is the most that can get in the game due to their "fix". There is a Big Teams playlist though where you can play with the full 16 people in a game if it fills up.

Not sure about the other question. Seems simple in the videos with the revive but I don't know what button they are pressing. 

Shuri

  • Senior Member
Re: Brink video
« Reply #172 on: May 14, 2011, 09:17:18 PM »
I just managed to play my first humans only game, and it looked so awesome. I say it looked so awesome because the lag was too fucking intense to the point of not being playable.

I have no idea how that managed to get past MS's TSRs..

Herr Mafflard

  • Senior Member
Re: Brink video
« Reply #173 on: May 15, 2011, 04:40:13 AM »
You know this would've been a neat multiplayer title were it not for the lag, bugs or framerate issues. But even then,  I would've had a hard time recommending it as full priced,  multiplayer-only game.

But to release it in the state that it's in, with a paltry 8 maps and no singleplayer to speak of, is just not good enoug — especially if you have the gall to ask 60 bucks for it.

Great Rumbler

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Re: Brink video
« Reply #174 on: May 15, 2011, 12:26:33 PM »
-Multiplayer-only [more or less]
-Only 8 maps
-Riddled with lag, framerate issues, and bugs
-$60

:-\
dog

Shuri

  • Senior Member
Re: Brink video
« Reply #175 on: May 15, 2011, 01:29:29 PM »
The parkour stuff is an useless gimmick, it's barely used in the game at all, i was expecting hard to reach places that required you to jump from buildings to buildings and platforms while people fired at you; but nah, you mostly use it to jump over tables and drops from bridges.

That game has so much potential. Also I managed to get a few mostly lagless games in today, something was fixed somewhere.


Shuri

  • Senior Member
Re: Brink video
« Reply #176 on: May 15, 2011, 01:51:39 PM »
It really does feels like a XBLA game.

Herr Mafflard

  • Senior Member
Re: Brink video
« Reply #177 on: May 15, 2011, 05:29:10 PM »
somehow the text glitching out has gotten worse today, I'll try restarting the game and take a few screenshots if it persists  :-\

just 3 starred all the challenges (level 10 character). They weren't hard at all, don't get why some people complain about those.

I like that the light body type is more nimble, but it's more of a pain to navigate with him tbh. I find myself getting stuck or unable to climb walls because dude would get stuck on a small piece of geometry.


Herr Mafflard

  • Senior Member
Re: Brink video
« Reply #178 on: May 16, 2011, 07:11:39 AM »
UK sales
Quote
Brink sales: 69% Xbox 360, 23% PS3
http://www.eurogamer.net/articles/2011-05-16-brink-sales-69-percent-xbox-360-23-percent-ps3

psn woes  :'(

I actually want the game to do well; new ip, original premise and all that

this comment nails it tho:

"It'll be a good game once it gets out of beta."

Stoney Mason

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Re: Brink video
« Reply #179 on: May 16, 2011, 11:37:53 AM »