Author Topic: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10  (Read 8480 times)

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Stoney Mason

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #60 on: August 13, 2010, 02:01:01 PM »

Stoney Mason

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #61 on: August 13, 2010, 02:07:06 PM »
I'm surprised Lego HP did so bad.

I think this gen is so stratified that games like that suffer on the HD consoles. The Wii is the "kids" console so it can sell alright there but everywhere else those sort of franchises struggle now. Of course its also summer and that has something to do with it. Probably should have been a fall release when parents are actively looking to buy their kids games.

HyperZoneWasAwesome

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #62 on: August 13, 2010, 02:27:50 PM »
There's so dang many Lego games out now, a bunch of them are still on store shelves and much cheaper to boot.  I'm guessing that's how Lego Batman eventually sold so damn much is through a long tail.

huckleberry

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #63 on: August 13, 2010, 02:38:15 PM »
I have, and enjoy, all the other Lego games. Lego Harry Potter not so much....my kids weren't even interested.
wub

EmCeeGrammar

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #64 on: August 13, 2010, 02:39:37 PM »
Why do we care about lego harry potter?
sad

Bebpo

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #65 on: August 13, 2010, 02:54:40 PM »
No halo 3 beta included = crackdown sales  :-\

should've put a reach beta in.

Third

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #66 on: August 13, 2010, 02:59:27 PM »
Crackdown 2 did horrible compared to the original. Could be the lack of a Halo beta code that made it sell less. Or maybe it's just a shitty game.
I think its a combination of both factors.

Bebpo

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #67 on: August 13, 2010, 03:07:43 PM »
yeah, the game sucks so I can't say I feel bad for it.

demi

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #68 on: August 13, 2010, 04:02:14 PM »
No halo 3 beta included = crackdown sales  :-\

should've put a reach beta in.

Two reach betas? You forgot ODST...
fat

AdmiralViscen

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #69 on: August 13, 2010, 04:56:21 PM »
The Halo 3 beta came out 6 months after Crackdown did. There was no reason to buy day one for it.

Third

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #70 on: August 13, 2010, 05:07:50 PM »
Crackdown 2 did horrible compared to the original. Could be the lack of a Halo beta code that made it sell less. Or maybe it's just a shitty game.
I think its a combination of both factors.

Crackdown came out before GTA4, Prototype, Infamous, Red Dead, etc.

Crackdown 2 failed to be the next step for the genre and I think since there was no word of mouth, the game died.

Crackdown is one of my favorite sandbox games of this gen so far. I still can't believe how disappointing Crackdown 2 turned out to be. No surprises (except the annoying orbs that floated away once you neared then), no better graphics, the city stayed the same etc etc. They really messed it up, big time.
It's like they re-released the original and added more shitty things to it.

Saint Cornelius

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dap

tiesto

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #72 on: August 13, 2010, 07:01:20 PM »
I kinda expected more out of DQ9 honestly :( Oh well. None of the games I like will ever be popular in the US I guess...
^_^

Purple Filth

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #73 on: August 13, 2010, 10:07:06 PM »
Blazblue  :'(

EmCeeGrammar

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #74 on: August 13, 2010, 10:13:20 PM »
lol fighting games
sad

MyNameIsMethodis

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #75 on: August 13, 2010, 10:20:42 PM »
ITT nerds sperging over numbers that make no difference in the real world.

Even though I am a 360 primary gamer I am still glad Sony sold alot of consoles and almost defeated Nintendo. Microsoft did good too and makes me glad to be a Xbox fan!
USA

Stoney Mason

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #76 on: August 13, 2010, 10:36:24 PM »
No one cares about the numbers. We just like to mock idiots like you by pretending we do.

EmCeeGrammar

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #77 on: August 13, 2010, 11:31:33 PM »
I care about the numbers!
Wait, I never get the numbers I want anymore.
 :fbm
sad

Bebpo

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #78 on: August 13, 2010, 11:35:44 PM »
Blazblue  :'(

Didn't this come out on the last day of the month or something?

But yeah, for whatever reason 2d fighters sell pretty bad in the west.  It goes like 2 million SF4 players, 2 million Soul Calibur players, 500k Tekken players, 50k every other fighter.

iconoclast

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #79 on: August 14, 2010, 12:52:38 AM »
I'm more surprised that Aksys is presumably turning a profit on all the Arc System Works games they localize. For a fighting game developer, their games have a ton of text and voice work, so it can't be an easy undertaking.
BiSH

HyperZoneWasAwesome

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #80 on: August 15, 2010, 03:17:20 AM »
I'm highly pleased that Aksys is still around and is doing stuff, but their continued existence baffles me.  As far as I know, they haven't had even a Atlus-sized hit in their entire history.

Still, glad to have them around, however they make ends meet (I'm guessing their interns turn tricks on the side or something).

chronovore

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #81 on: August 16, 2010, 07:56:54 AM »
Crackdown 2 did horrible compared to the original. Could be the lack of a Halo beta code that made it sell less. Or maybe it's just a shitty game.
I think its a combination of both factors.

Most people bought Crackdown for the Halo 3 MP Beta, fer shure. Then they were pleasantly surprised. The demo was also pretty tight.

As you say, in contrast Crackdown 2 has neither an impressive demo, nor a compelling pack-in. I was a huge fan of the original, but I couldn't commit to a 60 purchase for something that felt like more of the same. I'll buy it at some point, just not immediately.

maxy

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #82 on: August 16, 2010, 12:15:13 PM »
Some more data...copied from gaf...source major Nelson podcast,Aaron Greenberg

Quote
In an interview with Major Nelson this weekend Aaron Greenberg mentioned MW2 360 was at 127k. Not sure if that number had been filled in on the list yet. He gave latest attach rates for PS3(7.3) and Wii (6.8 ) as well. He gave total consumer spend at retail of $290 million for 360(in the PR earlier), for PS3 $181 million, and Wii $173 million. I believe he said $52 million of the 360 total was accessories sales (he says to date at the end of the convo, but then compares it to the $124 million SW total for the month) with the rest being pretty evenly split between SW and HW. $32 is the average cost per accessory. Internally they believe August should be pretty strong as well. Also says he has seen Reach pre-order numbers to date and they are outpacing MW2.



cat

Third

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #83 on: August 16, 2010, 12:18:28 PM »
Can't wait for the NPD after Natal and Move get released. Should be interesting.
Nintendo is probably going to do another pricedrop for the Wii.

maxy

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #84 on: August 17, 2010, 04:25:59 AM »
Some nice data from gamasutra

http://www.gamasutra.com/view/feature/6027/npd_behind_the_numbers_july_2010.php


Average system price

Wii
Quote
The average price of the system has declined from just under $220 in September 2009 to just over $200 in February 2010 and has finally settled in just under $200 as of July.

Even more alarming for Nintendo, however, is that software sales for the system have declined more than 20% so far this year compared to the same seven month period in 2009. As we saw last month, almost all of the decline has come from third-party Wii software.

DS
Quote
This platform now consists of three systems: the Nintendo DS Lite, the Nintendo DSi, and the Nintendo DSi XL. According to pricing data provided exclusively to Gamasutra, the system's price has risen yet again.
Six months ago the system had an average price of just over $150, indicating that the Lite and original DSi model were selling approximately the same units each month. The average price now stands at over $165, more than $15 more than the launch price of the original Nintendo DS back in November 2004.

We believe that this dramatic rise in the average price can be attributed directly to the introduction of the $190 DSi XL and a sharp decline in the popularity of the Lite model.


PS3
Quote

In September 2009, the average price of the system was right at $300, the price of the PS3 Slim 120GB system then available. (The figure below shows the growth of the system's YTD sales.)
As the $350 model (with a 250GB hard drive) came along, the average price rose to just over $315 in February of this year. In July, however, that average price had fallen to right around $308.



360 situation is more complicated,estimates bellow
Quote
Using average hardware sales prices for July 2010 provided by the NPD Group, some modest linear modeling, and our own instincts about the market based on experience, we have arrived at the estimates provided below. We hasten to stress that these estimates are ours alone, and the actual figures shown in the full NPD Group report may differ.

We have made a few assumptions about the hardware models on the market, and the prices at which they were being sold. In particular, we assumed that the Xbox 360 market consisted of three models (legacy Arcade and Elite models, at $150 and $250, respectively, along with the 250GB Xbox 360 S model at $300). Moreover, the PSP Go has seen enough discounts at retailers like Amazon, Dell, and Wal-mart in recent months to make us break the PSP category up into three prices rather than models. (As of this writing, the PSP Go is available for $200 from Amazon and Wal-mart.)

Caveats aside, our figure below reveals that the leading hardware model for the month of July 2010 was actually the Xbox 360 S model, followed closely by the Nintendo Wii.


cat

AdmiralViscen

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #85 on: August 17, 2010, 08:25:11 AM »
That's interesting. I can't believe DS' transaction price.

AdmiralViscen

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maxy

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Re: NPD FOR JULY, A VICTORY FOR GAMERS, DQ9 CHARTS TOP 10
« Reply #87 on: August 17, 2010, 12:10:51 PM »
This will save PSP:

http://www.phonearena.com/htmls/Sony-PSP-ad-takes-aim-at-the-iPhone-as-a-gaming-device-article-a_12805.html

Nothing can save it.

One other thing,see the huge difference between $200 model and $250 model...$50 is not much,that tells that people consider $250 model to be totally inferior to $170,$200 models.

There is no need to see the specs,market has spoken
cat