Author Topic: Civilization V this fall  (Read 20038 times)

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Stoney Mason

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Civilization V this fall
« on: February 18, 2010, 11:07:37 AM »
Quote
2K Games has announced Sid Meier's Civilization V for release on PC this autumn.

We popped over to Baltimore-based developer Firaxis recently to check on the game's progress and will have a full preview and interview to present in a few weeks.

In the meantime, you can check out the first Civilization V screenshots on Eurogamer now.

We can also reveal that Civ V (or "Civvy" if you like) puts you back in the role of a world leader, guiding one of 18 civilisations from the dawn of man to the space age, and that you will be doing war, diplomacy, research and reality TV in between. Most of those.

You will also pit your wits against some of the greatest and most notorious leaders of this or any age, although full details are still to be announced.

We do know, however, that City States will present a new diplomatic battleground, and that you will continue to manage relationships with other leaders by bribing them, trading and kicking their heads off.

When all else fails war will take place on "vast, realistic and diverse landscapes", and this time you will be able to fall back on ranged bombardment, too, loosing off rounds from behind the front lines.

Perhaps adopting from the BAFTA-winning successes of Civilization Revolution on consoles, the developer is also promising a more intuitive interface suitable for veterans and newcomers alike, with a range of "trusted advisors" to walk you through things if you get stuck.

Interestingly, Firaxis also mentions "new ways to play and win, new tools to manage and expand your civilisation, extensive modding capabilities, and intensely competitive multiplayer".

Modders and multiplayer fans will be able to take advantage of an in-game community hub for playing via internet or email, and for sharing scenarios, comparing scores and achievements and accessing fan-sites.

Unlike a lot of modern PC games, Civ V also promises LAN and hotseat multiplayer support, so you really can fill your boots.

http://www.eurogamer.net/articles/civilization-v-announced-for-autumn
http://www.eurogamer.net/gallery.php?game_id=12880&article_id=976123

Dickie Dee

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Re: Civilization V this fall
« Reply #1 on: February 18, 2010, 11:09:34 AM »
:elephant

Hard to improve on IV, though I have no problem with new ones coming out. I don't think of them as refinements of the same game so much as each game is an opportunity to focus on different elements of empire-building.
« Last Edit: February 18, 2010, 11:13:05 AM by Mamacint »
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Dickie Dee

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Re: Civilization V this fall
« Reply #2 on: February 18, 2010, 11:15:29 AM »
Twitter or Facebook exclusive ???

Speaking of which, Lord British is making a triumphant return...with a Texas Hold'em FB game called "Sweet Ass Poker". Seriously
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Stoney Mason

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Re: Civilization V this fall
« Reply #3 on: February 18, 2010, 11:28:17 AM »
:elephant

Hard to improve on IV, though I have no problem with new ones coming out. I don't think of them as refinements of the same game so much as each game is an opportunity to focus on different elements of empire-building.

I always want them to improve the diplomacy stuff. There is a lot of work that can be done there imo.

archie4208

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Re: Civilization V this fall
« Reply #4 on: February 18, 2010, 11:30:25 AM »
One more turn

one more turn

one more turn

one more turn

one more turn

fffffffffuuuuuuuuuuuu

Himu

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Re: Civilization V this fall
« Reply #5 on: February 18, 2010, 12:19:39 PM »
:rock :rock :rock
IYKYK

Beezy

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Re: Civilization V this fall
« Reply #6 on: February 18, 2010, 01:09:35 PM »
Oh god...

cool breeze

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Re: Civilization V this fall
« Reply #7 on: February 18, 2010, 01:40:56 PM »
:bow 2010 :bow2


Beezy

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Re: Civilization V this fall
« Reply #8 on: February 18, 2010, 02:08:01 PM »
I'm scared. :'(

Dickie Dee

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Re: Civilization V this fall
« Reply #9 on: February 18, 2010, 02:29:33 PM »


HEX BASED

:o
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TEEEPO

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Re: Civilization V this fall
« Reply #10 on: February 18, 2010, 02:29:37 PM »
fuck

Fragamemnon

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Re: Civilization V this fall
« Reply #11 on: February 18, 2010, 02:43:28 PM »
Ranged bombardment and hexes? Civ's finally decided to steal some light wargaming elements, which will help its combat model immensely if done right. Stacks of doom are cute but awfully artificial, and using a grid instead of hexes is somewhat uncivilized.
hex

The Fake Shemp

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Re: Civilization V this fall
« Reply #12 on: February 18, 2010, 02:46:20 PM »
What's the likelihood of this actually coming out this year?
PSP

Howard Alan Treesong

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Re: Civilization V this fall
« Reply #13 on: February 18, 2010, 02:47:58 PM »
乱学者

Fragamemnon

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Re: Civilization V this fall
« Reply #14 on: February 18, 2010, 02:53:02 PM »
What's the likelihood of this actually coming out this year?

They say Fall 2010, and Firaxis is actually very good about meeting their timetables. I'd say it's almost certainly coming this year.

:rock Delicious Tactical Carbohydrates :rock
hex

Beezy

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Re: Civilization V this fall
« Reply #15 on: February 18, 2010, 03:08:16 PM »
*sigh*

There goes at least a month of my life down the drain...

The Fake Shemp

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Re: Civilization V this fall
« Reply #16 on: February 18, 2010, 03:09:11 PM »
Poor Blizzard. Just when it looked like they were a lock for Best PC Game of the Year. :-\
PSP

Brehvolution

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Re: Civilization V this fall
« Reply #17 on: February 18, 2010, 04:22:24 PM »
©ZH

pilonv1

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Re: Civilization V this fall
« Reply #18 on: February 18, 2010, 05:58:20 PM »
:omg MY LIFE IS OVER
itm

pilonv1

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Re: Civilization V this fall
« Reply #19 on: February 18, 2010, 06:22:08 PM »
SHIT GETTING REAL

Quote
The thread over at Paradox:
http://forum.paradoxpla.../showthread.php?t=461436
has a Danish person quoting from an interveiw for a Danish mag:

http://forum.paradoxpla...0794244&postcount=25


    I just wrote down the main points of the article.

    - Switch from squares to hexagons changing the way the game plays. More room for maneuvers and more tactical options.
    - Changes to combat. More depth in combat, no more stacking of units. This will lead to bigger focus on terrain.
    - Inspired by Panzer General.
    - Reintroduction of Bombardment, now archers and siege equipment can shoot over melee units.
    - Better diplomatic AI.
    - More diplomatic options between players.
    - Less "cheating" AI.
    - Religion is not a factor anymore.
    - Resources are not infinite. For example one source of horse only supplies enough horses for 1 unit, but when that horseman dies the horses will respawn as a unit. (this confused me alittle, i guess we will have to watch it in action)
    - City States as a sort of small countries that never develop beyond their single city. They can provide bonusses if you befriend them, or you can take over their land.
    - Civics are out, now there is something called "Social Policies".
    - About the same amount of wonders, the tech tree will feel familiar. Great People still in.
    - Some victory conditions changed. For example in Conquest you only have to capture all the other capitals. Eliminates boring mop up phase.
    - Unique Civ leader bonusses, no more standard "Spiritual" or "Financial".
    - DirectX 11 support.
    - Built in webbrowser. Sid Meier is also working on a facebook application of Civilization.

DX11
NO STACKING
RELIGION GONE

amazing :bow2
itm

ManaByte

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Re: Civilization V this fall
« Reply #20 on: February 18, 2010, 06:22:21 PM »
Twitter or Facebook exclusive ???

That one is also this year. So there are TWO Civ games coming out.
CBG

CajoleJuice

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Re: Civilization V this fall
« Reply #21 on: February 18, 2010, 06:23:04 PM »
I haven't even played Civ 4 enough. :(

But omg HEXES
AMC

ManaByte

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Re: Civilization V this fall
« Reply #22 on: February 18, 2010, 06:23:20 PM »
SHIT GETTING REAL

Quote
The thread over at Paradox:
http://forum.paradoxpla.../showthread.php?t=461436
has a Danish person quoting from an interveiw for a Danish mag:

http://forum.paradoxpla...0794244&postcount=25


    I just wrote down the main points of the article.

    - Switch from squares to hexagons changing the way the game plays. More room for maneuvers and more tactical options.
    - Changes to combat. More depth in combat, no more stacking of units. This will lead to bigger focus on terrain.
    - Inspired by Panzer General.
    - Reintroduction of Bombardment, now archers and siege equipment can shoot over melee units.
    - Better diplomatic AI.
    - More diplomatic options between players.
    - Less "cheating" AI.
    - Religion is not a factor anymore.
    - Resources are not infinite. For example one source of horse only supplies enough horses for 1 unit, but when that horseman dies the horses will respawn as a unit. (this confused me alittle, i guess we will have to watch it in action)
    - City States as a sort of small countries that never develop beyond their single city. They can provide bonusses if you befriend them, or you can take over their land.
    - Civics are out, now there is something called "Social Policies".
    - About the same amount of wonders, the tech tree will feel familiar. Great People still in.
    - Some victory conditions changed. For example in Conquest you only have to capture all the other capitals. Eliminates boring mop up phase.
    - Unique Civ leader bonusses, no more standard "Spiritual" or "Financial".
    - DirectX 11 support.
    - Built in webbrowser. Sid Meier is also working on a facebook application of Civilization.

DX11
NO STACKING
RELIGION GONE

amazing :bow2

Fuck. No Religion. They took it out, put it back, and now took it out again.
CBG

pilonv1

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Re: Civilization V this fall
« Reply #23 on: February 18, 2010, 06:25:28 PM »
Reglion implementation sucked in 4. I'm glad it's gone, do it right or not at all

 :patel
itm

Herr Mafflard

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Re: Civilization V this fall
« Reply #24 on: February 18, 2010, 06:27:18 PM »
HEXES HEXES HEXES HEXES HEXES HEXES HEXES HEXES

OMG aaaaarhg



ManaByte

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Re: Civilization V this fall
« Reply #25 on: February 18, 2010, 06:28:09 PM »
I didn't mind it in 4, but it wasn't as good as it was before.
CBG

pilonv1

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Re: Civilization V this fall
« Reply #26 on: February 18, 2010, 06:28:54 PM »
ITS ON STEAM ALREADY

http://store.steampowered.com/app/50100/

Quote
Sid Meier's Civilization® V is the fifth offering in the multi-award winning Civilization strategy game series featuring the famous "just one more turn" addictive gameplay that has made it one of the greatest game series of all time.

In Civilization V, players strive to become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age, waging war, conducting diplomacy, discovering new technologies, going head-to-head with some of history’s greatest leaders, and building the most powerful empire the world has ever known.

    * Believable World: More than just a strategy game -- the expanded visuals and immersive audio invite would-be kings to take up the reigns of power and forge a mighty empire. Civilization V offers a limitless variety of vast, realistic and diverse landscapes for players to explore, battle over and claim as their own.
    * Inviting Presentation: An intuitive interface eases both new players and Civ veterans into the game. Guided by a set of trusted advisors who will explain game functionality and provide counsel for significant decisions, even first-time players will be confident in the choices they make.
    * Huge Battles: Combat is more exciting and engaging than ever before. Wars between empires feel massive with armies spreading across the landscape. The addition of ranged bombardment allows players to fire weapons from behind the front lines, challenging players to develop clever new strategies to guarantee victory on the battlefield.
    * In-Game Community Hub: Compete with Civ players from all over the globe via the Internet and Play by Email, or compete locally in Hotseat and LAN matches, offering endless ways to rule the world. The game itself now serves as the hub of community activity, featuring the ability to share scenarios, compare scores, brag about achievements and visit one of the thriving Civ fansites without leaving the game. It’s now easier than ever for players to become involved in the global Civ Community.
    * Modability: With unprecedented modding tools, players will have unlimited options for modifying Civilization V any way they like

Only six months away, this is too much for me to take in.
itm

pilonv1

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Re: Civilization V this fall
« Reply #27 on: February 18, 2010, 06:34:24 PM »
Yeah that's certainly going to make things interesting. No spamming a certain type of unit once you get the resource.
itm

ManaByte

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Re: Civilization V this fall
« Reply #28 on: February 18, 2010, 06:34:37 PM »
Well that's where my PC Strategy monies are going in 2010. Six months....GAH I WANT NOW.
CBG

Hitler Stole My Potato

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Re: Civilization V this fall
« Reply #29 on: February 18, 2010, 06:34:58 PM »
Meh.  Hexes, no religion, etc.  Not enough to get me pumped to buy Civ 5, and this is coming from a complete Civ whore.  Civ 4 is just about perfect, imo.
Tacos

Brehvolution

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Re: Civilization V this fall
« Reply #30 on: February 18, 2010, 06:48:51 PM »
PleAse leak early. Will still buy day 1!
©ZH

Tucah

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Re: Civilization V this fall
« Reply #31 on: February 18, 2010, 07:09:32 PM »
Civ 4 is pretty much the perfect game, but I'll trying Civ V anyway.

ToxicAdam

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Re: Civilization V this fall
« Reply #32 on: February 18, 2010, 09:33:28 PM »
I'm actually going to pay full price for a PC game. The world is going to end!


Beezy

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Re: Civilization V this fall
« Reply #33 on: February 18, 2010, 09:38:02 PM »

Brehvolution

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Re: Civilization V this fall
« Reply #34 on: February 18, 2010, 09:47:56 PM »
I'm curious how the 'no religion' thing will work out. It was a great source for early cash to subsidize expansion and influence.
©ZH

Stoney Mason

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Re: Civilization V this fall
« Reply #35 on: February 18, 2010, 09:49:10 PM »
I'm definitely not in the camp of Civ 4 being "perfect" although it was a good iteration on civilization. There is always room to improve that forumla. Especially as someone who focuses on the diplomacy side. The military side also can be improved but since I almost never play Civ in that manner and I'm a complete turtle, I won't really speak to that.

Himu

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Re: Civilization V this fall
« Reply #36 on: February 18, 2010, 09:56:07 PM »
I play via diplomacy as well Stoney.
IYKYK

Stoney Mason

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Re: Civilization V this fall
« Reply #37 on: February 18, 2010, 10:00:03 PM »
Civilization essentially ruined RTS games for me as a genre outside of only a couple of cases. It's everything I prefer to them.


It's mostly about singleplayer.
I can be a complete turtle.
Turned based so I can take my time.
Many options to win instead of just battles.

etc, etc. but then I've always been a political science and history nerd.

I realize that's the point of RTS games not to have any of that stuff but its just interesting to me that one game pretty much nullifies my taste in a whole genre. I have less than zero interest in things like StarCraft.
« Last Edit: February 18, 2010, 10:03:47 PM by Stoney Mason »

Himu

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Re: Civilization V this fall
« Reply #38 on: February 18, 2010, 10:01:30 PM »
Same. I can't get into many rts. I'm more of a turn based strategy guy, but it wasn't Civ that ruined rts' for me, it was console and handheld turn based strategy rpgs. I find rts' too hectic for the most part. I like to sit and chill and think.

You summarized every reason why I'll pick up Civ 5 instead of SC2 (which I was considering on skipping anyways but I wanna get it anyways because it feels like I'm obligated).
IYKYK

CajoleJuice

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Re: Civilization V this fall
« Reply #39 on: February 18, 2010, 10:02:44 PM »
I will diplomasize your face
AMC

Himu

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Re: Civilization V this fall
« Reply #40 on: February 18, 2010, 10:06:18 PM »
What makes me sad is the lack of balance between turn based strategy and real time strategy on pc.

With turn based it seems there's Civ and Alpha Centauri and... uh, Tropico. And then there's rts', which has like a gazillion games in its genre.

Honestly, Warcraft 3 is the rts I liked the most because of (I know this is cheesy) its emphasis on story and great writing melded with the rts combat.
IYKYK

cool breeze

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Re: Civilization V this fall
« Reply #41 on: February 18, 2010, 10:08:54 PM »
Promote diplomacy; kill everyone  :cookiem

Stoney Mason

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Re: Civilization V this fall
« Reply #42 on: February 18, 2010, 10:14:18 PM »
What makes me sad is the lack of balance between turn based strategy and real time strategy on pc.

With turn based it seems there's Civ and Alpha Centauri and... uh, Tropico. And then there's rts', which has like a gazillion games in its genre.

Honestly, Warcraft 3 is the rts I liked the most because of (I know this is cheesy) its emphasis on story and great writing melded with the rts combat.
The only RTS games I ever really liked was Rise of Nations. It still had all of the conventions of an RTS but since it was wrapped up in a Civ style wrapper I found it enjoyable. I also agree. Warcraft 3 and games like that, where it reduces the number of units for a battle are the only other style ones I can tolerate. League of Legends I can tolerate and play because of this aspect also.

Turned based games simply don't sell in large enough numbers to really be viable unfortunately. For a whole generation that grew up on the RTS they seem incredibly dull and old school.

It doesn't help that the last set of turn based games before they died got even more hardcore rather than trying to teach newcomers how to play the games. Which only served to turn people off more.
« Last Edit: February 18, 2010, 10:16:54 PM by Stoney Mason »

CajoleJuice

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Re: Civilization V this fall
« Reply #43 on: February 18, 2010, 10:17:46 PM »
Honestly, Warcraft 3 is the rts I liked the most because of (I know this is cheesy) its emphasis on story and great writing melded with the rts combat.

I thought you were going to say what Stoney said (small unit amounts and perhaps the RPG elements), but it's not like Starcraft didn't have those things as well.
AMC

cool breeze

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Re: Civilization V this fall
« Reply #44 on: February 18, 2010, 10:21:31 PM »
I'm not a big fan of RTS games (used to be) but I haven't given a lot of games a chance.  Last one I played was either Halo Wars or the beta for the last Red Alert.  Halo Wars was too easy even for me, and Red Alert 3 (I think it was 3) was just being thrown into a multiplayer match confused.

I'm eager to try out company of heroes whenever I stop making excuses like I've been doing for, uh, two or three years now.

archie4208

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Re: Civilization V this fall
« Reply #45 on: February 18, 2010, 10:23:28 PM »
My biggest gripe about Civ is that combat is a chore.  I honestly play diplomatic and expansion style to prevent myself from suffering the combat system.  I have no clue how it can be improved, though.

And on the RTS front, the only RTS I enjoy is HoN which I am absolutely addicted to right now.  Although I don't think it can really qualify as a RTS!

CajoleJuice

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Re: Civilization V this fall
« Reply #46 on: February 18, 2010, 10:24:46 PM »
I'm not a big fan of RTS games (used to be) but I haven't given a lot of games a chance.  Last one I played was either Halo Wars or the beta for the last Red Alert.  Halo Wars was too easy even for me, and Red Alert 3 (I think it was 3) was just being thrown into a multiplayer match confused.

I'm eager to try out company of heroes whenever I stop making excuses like I've been doing for, uh, two or three years now.

Do you own CoH? I'll play with you one time. I've only played a bit of the campaign and a handful of MP matches. I need to get back into it.
AMC

cool breeze

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Re: Civilization V this fall
« Reply #47 on: February 18, 2010, 10:30:21 PM »
I have two copies of CoH + expansions.  I've had company of heroes on dvd since I got my 8800gt 2-3 years ago, and the others on steam because of the THQ deal.

I've also heard Dawn of War 2 is good, as in, it's good and easy to get into.

CajoleJuice

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Re: Civilization V this fall
« Reply #48 on: February 18, 2010, 10:32:19 PM »
Well, there's no base building. I played the beta but didn't get the game because 1) I need a better gaming PC 2) I already had too much to play, or stuff I hadn't given enough time to, e.g. CoH.
AMC

Beezy

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Re: Civilization V this fall
« Reply #49 on: February 19, 2010, 12:16:44 AM »
Anyone here happen to have an extra copy of Beyond the Sword? I wanna try it, but I don't wanna pay for it now that I know Civ5 comes out this year.

Himu

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Re: Civilization V this fall
« Reply #50 on: February 19, 2010, 12:16:52 AM »
It doesn't help that the last set of turn based games before they died got even more hardcore rather than trying to teach newcomers how to play the games. Which only served to turn people off more.


sins of a solar empire  :'(
IYKYK

CajoleJuice

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Re: Civilization V this fall
« Reply #51 on: February 19, 2010, 12:19:57 AM »
I played one long game of Sins and then never again. I mean, I enjoyed it...but I guess not enough? Definitely looked pretty.
AMC

Himu

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Re: Civilization V this fall
« Reply #52 on: February 19, 2010, 12:21:20 AM »
I tried out CoH demo. Liked it.

Until they introduced bases.
IYKYK

CajoleJuice

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Re: Civilization V this fall
« Reply #53 on: February 19, 2010, 12:24:53 AM »
Have you checked out DoW2? It's basically sci-fi CoH without base-building.
AMC

Himu

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Re: Civilization V this fall
« Reply #54 on: February 19, 2010, 12:27:20 AM »
Sounds great!
IYKYK

Stoney Mason

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Re: Civilization V this fall
« Reply #55 on: March 08, 2010, 07:12:52 PM »

CajoleJuice

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Re: Civilization V this fall
« Reply #56 on: March 08, 2010, 07:18:31 PM »
Thank you sir
AMC

Brehvolution

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Re: Civilization V this fall
« Reply #57 on: March 08, 2010, 08:09:39 PM »
:hump Stoney :hump

:hump Civ V :hump
©ZH

Stoney Mason

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Brehvolution

  • Until at last, I threw down my enemy and smote his ruin upon the mountainside.
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Re: Civilization V this fall
« Reply #59 on: March 16, 2010, 09:28:26 PM »
"I've never played a Civ before, but I've played Civ Rev and I loved it!"
 :wtf
©ZH