Author Topic: Super Mario 64  (Read 27558 times)

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bork

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Re: Super Mario 64
« Reply #60 on: December 11, 2009, 05:16:45 PM »
I like how this video starts with an already ludicrous premise and then spends the last 30 seconds yelling at sega for no reason.

You guys haven't seen the Flights Of Fantasy/NAVGTR stuff, have you?  It gets worse.   :lol  The narrator guy seems to find platformers to be the pinnacle of gaming, and proclaims that "no one ever buys games for multiplayer."  So to him, every game is a single player affair, to be judged on the quality of its "ending ceremony."  Only he spoils the endings in almost every review. 

They also generally admit to barely playing through any of the games they are reviewing, being unable to get through the beginnings of games even on the easiest settings, and admit to cheating, saying that you cannot play through titles without doing so.

Check it out for some laughs.  http://www.navgtr.org/library.html

The Buster Bros, Alpha 2, Tomb Raider II, Goldeneye, Toy Story, and Mario Kart videos are must-sees.  :rofl

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« Last Edit: December 11, 2009, 05:36:59 PM by the lyte edge™ »
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EmCeeGrammar

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Re: Super Mario 64
« Reply #61 on: December 11, 2009, 05:55:03 PM »
This whole board is a cesspool of contrarians.
We need a smh emoticon by now.
smh
sad

TakingBackSunday

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Re: Super Mario 64
« Reply #62 on: December 11, 2009, 06:26:57 PM »
The fuck it is.  Even some of the most adamant Nintendo haters here love Galaxy.  Just fucking borrow a Wii for it, you're missing one of the best platformers of at least the last two gens.
püp

AdmiralViscen

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Re: Super Mario 64
« Reply #63 on: December 11, 2009, 07:47:45 PM »
Mario Galaxy is the only 3D Mario to be better than most 2D Marios.

Bebpo

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Re: Super Mario 64
« Reply #64 on: December 11, 2009, 08:03:15 PM »
I never beat Mario 64.  I got a 64 when OoT came out and until then I just played Mario 64 occasionally at a friends.  I bought it on DS and played a bunch but lost interest and I bought it on VC (why????) and didn't play it much.

I think it's great and has really good platforming and I love the level design and music.  But for trying to play it today the pacing with the multiple stars per level just wears me out and I never finish it.  Galaxy was the same star system but for some reason the pacing felt pretty good.  I think it just had more variety, more interesting different objectives.

Don Flamenco

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Re: Super Mario 64
« Reply #65 on: December 11, 2009, 08:04:30 PM »
I am thoroughly confused by this whole Navigatr thing, but the gaming in the clinton years vids are so awesome :lol   The Tomb Raider one is particularly good.  Lara should develop breast cancer, wat?! 

Looking through other vids and write-ups on their site, it all looks very Tim and Eric.

OptimoPeach

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Re: Super Mario 64
« Reply #66 on: December 11, 2009, 10:02:09 PM »
This whole board is a cesspool of contrarians.
We need a smh emoticon by now.
smh
wat
hi5

iconoclast

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Re: Super Mario 64
« Reply #67 on: December 11, 2009, 10:03:19 PM »
Himuro is the worst fucking chink on this forum.

 :o racist!





spoiler (click to show/hide)
Kidding, obviously.
[close]
BiSH

Himu

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Re: Super Mario 64
« Reply #68 on: December 11, 2009, 10:46:51 PM »
Himuro is the worst fucking chink on this forum.

:lol

This post doesn't even make sense.

Go sniff a line of coke, cigarillo.
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Himu

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Re: Super Mario 64
« Reply #69 on: December 11, 2009, 10:50:28 PM »
The fuck it is.  Even some of the most adamant Nintendo haters here love Galaxy.  Just fucking borrow a Wii for it, you're missing one of the best platformers of at least the last two gens.

I am going to borrow my friend's wii over Christmas and I will play it.

Not expecting much.
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originalz

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Re: Super Mario 64
« Reply #70 on: December 11, 2009, 11:05:04 PM »
I love how most of those Clinton videos end up with him rambling about irrelevant things at some point.

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Re: Super Mario 64
« Reply #71 on: December 11, 2009, 11:06:45 PM »
Honestly Galaxy is the only reason i haven't put mario games to the point of irrelevance since i haven't played it yet.


bork

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Re: Super Mario 64
« Reply #72 on: December 11, 2009, 11:20:57 PM »
I am thoroughly confused by this whole Navigatr thing, but the gaming in the clinton years vids are so awesome :lol   The Tomb Raider one is particularly good.  Lara should develop breast cancer, wat?! 

Looking through other vids and write-ups on their site, it all looks very Tim and Eric.

The Gaming In The Clinton Years stuff would not have been anywhere near as funny had they intentionally meant for it to be like that.   :lol

I love how most of those Clinton videos end up with him rambling about irrelevant things at some point.

Yes, and how he starts talking about other games during reviews, like talking about Street Fighter knock-off action figures during the Toy Story review.  Gaming A.D.D. at its finest. 
ど助平

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Re: Super Mario 64
« Reply #73 on: December 11, 2009, 11:39:18 PM »
This thread would be a lot more awesome if it were about Superman 64.
dog

Don Flamenco

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Re: Super Mario 64
« Reply #74 on: December 11, 2009, 11:46:32 PM »
I am thoroughly confused by this whole Navigatr thing, but the gaming in the clinton years vids are so awesome :lol   The Tomb Raider one is particularly good.  Lara should develop breast cancer, wat?! 

Looking through other vids and write-ups on their site, it all looks very Tim and Eric.

The Gaming In The Clinton Years stuff would not have been anywhere near as funny had they intentionally meant for it to be like that.   :lol


I can't really tell, to be honest.  (then again, I haven't really looked into it.)   Everything on the site so poorly written that it seems intentional, but that one paragraph says it's from actual gaming reviews from the 90s and that the narrator guy is just reading them. 

iconoclast

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Re: Super Mario 64
« Reply #75 on: December 11, 2009, 11:47:24 PM »
This thread would be a lot more awesome if it were about Superman 64.

I bought that day one for $65 at KB Toys.

 :'(
BiSH

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Re: Super Mario 64
« Reply #76 on: December 11, 2009, 11:51:03 PM »
:lol

Don Flamenco

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Re: Super Mario 64
« Reply #77 on: December 11, 2009, 11:54:10 PM »
This thread would be a lot more awesome if it were about Superman 64.

I bought that day one for $65 at KB Toys.

 :'(


ouch. 

if it makes you feel any better, I bought Max Payne 2 (ps2), XIII (ps2), and BG+E (ps2) all on day 1...which were all great games, but they were like $10 a couple weeks later

and I wasted a birthday gift on fucking Bubsy.

Great Rumbler

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Re: Super Mario 64
« Reply #78 on: December 12, 2009, 12:09:42 AM »
I paid $60 for Star Ocean 4.  :-\
dog

MCD

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Re: Super Mario 64
« Reply #79 on: December 12, 2009, 12:16:08 AM »
shut up rumbler

shut up  :(

iconoclast

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Re: Super Mario 64
« Reply #80 on: December 12, 2009, 12:31:02 AM »
ouch. 

if it makes you feel any better, I bought Max Payne 2 (ps2), XIII (ps2), and BG+E (ps2) all on day 1...which were all great games, but they were like $10 a couple weeks later

and I wasted a birthday gift on fucking Bubsy.

I payed $60 on day one for Infinite Undiscovery, which was hardly a great game, and that too was like $10 in no time.

I also payed $60 for Star Ocean 4. And I'll be paying $60 for End of Eternity too. Third time's the charm?
BiSH

Rman

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Re: Super Mario 64
« Reply #81 on: December 12, 2009, 01:06:28 AM »
What's the story behind Gaming in the Clinton Years? 

OptimoPeach

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Re: Super Mario 64
« Reply #82 on: December 12, 2009, 01:40:45 AM »
I like how this video starts with an already ludicrous premise and then spends the last 30 seconds yelling at sega for no reason.

You guys haven't seen the Flights Of Fantasy/NAVGTR stuff, have you?  It gets worse.   :lol  The narrator guy seems to find platformers to be the pinnacle of gaming, and proclaims that "no one ever buys games for multiplayer."  So to him, every game is a single player affair, to be judged on the quality of its "ending ceremony."  Only he spoils the endings in almost every review. 

They also generally admit to barely playing through any of the games they are reviewing, being unable to get through the beginnings of games even on the easiest settings, and admit to cheating, saying that you cannot play through titles without doing so.
The class of nerd that narrator belongs to is a prime example of why eugenics should be an accepted practice.

The fuck it is.  Even some of the most adamant Nintendo haters here love Galaxy.  Just fucking borrow a Wii for it, you're missing one of the best platformers of at least the last two gens.

I am going to borrow my friend's wii over Christmas and I will play it.

Not expecting much.
Between this and your enmity toward Super Mario RPG I'm starting to think you just have a vendetta against any non-2D platformer game in the series. Seriously, who hates Super Mario RPG?
« Last Edit: December 12, 2009, 01:50:48 AM by OptimoPeach »
hi5

TakingBackSunday

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Re: Super Mario 64
« Reply #83 on: December 12, 2009, 01:53:21 AM »
*raises hand*

Game sucks.  Paper Mario games are muuuuuuch better.
püp

OptimoPeach

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Re: Super Mario 64
« Reply #84 on: December 12, 2009, 02:02:54 AM »
The Paper Mario stuff is superior in just about every way (except for Super Paper Mario, let's just pretend that disappointing piece of shit doesn't exist), but I dunno how anyone can straight up hate SMRPG if they're a fan of its successors
« Last Edit: December 12, 2009, 02:16:28 AM by OptimoPeach »
hi5

Beezy

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Re: Super Mario 64
« Reply #85 on: December 12, 2009, 02:12:31 AM »
Paper Mario 64 > TTYD

TakingBackSunday

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Re: Super Mario 64
« Reply #86 on: December 12, 2009, 02:43:29 AM »
^That too.
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etiolate

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Re: Super Mario 64
« Reply #87 on: December 12, 2009, 04:43:28 AM »

It was amazing and revolutionary because it was such a big step in 3-D game design.

I can respect what it did for the industry, but does that mean I have to like it? It also did BAD things for the industry. Collectathon! Get x amount of stars to continue the game! We're sorry, we don't have enough levels to compensate for a full sized game. How 'bout you do the same level 8-10 times with little variation?

Sure is revolutionary and fun.

 ::)

Citizen Kane did a lot for cinema. Doesn't take away from the fact the movie is boring as fuck.

I'd rather play Crash 2 than this garbage.


This is why I don't get into gaming conversations in public space. You can't really discuss aesthetics with the idiocracy.

Beezy

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Re: Super Mario 64
« Reply #88 on: December 12, 2009, 04:51:49 AM »
This is why I don't get into gaming conversations in public space. You can't really discuss aesthetics with the idiocracy.
Are you sure that it's not because you're a shameful Wii fan?

EmCeeGrammar

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Re: Super Mario 64
« Reply #89 on: December 12, 2009, 04:58:26 AM »
Super Mario RPG is trash. 
sad

etiolate

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Re: Super Mario 64
« Reply #90 on: December 12, 2009, 05:01:49 AM »
This is why I don't get into gaming conversations in public space. You can't really discuss aesthetics with the idiocracy.
Are you sure that it's not because you're a shameful Wii fan?

It is because I can quantify my observations and critiques when most can only offer sophomoric opinion.

magus

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Re: Super Mario 64
« Reply #91 on: December 12, 2009, 05:36:37 AM »
super mario rpg is awesome
it has a giant tucan as a villian! what more do you want???
<----

Beezy

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Re: Super Mario 64
« Reply #92 on: December 12, 2009, 05:51:55 AM »
This is why I don't get into gaming conversations in public space. You can't really discuss aesthetics with the idiocracy.
Are you sure that it's not because you're a shameful Wii fan?

It is because I can quantify my observations and critiques when most can only offer sophomoric opinion.
:lol

Olivia Wilde Homo

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Re: Super Mario 64
« Reply #93 on: December 12, 2009, 09:23:34 AM »
I like Super Mario 64.

Like most, it and the N64 launch was a pretty formative event in my childhood.  IMO, this was the first 3D game that looked good, not the PlayStation and Saturn 3D games at the time, which was very crude 3D.  I had a lot of fun playing the game and was sad to see it finish so soon since it is a pretty easy game.  The collectathon stuff made perfect sense in 1996 and it required you to poke around every nook and cranny of the level to get the stars.  A shame that it wound up getting used as a cheap time lengthener (not a real word) by several other games down the road, including Super Mario Sunshine.

I liked Super Mario 64 DS.  I completed the game using the D-Pad.  A lot of the new levels were pretty good.  The game could get frustratingly hard at some moments because of the precise movements you sometimes needed to make.  Nevertheless I pulled through, it is possible.

Crash 2 was the pinnacle of the Crash series but I thought Mario 64 was a lot better game.  Still very good though.
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EmCeeGrammar

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Re: Super Mario 64
« Reply #94 on: December 12, 2009, 09:37:03 AM »
super mario rpg is awesome
it has a giant tucan as a villian! what more do you want???

An rpg is still an rpg no matter what mascot is attached to it.  TRASH.
sad

Don Flamenco

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Re: Super Mario 64
« Reply #95 on: December 12, 2009, 09:48:12 AM »
i'm hooked to gitcy

Olivia Wilde Homo

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Re: Super Mario 64
« Reply #96 on: December 12, 2009, 10:20:34 AM »
Did you get to 2V, the highest point in the level?
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tiesto

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Re: Super Mario 64
« Reply #97 on: December 12, 2009, 10:24:13 AM »
I never had any nostalgia for Super Mario 64, by the time it came out I was already fully entrenched in the Sony camp. Apart from playing a few levels here and there at friends' houses, it wasn't till the DS port that I actually played through the game. And honestly, I don't like the way Mario moves, how he can't turn on a dime (he'll move a bit north before turning east or west), and how easy it is to slide off hills to your death. The camera sucks too, and I don't particularly care for doing the same level over and over again. Galaxy was a million times better, and I even had more fun with Sunshine (at least, the "FLUDD-less" stages).
^_^

Himu

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Re: Super Mario 64
« Reply #98 on: December 12, 2009, 12:45:59 PM »
Himuro is the worst fucking chink on this forum.

:lol

This post doesn't even make sense.

Go sniff a line of coke, cigarillo.

Go cut up some more garlic and eat more noodles.

:lol

What is wrong with you? Where did this chink shit come from? Are you distinguished mentally-challenged?
IYKYK

Himu

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Re: Super Mario 64
« Reply #99 on: December 12, 2009, 01:04:44 PM »

Between this and your enmity toward Super Mario RPG I'm starting to think you just have a vendetta against any non-2D platformer game in the series. Seriously, who hates Super Mario RPG?

I'll be honest.

Outside SMB1, 3, and YI...I was never a big Mario fan. Today, I only really *love* YI. I can play that on any day. Oh, and SMB2j. SMB1, 3, and World are good....for nostalgia. But my main complaint about Mario games has never gone away over the years: too many levels, quantity over quality;etc. They are good patformers, but not my ideal platformer. Me, I think a platformer really only needs 8-12 levels. Mario games have like...80 plus. So you can probably get a picture as to why I find them boring. I thought YI was a great mix of this: not too long, not too short.

I'm not big on Miyamoto's games for the most part, period. His idea of game design is the complete opposite of my idea of good game design. His stuff occasionally makes me get a hard on (Zelda series is the only Nintendo franchise I have a deep affection for). For someone like me who grew up with tight, arcade game experiences, especially on consoles...Miyamoto's games never really clicked me much. I respect him as a game developer/designer, but his games are on one end of the spectrum...and then you have Sega. I'd always prefer playing Shinobi 3 or something than Mario.

That said, I'm not completely against Nintendo games. I tend to prefer the games that Miyamoto had little (or small) input on. I'm particularly partial to Gunpei Yokoi and Sakamoto (Super Metroid, Metroid Zero Mission, Famicom Detective Club, Wario Ware), Aonuma (Majora's fucking Mask). I think Ocarina of Time is Miyamoto's greatest game, though, and I don't think anyone will ever take that away from him and I want to suck his cock for it but THOSE guys make (or made) Nintendo games I liked. Miyamoto, however, seems to make games that...try to appeal to a wider audience. That's fine, but I think that the games lose something because of this and I feel as he gets older, this is starting to become and more apparent. His idea on what makes a good Zelda now, is the complete opposite of mine.
« Last Edit: December 12, 2009, 01:06:28 PM by Himuro »
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Himu

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Re: Super Mario 64
« Reply #100 on: December 12, 2009, 01:11:40 PM »
And yeah, Super Mario RPG is garbage.
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ToxicAdam

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Re: Super Mario 64
« Reply #101 on: December 12, 2009, 01:57:23 PM »
I've been playing through Mario Sunshine the past week and it's vastly underrated. I hated it when I played it in 2004, but now I am about 80% of the way through and think it easily surpasses 64 and most other 2D Mario's I have played recently.


Himu

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Re: Super Mario 64
« Reply #102 on: December 12, 2009, 02:02:38 PM »
I've been playing through Mario Sunshine the past week and it's vastly underrated. I hated it when I played it in 2004, but now I am about 80% of the way through and think it easily surpasses 64 and most other 2D Mario's I have played recently.



Truth.
IYKYK

MoxManiac

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Re: Super Mario 64
« Reply #103 on: December 12, 2009, 03:33:10 PM »
SM64 is one of those games that seemed amazing back then but when you go back to it now it's a pile of shit.

Galaxy is great, though.
no

bork

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Re: Super Mario 64
« Reply #104 on: December 12, 2009, 03:54:50 PM »
I am thoroughly confused by this whole Navigatr thing, but the gaming in the clinton years vids are so awesome :lol   The Tomb Raider one is particularly good.  Lara should develop breast cancer, wat?! 

Looking through other vids and write-ups on their site, it all looks very Tim and Eric.

The Gaming In The Clinton Years stuff would not have been anywhere near as funny had they intentionally meant for it to be like that.   :lol


I can't really tell, to be honest.  (then again, I haven't really looked into it.)   Everything on the site so poorly written that it seems intentional, but that one paragraph says it's from actual gaming reviews from the 90s and that the narrator guy is just reading them. 

It's real...NAVGTR apparently got the rights to these shows or something, but it's not from them.  It's footage from some dumb show that aired on TV in the 90s.
ど助平

Beezy

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Re: Super Mario 64
« Reply #105 on: December 12, 2009, 04:35:12 PM »
I've been playing through Mario Sunshine the past week and it's vastly underrated. I hated it when I played it in 2004, but now I am about 80% of the way through and think it easily surpasses 64 and most other 2D Mario's I have played recently.
Yeah, I actually played Sunshine from beginning to end unlike Mario 64. I don't understand why I wasn't able to do the same with Galaxy. I can tell that it's better than the other 3D Mario games, but I still got bored with it less than halfway through.

I don't see how anyone can still like Mario 64 today. It can't be for any reason other than nostalgia.

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Re: Super Mario 64
« Reply #106 on: December 12, 2009, 05:32:00 PM »
SM64 is one of those games that seemed amazing back then but when you go back to it now it's a pile of shit.

No, it isn't.
dog

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Re: Super Mario 64
« Reply #107 on: December 12, 2009, 06:00:14 PM »
it was pretty trash when it came out, too, if you were over the age of 13
duc

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Re: Super Mario 64
« Reply #108 on: December 12, 2009, 06:02:55 PM »
it was pretty trash when it came out, too, if you were over the age of 13

Weren't you about 70 when it came out?
dog

TakingBackSunday

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Re: Super Mario 64
« Reply #109 on: December 12, 2009, 06:13:15 PM »
god, this thread just makes me sad
püp

Bebpo

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Re: Super Mario 64
« Reply #110 on: December 12, 2009, 06:31:53 PM »
I've never played a bad Mario platformer.

fact.

MyNameIsMethodis

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Re: Super Mario 64
« Reply #111 on: December 12, 2009, 06:35:29 PM »
Why were N64 games so fucking expensive? IIRC they were what, $70?
USA

Bebpo

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Re: Super Mario 64
« Reply #112 on: December 12, 2009, 06:43:21 PM »
Why were SNES games so expensive?  I paid $70+ for FF3 & CT.

carts  :'(

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Re: Super Mario 64
« Reply #113 on: December 12, 2009, 06:43:50 PM »
Why were N64 games so fucking expensive? IIRC they were what, $70?

$60. PS1 games at the time were only $40.  :-\
dog

cool breeze

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Re: Super Mario 64
« Reply #114 on: December 12, 2009, 06:44:01 PM »
Mario 64 was $80 at Toys R Us back when I got it.

Captain Skyhawk (NES game) was like $60+.  I remember buying that and Tecmo Super bowl ($50) at Woolworth.  Games are so much cheaper now :rock
« Last Edit: December 12, 2009, 06:45:41 PM by swaggaz »

bork

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Re: Super Mario 64
« Reply #115 on: December 12, 2009, 07:08:47 PM »
I worked retail back in those days.  Typically Playstation and Saturn games were $49.99; $54.99-$59.99 at rip-off stores.  N64 games ranged from $59.99 to $79.99, and were typically priced around $70 at release. 

My store also imported games.  Some of the price-gouging was INSANE back then.  When Mario Kart 64 came out in Japan, game-starved N64 players flocked to our shop to buy it...at $200.  This was because it came with some "limited edition" controller that was black and grey.  It was distinguished mentally-challenged.  You couldn't even talk people out of buying the game...absolutely crazy.  The same thing used to happen with Super Saiyan level-shit Dragonball GT, which sold out in droves.  Even the store owner would say "It's true.  The game is garbage.  My employees are telling you this in front of me, but I don't care because it sells out anyway."  And people would buy it, bring it back and sell it back to us, and we'd then sell the game used for a profit.

Why were SNES games so expensive?  I paid $70+ for FF3 & CT.

carts  :'(

I still remember seeing FF3 and CT for $99.99 at Toys R Us.  And Virtua Racing was $99.99 at a lot of stores, too.

ど助平

Tristam

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Re: Super Mario 64
« Reply #116 on: December 12, 2009, 09:31:14 PM »

The part I really don't get is that you like SMB2j, Himu.  How?  Why?  It's fucking terrible. 

Weeaboo cred?

Himu

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Re: Super Mario 64
« Reply #117 on: December 12, 2009, 09:36:15 PM »
I paid $95 for Final Fantasy III and $115 for Chrono Trigger.  I think Phantasy Star IV cost me $100?  Something like that.

Though I'm not a big fan of Mario 64 at all, I find myself unable to understand pretty much everything Himuro is saying about Mario platformers.  Yoshi's Island has 64 levels (48 mandatory), Super Mario World has 78 (about 15 mandatory), Super Mario Bros 3 has about 80 levels (12 mandatory)... I mean, I get they have a bunch of levels, but even without warping you don't have to do a lot of those levels, so if you find them boring, don't play them.  I certainly don't think quality was sacrificed, though stage length is shorter probably because of the high number.

The part I really don't get is that you like SMB2j, Himu.  How?  Why?  It's fucking terrible. 

That's the thing. I don't think those levels are necessary. I just don't see the point. If the levels are so boring I want to skip them and warp, isn't that a negative? To me that says,"We concede these levels are shit, so we'll give you the option to skip them." Good game design!

And the only reason I partially like SMB2j is one reason: the challenge. I respect that.

Look at those numbers, that's distinguished mentally-challenged. 64 levels, 78 levels, 80 levels? Why is any of that necessary and in what does that not prove that Mario games are quantity over quality? A platformer needs 20 levels MAX.  Over 80 levels, half of which are probably 30 second levels with easy as shit difficulty does not scream good game design to me. Give me 11-12 levels all of which tight as balls game design and maybe I'll wank over a Mario title.

But no, Nintendo fans will complain the game is "too short".   :yuck ::)
« Last Edit: December 12, 2009, 09:40:33 PM by Himuro »
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  • Banana Grabber
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Re: Super Mario 64
« Reply #118 on: December 12, 2009, 09:46:11 PM »
Christ Himumu, because its fucking fun?
püp

Himu

  • Senior Member
Re: Super Mario 64
« Reply #119 on: December 12, 2009, 09:48:05 PM »
The definition of fun is subjective.
IYKYK