Author Topic: Keiji Inafune leaves Capcom  (Read 4274 times)

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Oblivion

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Keiji Inafune leaves Capcom
« on: October 29, 2010, 09:03:38 PM »
Quote
Keiji Inafune announced today via his blog that he will be leaving his position at both Capcom and Daletto at the end of the month. Inafune is currently CEO of Daletto and (deep breath) "Head of R&D Management Group and Consumer Games R&D Division and Contents Management Division" at Capcom.

As reason for his departure from Daletto, a Capcom subsidiary that handles online games management and business, Inafune wrote, "Work as a CEO requires speaking about your dreams and evaluating your subordinates. If you can do these two things, anyone can be CEO. I've always thought that, and I still do. However, I can no longer do these two at Daletto. I've lost the authority to evaluate my subordinates and the qualification to speak about my dreams."

As for Capcom, Inafune said that he'd reached the highest point in software development at Capcom and there are no additional steps for him to climb. "It would probably be good for me to sit gracefully in this seat and become a leading figure in the industry. However, I cannot do this. Settling down means death for a creator. As long as you are a creator, you cannot settle down."

He brought up an analogy to Akira Kurosawa, saying that the film director continued to make movies until he died. "He was a true creator who was recognized throughout the world."

"Capcom is truly a good company," continued Inafune. "I love Capcom. Probably more than anyone in the world. However, it's not always the case that your hopes are realized. Just as it was with the girlfriend I loved long ago."

"There was a chance that I could continue to be Capcom's power. I bet on that chance until the end. The means of both Capcom and myself to be happy. That was surely possible. However, now that chance is completely closed off."

Inafune also added that there probably won't be a chance for him to work with Capcom in the future. "Capcom must, from here on out, walk without me. I too can not depend on Capcom."

While the precise reasons of Inafune's departure aren't clear from the blog post, it looks like he came to the decision a while back. 4gamer posted an interview with Inafune today. In the interview, Inafune tells the site that he's leaving Capcom. The interview was originally conducted in the middle of this month, but the site held off on posting the interview until the timing of Inafune's announcement.

http://www.andriasang.com/e/blog/2010/10/29/inafune_leaving_capcom/


and megaman was going so well too

MyNameIsMethodis

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Re: Keiji Inafune leaves Capcom
« Reply #1 on: October 29, 2010, 09:04:41 PM »
More like Keiji Ina-notgunnaworkthereanymore  :smug
USA

bork

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Re: Keiji Inafune leaves Capcom
« Reply #2 on: October 29, 2010, 09:15:48 PM »
He was part of the Lost Planet 2 dev team, right?  That seems to be Capcom's big bomb for 2010. 

More like Keiji Ina-notgunnaworkthereanymore  :smug

That was awful.  Don't piss on Office Space like that.
ど助平

Diunx

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Re: Keiji Inafune leaves Capcom
« Reply #3 on: October 29, 2010, 10:33:17 PM »
I wanna know more about thé gf he lost long ago.
Drunk

iconoclast

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Re: Keiji Inafune leaves Capcom
« Reply #4 on: October 30, 2010, 01:07:38 AM »
He was part of the Lost Planet 2 dev team, right?  That seems to be Capcom's big bomb for 2010. 

I think they just slapped his name on it. Jun Takeuchi was the lead producer on that... aka the guy who's replacing Inafune.

I'm glad Inafune is gone, but Takeuchi could be even worse in the end. Capcom :-\
BiSH

Rman

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Re: Keiji Inafune leaves Capcom
« Reply #5 on: October 30, 2010, 04:10:13 AM »
It just baffles me why Capcom couldn't keep Mikami, Kajima, and now Inafune.  Nintendo seems to be opposite.  Locking up their main talent and keeping them with the company for their careers.

iconoclast

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Re: Keiji Inafune leaves Capcom
« Reply #6 on: October 30, 2010, 11:11:24 AM »
Quote from: Yoshinori Ono via Twitter
You're way off base if you think that it. It harder for make new Fighting game... RT @Seiryuga:Inafune is gone.So u can get DS4approved!GOGO about 3 hours ago via ついっぷる/twipple

TAKEUCHIIIIIIIIII
BiSH

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #7 on: October 30, 2010, 11:31:31 AM »
rofl
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Purple Filth

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Re: Keiji Inafune leaves Capcom
« Reply #8 on: October 30, 2010, 01:42:42 PM »
Quote from: Yoshinori Ono via Twitter
You're way off base if you think that it. It harder for make new Fighting game... RT @Seiryuga:Inafune is gone.So u can get DS4approved!GOGO about 3 hours ago via ついっぷる/twipple

TAKEUCHIIIIIIIIII

off to great start :teehee

MyNameIsMethodis

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Re: Keiji Inafune leaves Capcom
« Reply #9 on: October 30, 2010, 01:47:00 PM »
DS stand for?
USA

Raban

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Re: Keiji Inafune leaves Capcom
« Reply #10 on: October 30, 2010, 01:51:54 PM »
smh

Darkstalkers you uncultured swine.

MyNameIsMethodis

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Re: Keiji Inafune leaves Capcom
« Reply #11 on: October 30, 2010, 01:59:26 PM »
Sorry im not some huge sperglord who masterbates to girls in skimpy vampire clothes
spoiler (click to show/hide)
LIE LIE LIE
[close]

USA

Raban

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Re: Keiji Inafune leaves Capcom
« Reply #12 on: October 30, 2010, 01:59:54 PM »
Thanks for saying it so I didn't have to.

Bebpo

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Re: Keiji Inafune leaves Capcom
« Reply #13 on: October 30, 2010, 02:40:38 PM »
I'd rather have Hideaki Itsuno take over Capcom than Jun.

I mean he only directed:
Rival Schools
Powerstone 2
Capcom v. SNK2
spoiler (click to show/hide)
DMC2
[close]
DMC3
DMC4

He's the only person I care about still at Capcom. 

drew

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Re: Keiji Inafune leaves Capcom
« Reply #14 on: October 30, 2010, 04:01:19 PM »
anyone else watch that dr2 movie he directed?

god that was horrible.

Oblivion

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Re: Keiji Inafune leaves Capcom
« Reply #15 on: October 30, 2010, 06:47:39 PM »
I thought Kamiya directed DMC3?

Bebpo

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Re: Keiji Inafune leaves Capcom
« Reply #16 on: October 30, 2010, 06:52:17 PM »
I thought Kamiya directed DMC3?

No, he just did the first game and left.

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #17 on: October 30, 2010, 07:11:26 PM »
dmc1 is the best
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Bebpo

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Re: Keiji Inafune leaves Capcom
« Reply #18 on: October 30, 2010, 07:51:14 PM »
Really? I thought for sure he did DMC3...

DMC3 is my favorite DMC game, so does that make Hideaki Itsuno the better of the two?

I dunno.  I like both guys!  I think Kamiya has a little more cred though since he's made LOTS and lots of amazing games, while Itsuno has made a bunch of good games and one zomg game with DMC3.

dmc1 is the best

I dunno how anyone can say that, though a lot of people do.  DMC1 has the best atmosphere since it feels almost like an RE game.  Cool environments, cool bosses.  But the combat is really basic.  DMC3's combat has so much more depth and like 2-3x the amount of awesome bosses.

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #19 on: October 30, 2010, 08:09:18 PM »
The combat itself is basic, but DMC1 has more threatening enemies that ACTUALLY TRY TO KILL YOU rather than just sitting there. See: the cats, the lizards, even the marionettes are more threatening and dangerous in DMC1. DMC1 also features better level design.

In terms of bosses I'd say the two are even, though.
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Positive Touch

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Re: Keiji Inafune leaves Capcom
« Reply #20 on: October 31, 2010, 08:27:48 AM »
yeah it also has loads of recycled content even tho it's like a four-hour game

an yeah the enemies are better but when your option for killing them are so limited it's not nearly as fun
pcp

iconoclast

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Re: Keiji Inafune leaves Capcom
« Reply #21 on: October 31, 2010, 08:38:39 AM »
DMC3 and NGB are the undisputed kings of the action genre. They're both so perfect, that they must share the crown.
BiSH

MCD

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Re: Keiji Inafune leaves Capcom
« Reply #22 on: October 31, 2010, 08:51:21 AM »
NG2 made NGB unplayable. Slow ass Ryu.  :yuck

iconoclast

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Re: Keiji Inafune leaves Capcom
« Reply #23 on: October 31, 2010, 09:34:54 AM »
NG2's combat is of course in a league of its own, but the game has a bunch of problems. NGB was pretty much flawless. NG2 is more fun though, fo sho.
BiSH

Diunx

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Re: Keiji Inafune leaves Capcom
« Reply #24 on: October 31, 2010, 11:02:53 AM »
I'm sorry himu but I consider anyone saying dmc 1 is better than 3 to be trolling.
Drunk

bork

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Re: Keiji Inafune leaves Capcom
« Reply #25 on: October 31, 2010, 11:23:04 AM »
DMC3 and NGB are the undisputed kings of the action genre. They're both so perfect, that they must share the crown.

No.  Bayonetta.
ど助平

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #26 on: October 31, 2010, 12:32:46 PM »
I know some people have problems with Bayonetta's pacing, but it's battle system just flows so much better than the DMC games. They're extremely stiff in comparison.

Bebpo

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Re: Keiji Inafune leaves Capcom
« Reply #27 on: October 31, 2010, 12:45:26 PM »
I like Bayonetta a lot, but it's closer to DMC1 than DMC3/NG.  The battle system, like DMC1, doesn't feel as varied and deep as it could be.  All weapons share the same movelist for the most part and you're basically just doing strings while combo-offsetting when attacked.  I think Kamiya can make great core combat , but he hasn't proven to me he can make deep combat.  Maybe if Bayonetta 2 improves on Bayo with new gameplay systems and weapons that actually are unique it'll be the DMC3 to the DMC1.  DMC3 added more weapons with real-time weapon switching for combat making combo possibilities off the chart and multiple styles that each greatly changed how you played the game (Just Guard guy will be playing much different than Trickster guy).  It gives DMC3 so much variety and replayability because you can try different styles and focus on different weapons each time.  I want to see that amount of gameplay variety added to Bayonetta 2.

magus

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Re: Keiji Inafune leaves Capcom
« Reply #28 on: October 31, 2010, 12:51:29 PM »
i remember playing dmc3,then getting pissed there was no checkpoint pre-boss and promptly stopping soon after

didn't they re-release a checkpoint friendly version later on the road?
<----

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #29 on: October 31, 2010, 12:52:53 PM »
Yep, DMC3 Special Edition.

Bebpo

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Re: Keiji Inafune leaves Capcom
« Reply #30 on: October 31, 2010, 01:04:18 PM »
i remember playing dmc3,then getting pissed there was no checkpoint pre-boss and promptly stopping soon after

didn't they re-release a checkpoint friendly version later on the road?


Yeah the SE is the same as the original Japanese release.  The first US release was during Capcom's "let's make everything harder for the US because they like CHALLENGE" phase.  Onimusha 4 got hit by that too.

cool breeze

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Re: Keiji Inafune leaves Capcom
« Reply #31 on: October 31, 2010, 01:16:48 PM »
I still need to play Bayonetta on higher difficulties, but on normal, it honestly didn't feel like some huge step above where DMC3 or 4 were at.  I thought DMC4 was great for the most part and it was mostly the stupid Nero->Dante->Nero lol fight the same boss like three times lol play dice shit that sucked.  Bloody palace showed how much fun the combat was in that game.  Plus it was the first time since DMC1 that I was totally digging the style and all that.  That is actually part of why I like DMC1 so much.  Other reasons are similar to what Himuro posted, but in general, the main story playthrough of DMC1 is more entertaining than DMC3, though, DMC3 did have better combat.

[youtube=560,345]zhVNR6f28bE[/youtube]
DMC1 Dante :rock

so badass he rises up letting that giant hilt pass through his chest instead of pulling the sword out, then he does the quickening thing from Highlander and uses it like a soccer ball.


about the Capcom thing in general, people are saying that it is the guy behind Lost Planet 2 and RE5, right? the worrying thing is that both those games had single player modes that were damaged by the multiplayer.  As someone who prefers single player games, it would suck if this guy tries to make a lot of their games forced co-op.
« Last Edit: October 31, 2010, 01:19:18 PM by Linkzg »

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #32 on: October 31, 2010, 01:37:28 PM »
DMC1 blew my mind when it came out. DMC3 not so much, though I played it far more than I did DMC1. I love both games, honestly. I should replay them sometime.

And yes, that scene with Alastor was fucking batshit amazing.
IYKYK

demi

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Re: Keiji Inafune leaves Capcom
« Reply #33 on: October 31, 2010, 03:13:06 PM »
For the record theres nothing wrong with the original DMC3

They ruined the SE by making it a greatest hits version
fat

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #34 on: October 31, 2010, 03:16:58 PM »
I still need to play Bayonetta on higher difficulties
No reason to read the rest of this sentence. Hard is the real game.

bork

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Re: Keiji Inafune leaves Capcom
« Reply #35 on: October 31, 2010, 03:51:09 PM »
DMC1 and Bayonetta were the two most fun titles I had with any of these 3D action titles, although I only played a little of DMC3 and DMC4.  I could not get into them for whatever reason, but I still would like to go back and play DMC3 SE at some point.  My PS2 backlog is atrocious.

For the record theres nothing wrong with the original DMC3

They ruined the SE by making it a greatest hits version

You gotta go JAPPA.  No Greatest Hits/Best hits labels, 100% in English.



« Last Edit: October 31, 2010, 03:56:14 PM by Good Day Sir »
ど助平

demi

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Re: Keiji Inafune leaves Capcom
« Reply #36 on: October 31, 2010, 03:58:46 PM »
That requires me to chip/play imports... no thanks. No resale value in JAP games
fat

Bebpo

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Re: Keiji Inafune leaves Capcom
« Reply #37 on: October 31, 2010, 04:21:36 PM »
I still need to play Bayonetta on higher difficulties
No reason to read the rest of this sentence. Hard is the real game.

Yeah, I was pretty down on Bayonetta after finishing it on normal.  Unimpressed.

Then after playing it on hard I loved it.  Hard should have been the default because that's where all the real fun is.  DMC4 was exactly the same in that respect.  Normal was mediocre, Hard was great (at least Nero's half was).

iconoclast

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Re: Keiji Inafune leaves Capcom
« Reply #38 on: October 31, 2010, 04:43:55 PM »
Dante is even more fun than Nero since he has tons more potential and versatility. Nero is pretty one dimensional, although he's still fun to play. The only real problem with DMC4 was the horrible level design. Having to play most stages twice certainly didn't help things either.
BiSH

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #39 on: October 31, 2010, 04:46:51 PM »
DMC3 US was just fine.
IYKYK

Raban

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Re: Keiji Inafune leaves Capcom
« Reply #40 on: October 31, 2010, 11:16:52 PM »
I'm probably going to be alone on this, but DMC4 is probably my favorite out of the series, strictly based on combat. The backtracking and it being half a game was a bummer, and the difficulty is a little low, but the addition of Nero's claw was awesome. It made the combos in DMC work a lot better.

I agree with Himu that the enemies in DMC1 were by far the best, I went from 3 to 1 recently and found just standing there, hacking away at enemies didn't work nearly as well as it does in DMC3.

NGB is by far the best action game I've played, and from what I've played of Bayonetta I'd say those two games are the king and queen of action games.

Purple Filth

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Re: Keiji Inafune leaves Capcom
« Reply #41 on: November 01, 2010, 10:40:01 PM »
A GAF dude decided to translate the long interview he did confirming his retirement from Capcom (even the interviewer was caught off guard by the statement)

Very interesting as he gives his reasons, what he may do next and placed Capcom and the Japan industry on full blast.

http://www.neogaf.com/forum/showthread.php?t=411847

« Last Edit: November 01, 2010, 10:43:24 PM by Purple Filth »

demi

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Re: Keiji Inafune leaves Capcom
« Reply #42 on: November 02, 2010, 04:25:26 AM »
sooo basically Keiji Inafuna has been saying wha i've been saying the past few years. Japan is stuck in th stonage and refuses to get out. That's why theres so many boring ass shmups and fighters. Yawn
fat

iconoclast

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Re: Keiji Inafune leaves Capcom
« Reply #43 on: November 02, 2010, 04:57:36 AM »
in other words japan is the only place making real games.

:bow nippon
BiSH

maxy

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Re: Keiji Inafune leaves Capcom
« Reply #44 on: November 02, 2010, 07:37:50 AM »
Capcom "responds"

Quote
“We have been thinking about radical reforms in our R&D operations in response to the rapid changes taking place in our markets,” reads the report.

“As we were under preparation for executing these structural reforms, Mr. Inafune stated that he wants to continue working as an independent creator. Capcom accepted this request, which led to the announcement of his resignation.”

Capcom also discussed the future of the R&D group in the publisher, the group that Inafune led before he left

“Our goal is to build an organization able to develop software that matches market needs even more closely. Consequently, as I announced earlier today, we will hold meetings to reach decisions concerning the direction of our development activities and other important items.

“These meetings will bring together people from our R&D, business operations, quality control and other key units of our organization so that we can use opinions from many viewpoints.”

http://www.vg247.com/2010/11/02/inafune-resignation-due-to-him-wanting-to-become-an-independent-creator-says-capcom/
cat

tiesto

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Re: Keiji Inafune leaves Capcom
« Reply #45 on: November 02, 2010, 09:13:59 AM »
sooo basically Keiji Inafuna has been saying wha i've been saying the past few years. Japan is stuck in th stonage and refuses to get out. That's why theres so many boring ass shmups and fighters. Yawn

:bow shmups and fighters :bow2

:piss slow-paced bald space marine cover shooters :piss2
^_^

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #46 on: November 02, 2010, 09:18:27 AM »
:bow fast-paced gaming :bow2
:piss slow-paced gaming that makes me want to eat my testicles :piss2
IYKYK

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #47 on: November 02, 2010, 10:41:56 AM »
...

You guys play jrpgs. The slowest of the slow. I should know, I play them too. Now shutup.

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #48 on: November 02, 2010, 10:43:53 AM »
Difference expectations for different genres. When I play an action game I don't want no slow molasses game. 8)
IYKYK

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #49 on: November 02, 2010, 11:08:37 AM »
Says the guy who hasn't played Bayonetta or Vanquish. SMH, half assed japafags.
« Last Edit: November 02, 2010, 11:14:30 AM by Beezy »

Diunx

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Re: Keiji Inafune leaves Capcom
« Reply #50 on: November 02, 2010, 11:52:08 AM »
Did he talked more about his lost love?
Drunk

Re: Keiji Inafune leaves Capcom
« Reply #51 on: November 02, 2010, 01:10:31 PM »
Says the guy who hasn't played Bayonetta or Vanquish. SMH, half assed japafags.

Wait, wha? Himu hasn't played Bayonetta and Vanquish???

Turn in your JF-card now.
野球

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #52 on: November 02, 2010, 02:38:45 PM »
Tiesto hasn't either! At least he owns a 360 though, unlike Himuro. Are you even qualified to be a japafag this gen without owning a 360? That's where all the arcade shooters and fighter are! Himu is a fraud. :wag

magus

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Re: Keiji Inafune leaves Capcom
« Reply #53 on: November 02, 2010, 02:43:17 PM »
i don't own a 360 and i'm the definition of a japafag

i mean who else has the balls to play loli-spanku game without a ounce of shame? :smug
<----

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #54 on: November 02, 2010, 02:46:01 PM »
Not Himu and tiesto

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #55 on: November 02, 2010, 03:11:14 PM »
Says the guy who hasn't played Bayonetta or Vanquish. SMH, half assed japafags.

I haven't yet, that's true. I plan on rectifying this before the end of the year, though. I would have gotten Vanquish but Dead Rising 2 came out.
« Last Edit: November 02, 2010, 03:14:59 PM by Stringer Bell »
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Himu

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Re: Keiji Inafune leaves Capcom
« Reply #56 on: November 02, 2010, 03:14:23 PM »
Tiesto hasn't either! At least he owns a 360 though, unlike Himuro. Are you even qualified to be a japafag this gen without owning a 360? That's where all the arcade shooters and fighter are! Himu is a fraud. :wag

You're right. 360 has all of the 2d shooters. But ps3 has the more whacky Japanese games. 360 has all the fighters? I dunno bout that. Sure, for ports of games that came out 10 years ago.

I dunno about calling 360 a japafag system though. I just don't have the heart to do it. :'(

what the hell, himu.

 :japancry

WHAT.

THERE'S TOO MANY GAMES. OKAY?

It's down to Y's 3, Y's 7, Lufia ds, Kingdom Hearts: BBS, Dead Rising 2, Donkey Kong Country Returns, Dynasty Warriors: Fist of the North Star, and Vanquish. IT'S A ROLL OF THE DICE. It's about priorities! I love Dead Rising too much!

So don't you look at me like that. DON'T. LOOK. AT. ME. LIKE. THAT.

:japancry :japancry :japancry
« Last Edit: November 02, 2010, 03:18:02 PM by Stringer Bell »
IYKYK

Beezy

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Re: Keiji Inafune leaves Capcom
« Reply #57 on: November 02, 2010, 03:23:56 PM »
I dunno about calling 360 a japafag system though.
fraud

Himu

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Re: Keiji Inafune leaves Capcom
« Reply #58 on: November 02, 2010, 03:25:28 PM »
YOU'RE TRYING YOUR HARDEST TO DEMONIZE ME AND I WON'T HAVE IT
IYKYK

demi

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Re: Keiji Inafune leaves Capcom
« Reply #59 on: November 02, 2010, 03:32:21 PM »
Why would Himu want to play those games? He doesnt like J-Games remember...
fat