[youtube=560,345][/youtube]
So this is what some people want:
No lightweight, no marathon, no sleight of hand, no commando, no last stand, no final stand, no pain killer, no martyrdom, no heartbeat sensor, no noobtubes, no rocket launchers, no secondary shotguns or SMGs, no akimbos, no riot shields, no care packages, no air support, no nukes.
What they want:
Ability to choose maps and to not join games in progress, harder to use weapons, more recoil, more sway and no ''overpowered weapons''.
Why?
So that they can play ''strategically'', as in camp in their favorite corner and wait for the other guy to go around the corner, so that they can shoot him using the same and only weapon that they have ever used and mastered, before he gets a chance to fire at them with his unbalanced combos.
Why I don't want that?
What I like about mw2 is that almost each and every match I play feels like a new game or at least a match that I haven't experienced before. I have to counter and adjust my game style to the different strategies in order to win or at least survive the match. Not knowing what is going to happen to me the next moment yet I try my best to be prepared for it.
Reducing the variety of the different different possible gamestyles would make this a boring game of first see/squeeze the trigger first wins, and its not something that find joy in playing.
This alone and talking shit about good developers vs evil developers and asking for boycotts is a whole other thing that irritates me too.
End of rant.