- Wasn't on board with the creepy text at first but it works, the writing is consistent (important) and snappy
- Enjoyed mixing up the gameplay styles per level
- Good spritework, great music, fun SFX, ugly HUD/UI but that's usually the case for alphas/betas so no worries

- Rock solid framerate and satisfying pew pew gameplay, other indie shooters could learn something from this
- The fact I played this and it had this amount of content and didn't crash is pretty applause-able, great job bebps!
- This is far, far beyond even my first 10 attempts at making a game, congrats on making something!



Was the last level a "supposed to lose" mindfuck? Cause I couldn't move or aim lol. I took it as a cool creative choice.