the eye thing is weird. one time a woman was blinking all crazy, like three times a second. but she didn't look around, so it was the truth. I've given up trying to use real logic for the game logic, yet even the game logic is inconsistent.
I have a feeling my opinions won't change by the end of the game. I'm only like 3 or 4 cases away from completing it. I really like it. Really inventive and original concept. Really immersive if you dig being a cop. But yeah the interrogation system in general is really flawed in some very significant ways. I think there are other areas of the game that fall into the same category. I think this is one of those games that will be much better in the inevitable sequel as they learn what worked and what didn't work in this and can improve on it. I sort of give them a pass on some of that stuff in this one simply because it feels so fresh.
Odd comparison but this game reminds me of how I felt about RDR except I thought that game was a bit more fully formed and more solid in general (maybe because it was doing just a straight riff on GTA so it didn't have to pioneer as much)
I always want to clarify though that I really like this game and the stuff its trying and what feel its going for. I feel like sometimes my comments may be more negative about the game than how I really feel about it. It's almost like I want to like this game even more so its frustrating that it kind of fails in a few key areas.
more or less agree with most of that
Definitely feels like one of those games where I'm excited for the sequel before I've even finished it. There is potential in a rough package. Mechanically, Bondi can learn a lot from Heavy Rain. Or if they stick with action, make it entertaining. I feel insulted during these sequences because they make you chase baddies when there is no way to catch them. You're literally forced to run/drive to a cutscene; no 'cinematic' flair, no real active participation from the player, no excitement. It's a worthless waste of time. Shootouts are just a boring, and the worst are scenes when the baddie takes a hostage. You'd think you could shoot the pistol out of their hand, or hit them in the leg, or something like that. I remember True Crime for the Xbox having more 'cop' options during shootouts.
and as much as it pains me to admit this, a Nintendo Wii 2 version where the notepad is always on the controller screen would be pretty awesome.