To clear up the confusion.
Xenogears was Takahashi & friends
moving to namco became
Xenosaga team who did XS ep1 again Takahashi & friends
Partial XS team (aka, XS without Takahashi & friends) did XS ep2 & Baten Kaitos (with tri-crescendo doing the sound)
Mostly XS team (Takahashi did not direct) did XS ep3
Tri-crescendo then became the developer for Baten Kaitos 2 w/monolith helping out in a few things
Tri-crescendo then went and did Eternal Sonata (shit game) & Fragile
Xenosaga team then split up across their games this gen and worked on various ds/wii titles. But then most of them got together and made Soma Bringer with Takahashi & friends
now Xenoblade is by Takahashi & friends (except with Mitsuda dropped ;_; and replaced with Shimomura)
*Takahashi's & friends are him/his wife (his wife writes, he directs) + usually honne (art director) + usually Mitsuda (music).
Their resume:
-Xenogears
-Xenosaga Ep1
-Soma Bringer
-Xenoblade
So yes, expect Xenoblade to have a lot in common with the Xenoseries. If you've played Soma Bringer you'd see how he can incorporate Xenogears/saga style story within a gameplay driven game.
FF12 had pretty shitty models as well. I think some of you just forgot what it really looked like.
(Image removed from quote.)
at those 1 texture abs
FFXII still looks amazingly good. Throw it in an emu and it's by far the most impressive looking game from last gen:

