went back to deadly premonition, and its tragic how much better dp seems after alan wake
dp has actual characters and a plot that isn't an "homage" to the worst of the genre, and is so wonderfully insane i'm willing to endure its terrible camera and controls to find out what happens next -- which in a survival/adventure game, is absolutely essential
the second chapter (of dp) cutscene where they find the body of the raincoat killer's second victim was leaps more impactful and "artistic" than any moment in alan wake's graphically superior suite of canned moments
alan wake was a pretty romp and very polished in the gameplay bits -- can't say the same for the terrible cutscenes -- but it was glued together with a sort of anti-vision -- a facile mashup of cliches, focus group input, audience overthink, and generally narrow perspective on the genre. dp may be ugly as sin and control like a neurological disorder, but DAMN if it isn't an original, engaging, and really well-considered horror-esque experience. francis york morgan is probably the best protagonist in any game ever.