Author Topic: Mass Effect 2 Thread  (Read 142627 times)

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demi

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Re: Mass Effect 2 Thread
« Reply #720 on: January 26, 2010, 10:43:54 AM »
Not sure. I think you need that rapidshit link to crack it
fat

Third

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Re: Mass Effect 2 Thread
« Reply #721 on: January 26, 2010, 10:52:45 AM »
It works!
I've installed everything and used the crack. Booted the game and there were like 10 new messages in my mailbox with new missions and items news.
Cool shit. Thanks man.  :-*

Raban

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Re: Mass Effect 2 Thread w/ (WAS) FREE PREORDER DLC IN HERE
« Reply #722 on: January 26, 2010, 12:01:13 PM »
and shootouts are no longer tense or exciting
:lol

Dude c'mon. The combat was god awful in the first game and deathly easy. Not saying you aren't entitled to your opinion on the rest of the game. But even if you don't like the combat in this game, in no way is it suddenly a decline from some "great action" in the first title.


Sure, ME1's combat was easy, but at least it wasn't the same run-for-cover shit every fucking game utilizes nowadays.

And to counter the Green Man's post, the inventory system in the first game sucked but I would've preferred they fixed it instead of ditching it, as it feels like a big chunk of the interface is missing now.

And as far as characters, I'm completely the opposite of you. In the first game, I was absolutely engrossed in the history of every character in the first game, where all of the new characters in this game come off as caricatures and obvious send-offs to sci-fi archetypes I've seen a bazillion times. Compared to the first batch, all these characters come off as extremely two dimensional.

The path of a space pirate/rogue has been traveled a thousand times over, and in the first game BioWare set up a unique plot when you character became somebody who was simply allowed to go anywhere, as opposed to the current situation in the sequel.

Maybe it's because I missed the hype train, but I loved the first Mass Effect to death. This game on the other hand, possibly because I hopped the hype train, is not as much on my good graces.

Oh and the galaxy map navigation sucks dick.

ManaByte

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Re: Mass Effect 2 Thread
« Reply #723 on: January 26, 2010, 12:05:57 PM »
http://www.time.com/time/specials/packages/article/0,28804,1952673_1956096_1956114,00.html

Quote
The state of the art in grand-scale, two-disc space operas, Mass Effect 2 picks up two years after the end of the first installment of its galactic-noir story line. With beefier combat added to the role-playing, it's the Avatar of video games — except it's better written.

:rofl
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ManaByte

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Re: Mass Effect 2 Thread
« Reply #724 on: January 26, 2010, 12:10:43 PM »
Just grabbed the OST. Much better than the original. The original sounded like a Blade Runner/Tron ripoff. This one is much better.
CBG

Raban

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Re: Mass Effect 2 Thread
« Reply #725 on: January 26, 2010, 12:12:47 PM »
Just grabbed the OST. Much better than the original. The original sounded like a Blade Runner/Tron ripoff. This one is much better.

God, why does everyone here slam ME1 so much? I don't know what drugs I was one while playing it, but I fucking loved the soundtrack to the first game because it reminded me of BR/Tron.

Stoney Mason

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Re: Mass Effect 2 Thread w/ (WAS) FREE PREORDER DLC IN HERE
« Reply #726 on: January 26, 2010, 12:15:42 PM »
Sure, ME1's combat was easy, but at least it wasn't the same run-for-cover shit every fucking game utilizes nowadays.


All I did was stand in place in the original and spam the fire button. The cover stuff almost completely unnecessary which was lame. And I used those regen health upgrades in the armor in the original so for my party honestly not that much is different going forward to the second one.

Not to mention the wretched frame rate on the 360 that made combat a pain. (I recognize that specific thing wasn't an issue if the game was played on a PC)

Raban

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Re: Mass Effect 2 Thread w/ (WAS) FREE PREORDER DLC IN HERE
« Reply #727 on: January 26, 2010, 12:18:16 PM »
All I did was stand in place in the original and spam the fire button. The cover stuff almost completely unnecessary which was lame. And I used those regen health upgrades in the armor in the original so for my party honestly not that much is different going forward to the second one.

Not to mention the wretched frame rate on the 360 that made combat a pain. (I recognize that specific thing wasn't an issue if the game was played on a PC)

Don't know what you tell ya, man. I had a lot of fun with the first one. The characters resembled the cast of Star Trek, with their own little quirks, but in the end being relatively human. ME2 has character archetypes straight out of Star Wars, which sucks.

And also, (legit ME2 spoiler)
spoiler (click to show/hide)
Finding out Garrus was the Archangel was so predictable, that when it happened, I smh so hard I spawned a tornado in my room. It's like there isn't a single other Turian worth talking about. It just HAD to be Garrus, ffs
[close]
« Last Edit: January 26, 2010, 12:19:54 PM by Raban »

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #728 on: January 26, 2010, 12:18:46 PM »
Just grabbed the OST. Much better than the original. The original sounded like a Blade Runner/Tron ripoff. This one is much better.

God, why does everyone here slam ME1 so much? I don't know what drugs I was one while playing it, but I fucking loved the soundtrack to the first game because it reminded me of BR/Tron.

The soundtrack in the first was great. It had a real John Carpenter vibe for me. You'll hear no complaints from me in that area.

The rest of the game was quite janky though. A lot of good ideas. But a lot of bad execution. I haven't played the second yet outside of dabbling with it a little on the PC so I can't comment on it intelligently yet. (Waiting for it to come in on Gamefly)
« Last Edit: January 26, 2010, 12:23:50 PM by Stoney Mason »

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #729 on: January 26, 2010, 12:54:03 PM »
Just grabbed the OST. Much better than the original. The original sounded like a Blade Runner/Tron ripoff. This one is much better.

God, why does everyone here slam ME1 so much? I don't know what drugs I was one while playing it, but I fucking loved the soundtrack to the first game because it reminded me of BR/Tron.

ME1's soundtrack was great, really set the perfect mood 99% of the time.

Got my copy for the PC today. Installing it now. :rock
« Last Edit: January 26, 2010, 01:00:02 PM by Great Rumbler »
dog

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Re: Mass Effect 2 Thread
« Reply #730 on: January 26, 2010, 01:35:25 PM »
Got my copy for 360. Booting it up now.
CBG

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #731 on: January 26, 2010, 01:39:24 PM »
[youtube=560,345][/youtube]



Quote
Aging human mercenary Zaeed, meant to join Commander Shepard's crew in Mass Effect 2 via downloadable content, is having a little trouble making it to the Normandy.

Zaeed shows up as downloadable content in the Mass Effect 2 menu on the Xbox 360, but when you try to download the grizzled warrior, he isn't available. According to a forum post on the BioWare Social Network titled "Zaeed - unavailable for X360 until Wednesday/Thursday." it'll be another day or two before he makes his debut.

"Sorry all, we've had some delays with Zaeed. Your Cerberus account should still be able to access Normandy crash."

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #732 on: January 26, 2010, 02:36:46 PM »
Game's pretty awesome so far, no real complaints aside from a few load times that seem overly long. Combat is WAY better from what I can tell, it's a lot more fluid and faster paced. There's some changes to the way the game's played, but overall it doesn't feel like a completely different kind of game or anything like that just a lot of nice little tweaks.

Oh, and one thing that hasn't changed?

spoiler (click to show/hide)
DUCK LIPS!!
[close]

Omega is an awesome place. That alone makes ME2 better than ME1.
« Last Edit: January 26, 2010, 04:00:43 PM by Great Rumbler »
dog

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Re: Mass Effect 2 Thread
« Reply #733 on: January 26, 2010, 04:48:36 PM »
So, does downloading those links demi posted a while back work for anyone? I managed to grab the Collector's Edition pack but the game itself doesn't recognize it.

Everything works here. Did you also use the DLC hack? Won't work without it.

demi

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Re: Mass Effect 2 Thread
« Reply #734 on: January 26, 2010, 05:04:38 PM »
The DLC should be there regardless in-game. You dont have to go through Cerberus Network.
fat

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Re: Mass Effect 2 Thread
« Reply #735 on: January 26, 2010, 05:07:10 PM »
Man, load times are pretty terribad. There's not much load time during the level, as they're usually seamless, but between levels and the like have load times that are about thirty seconds long at the shortest. Meeeeh.

Everything else is awesome though, so whatever.
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #736 on: January 26, 2010, 05:14:20 PM »
Early obviously but enjoying it. I wish that one DLC with that character was available but I guess I'll use that on my second playthrough. The sci-fi feel of the universe is still there and strong and talking to people and getting the story and hearing the voice acting is as enjoyable as ever.


Definitely improved the combat. It's not of the quality of a top notch shooter but it feels more competent now and the frame rate is mostly stable and acceptable for a console game (It's sky high on the PC which is the only real reason I might give it a go on that platform also). I'm enjoying being a biotic which I never used in the first game at all. Definitely has a different feel and pacing than the first game but I'm liking what I'm seeing so far and I've having a lot less frustration which is always good.

We'll see how I continue to feel as I get into the meat of the story.

G The Resurrected

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Re: Mass Effect 2 Thread
« Reply #737 on: January 26, 2010, 05:31:21 PM »
I have 3 "Terminus" armor and weapon codes from Gamestop preorder if anyone wishes to trade for other preorder item code's I'd be interested.

I'm trying to finish off this damn book before I go and open ME2. My patience is being driven to the brink.

Purple Filth

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Re: Mass Effect 2 Thread
« Reply #738 on: January 26, 2010, 05:35:07 PM »
for all the fem sheps out there, i guess

spoiler (click to show/hide)

[close]

Junpei the Tracer!

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Re: Mass Effect 2 Thread
« Reply #739 on: January 26, 2010, 05:38:08 PM »
 :lol oh wow
Boo

Purple Filth

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Re: Mass Effect 2 Thread
« Reply #740 on: January 26, 2010, 05:51:15 PM »
The DLC should be there regardless in-game. You dont have to go through Cerberus Network.

Awesome, thank you very much.

Man, load times are pretty terribad. There's not much load time during the level, as they're usually seamless, but between levels and the like have load times that are about thirty seconds long at the shortest. Meeeeh.

Did you try installing it to the hard drive?

Iv'e heard that it reduces it a decent amount if you do install, but does he have space?

Third

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Re: Mass Effect 2 Thread
« Reply #741 on: January 26, 2010, 06:09:14 PM »
for all the fem sheps out there, i guess

spoiler (click to show/hide)

[close]

:o, I think I'm going to replay this game as a female shepard instead of playing FFXIII.

Great Rumbler

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Re: Mass Effect 2 Thread
« Reply #742 on: January 26, 2010, 06:13:35 PM »
The DLC should be there regardless in-game. You dont have to go through Cerberus Network.

Awesome, thank you very much.

Man, load times are pretty terribad. There's not much load time during the level, as they're usually seamless, but between levels and the like have load times that are about thirty seconds long at the shortest. Meeeeh.

Did you try installing it to the hard drive?

Iv'e heard that it reduces it a decent amount if you do install, but does he have space?

PC VERSION. What do you people take me for?!

Also, ME2 completely annihilates Dragon Age.
dog

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Re: Mass Effect 2 Thread
« Reply #743 on: January 26, 2010, 06:26:43 PM »
ME1 was a great game held back by some poor design choices and clunky combat. ME2 fixes most [if not all] of the poor design choices, has competent combat, and locations and characters that are [so far] more interesting than in the first game.

ME2 is greatness, no question.
dog

demi

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Re: Mass Effect 2 Thread
« Reply #744 on: January 26, 2010, 06:43:48 PM »
Dragon Age was shit, no question
fat

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Re: Mass Effect 2 Thread
« Reply #745 on: January 26, 2010, 06:58:48 PM »
Dragon Age was shit, no question

 :wag
dog

ManaByte

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Re: Mass Effect 2 Thread
« Reply #746 on: January 26, 2010, 07:26:50 PM »
Five hours in and it's FUCK AWESOME so far.
CBG

ManaByte

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Re: Mass Effect 2 Thread
« Reply #747 on: January 26, 2010, 07:34:09 PM »
So how do you gain loyalty of a character? Are there specific side quests you have to do?

CBG

maxy

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Re: Mass Effect 2 Thread
« Reply #748 on: January 26, 2010, 07:47:09 PM »
So how do you gain loyalty of a character? Are there specific side quests you have to do?


Talk to the characters,it will open sidequests that will unlock specific powers for characters.
You will be able to get one of those specific powers,little credit needed.You can change that power as much as you want,if you have enough credits.

Try to upgrade them as much as you can...

I lost two people on final mission :'( :'(
cat

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Re: Mass Effect 2 Thread
« Reply #749 on: January 26, 2010, 08:29:37 PM »

ManaByte

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Re: Mass Effect 2 Thread
« Reply #750 on: January 26, 2010, 09:12:36 PM »
Just got my first disc swap.
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ManaByte

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Re: Mass Effect 2 Thread
« Reply #751 on: January 26, 2010, 09:14:58 PM »
Quote
1) The story
Mass Effect 2 assumes a lot of familiarity with the original Mass Effect. There are regular callbacks to the events and characters of that game. This is certainly a plus for fans of the first game. But as someone who wasn't a fan of the first game, I was constantly lost about the specifics, and I had no desire to go digging around in the codex. And I certainly didn't get a lot of narrative out of shootering my way to the end of a space dungeon. What was left over was a straightforward yarn about saving the galaxy from bug-like aliens doing insidious things. At least it had a cool finale.

It's called part two of a TRILOGY you dumbfuck.

EDIT: Oh, it's Tom Chick. Nevermind, he's just trying to get hits from GAF again.
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Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #752 on: January 26, 2010, 09:16:07 PM »
As soon as I saw the link address I knew it was another dumb ass article by Tom Chick.


He is about as predictable as the sun coming up.

Very highly praised game. Tell everybody how overated it is or has massive issues!
 

Take a game with a lot of issues and problems that was rightfully called on it like Brutal Legend. Tell everybody how awesome it is and how people are missing out!

Dude is like clockwork.  

This isn't to say you can't have issues with Mass Effect 2 or indeed any game. I'm sure I'll post my issues of what I liked and didn't like when I finish like I do with every game. But that dude is awful.
« Last Edit: January 26, 2010, 09:22:36 PM by Stoney Mason »

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #753 on: January 26, 2010, 09:44:46 PM »
lol. Everybody on my friends list playing Mass Effect 2 at the moment which is about 8 people are Vanguard class except for one guy who is a solider.

Third

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Re: Mass Effect 2 Thread
« Reply #754 on: January 26, 2010, 09:46:19 PM »
I'm also a soldier. Never played as a Vanguard.

And screw Tom Chick.

The Fake Shemp

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Re: Mass Effect 2 Thread
« Reply #755 on: January 26, 2010, 10:08:21 PM »
I kind of wish I stayed with my soldier class.
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Re: Mass Effect 2 Thread
« Reply #756 on: January 26, 2010, 10:11:41 PM »
Quote
10) Coming out so soon after Dragon Age
Dragon Age is a tough act for any game to follow. Especially a story-heavy RPG from the same developer. Dragon Age and Mass Effect 2 are very different approaches to the same genre, but when one of them is so richly detailed and shrewdly written, the shortcomings of the other are that much more conspicuous.

It is a bit wild that Bioware put out two huge RPGs within such a short time span, but RPGs fans are the ones who benefit from this. Everything else is just opinion, but I think ME2 blows Dragon Age away.

Quote
9) It's mostly a shooter
The core gameplay in Mass Effect 2 is a cover-based shooter, built around a narrow set of resistance/attack types. There are also exploding barrels. Oh, and ammo is called "thermal clips" for some reason. Bioware occasionally tries to vary the action by adding gimmicks, generally involving a timer bar or limitations on where you can stand. It's decent enough, I suppose. There's nothing inherently wrong with a cover-based shooter. But when you make the core gameplay so simple, it has a ripple effect through the rest of the game world. Everything in Mass Effect 2 has to be related to an anemic shooter.

The shooting is fairly competent and fun enough in its own right. Firefights can get pretty fierce at times if you're not careful. In no way does it drag down the rest of the game.

Quote
8) Character development
The stripped down shootering hurts the game most in terms of character development. Obviously a lot of thought went into backstories for the characters. But each character's gameplay is determined by a couple of skills and a couple of gun types. And that's it. I didn't care much who tagged along with me for a mission, because a stripped-down shooter leads to stripped down characters.

This makes no sense. Character development is STORY!! STORY, DUDE!! How the character plays in combat shouldn't have any bearing on whether they're interesting or not!! Holy Moses, this one makes my brain hurt.

Let's look at Dragon Age for a moment: We've got Main Character, Tank 1, Tank 2, and Healer. Boy! These character sure are interesting! *slams head against keyboard*

Quote
7) Space dungeons
Bioware assembles worlds from sparsely populated boxes connected by lots of codex text. In the fantasy world of Dragon Age, this works well enough. String together dungeons to represent villages, castles, patches of countryside, and, of course, dungeons. Fair enough. But a space opera is another matter entirely. When you're trying to build a galaxy of different worlds and ships and space stations, teeming with alien life, this basic model is really long in the tooth. I knew that every single quest in Mass Effect 2 - every single one! - was going to involve me shootering my way to the far end a linear space dungeon.

*slams head against keyboard*

Quote
6) Non-interactive environments
To the credit of Bioware's artists, there's a lot of detail in the space dungeons. But it's almost entirely non-interactive. You get a few conspicuously placed hackable points among environments full of containers, doors, and control panels that do absolutely nothing.

Would be nice if the there was more you could do with the environments, I guess, but it's hardly something I'd get upset about.

Quote
5) Minigames
I've done the classes in Bully, the conversations in Oblivion, the guitar solos in Brutal Legend, the dancing in Sid Meier's Pirates, the Pipe Dream hacks in BioShock, and every minigame in every single Ratchet & Clank game. I have never seen minigames as sorely out of place as the three minigames in Mass Effect 2. The two types of hacking are bad enough, but then you get to the planetary scanning. Ye gods, what tedium! I hoped I would be delivered when I finally bought tech to speed up the cursor speed for scanning. No such luck. Slightly sped up tedium is still tedium.

All the minigames are simple and easy. I can understand being annoyed by it, but it doesn't bother me at all.

Quote
4) Loot
Tedious minigames are the key to the economy in Mass Effect 2. You need to scan planets to earn minerals. You need the minerals to buy the weapons and tech upgrades you've found or purchased with good old fashioned space bucks. But all this loot chasing is funneled into nothing more than a list of minor global bonuses. There are also bits of armor that I kept forgetting to retire to my quarters to equip. So much for that +10% to an intimidation value that I never got to see anyway. The loot chase is an important part of an RPG. In Mass Effect 2, it is an afterthought locked behind tedium.

I can kind of understand this one as well, but, since I wasn't bothered by the minigames, I'm not bothered by this either. Loot is much better handled this time than in the last game, though.

Quote
3) Tech upgrades
The tech upgrades have a system of prerequisites that might mean you don't get your nifty new weapon until you've bought some sort of ammo upgrade that you may never find and have no way of knowing how to get. Many of the upgrades are things like a damage boost for assault rifles, but only when they're shooting at armor. This sort of minutiae is fine for people playing a harshly competitive shooter like Modern Warfare 2. In an AI shooting gallery, I'm not sure I care enough to climb this particular tech tree.

"Blah blah blah the game forces me to search around for the best weapons blah blah blah."

Quote
2) Space travel
Next time I'm at the helm of a massive space ship, I hope the interface for flying isn't a matter of scooching a teensy ship model around a picture of a nebula so the view scrolls over and I can see where I'm going. I don't know what Bioware was going for here, but every time Shepherd stepped up to that map display to zip around his toy ship, I pictured him making spaceship noises with his mouth. Pretty much what you'd expect from a guy who collects toys, Shenmue style, for his captain's quarters. Worst. Starship interface. Ever.

This is supposed to be one of the ten things that went "horribly wrong"? smh

Quote
1) The story
Mass Effect 2 assumes a lot of familiarity with the original Mass Effect. There are regular callbacks to the events and characters of that game. This is certainly a plus for fans of the first game. But as someone who wasn't a fan of the first game, I was constantly lost about the specifics, and I had no desire to go digging around in the codex. And I certainly didn't get a lot of narrative out of shootering my way to the end of a space dungeon. What was left over was a straightforward yarn about saving the galaxy from bug-like aliens doing insidious things. At least it had a cool finale.

*slams head against keyboard*
dog

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Re: Mass Effect 2 Thread
« Reply #757 on: January 26, 2010, 10:58:15 PM »


:bow Mass Effect 2 :bow2
dog

AdmiralViscen

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Re: Mass Effect 2 Thread
« Reply #758 on: January 26, 2010, 11:12:24 PM »
Fuck

demi

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Re: Mass Effect 2 Thread
« Reply #759 on: January 26, 2010, 11:17:58 PM »
fuuuuuuuuuuuuuck gamefly wont come in until tomorrow... i hope

this is gonna be the longest wait ever
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Re: Mass Effect 2 Thread
« Reply #760 on: January 26, 2010, 11:29:14 PM »
I kind of wish I stayed with my soldier class.

How come?  Haven't started the game yet, but was planning on switching from soldier to something else.
ど助平

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #761 on: January 26, 2010, 11:52:14 PM »
I'm enjoying being an adept. I do miss being able to use all the guns but since I never really played with the biotic in the first one this is quite enjoyable since I end up using my guns a lot less and tend to rely on the biotics. 

ManaByte

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Re: Mass Effect 2 Thread
« Reply #762 on: January 26, 2010, 11:52:32 PM »
Vanguard gets fun as you get higher level skills.
CBG

ManaByte

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Re: Mass Effect 2 Thread
« Reply #763 on: January 26, 2010, 11:58:05 PM »
Just finished Miranda's loyalty mission. Level 10.
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Vizzys

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Re: Mass Effect 2 Thread
« Reply #764 on: January 27, 2010, 12:23:50 AM »
i like how you can endorse every shop in the citadel as your favorite and get a discount from each
萌え~

ManaByte

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Re: Mass Effect 2 Thread
« Reply #765 on: January 27, 2010, 12:47:06 AM »
Exactly 8 hours in. Need to quit for the night and go to work.
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Purple Filth

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Re: Mass Effect 2 Thread
« Reply #766 on: January 27, 2010, 12:49:20 AM »
i like how you can endorse every shop in the citadel as your favorite and get a discount from each

 :lol

was hilarious.

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Re: Mass Effect 2 Thread
« Reply #767 on: January 27, 2010, 12:52:13 AM »
I loved the Salarian guy that runs the game store. "All these new RPGs focus on 'big decisions' and 'visceral combat'. I wish they made RPGs like they used to, where you have to remember to drink water and it take five hours real time to travel to another planet!"  :lol

Also, the advertisement for all-Elcor rendition of Hamlet.
dog

Stoney Mason

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Re: Mass Effect 2 Thread
« Reply #768 on: January 27, 2010, 01:08:02 AM »
Also, the advertisement for all-Elcor rendition of Hamlet.

That was fucking hilarious. Especially since it was a reference to the first game. The Elcor are awesome. 

There is a lot of little side conversations with NPC characters that is good stuff.

brawndolicious

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Re: Mass Effect 2 Thread
« Reply #769 on: January 27, 2010, 01:51:41 AM »
Conrad Verner is the best. :lol
Does he become like a spectre or a hobo?

Purple Filth

  • This cosmic dance of bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win—and it can—then I'll still be here tomorrow to high-five you yesterday, my friend. Peace
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Re: Mass Effect 2 Thread
« Reply #770 on: January 27, 2010, 02:03:27 AM »
Also, the advertisement for all-Elcor rendition of Hamlet.

That was fucking hilarious. Especially since it was a reference to the first game. The Elcor are awesome. 

There is a lot of little side conversations with NPC characters that is good stuff.


doesn't it run for 14 hours or something  :lol

another one i like was the guys at the "stripper" table

« Last Edit: January 27, 2010, 02:23:17 AM by Purple Filth »

cool breeze

  • Senior Member
Re: Mass Effect 2 Thread
« Reply #771 on: January 27, 2010, 02:10:02 AM »
This game is awesome.

Raban

  • Senior Member
Re: Mass Effect 2 Thread
« Reply #772 on: January 27, 2010, 03:18:35 AM »
My opinion of this game is slowly changing. I'm about halfway done with Ilium, some awesome stuff. I still really hate the new cast of characters, but whatever.

spoiler (click to show/hide)
OMG LIARA OMG
[close]

bork

  • おっぱいは命、尻は故郷
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Re: Mass Effect 2 Thread
« Reply #773 on: January 27, 2010, 03:20:29 AM »
Can you get all your old party members back from ME1, or do they just have cameo roles this time around?
ど助平

Raban

  • Senior Member
Re: Mass Effect 2 Thread
« Reply #774 on: January 27, 2010, 03:25:16 AM »
Can you get all your old party members back from ME1, or do they just have cameo roles this time around?

The latter.

Raban

  • Senior Member
Re: Mass Effect 2 Thread
« Reply #775 on: January 27, 2010, 03:37:51 AM »
Can you get all your old party members back from ME1, or do they just have cameo roles this time around?

spoiler (click to show/hide)
You can only get Garrus and Tali as party members. Wrex is available if you didn't kill him, Liara is hunting the shadow broker and Kaiden or Ashley show up to be assholes and basically call you a traitor. My guess is that old Party members will replace ME2 party members you might have lost when ME3 hits next year (apparently).

Garrus and Tali are the only ones really worth having around, outside of Wrex.
[close]

BULLSHIT at that last sentence in the spoiler tags. Motherfuckers hating on my boo.

bork

  • おっぱいは命、尻は故郷
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Re: Mass Effect 2 Thread
« Reply #776 on: January 27, 2010, 03:38:40 AM »
So basically
spoiler (click to show/hide)
the big decision you had to make in the original Mass Effect regarding Ashley and Kaidan means absolutely nothing?
[close]
 :-\
ど助平

Raban

  • Senior Member
Re: Mass Effect 2 Thread
« Reply #777 on: January 27, 2010, 03:42:08 AM »
So basically
spoiler (click to show/hide)
the big decision you had to make in the original Mass Effect regarding Ashley and Kaidan means absolutely nothing?
[close]
 :-\

Did you ever save the one you left the second time around? They literally have the same exact dialog, word-for-word. Kind of lazy characters on BioWare's part.

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Mass Effect 2 Thread
« Reply #778 on: January 27, 2010, 03:44:40 AM »
Yeah, I let
spoiler (click to show/hide)
Kaidan die and kept Ashley since he was always kind of useless in my party.
[close]
ど助平

Raban

  • Senior Member
Re: Mass Effect 2 Thread
« Reply #779 on: January 27, 2010, 03:46:00 AM »
Yeah, I let
spoiler (click to show/hide)
Kaidan die and kept Ashley since he was always kind of useless in my party.
[close]

I did that the first time around because I always used Liara, and her abilities are more or less the same as Kaidan's. But eventually I
spoiler (click to show/hide)
left Ashley to die because she was an annoying cunt
[close]