While you were typing your fanboy nonsense, did it ever occur to you that Move was a strategic move by Sony to counter the inevitable WiiHD ?
From a consumer standpoint: Move is the Wii in HD. Sony will never admit it but this is exactly what they want the Ps3 + Move to be.
I do agree though, Project Natal is definitely interesting because what it claims and promises to do is remove the necessity of having a controller for interactive media. Let's see if Microsoft succeed.
As much as I despise methodis he is right on the money there. PS3 Move is basically Wii HD BEFORE Wii HD even hit the market.
People that wanted waggle tennis/ skiing/ aerobics/ dancing/ whatevs in HD will be able to get it FIRST on PS3 now. Not wait for Wii HD.
The only advantage the eventual Wii HD will have over PS3 is... Mario/ Zelda/ Metroid games.
It depends on what the Wii HD turns out to be, if-or-when it eventually comes out. It may be the me-too Wii2, or it may just be a Wii with an HDMI port. But whatever they choose to make it, whatever new features they add Nintendo can count on most of the highest selling games on their system offering unprecedented support for those new features -- because they're also making the biggest sellers.
Third party support is still critical for Sony and Microsoft, in a way it never is for Nintendo. A lot rides on what a 3rd party developer can count on being in the minimum config. Anytime a hardware manufacturer adds a peripheral, the market for a game which requires that hardware is immediately whittled down to a subset of the people who own its parent hardware.
How many Multitap REQUIRED titles were sold for PS2? Were there any Eye-Toy required games other than the ones that Sony put out with the hardware? How did they sell? How about that PS1 mouse? Most devs are not out to limit their potential buyers before the game even gets on the shelf.