No, they exist because they do.
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Quote from: Third on November 22, 2010, 02:18:03 PMQuote from: TripleA on November 22, 2010, 02:15:08 PMQuote from: Third on November 22, 2010, 02:13:46 PMPD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice. The standard cars look below average in photomode but fine in actual gameplay.I know. Already played the game. The graphics are amazing. Forza 3 looks like a NES game in comparison. But 200 premium cars should've been enough. The standard cars really stand out.Of course 200 cars are enough, but you must understand that some people are fickle. They will bitch about anything and everything if given the chance.
Quote from: TripleA on November 22, 2010, 02:15:08 PMQuote from: Third on November 22, 2010, 02:13:46 PMPD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice. The standard cars look below average in photomode but fine in actual gameplay.I know. Already played the game. The graphics are amazing. Forza 3 looks like a NES game in comparison. But 200 premium cars should've been enough. The standard cars really stand out.
Quote from: Third on November 22, 2010, 02:13:46 PMPD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice. The standard cars look below average in photomode but fine in actual gameplay.
PD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice.
You can almost taste the Xbot tears
Zzz photo mode. Show me gameplay shots, aka 95% of what will be on my TV
Quote from: TripleA on November 22, 2010, 02:24:22 PMQuote from: Third on November 22, 2010, 02:18:03 PMQuote from: TripleA on November 22, 2010, 02:15:08 PMQuote from: Third on November 22, 2010, 02:13:46 PMPD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice. The standard cars look below average in photomode but fine in actual gameplay.I know. Already played the game. The graphics are amazing. Forza 3 looks like a NES game in comparison. But 200 premium cars should've been enough. The standard cars really stand out.Of course 200 cars are enough, but you must understand that some people are fickle. They will bitch about anything and everything if given the chance.Not having porsche is a much bigger deal than having half the "real" cars as Forza 3.
Quote from: TripleA on November 22, 2010, 02:13:00 PMYou can almost taste the Xbot tears Tears of laughter, amirite?
again: Zzz photo mode. Show me gameplay shots, aka 95% of what will be on my TV
Quote from: am nintenho on November 22, 2010, 02:59:38 PMQuote from: TripleA on November 22, 2010, 02:24:22 PMQuote from: Third on November 22, 2010, 02:18:03 PMQuote from: TripleA on November 22, 2010, 02:15:08 PMQuote from: Third on November 22, 2010, 02:13:46 PMPD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice. The standard cars look below average in photomode but fine in actual gameplay.I know. Already played the game. The graphics are amazing. Forza 3 looks like a NES game in comparison. But 200 premium cars should've been enough. The standard cars really stand out.Of course 200 cars are enough, but you must understand that some people are fickle. They will bitch about anything and everything if given the chance.Not having porsche is a much bigger deal than having half the "real" cars as Forza 3.Don't care about Porsche, don't even care about RUF.
It's like no one played GT5P..
Quote from: TripleA on November 22, 2010, 03:43:34 PMQuote from: am nintenho on November 22, 2010, 02:59:38 PMQuote from: TripleA on November 22, 2010, 02:24:22 PMQuote from: Third on November 22, 2010, 02:18:03 PMQuote from: TripleA on November 22, 2010, 02:15:08 PMQuote from: Third on November 22, 2010, 02:13:46 PMPD should've scrapped the 800+ standard cars. 200 premium cars should've been enough.But options are always nice. The standard cars look below average in photomode but fine in actual gameplay.I know. Already played the game. The graphics are amazing. Forza 3 looks like a NES game in comparison. But 200 premium cars should've been enough. The standard cars really stand out.Of course 200 cars are enough, but you must understand that some people are fickle. They will bitch about anything and everything if given the chance.Not having porsche is a much bigger deal than having half the "real" cars as Forza 3.Don't care about Porsche, don't even care about RUF.I have an anti-porsche bias too but I would still like to drive their cars in any serious driving sim. It's just ridiculous that one of the oldest and most important sports car manufacturers didn't get in, you have to admit that.
Quote from: Sho Nuff on November 22, 2010, 04:35:04 PMagain: Zzz photo mode. Show me gameplay shots, aka 95% of what will be on my TVYou'll have to excuse TripleA, he can't read. He can only see things in 4D.
(Image removed from quote.)wtf is this?
Quote from: Kosma on November 23, 2010, 03:04:07 AMCan someone post some funny bits from gaf here? I dont think I can wade through the thread there.This is in regards to no damage before hitting a specific level:QuoteIt is a great decision IMO.It is pure RPG - you can't fight Cactuar in Corel Desert without having appropriate Materia and XP Lv. It is pure & beautiful old-school and 100% based on GT philosophy-principles.I know that many will find it flawed, wrong and such, but hey - it is simple:You want full physics, full damage and so on? No problem. You just need to progress into the game.Besides, it will make a greatest handbrake an all potential flood of damage-only videos I was really worried to see all over the internet. If damage was enabled from the start, all you would see on YouTube with "GT5" tag would be "Enzo Crahfest", "F40 wrecked", "Murcielago Crashing ZOMG" and so on. This design-decision will just make it rare - and that is good.Even from business perspective - I can see that all principals (manufacturers) that gives licenses to use cars to PD will praise such decision in long terms, thus allowing them to use more cars and everything in the future.Above all things that are exectued in unique and perfect manner of GT heritage, this one stands out the most in my book.
Can someone post some funny bits from gaf here? I dont think I can wade through the thread there.
It is a great decision IMO.It is pure RPG - you can't fight Cactuar in Corel Desert without having appropriate Materia and XP Lv. It is pure & beautiful old-school and 100% based on GT philosophy-principles.I know that many will find it flawed, wrong and such, but hey - it is simple:You want full physics, full damage and so on? No problem. You just need to progress into the game.Besides, it will make a greatest handbrake an all potential flood of damage-only videos I was really worried to see all over the internet. If damage was enabled from the start, all you would see on YouTube with "GT5" tag would be "Enzo Crahfest", "F40 wrecked", "Murcielago Crashing ZOMG" and so on. This design-decision will just make it rare - and that is good.Even from business perspective - I can see that all principals (manufacturers) that gives licenses to use cars to PD will praise such decision in long terms, thus allowing them to use more cars and everything in the future.Above all things that are exectued in unique and perfect manner of GT heritage, this one stands out the most in my book.
(Image removed from quote.)PS3
its the stupidest thing ever to insert ps2 models in a ps3 game, like nintendo level of shitting on fans, didnt expect sony fanboys to defend this
You xbots are fucking dumb you can't even respect a good game just because youre so fucking scared. Well GT5 will be getting 10/10's everyweres, itw ill sell amazing xbox is over go suck some more bill gates dick youf aggots
The PS2 cars are embarrassingthey should have just called it GT Anthology and included car models from all the games to make it at least fit
#Graphismes 15/20Le jeu ne manque pas de crédibilité puisqu'il propose des couleurs et une modélisation des circuits parfaitement en accord avec une simulation. De plus, les voitures sont bourrées de détails et malgré des dégâts mal gérés, on apprécie de reluquer le moindre recoin de nos bolides. Mais que dire des innombrables soucis techniques dont est victime Gran Turismo 5 ? Aliasing omniprésent (sur les contours, sur les ombres), clipping, pixelisation honteuse de certaines textures... Sans compter le manque de détails aux abords des circuits... Dommage car en termes d'animation, les petits gars de Polyphony ont réellement fait très fort, le jeu étant parfaitement fluide de bout en bout.#Jouabilité 14/20Il est très difficile de noter le gameplay de Gran Turismo 5. D'un côté, la simulation semble accuser un distinguished mentally-challenged fellow énorme sur la concurrence, du fait de sa rigidité et de la reconduite sans concession de mécanismes dépassés. D'autre part, on continue d'adorer l'exigence de ce timing et le respect du profil des voitures. Les sensations demeurent uniques, a fortiori en vue intérieure. Seulement voilà, il y avait tellement à corriger, tellement à faire évoluer... Notamment au niveau de l'IA dont le comportement est ridicule et scripté, au point qu'elle préfère se pénaliser que de vous donner une chance de dépasser proprement...#Durée de vie 17/20Le jeu compte 1000 voitures, on en a beaucoup parlé mais au final, combien vont être utilisées durant une partie ? Peut-être une centaine tout au plus. Cet argument de vente n'en est finalement pas un, bien qu'on apprécie l'exhaustivité de l'offre des concessionnaires. Il ne faut pas omettre que beaucoup de modèles sont déclinés en de trop nombreuses versions. Malgré tout, Gran Turismo 5 est un jeu très riche, doté de nombreuses fonctionnalités et d'un jeu en ligne, ce qui manquait cruellement à la série. Sa vraie force est au final le côté très progressif de son mode GT Life.#Bande son 15/20Comme c'est le cas pour l'ensemble du jeu, la bande-son est de qualité variable. Certaines sonorités de moteur sont bluffantes de réalisme, d'autres brillent par leur incohérence. Les bruitages ont également vieilli et on ne vous parle même pas des contacts qui accouchent sur des "chtong" aussi bizarres qu'étranges. Quant aux musiques qui accompagnent menus et courses, elles sont discrètes et bien choisies, encore une fois dans l'esprit de la série.#Scénario-#Note Générale 14/20Si Gran Turismo fut "The Real Driving Simulator", ce n'est plus le cas. En ne remettant en question aucun des mécanismes rigides et poussiéreux de la série, Polyphony a développé un jeu pour les fans de GT et uniquement pour eux. Toutefois, si à chaque fois la méthode est maladroite et le résultat discutable, Polyphony a beaucoup œuvré sur le contenu du jeu et sur l'enrobage des courses, sans doute au mépris du gameplay. Mais, pour bien nous faire comprendre, n'imaginez pas que Gran Turismo 5 est un mauvais jeu. Au contraire, la simulation conserve une forte personnalité et reste le seul jeu consoles à rendre un tel hommage à autant de mécaniques diverses et variées.
Shitty frog site. Who cares. Just got my game. I'm going to play the game. Have fun playing reviews.
to be fair, for the 5% of gamers that actually care about GT for the gameplay, the 800 ps2 cars are great because gameplay-wise they handle like the PS3 cars and not like GT4. And since nobody is going to play in the 3rd person view with those, in first person when racing you won't even be able to tell they aren't premium cars.
Quote from: Third on November 23, 2010, 12:55:47 PMShitty frog site. Who cares. Just got my game. I'm going to play the game. Have fun playing reviews. is it out in the usa yet? we are snowed in but i could walk to the store
is it out in the usa yet? we are snowed in but i could walk to the store
Quote from: Third on November 23, 2010, 12:55:47 PMShitty frog site. Who cares. Just got my game. I'm going to play the game. Have fun playing reviews. More fun than GT. But that isn't saying anything.
Quote from: Third on November 23, 2010, 01:29:16 PMQuote from: Billy Rygar on November 23, 2010, 01:16:36 PMQuote from: Third on November 23, 2010, 12:55:47 PMShitty frog site. Who cares. Just got my game. I'm going to play the game. Have fun playing reviews. More fun than GT. But that isn't saying anything.Dude, you drink wine for fun. I'd say your fun indicator is pretty borked. I also drink wine for a living. Do you drive fake cars for a living as well
Quote from: Billy Rygar on November 23, 2010, 01:16:36 PMQuote from: Third on November 23, 2010, 12:55:47 PMShitty frog site. Who cares. Just got my game. I'm going to play the game. Have fun playing reviews. More fun than GT. But that isn't saying anything.Dude, you drink wine for fun. I'd say your fun indicator is pretty borked.