How has every Atlus game since Nocturne burned you?
digital devil saga - i tried playing this one many times,i always get bored near the castle bit,the dungeon are boring,the character single dimensional (i understand or i would say "I DO NOT COMPREHEND" it's supposed to be part of the story but it makes for character i want to punch in the face!) i don't like the skill system either,it just seems awfull easy to be able to cherry pick every skill i want (oh my,the enemies are using fire let me get the fire immune skill

) not to mention that most of the time you end up wasting skill points because you don't have the money to buy the next skill set you want,why not let the player rack the SP and spend them as they want if you are going to put a money limit?
devil summoner - i love the setting but the battles were boring and it never felt like the game was going anywhere plotwise,most of the demon you get are useless,eliminating what essentialy makes shin megami different from any other rpg,i can barely remember anything about the game (i think the last boss i fought was the one who get inside the matrioska) the sequel had better battles and it was a better game but it felt equaly unremarkable (altough at least i can remember the plot so that's something i guess) especialy since it used some of the music and location of the previous game
persona - oh good lord,persona! i can't believe people call this the best rpg the ps2 has to offer,i remember reading the jgaf impressions and being so damned excited for this,i waited it like it was going to be the best thing ever,then i got to play it
- i hate the battle system,it's the most stupid thing ever conceived,the battle start,you hit everyone weakness and then bum rush,wash,rinse and repeat for every single battle fighting the same looking enemies on the same looking dungeon
- the story goes forward only with the moon phases,this mean that the plot goes at a pace that's slower than slow,it's unbearable,it doesn't help that most of the plot falls into the "WE HAVE TO WACK THE NEXT MONSTER OF THE WEEK"
- remove the two bits above and all you get are the s.links,they aren't bad but none of them is particulary interessing and they seems to be there just to pad the game so someone can say that "IT TOOK ME 100 HOURS TO FINISH THE GAME"
it was terrible,terrible,terrible i can't believe the amount of praise it got and the fact that there are 3 freaking releases of the game! 4 is better paced and tries to be less stupid but is mostly the same game
etrian odyssey - actualy a nice game but i really hate some of the distinguished mentally-challenged decision they have done like giving you the ability to buy the most powerfull warrior weapon at random after the first half of the game,what's the point? why not put this stuff at the end? it also seems to be awfull easy to break,as soon as your medic learn immunize everything starts to do crap damage,it's no wonder that the only boss who actualy gives you a decent fight later in the game is the last one since he has a skill that nulls buffs! why not give this skill to other boss or making the medic buff less prominent?
etrian odyssey 2 fixes the medic but then give super power to other classes,i'm also super annoyed by the limit skills,they take forever to rise so unless you go around like an idiot fighting battles on the purpouse of raising the limit bar you are never going to use them,if you use them expect to destroy anything you are fighting since they are 5 times more powerfull than anything else your character can pull off... here's a video
what's the point? why not making them easier to use but less distinguished mentally-challenged in actual scope?
it's also hard to not call the game "more of the same",to be fair i would say that i like etrian odyssey but not that much,it's more like a need to get my "must get loot" fix going on than anything else (heck i once played dungeon maker FOR THE LOOT!)
devil survivor - there is a really good battle system here,that's it,the game is repetitive (tough i think this of every SRPG that isn't a N1 game or final fantasy tactics so maybe i just hate srpg) the music is the most generic rock stuff i have ever heard repeated over and over,the game give you way too many "PROTECT THE DUMB NPC" mission and i couldn't care less about the "ZOMG THE DEMONS!!1!" story (i played up to day 6 before you ask)
and i guess with this i've spit most of my atlus venom,there have fun laughing over it or whatever