Author Topic: SSX - BEAT OUR SCORES!  (Read 52100 times)

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fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #480 on: March 03, 2012, 04:59:45 PM »
i'm pretty terrible at races but pretty ok at trick it. when i try to challenge stoney's race it times i fail every time but i can easily top his trick it scores....
nat

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #481 on: March 04, 2012, 12:51:58 AM »
Globalnet is really great
Beating your friend's scores is really great

everything else sucks
most of the tracks suck
serenity is an amaaaazing track

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #482 on: March 04, 2012, 01:54:34 AM »
i'm pretty terrible at races but pretty ok at trick it. when i try to challenge stoney's race it times i fail every time but i can easily top his trick it scores....

Yeah I'm generally better at racing than tricking. One of the tricks to racing though is to level up your dude and use a great board along with two boost mods.


fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #483 on: March 04, 2012, 09:35:58 AM »
anyone having connection problems? cloud storage is offline and i also apparently can't connect to the ea servers.... but i can sign onto xbl
nat

fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #484 on: March 04, 2012, 08:28:03 PM »
doesnt appear to be that many people here actively playing this game that much or talking about it.

after a few days of playing it i've decided that I don't really like the majority of SSX. the only things i enjoy is Trick It and i find a lot of aspects of the game conspiring to ruin that enjoyment.

Stuff like the weird character physics. The weird to downright awful slope/track design, the deadly descent/trick it events, etc. just too much to slog through to get to the good stuff.

I almost wish they would have stuck to their guns and just gave us the SSX they originally revealed. This is just a weird mash up between that and a weird copy of what they think old SSX was.
nat

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #485 on: March 04, 2012, 10:23:51 PM »
Agreed.  The controls/physics + slope design are really apparent when replaying a stage over and over for score.  Sometimes you just randomly get screwed and since rewind doesn't work you just have to restart.

Game is fun, but the technical design of it seems flawed.  It definitely feels like an SSX imitation rather than a new SSX.  Wish it was more like the new twisted metal: same old everything + bigger environments/better graphics/online.

Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #486 on: March 04, 2012, 11:20:13 PM »
I haven't been on because I wasn't home for the weekend.

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #487 on: March 04, 2012, 11:40:12 PM »
I was gone for a good portion of the weekend myself so I didn't get to put in the time that I wanted to but every time I play I enjoy myself a great deal. I just don't play the tracks that annoy me.

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #488 on: March 05, 2012, 12:01:35 AM »
I was gone for a good portion of the weekend myself so I didn't get to put in the time that I wanted to but every time I play I enjoy myself a great deal. I just don't play the tracks that annoy me.

The problem is I can't find out which these are until I've already played them and they've annoyed me and made me like the game a bit less.

The game has way too many tracks considering 50-75% of them are full of pits and gimmicks.  Would have rather had a small number of tracks if they would all be the same great design you see in Serenity.
« Last Edit: March 05, 2012, 12:03:47 AM by Bebpo »

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #489 on: March 05, 2012, 12:50:24 AM »
I could see this being a problem if there were only a tiny portion of tracks I actually liked. But there a lot I like and that's simply based on the amount I've gotten gold or silver on.

In an ideal world the game wouldn't have any lame tracks or tracks filled with pits but if there are a dozen or even two dozen tracks layouts or more I like and another dozen or so that I'm not overly fond of then there are plenty of tracks for me to race on. Yes it would be great if I liked them all or the lame tracks didn't exist but in what's essentially a racing game I don't have to treat it like a campaign game I'm forced to play where I have to take the good with the bad to experience everything every time I play. It's like an uneven campaign but the genre is one such that I don't have to play it from beginning to end and evaluate it as one complete thing or experience.

By simply playing what most people have played on my friend's list via challenges I've avoided most of the really shitty ones. Because people tend to not like to play those.

As far as a design direction of the next one I agree that the approach should be more fantasy less reality. And none of the pit design that ruins some of the tracks in this game. I don't mind gaps where you have to skillfully use the glide suit or something. Just not courses that are essentially traps with hidden pits all around them to make you use rewinds. That's not the fun part of SSX.
« Last Edit: March 05, 2012, 12:53:28 AM by Stoney Mason »

cool breeze

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #490 on: March 05, 2012, 01:04:01 AM »
I take back anything good I said about the rewind system.  I hate having 90% perfect run, hitting a tiny bump, and my character starts snowboarding UPHILL CMON

At least race it.  Trick it is fine.  Race it should use the Survive it system of three per race.

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #491 on: March 05, 2012, 01:06:45 AM »
Rewinds are awful if you're going for golds or competing against friends.  Basically need to restart drop anytime a single mistake is made.  So frustrating.

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #492 on: March 06, 2012, 12:44:12 AM »

Eric P

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #493 on: March 06, 2012, 07:29:30 AM »
doesnt appear to be that many people here actively playing this game that much or talking about it.



I've been crazy busy since it came out.  I think I've played 3 courses.
Tonya

Bocsius

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #494 on: March 07, 2012, 12:02:18 AM »
Yeah, totally sold this game. Just a total pit of suck.

After my initial bagging on the game, I hopped out of World Tour and just did Explore as long as I could stand it, which turned out to not be very long. 30 or so highly repetitive drops into it, I ran out of "recommendations" I would even follow, because more and more were like "hasmat suit required." Meh, this game just wasn't what I wanted it to be. Better to bail out early.

:piss SSX :piss2
« Last Edit: March 07, 2012, 12:04:47 AM by Bocsius »

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #495 on: March 07, 2012, 12:04:22 AM »
I take back anything good I said about the rewind system.  I hate having 90% perfect run, hitting a tiny bump, and my character starts snowboarding UPHILL CMON

At least race it.  Trick it is fine.  Race it should use the Survive it system of three per race.

Told you.

Quick recover button plz.
IYKYK

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #496 on: March 07, 2012, 04:59:41 AM »
I haven't been on the forum much lately but I'll be playing this for an eternity - any of you guys on 360 and not on my FL want some more competition? (in terms of skill level, I'm not a world-beater, I'm just OK - I found it frickin' difficult to get platinum on Kick Doubt for example).  I don't have the game, waiting for it to arrive in the mail, but hopefully next day or two.

I have a couple of slots left that I'd like to use for SSX boritos.  GT=Bildi.

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #497 on: March 07, 2012, 05:01:13 AM »
don't have it yet but mine is ren li zhong
IYKYK

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #498 on: March 07, 2012, 06:08:57 PM »
Sweet, another SSX fan who doesn't have it yet.  I thought I was the only one on earth.

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #499 on: March 07, 2012, 08:12:32 PM »
no money
IYKYK

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #500 on: March 07, 2012, 10:18:38 PM »
Well that sucks.  I'll still be there when you do get it. :(

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #501 on: March 16, 2012, 03:43:15 PM »
I just got so excited about cracking the silver bracket in a 1.5 million buy-in global event. Went from only getting 900k back to 3.8 million. Woooooo.
AMC

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #502 on: March 16, 2012, 05:17:24 PM »
I'll be getting back to this now that I've pretty much finished ME 3.

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #503 on: March 16, 2012, 06:07:06 PM »
I'll be getting back to this now that I've pretty much finished ME 3.

I hope so. I'm owning everyone.

spoiler (click to show/hide)
Himu, plz never buy the game
[close]
AMC

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #504 on: March 18, 2012, 09:02:34 PM »
I'll be getting back to this now that I've pretty much finished ME 3.

I hope so. I'm owning everyone.

spoiler (click to show/hide)
Himu, plz never buy the game
[close]

Oh now it's on bitch!

spoiler (click to show/hide)
I really don't know who is owning who.  This game is so big I haven't got my bearings yet.
[close]

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #505 on: March 19, 2012, 12:51:12 AM »
I'll be getting back to this now that I've pretty much finished ME 3.

I hope so. I'm owning everyone.

spoiler (click to show/hide)
Himu, plz never buy the game
[close]

Oh now it's on bitch!

spoiler (click to show/hide)
I really don't know who is owning who.  This game is so big I haven't got my bearings yet.
[close]

Yeah, I've noticed since that post that you have some awesome times and scores. The multiplayer in this game is fucking immense.
AMC

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #506 on: March 19, 2012, 03:16:31 AM »
Awesome times and scores?  I think you're confusing me with someone else. :lol

Are there any regions you particularly enjoy?  Most of my scores (and geotags) are in Antarctica so far.  I've been trying to get used to at least one area a bit because the volume of the game is pretty overwhelming.  I think there's about four mountains I haven't even been on yet (I'm doing World Tour concurrently with the other modes).

I saw you popping up a fair bit on my front page yesterday on runs I didn't really recognise the names of yet, but I will try to provide some semblance of competition eventually (only got the game on Tuesday).

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #507 on: March 19, 2012, 07:43:09 PM »
Well you have a couple of really good Trick It scores in Antarctica!
AMC

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #508 on: March 26, 2012, 01:38:29 PM »
You are a monster at Trick It, Bildi.
AMC

Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #509 on: March 26, 2012, 07:45:07 PM »
Starting to play this again. I hate you all.

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #510 on: April 01, 2012, 08:55:12 PM »
hahaha the comic book cut scenes in this are so goddamned stupid

this was on sale at best buy today for $30, so i traded in unit 13 and picked it up

it's okay so far, some of the courses are just awful with the bottomless pits, though

i thought i was playing a snowboard game and not a sonic game
sup

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #511 on: April 01, 2012, 09:33:27 PM »
this was on sale at best buy today for $30, so i traded in unit 13 and picked it up

why in god's name did i allow myself to get sucked into buying a game at launch
AMC

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #512 on: April 01, 2012, 10:16:54 PM »
i had a feeling about this one dropping in price so i held off, but there have been many, many games where i said to myself "someone stole my $60" soon after purchase
sup

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #513 on: April 01, 2012, 11:09:29 PM »
i had a feeling about this one dropping in price so i held off, but there have been many, many games where i said to myself "someone stole my $60" soon after purchase

well at least i got that $10 pre-order coupon at Amazon
AMC

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #514 on: April 02, 2012, 09:03:49 PM »
death pits

rewind feature is useless

50% of the courses are shit

this game could have used an editor, and i don't mean track editor, i mean someone who would step up and say "cut these shitty tracks, the rewind, the death pits, and try to remember that you are making a fucking ssx game"

it's half a good game, half shit you grit your teeth to get through and never want to play again
sup

Akala

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #515 on: April 02, 2012, 09:07:55 PM »
I had to replay one course a few times to get the hang of it. Liking it much more thanmmy initial impression. Sans atomica, which I guess is a pretty gorgeous troll.

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #516 on: April 02, 2012, 09:13:24 PM »
the parts i do like i like a lot, but the other stuff is just awful
sup

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #517 on: April 02, 2012, 09:49:31 PM »
the game is all about multiplayer competition. if you don't care about that, i'd sell it back asap
AMC

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #518 on: April 02, 2012, 10:17:17 PM »
"You have just collected a Geotag worth 18000 credits left by Chuckturds"


...


:lol
sup

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #519 on: April 03, 2012, 11:51:29 AM »
thank goodness they let you skip events, because i'm skipping everything like that wingsuit bullshit and never going back
sup

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #520 on: April 04, 2012, 12:21:52 AM »
I know some people don't like the "hard" tracks, but I haven't found a track I don't like yet.  I think it's fair to say there's more "easy" courses in this game than any previous SSX, plus then you've got the hard tracks for when you get better at the game.

You are a monster at Trick It, Bildi.

:-[

I am still finding the amount of drops in the game pretty crazy.  I feel like I've explored and set an OK score or time on maybe 15 of the bastards, yet there's like 150 drops or something.  I'm trying to get around to them all. :lol

Eel O'Brian

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #521 on: April 16, 2012, 07:10:02 PM »
http://www.ea.com/ssx/blog/announcing-classic-ssx-dlc

Quote
Today we’re proud to announce that on 05.01.2012 we’ll be releasing the SSX Mt. Eddie & Classic Characters Bundle Pack.  Mt. Eddie is a TRICKY inspired, ultra-long mountain that features 9 new Race and Trick drops, and is filled with huge kickers, ridiculous grinds, a Big Air drop, fireworks, and a whole lot more – the classic SSX experience!  This DLC bundle pack also comes with 7 retro SSX characters from SSX 3 and Tricky, each with a unique snowboard.  And as if that weren’t enough, this pack also includes 3 classic music tracks.

You can even get these elements separately in the SSX Mt. Eddie Pack or the SSX Classic Characters Pack.  Leading up to the May 1st launch we’ll be showing off what exactly we’re releasing with character images, gameplay videos and a live Q&A with the development team talking about the new DLC.

Quote
Pricing

•             SSX Mt. Eddie & Classic Characters Bundle Pack - $7.99

•             SSX Classic Characters Pack - $5.99

•             SSX Mt. Eddie Pack - $5.99

-------------------------------------------------------------------------------

Mt. Eddie Pack

•             Mt. Eddie – an over the top, TRICKY inspired, ultra-long track (9 drops)

•             Retro music tracks including two from previous SSX games

Classic Characters Pack

•             SSX classic cast featuring 7 characters

•             Each character comes with an assortment of outfit colourways

•             7 unique snowboards – one for each of the characters in the pack

Mt. Eddie & Classic Characters Pack

•             Everything in the Mt. Eddie Pack

•             Everything in the SSX Classic Characters Pack


will buy if no bottomless death pits
sup

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #522 on: April 16, 2012, 07:24:25 PM »
Director said no bottomless pits on this one.

fistfulofmetal

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #523 on: April 16, 2012, 07:54:59 PM »
well well well
i may buy this

nat

Beezy

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #524 on: April 16, 2012, 07:59:47 PM »
Hmmm...

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #525 on: April 16, 2012, 08:38:37 PM »
I now own this game.

When I'm finished WO3 and Shenmue, get prepared for butt kicking. Except for Bildi.
IYKYK

Stoney Mason

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #526 on: April 17, 2012, 03:10:44 PM »

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #527 on: April 19, 2012, 01:25:28 AM »
If it's relevant to anyone, they will soon be changing bronze bracket in Global Events so it breaks even, rather than generally lose a bit of money.

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #528 on: April 19, 2012, 01:26:26 AM »
If it's relevant to anyone, they will soon be changing bronze bracket in Global Events so it breaks even, rather than generally lose a bit of money.

that's pussy bullshit
AMC

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #529 on: April 19, 2012, 05:13:21 AM »
It actually does break even and go into positive earnings now apparently if enough people enter a GE.  But I know some folks who aren't so good at the game (not a practice thing, just don't have l33t skills like us) and it can be quite discouraging to lose money when you don't have much.  Hopefully keeps more people playing.

For me, it'll probably mean I enter more GEs, rather than just those I know I can place well in.

Edit: by coincidence they'll be shrinking the diamond bracket to make it harder to get into.  So balanced the pussy bullshit with some hardcore shit. :P
« Last Edit: April 19, 2012, 05:51:10 AM by Bildi »

CajoleJuice

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #530 on: April 19, 2012, 01:37:23 PM »
It actually does break even and go into positive earnings now apparently if enough people enter a GE.  But I know some folks who aren't so good at the game (not a practice thing, just don't have l33t skills like us) and it can be quite discouraging to lose money when you don't have much.  Hopefully keeps more people playing.

For me, it'll probably mean I enter more GEs, rather than just those I know I can place well in.

Edit: by coincidence they'll be shrinking the diamond bracket to make it harder to get into.  So balanced the pussy bullshit with some hardcore shit. :P

well i wasn't ever going to get into diamond bracket anyway :'(
AMC

MyNameIsMethodis

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #531 on: May 07, 2012, 02:47:27 PM »
just got this today its...weird. what a weird game.
USA

Himu

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #532 on: May 11, 2012, 09:20:47 PM »
Finally popped this in.

It's definitely not what I was expecting but...I'm liking it so far.
IYKYK

Bebpo

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #533 on: May 12, 2012, 11:27:42 PM »
Finally popped this in.

It's definitely not what I was expecting but...I'm liking it so far.

Definitely curious to see where you're going to end up on this. 

Bildi

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Re: SSX - BEAT OUR SCORES! GOTY
« Reply #534 on: May 14, 2012, 03:13:49 AM »
Sweet, I'm still playing.

See you on the slopes. 8)

/dork

Himu

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Re: SSX - BEAT OUR SCORES!
« Reply #535 on: May 19, 2012, 01:19:25 AM »
Finally popped this in.

It's definitely not what I was expecting but...I'm liking it so far.

Definitely curious to see where you're going to end up on this. 

So far?

It's okay.

My biggest peeve so far is that it no longer feels like a racing game and I can't put my finger on why, but I'm really not a fan of the structure especially in World Tour mode. Having characters unlocked until you get to specific mountains is kind of bullshit. The AI is very inconsistent and demanding, for example, I just did a Trick It stage in World Tour. One time he beat me with 10 million points. The next run he gets 13 million points. How does that work?

Pitfalls, I'm mixed on. I like that you have deterrent to not go mindless on some tracks and it makes learning the tracks rewarding. At the same time, the result are tracks that feel like trial and error, something that SSX never felt like.

I still abhor the rewind button and wish there were a recovery button.

It's fun, but I'm not finding it as addictive as past games, or even the demo.

Still, it's a step up and in the right direction from Blur and On Tour that I'm willing to forgive it. It has a lot of SSX spirit, and that's without buying the throwback dlc.

Ultimately, it's a good game, but I'd just rather play SSX3 instead. EA said they'd put an SSX title on dd services and there has yet to be an announcement. I was hoping it'd be 3 instead of Tricky since I find that game highly overrated as far as SSX games go, but still no word on that.
IYKYK

cool breeze

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Re: SSX - BEAT OUR SCORES!
« Reply #536 on: May 19, 2012, 01:28:29 AM »
anyone have the 360 version and want a "Mac's Elite Snowboard with Boost"? whatever that is...

I just noticed an old email with a code for it.

Himu

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Re: SSX - BEAT OUR SCORES!
« Reply #537 on: May 19, 2012, 01:32:05 AM »
Now I remember why it doesn't feel like a racing game anymore. On World Tour mode, on that very same trick stage, I got silver prize. Somehow I managed to unlock the next track. Why? It doesn't even show my standing in World Tour mode. Even if you get a Silver, there's a gold emblem where you completed the stage. I think World Tour is a poor alternative to Tricky and 3's sp campaigns, and badly.

Should I concentrate on Explore?
IYKYK

Beezy

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Re: SSX - BEAT OUR SCORES!
« Reply #538 on: May 19, 2012, 02:31:01 AM »

Bildi

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Re: SSX - BEAT OUR SCORES!
« Reply #539 on: May 21, 2012, 08:12:01 PM »
Yeah, "World Tour" should arguably have been called "Tutorial" or something similar.

Normally I savour campaign modes, but in this case I just belted through World Tour.  Didn't learn or take much note of the tracks, and then left the mode behind.