Author Topic: SSX - BEAT OUR SCORES!  (Read 52099 times)

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Himu

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #360 on: February 25, 2012, 04:12:56 PM »
:o

:o



51.3 million points on Race It without using the rewind glitch.

GOD.

DAMMIT.

 :maf
« Last Edit: February 25, 2012, 04:15:11 PM by Stringer Bell »
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Stoney Mason

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #361 on: February 26, 2012, 09:05:18 AM »
Is there anyway to get the old SSX soundtracks? I'd like to put those on my hard drive so I can play the game with them also.

cool breeze

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #362 on: February 26, 2012, 05:44:23 PM »
demo is so fucking good. might actually get this at release. wish himu was on 360, too. just getting a gold run in race it was sweet. it's only 2:09, so i'm not himu-good, but it felt awesome.

feel worse  :teehee

the top guy on my friends list is under 2:01.  I don't think I can do that.

Stoney Mason

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #363 on: February 26, 2012, 06:26:42 PM »
I just took you both down. 2:08:46

 :P

Himu

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #364 on: February 26, 2012, 07:30:09 PM »
My top score is 2:03

Can't seem to crack getting under 2 minutes. I think there's one specific jump I'm fucking up.
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cool breeze

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #366 on: February 26, 2012, 08:06:27 PM »
I just took you both down. 2:08:46

 :P

If I didn't keep messing up 3/4th into the track, I could probably beat that!

I think I messed up big time in my record run.  In the final stretch I was boosting to beat the ghost and it constantly flickered me between it and me.  I literally did a fist pump in real life when I won by .30 seconds or something.

I haven't played that much to understand everything.  I kept getting duplicate tricks because I wasn't paying attention.

fistfulofmetal

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #367 on: February 26, 2012, 08:36:43 PM »
downloading the demo now

(first time turning on my xbox in about 2 months, forgot how horrible the interface is)
nat

Himu

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #368 on: February 26, 2012, 10:13:21 PM »
JT2 - 1:57

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Stoney Mason

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #369 on: February 26, 2012, 10:22:16 PM »
Yeah I definitely could shave off about 4 seconds off my time to maybe 2:04 but that's probably about the limit of my skill. I've played the demo so much and I didn't even discover trick it was in the demo until yesterday.

So pumped to get the full game Tuesday or Wednesday when it comes in. A sleeper goty candidate for me most likely as I wasn't even expecting to buy this game and I rarely get blown away enough by a demo to buy a game.
« Last Edit: February 26, 2012, 10:24:40 PM by Stoney Mason »

fistfulofmetal

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #370 on: February 26, 2012, 10:22:55 PM »
don't like the stick controls one bit.

even though you can switch to classic controls, it turned me off enough to quit the demo.
nat

Himu

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #371 on: February 26, 2012, 10:26:33 PM »
You don't have to use stick controls. Just use buttons. It even says "DO YOU WANT TO USE STICK CONTROLS OR BUTTONS?"

You clearly clicked stick. I use standard controls. "Classic" controls are really weird.

And yeah, stoney, between the past week I've probably spent like 5-6 hours play this demo.
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Stoney Mason

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #372 on: February 26, 2012, 10:31:54 PM »
Thank for the music link. Now I'm ready to play with all that music. Such a nostalgia fix. The original SSX was my favorite game on the PS 2 for so long. I kinda fell out with the series after tricky but its been long enough now where it feels so fresh and unlike anything out there.

Himu

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #373 on: February 26, 2012, 10:33:03 PM »
Hopefully they put SSX3 on xbla. I think it and Tricky have aged like wine, 3 more so than Tricky.
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Stoney Mason

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #374 on: February 27, 2012, 09:14:16 AM »


Nice video on the global events.

bork

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #375 on: February 27, 2012, 09:46:26 AM »
I was not big on the default demo controls, but also found that I was able to score way higher than the classic controls.   ???  Maybe it's just been a while...really hate that the demo tutorial does NOT adjust itself when you change the control scheme. 

Have the game ordered for PS3, but am wondering if I should cancel it since Mass Effect 3 and SFxTekken are next week. 
ど助平

Himu

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #376 on: February 27, 2012, 01:11:45 PM »
The classic controls are horrid. One of the biggest things about Race It, is holding the stick forward so the your boarder pushes themselves down as they go downhill. How do you do this on classic controls? Don't you have to go to d-pad to do it? While maneuvering at the same time? Classic controls feel too convoluted for their own good.
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Himu

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Joe Molotov

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #378 on: February 27, 2012, 06:13:45 PM »
http://xbox360.ign.com/articles/121/1219417p1.html

9.0

If you cannot see the trainwreck after reading that article, I'm sorry.
©@©™

Himu

  • Senior Member
Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #379 on: February 27, 2012, 06:14:24 PM »
The guy sounds like a douche but what ign reviewer doesn't
« Last Edit: February 27, 2012, 06:17:38 PM by Stringer Bell »
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Stoney Mason

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #380 on: February 27, 2012, 10:29:45 PM »
My copy won't arrive until Wednesday.  :'(

Himu

  • Senior Member
Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #381 on: February 27, 2012, 10:30:16 PM »
I don't have the money, so no SSX for me until I do.

:(

Priorities :(
IYKYK

Beezy

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #382 on: February 27, 2012, 10:37:21 PM »
I don't have the money, so no SSX for me until I do.

:(

Priorities :(
Money is tight for me too. I traded in a bunch of PS2, GC, and 360 games to amazon. I got enough back to get this and ME3.

Joe Molotov

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #383 on: February 27, 2012, 11:56:54 PM »
The guy sounds like a douche but what ign reviewer doesn't

I'm just messing with you, Himu. ;)

If you cannot see the trainwreck after reading that article, I'm sorry.
©@©™

Himu

  • Senior Member
Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #384 on: February 28, 2012, 12:02:20 AM »
That's not being fair at all. SSX had horrible press when it was first revealed. But I stayed open-minded, and they changed the game for the better.
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cool breeze

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #385 on: February 28, 2012, 12:18:09 AM »
if only the internet had a rewind button!


the rewind in 'race it' seems very well balanced.  crashing is a bitch so the time penalty to get back on your line is worth it, just not if you're going for gold or leaderboards.  trick it might be too exploitable, though.

Excited for tomorrow or wednesday.  The wing suit better not take too long to unlock.

Himu

  • Senior Member
Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #386 on: February 28, 2012, 12:24:46 AM »
I hate rewind button. It has no actual use. In Trick It, you can use a glitch to get point boosts, but if you do rewind after messing up, you get a negative point bonus. In race it, you're fucked if you use rewind because the competitors still zoom ahead. If I mess up, I just restart.

I wish I could just use a quick recover.

« Last Edit: February 28, 2012, 12:26:49 AM by Stringer Bell »
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pilonv1

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #387 on: February 28, 2012, 06:13:33 AM »
http://www.edge-online.com/reviews/ssx-review

Quote
In looking outside itself for inspiration, SSX has found a worthy infrastructure to establish an online community and culture. But this same approach has found the brand veering away from some of the fun and fireworks of yesteryear, leaving its more seductive silly side out in the cold. [5]

oops
itm

Himu

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Himu

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Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #389 on: February 28, 2012, 11:10:04 AM »
http://www.edge-online.com/reviews/ssx-review

Quote
In looking outside itself for inspiration, SSX has found a worthy infrastructure to establish an online community and culture. But this same approach has found the brand veering away from some of the fun and fireworks of yesteryear, leaving its more seductive silly side out in the cold. [5]

oops

edge is full of shit and sucks at games
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bork

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Re: SSX - GAME DEMO ON XBOX LIVE AND PSN! BEAT OUR SCORES!
« Reply #390 on: February 28, 2012, 12:20:32 PM »
The classic controls are horrid. One of the biggest things about Race It, is holding the stick forward so the your boarder pushes themselves down as they go downhill. How do you do this on classic controls? Don't you have to go to d-pad to do it? While maneuvering at the same time? Classic controls feel too convoluted for their own good.

So you are using the default controls?
ど助平

Himu

  • Senior Member
Re: SSX - BEAT OUR SCORES! 9.0 FROM IGN! GOTY
« Reply #391 on: February 28, 2012, 12:24:01 PM »
Yes
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Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #392 on: February 28, 2012, 03:30:36 PM »
UPS just handed this to me. Thanks for the release day shipping, free amazon prime trial. :D

Eric P

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #393 on: February 28, 2012, 04:23:50 PM »

UPS just handed this to me. Thanks for the release day shipping, amazon prime. :D
Tonya

MyNameIsMethodis

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #394 on: February 28, 2012, 04:34:30 PM »
this game is easy mode for babies
USA

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #395 on: February 28, 2012, 04:42:08 PM »
Then put up your times and scores dumbass

MyNameIsMethodis

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #396 on: February 28, 2012, 04:57:06 PM »
i cant i dont have a retail copy only press copy
USA

cool breeze

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #397 on: February 28, 2012, 05:31:46 PM »
"MANUAL INCLUDED ON-DISC.  Thank you for supporting our efforts to significantly reduce paper in our products." hidden under advertisement sheet for fifa street and grand slam tennis.  hidden under the online pass sheet.

 
 

Akala

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #398 on: February 28, 2012, 10:13:19 PM »
Want, but too many other unplayed games. Will toss into the "summer pile."

Bebpo

  • Senior Member
Re: SSX - BEAT OUR SCORES! GOTY
« Reply #399 on: February 29, 2012, 01:56:38 AM »
Played a little.  Skipped the demo, so this is my first time trying it out. 

Pretty rad.  The online implementation is nice.  First thing I did was go and beat LyteEdge's scores.  Wingsuit is actually kind of neat and adds some strategy into races since you want to fly as little as possible since it slows you down but you also want to survive.  I like how rewind works in this game and how it doesn't stop time for anyone else.  I think it might be broken for trick tracks though because the negative point penalty is way too small considering how any points you can get for a good trick.

Not feeling the armor/health survival stages though or the ones with tons of pits so you can die easily.  Also the graphics have this super low-res look.  Nothing is sharp at all, but the mountains are big and nice so I don't really care that much.

Smooth Groove

  • Both teams played hard, my man
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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #400 on: February 29, 2012, 02:13:15 AM »
What's the word on which version is better?

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #401 on: February 29, 2012, 02:14:03 AM »
whatever system you have that has people who actually play multiplayer games
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Smooth Groove

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #402 on: February 29, 2012, 02:16:51 AM »
I only play MP on PC.  Which has the better framerate or controls?

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #403 on: February 29, 2012, 02:18:17 AM »
PS3 version has an extra mountain according to the cover.  Dunno if it's just DLC for the X360 version or actually exclusive.

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #404 on: February 29, 2012, 02:18:54 AM »
"MANUAL INCLUDED ON-DISC.  Thank you for supporting our efforts to significantly reduce paper in our products." hidden under advertisement sheet for fifa street and grand slam tennis.  hidden under the online pass sheet.

 
 

hahah i was just talking about this
AMC

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #405 on: February 29, 2012, 02:19:23 AM »
Then get whatever system where people on your friends list are likely to play it.
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Smooth Groove

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #406 on: February 29, 2012, 02:21:22 AM »
Probably PS3 then.  All the Xfags I know IRL play almost exclusively shooters. 

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #407 on: February 29, 2012, 02:22:40 AM »
You too? Jesus christ my cousin who stole my games is all about shooters.
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Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #408 on: February 29, 2012, 03:26:39 AM »
For a relatively niche title there were a healthy number of people playing it on my friends list. At least 6 or 7 and my friends list is a mix of hardcore and casual types.

Eric P

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #409 on: February 29, 2012, 09:45:58 AM »
i must have missed the discussion of the "freemium" model which has infected this as well.  Buy things in store with points from events or buy additional points with MS points.
Between this and Bepo's Katamari woes, is this basically the future of the medium?  Full price releases with DLC and freemium cash grabs as well?
Tonya

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #410 on: February 29, 2012, 10:00:11 AM »
EA has been sticking that unlock stuff with in game credits or buy them for years now. That practice as long as you can reasonably earn the stuff through normal in game play bothers me less than other practices.

Eric P

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #411 on: February 29, 2012, 10:18:37 AM »
Ah.  Haven't really noticed it but then I'm not a huge EA gamer
Tonya

bork

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #412 on: February 29, 2012, 10:48:44 AM »
When I got this, the first few courses were okay.  It was like "ho hum, yup, SSX...been there, done that" and then it went to a night race and I was like OMGFASTANDCRAZY and then it went to the mountain's most dangerous course and I was like  :o :o :o :o :hyper.  Really gave me that "arcade rush" and felt extremely satisfying. 

What's the word on which version is better?

I went with the PS3 version since it has an extra mountain (Mt. Fuji) listed as being "exclusive."

I played the demo on 360 and didn't notice a difference between the two.  The game is not exactly a graphical-powerhouse.

Speaking of which, this is completely minor and does not affect the game in any way, but SSX has these comic book style cut scenes.  The art is atrocious.   :yuck :yuck :yuck :yuck
« Last Edit: February 29, 2012, 10:52:02 AM by lyte edge »
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fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #413 on: February 29, 2012, 11:52:07 AM »
himu should i buy this game??
nat

Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #414 on: February 29, 2012, 12:25:59 PM »

fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #415 on: February 29, 2012, 12:33:11 PM »
what version
nat

Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #416 on: February 29, 2012, 12:36:20 PM »
Where your friends are. I got the 360 version because of that... and achievements. Can't kick the habit.

Lyte said the PS3 version is suppose to have an extra mountain, but he doesn't know if it's just DLC for the X360 version or actually exclusive.

fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #417 on: February 29, 2012, 12:45:27 PM »
i don't have any friends who play console games. so it would be you people.
nat

Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #418 on: February 29, 2012, 12:52:27 PM »
So far I think it's me, Eric P, and Stoney on the 360 version. Lyte, Bebpo, and Himu on PS3.

cool breeze

  • Senior Member
Re: SSX - BEAT OUR SCORES! GOTY
« Reply #419 on: February 29, 2012, 12:54:36 PM »
that's partly why I got the 360 version.  actually, friends got this for ps3 but they don't play nearly as much or fiercely as online peoples.   and I like the controller more.

I had no idea about the 'extra' mountain, though.  There's enough content that I don't mind.  Sony has some thing going with EA to get exclusive bits like MoH Frontline, Dead Space Extraction, and now this mountain.

I did a quick search and apparently Mt.  Fuji is on the 360 dvd and will probably be DLC.  It was a preorder bonus in the UK.

« Last Edit: February 29, 2012, 12:59:22 PM by Linkzg »