5 was awfull,an entire game working to piss off the player...
1) the latest game to require the incredible resident evil technology of "needs an item to save" having a limited number of saves it's incredibly stupid especially when i have to lug around an item when....
2) i have an incredibly limited inventory space,why? where they scared i could broke the game by carring 3 unidentified useless items instead of 2? this is even more frustating when later on you do get more inventory space,why not have the player start with all of it?
3) it takes forever to reach a save point,like it takes at least 45 minutes of game to reach the next one,you have already placed a limitation on save with those stupid save token so why you needed to put another one by making save point so rare? oh oh and here's a kicker,i know that you can quick save the game but in the PAL version of the game YOU CAN'T! ISN'T THAT THE BEST THING EVER? AND THEY TRY TO MAKE UP FOR IT BY GIVING MORE SAVE TOKEN TO TRULY SHOW HOW DEEP THEIR HEAD IS UP IN THEIR ASS!
4) i don't care how big the time limit is,having one is stupidstupidstupid,i take my sweet time when playing rpg and knowing that heading down an hallway cost me precioussssssssss D-Ratio is infuriating
5) their solution? HAVE THE PLAYER RESTART THE GAME AND THROW SOME EXTRA CUTSCENE AS A BONE,DUDE WE ARE A GENIUS! this is even more excruciating when you know they did that because the whole game is piss short
6) and before you tell me how awesome combat is,don't.... by all mean maybe it gets better later on but up where i played,nina places a trap,the enemy steps on it,lin push the enemy away and the process repeat over and over until the enemy is dead
a game so obtuse you think kawazu had his hand on it