So far this game is ok. It makes you appreciate other games (like god of war, and in one case, sotc) because some really bad choices, but it is entertaining enough.
Like, even though the game looks nice and all, the frame rate is shit and there are times when the visuals get in the way. In the last level I played, a web I needed to cross was hidden in a ray of light; I didn't notice it until I reached the other end from an alternate path. Other times during combat the camera would pull out and I'm lost because it is just a lot of brown and warm colors. There are these goblin (or troll, whatever) enemies that throw grenades at you and that gets really annoying because everything kinda blends; also because the camera is a mess. You don't control the camera and it isn't like God of War where it is placed to give you a good view of the area. Instead, the camera sorta follows your character around but also sorta gets locked in place. What that means is that enemies attack you from off screen, and because it moves, it makes it hard to even remember the positions of things.
My favorite thing is the way the game is structured. A few short levels in a chapter ending with a boss fight. It's nice because you can revisit old levels whenever to do challenges, higher difficulty runs, or collect items you weren't able to get before. Some of the levels feel different, like when you're on the magical fantasy horse or are doing a puzzle challenge.
Anyway,
So there is this magical fantasy horse that was in the demo that jumps out of a portal and tells Gabriel, the main character, to ride him (her? it?). You think they would explain things like why there is a magical horse that flies out of a portal. What was Gabriel was planning to do if the horse didn't show up? did he know a magic horse would fly out of a portal to help him?
The horse said that s/he/it heard that he was looking for the Lake Guardian, but Gabriel only told some random villager. Is the villager friends with the magic horse? Is the villager secretly the horse? if the villager did know/was the horse, why did he wait an entire night to meet Gabriel, and by running out of a magical portal?
Then you ride the horse and have to fight various enemies on the ground and on the horse, but in the end, the horse magically pushes away four of them at once. Earlier, you hit a tree and fall off the horse, but the horse was always looking forward and never told you about that tree even though he knew how to talk. And after you hit the tree, the horse keeps running, so you're stuck to fight a few enemies; when the horse reappears, he is running from behind you. Did the horse open another magical portal off screen and appear behind you? he does this twice.
Has it been explained in the main game or changed at all? nope! All they say is that Gabriel had no clue what was happening in the next level loading screen. wait, the horse appears through a portal, but he disappeared by vaporizing into the air
