I had no idea this was coming out, but Ubisoft seems to have picked it up. It's from the same guys who made The Ship and is supposed to be similar. Coming out on PC and 360. Unless Ubisoft messed up the price on their site, which almost never happens, it is only supposed to be $5!
stolen from the gaf thread
bloody good time - Ubisoft reveals new multiplayer shooter
Ubisoft has announced Bloody Good Time, a new multiplayer shooter being developed by Outerlight (The Ship) for Xbox LIVE Arcade and Steam.
Built using Valve's Source Engine, Bloody Good Time puts players on a Hollywood set, where they will do whatever it takes to get a break in the industry.
Famous Horror movie producer Director X has arrived in town and he always manages to astonish his audience with the realism of his scenes. What you and seven other wannabe actors don't know is that Director X films real action.
The game will feature eight different characters - The Surfer, The Beach babe, The Goth, The Bunny girl, The Showgirl, The Clown, The Gambler and The Stoner - with the action taking place across three Hollywood maps: beach, casino and horror house.
There are also four game modes playable online for up to eight players:
Hunt: hunt down and kill your quarry, but look out for the unknown hunter that is stalking you.
Elimination: murder your way through the cast one quarry at a time to be crowned the last man standing.
Revenge: Each murder earns you a new quarry, but adds to the list of players out for violent revenge. Watch your back.
Death Match: Everyone is a target, no rule here.
Bloody Good Time is scheduled for release on October 27, 2010.
pictures and stuff are here:
http://shop.ubi.com/store/ubina/en_US/pd/productID.214569500On crappy netbook so I can't reupload them. It's still on the source engine.
If you haven't heard of The Ship, or Assassin's Creed Brotherhood multiplayer that borrows the idea, it is a multiplayer game that is about assassinating another character privately while another person is coming after you. You had to worry about things like cleanliness, hunger, and things like that and if you didn't manage that properly, your hunter would take you out on the toilet or while sleeping. The big thing is killing your enemies in private and you had to watch out for witnesses and things like that. If you get caught, you're put in jail for a brief period of time. The whole thing comes down to mind games with the other players. An example is very obviously following your victim to bait them into attacking you in public, and when that happened, they'd be thrown in jail. From there you could bribe the guard and wait for the person to be released before taking them out. Or maybe that person was trying to outsmart you. He would bait you into a bedroom, close the door and be all cautious, and when you walk in expecting to kill him in bed, he was actually behind the door waiting to take you out. That is without considering that both people had other people they needed to be hunting, and people that were hunting them.