We're not even discussing the same thing right now. You're arguing some free speech/finger pointing angle I cant care less about.
To be clear what axioms I am working from :
- Criticism will always exist. Criticism is freely and openly expressed
- Video gaming is primarily a money making business and secondarily a creative outlet (this rule has exceptions, IREM and Disaster Report being an example)
- You have an internal, personal view on this and how it affects you and not just addressing this or trying to do so generally from an objective/impersonal view.
Now, how much criticism should be taken in, in your opinion? (which is what im interested in, your opinion surrounding the questions posed)
Should all requests be taken in and discussed?
Should criticisms that fundamentally change your game be ignored?
Should concessions be made to the point where a game will create as little controversy as possible to avoid bad press and by extension increase it's perceived sales potential?
If you were the person expressing displeasure how would you like to be treated?
What is your opinion? What do you want? What are your thoughts on this? I'm not interested in faux, regurgitated, pretentious arguments about terms and perceived or real slights, I'm interested in you and your thoughts as a fellow human being, because that's makes conversation interesting to me. Now I understand if you are not interested enough in this to answer from a personal point of view, if thats the case just tell me and I'll go bother Himu to tell me some stories about his youth