Author Topic: Nintendo 3DS thread  (Read 131389 times)

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The Sceneman

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Re: Nintendo 3DS thread
« Reply #1200 on: March 30, 2011, 11:40:42 PM »
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol

I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those
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bork

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Re: Nintendo 3DS thread
« Reply #1201 on: March 30, 2011, 11:41:32 PM »
Looks like someone's catching feelings over the perception of his awesome street fighting skills. 

It's more like "looks like someone is wondering where the hell everyone is at that knows how to even do a COMBO."   :lol  I haven't seen this many flowchart Kens since vanilla SF4 first hit consoles in Feb. '09.
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bork

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Re: Nintendo 3DS thread
« Reply #1202 on: March 30, 2011, 11:42:22 PM »
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol

I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those

1) Get rid of SF4.
2) Buy SSF4.
3) PRACTICE!
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The Sceneman

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Re: Nintendo 3DS thread
« Reply #1203 on: March 30, 2011, 11:46:07 PM »
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol

I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those

1) Get rid of SF4.
2) Buy SSF4.
3) PRACTICE!

pretty all much. I'm just playing my friends copy of SF4 just to see if I can get into it enough to warrant picking up Super. I like it but I'm not sure if I still have the patience to master a fighting game. I could use EVERY character in Tekken Tag when I was in high school but I'm having trouble picking up SF4. Tried using Chun Li and my head exploded trying to figure out all the air throws and cancels and shit. I'm guessing shes a more advanced character. I like Rufus and Sagat. And Ryu and Ken of course.
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bork

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Re: Nintendo 3DS thread
« Reply #1204 on: March 30, 2011, 11:48:28 PM »
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol

I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those

1) Get rid of SF4.
2) Buy SSF4.
3) PRACTICE!

pretty all much. I'm just playing my friends copy of SF4 just to see if I can get into it enough to warrant picking up Super. I like it but I'm not sure if I still have the patience to master a fighting game. I could use EVERY character in Tekken Tag when I was in high school but I'm having trouble picking up SF4. Tried using Chun Li and my head exploded trying to figure out all the air throws and cancels and shit. I'm guessing shes a more advanced character. I like Rufus and Sagat. And Ryu and Ken of course.

Didn't you say this like eight months ago?  You've had your friend's copy for a long time!  BTW, "all the air throws" = just lp+lk in the air.
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The Sceneman

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Re: Nintendo 3DS thread
« Reply #1205 on: March 30, 2011, 11:52:09 PM »
well he's my roommate  :lol (goes by the name of quietID here)

I just shove it in every now and then if I feel like Street Fightin'. I'm really keen to actually get into the game proper this time!

I would have picked up Super ages ago If I wasn't a dirty poor student. Seriously, I'm running out of shit to play for the first time in years. Will suck dick for X360 games


sorry for derailing thread. Back to shithouse overpriced handheld discussion.

shits 470 bucks here :dizzy you can get X360 for like 350. What a fucking joke.
« Last Edit: March 30, 2011, 11:55:30 PM by The Sceneman »
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bork

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Re: Nintendo 3DS thread
« Reply #1206 on: March 30, 2011, 11:58:22 PM »
well he's my roommate  :lol (goes by the name of quietID here)

I just shove it in every now and then if I feel like Street Fightin'. I'm really keen to actually get into the game proper this time!

I would have picked up Super ages ago If I wasn't a dirty poor student. Seriously, I'm running out of shit to play for the first time in years. Will suck dick for X360 games


sorry for derailing thread. Back to shithouse overpriced handheld discussion.

shits 470 bucks here :dizzy you can get X360 for like 350. What a fucking joke.

I know you're not in the States, but dude...Super is like $20 here.  It's still regular price in NZ?  If you have an American 360 account, it's $30 for direct download.
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The Sceneman

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Re: Nintendo 3DS thread
« Reply #1207 on: March 31, 2011, 12:00:33 AM »
Oh I can get it for about 40 new zealand bucks (prob about 30USD), its just that I'm tending to prioritise partying over game purchases at the moment  :lol Curse the infernal student lifestyle!

Altohugh I've got some contract work coming up I think, which will give me a nice chunk of change for some new games. Need DNF so bad
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Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1208 on: March 31, 2011, 12:04:45 AM »
Man, I wanna get a 3DS just to feel what it's like to be a SF expert. 

magus

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Re: Nintendo 3DS thread
« Reply #1209 on: March 31, 2011, 05:35:32 AM »
[youtube=560,345]#at=28[/youtube]

F-F-FINISH :teehee
<----

originalz

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Re: Nintendo 3DS thread
« Reply #1210 on: March 31, 2011, 12:32:47 PM »
Finally played some Ridge Racer.  Solid game, I guess it's like any other RR game so whatever, good for me.  The 3D is really finicky in the game and nearly impossible to play in 3rd person view, but go to 1st person and get into the sweet spot and it can be pretty impressive.  The interface is good enough but is there any way to scroll down on the bottom screen when they describe stuff?   Text often runs off the bottom and I can't figure out how to read the rest of it.

Bebpo

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Re: Nintendo 3DS thread
« Reply #1211 on: March 31, 2011, 03:54:26 PM »
Got my games in.  Trying to play SFIV with pro controls.  It's so fucking hard to control.  Can't beat Seth :( 

Bebpo

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Re: Nintendo 3DS thread
« Reply #1212 on: March 31, 2011, 04:01:33 PM »
Ok, there beat him. 

My impressions of SSFIV.

-the d-pad is HORRIBLE like I originally thought.  I'm standing by my complaint that this is worse than the PSP 1000 d-pad, worse than the X360 d-pad, worse than any other d-pad.  I can't do diagonals AT ALL with it.  Half the time I want to press DB+roundhouse to sweep he does a standing axe kick.  Half the time I want to jump forward or back he jumps straight up.  And trying to do QCBx2 supers is lolll.  The buttons are a mess too with a four button face, but at least you can get used to using the L/Rs for attack buttons.  But I cannot get used to this d-pad.  Ughhh.  Default analog doesn't work at all either, too loose, can't do DP.  Will try to calibrate it like you said, Lyte.

-Graphics are eh.  Looks about on par with PSP fighters.  What feels weird is how small the characters look.  Compared to playing on an HDTV it's like you're playing with collectable toy figures.  Also whoever said 3d will give FREE AA is a liar, models look jaggy in 3d.

-Sound is pretty good.  Huge improvement over DS sound quality.

-3D is underwhelming.  I hope this is not all the machine can bring in terms of 3d.  It looks less "3d" and more like pop-up book street fighter with characters on one plane, with a flat background behind them and that's it.  Not impressed. 

Bebpo

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Re: Nintendo 3DS thread
« Reply #1213 on: March 31, 2011, 04:16:52 PM »
I tried two matches online against different people.  Both ran in complete slow-motion.  I know my wireless isn't the fastest, but other games like wipeout worked fine.  Boo. 

So now I have a single player only shitty controlling, weak looking, SSF4.  Reminded me why I would ever play this over my PS3 version?  Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME.  YOU MUST BUY. 

Joe Molotov

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Re: Nintendo 3DS thread
« Reply #1214 on: March 31, 2011, 04:32:33 PM »
You should have got Ghost Recon instead. Fire Emblem w/Guns
©@©™

Bebpo

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Re: Nintendo 3DS thread
« Reply #1215 on: March 31, 2011, 05:02:55 PM »
Tried Musou.  Muuuch better.

Game feels and looks a generation back coming from Gundam Musou 3, aka it feels like the PS2 musou games; but that's not a bad thing.  The PS2 musous were still fun.  One thing I notice coming from GM3 is how horrible the animation is on these ones and the low 30fps or less framerate (since GM3 is locked 60fps).  Otherwise though it controls fine and the whole touch screen ordering generals and changing characters is pretty cool.  Is there a list of which SW1/2 characters are in this as playable?  And are there any new characters?

Bebpo

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Re: Nintendo 3DS thread
« Reply #1216 on: March 31, 2011, 05:07:04 PM »
Also the 3d was interesting.  Although I feel like I got scammed.  When Nintendo said they were releasing a 3d handheld I thought they meant like Captain EO where stuff is going to FLY AT MY FACE off the screen.  Apparently that's not the kind of 3d this system does.  Nothing comes forward beyond the screen, everything just moves backwards behind the screen to create an illusion of a little 3d panorama box living in your monitor.  Don't know if I really care for that.  I want hadouken's flying in my face.  Also the whole "3d must be 30fps or below" is going to keep me from using 3d mode once some 2d = 60fps games come out.  I'd really like to see what a high framerate game looks like on this hardware.

Finally a major difference between the 3DS top screen and my PSP-3000 screen is the reflection.  3DS screen is incredible reflective.  If you have any light coming in at all you're getting reflections.  Really don't like that.  The psp-3000 screen seems bigger, more colorful, and just greater clarity overall than the top 3DS screen.  :X 

TakingBackSunday

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Re: Nintendo 3DS thread
« Reply #1217 on: March 31, 2011, 05:21:16 PM »
not even major 3D movies use the 3D you were expecting.
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Van Cruncheon

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Re: Nintendo 3DS thread
« Reply #1218 on: March 31, 2011, 05:31:47 PM »
So now I have a single player only shitty controlling, weak looking, SSF4.  Reminded me why I would ever play this over my PS3 version?  Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME.  YOU MUST BUY. 

the only folks saying that are disgusting ninthings who were too scared of the real next-gen consoles to have played ssf4 previously
duc

Bebpo

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Re: Nintendo 3DS thread
« Reply #1219 on: March 31, 2011, 05:39:28 PM »
Ok, played Pilotwings and it restored my faith in the system.  It's the first launch game that makes me think the 3DS may not be a POS.

Game looks great and colorful.  The 3d is fantastic.  SSFIV/Musou 3d look really amateur 3d compared to this.
Controls are really good and the game is very fun.

Basically it feels like a polished first party Nintendo game.  Yay.  Will definitely be what I use to show off the system to family and stuff. 

Shaka Khan

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Re: Nintendo 3DS thread
« Reply #1220 on: March 31, 2011, 05:53:42 PM »
Yeah, I was just talking to jarosh and he gave the game his seal of approval. He's really digging the game.
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Bebpo

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Re: Nintendo 3DS thread
« Reply #1221 on: March 31, 2011, 05:57:21 PM »
It might only be like 2-5 hours long (if you aren't going for perfecting everything), but honestly I don't really think length is an important point of launch software.  It's just supposed to be fun and show off the potential for the system abilities.  I think launch games should mainly be pick up and play short titles to mess around with while you're playing real meaty games on other systems until later in the year when the first real system sellers start to arrive.

Van Cruncheon

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Re: Nintendo 3DS thread
« Reply #1222 on: March 31, 2011, 06:10:48 PM »
how the fuck do you enjoy pilotwings

i mean, there is literally NOTHING there, it's like shittin' yer jorts over a demo

call me when they add actual gameplay, perhaps by allowing me to shoot at those hateful miis

(i think nintendo dogs + nintendo cats is still the most effective use of 3d i've seen)
« Last Edit: March 31, 2011, 06:13:05 PM by Van Cruncheon »
duc

Van Cruncheon

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Re: Nintendo 3DS thread
« Reply #1223 on: March 31, 2011, 06:14:28 PM »
then again, i never understood the folks who enjoyed pilotwings back in the snes and n64 days. how can you endure the presumedly novel sensation of fake flying when the graphics are that shitty? DEMAND BETTER, folks.
duc

Bebpo

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Re: Nintendo 3DS thread
« Reply #1224 on: March 31, 2011, 06:25:18 PM »
I like flying through rings :(

Damian79

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Re: Nintendo 3DS thread
« Reply #1225 on: March 31, 2011, 06:45:43 PM »
Holy shit how bad can the d-pad be?  Worse than the psp 1000 is thaat even possible?  Holy shit.  Hopefully a revision will be made by the time i buy one.  :(

Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1226 on: March 31, 2011, 06:54:42 PM »
Best thing about 3DS is that it brought back the feisty Drinky Crow that we loved. 

Bebpo

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Re: Nintendo 3DS thread
« Reply #1227 on: March 31, 2011, 06:59:14 PM »
Holy shit how bad can the d-pad be?  Worse than the psp 1000 is thaat even possible?  Holy shit.  Hopefully a revision will be made by the time i buy one.  :(

It's fine if all you're using it for is up/down/left/right menu presses.

I don't think it's useable for actual gameplay.

bork

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Re: Nintendo 3DS thread
« Reply #1228 on: March 31, 2011, 06:59:30 PM »
Tried Musou.  Muuuch better.

Game feels and looks a generation back coming from Gundam Musou 3, aka it feels like the PS2 musou games; but that's not a bad thing.  The PS2 musous were still fun.  One thing I notice coming from GM3 is how horrible the animation is on these ones and the low 30fps or less framerate (since GM3 is locked 60fps).  Otherwise though it controls fine and the whole touch screen ordering generals and changing characters is pretty cool.  Is there a list of which SW1/2 characters are in this as playable?  And are there any new characters?

All of the characters from Samurai Warriors 3, including the added characters from the new J-only expansion/Sengoku Musou 3Z are in Chronicles.  I can't think of who is missing from SW2 off the top of my head, but it's very few, IIRC.
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Bebpo

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Re: Nintendo 3DS thread
« Reply #1229 on: March 31, 2011, 07:02:04 PM »
Lyte, you really need to play Gundam Musou 3.  The normal musou games feel so dated in comparison.

bork

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Re: Nintendo 3DS thread
« Reply #1230 on: March 31, 2011, 07:12:25 PM »
Lyte, you really need to play Gundam Musou 3.  The normal musou games feel so dated in comparison.

I have Hokuto Musou, Musou Orochi Z, Sengoku Musou 3Z, Warriors Orochi 2 PSP, Samurai Warriors Chronicles, Sengoku Basara 3, and now Dynasty Warriors 7-- I think that's enough!

I can't see Gundam Musou being better than DW7 or SW3Z.
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EmCeeGrammar

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Re: Nintendo 3DS thread
« Reply #1231 on: March 31, 2011, 07:23:17 PM »
So now I have a single player only shitty controlling, weak looking, SSF4.  Reminded me why I would ever play this over my PS3 version?  Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME.  YOU MUST BUY. 

the only folks saying that are disgusting ninthings who were too scared of the real next-gen consoles to have played ssf4 previously

Us genuine ninthings would wonder why anyone wouldn't just wait for a real fighting game like Smash Brothers.
sad

Van Cruncheon

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Re: Nintendo 3DS thread
« Reply #1232 on: March 31, 2011, 08:09:43 PM »
ooh, i need to order sw3z from playasia. sw3 is definitely my fave musou.
duc

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Re: Nintendo 3DS thread
« Reply #1233 on: March 31, 2011, 08:49:14 PM »
ooh, i need to order sw3z from playasia. sw3 is definitely my fave musou.

It's definitely solid (nice visual upgrade, going at 60FPS, although the older CG cut scenes are still Wii-shit-quality) and the extras are nice, but the added characters and levels ARE in Chronicles.  But there's no denying that it's the best version of Samurai Warriors, period.

I tried two matches online against different people.  Both ran in complete slow-motion.  I know my wireless isn't the fastest, but other games like wipeout worked fine.  Boo. 

So now I have a single player only shitty controlling, weak looking, SSF4.  Reminded me why I would ever play this over my PS3 version?  Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME.  YOU MUST BUY. 

I missed this post.  So you're gonna judge the online based on TWO matches?  Come on dude. 

Why would you play this over the PS3 version?  It's portable.  You can play it outside your home, on the can, wherever. 
« Last Edit: March 31, 2011, 08:52:04 PM by Good Day Sir »
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Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1234 on: March 31, 2011, 09:20:26 PM »
ooh, i need to order sw3z from playasia. sw3 is definitely my fave musou.

It's definitely solid (nice visual upgrade, going at 60FPS, although the older CG cut scenes are still Wii-shit-quality) and the extras are nice, but the added characters and levels ARE in Chronicles.  But there's no denying that it's the best version of Samurai Warriors, period.

I tried two matches online against different people.  Both ran in complete slow-motion.  I know my wireless isn't the fastest, but other games like wipeout worked fine.  Boo. 

So now I have a single player only shitty controlling, weak looking, SSF4.  Reminded me why I would ever play this over my PS3 version?  Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME.  YOU MUST BUY. 

I missed this post.  So you're gonna judge the online based on TWO matches?  Come on dude. 

Why would you play this over the PS3 version?  It's portable.  You can play it outside your home, on the can, wherever.

Nailed it.

This point is especially hypocritical coming from staunch PSP2 supporters like Prole and Bebpo. 

cool breeze

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Re: Nintendo 3DS thread
« Reply #1235 on: March 31, 2011, 09:45:50 PM »
then again, i never understood the folks who enjoyed pilotwings back in the snes and n64 days. how can you endure the presumedly novel sensation of fake flying when the graphics are that shitty? DEMAND BETTER, folks.

I was going to make a "It's like the Mario Kart of Flight Sims!" post, but that's killyourself talk

There's just something fun about casually flying around that's not limited to Pilotwings.  I've spent hours just flying around in Just Cause 2 and had more fun with that.  Pilotwings just adds a few challenges and objectives on that, even when it's just flying around and taking pictures.  Really the 3DS version's biggest failure is that the single island is clinical and boring.  And as for similar games, Sky Odyssey is a much better take on on it, but it's mostly limited to planes in that game.

Bebpo

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Re: Nintendo 3DS thread
« Reply #1236 on: March 31, 2011, 11:13:58 PM »
I missed this post.  So you're gonna judge the online based on TWO matches?  Come on dude. 

Why would you play this over the PS3 version?  It's portable.  You can play it outside your home, on the can, wherever. 

I actually tried a bunch more matches and yeah, it's been lagtastic slow-motion unplayable garbage for 8/10 fights.  Occasionally I'll get a perfect no-lag fight.

It's like, as if trying to do moves on the microscopic d-pad wasn't hard enough, couple that with 30fps and lag and it because becomes impossible to do anything in matches.  The worst part about constant lag matches is it's boring to play them once you've started and see how laggy it is, yet if you quit you're a drop/quitting person so you have to sit out this slow-motion fight.  After it happens match after match, it's just not fun.

But yeah, I can't play this at all.  If I knew anyone else with a 3DS I'd try to swap it for some other game.  With shotos I can do fireballs (although sometimes they come out as DPs), DPs, and have difficulty doing hurricane kicks.  Doing standard jump kick -> forward -> fireball combos is doable but kind of tough.  Anything more complex than that is practically impossible.  With charge characters...for some reason a simple DB->F or DB->U doesn't even work half the time.  And a lot of times press DB to charge block and your character does B and gets swept.  Frustrating.  I think if I tried playing with the analog + simple touch controls it might be ok, but that's not really street fighter.  I dunno, maybe after I finish with Pilotwings and Musou and have nothing to play on 3DS I'll try to play enough to get used to it, but frankly I think the game sucks because of the 3DS controls.  I remember how annoying SFA3 was on PSP-1000 and this is even worse.

The Sceneman

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Re: Nintendo 3DS thread
« Reply #1237 on: March 31, 2011, 11:18:03 PM »
look man, don't even try starting this FUD spreading shit here. You don't have the panache to keep it up and not get banned. All the 9/10 reviews don't lie
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Van Cruncheon

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Re: Nintendo 3DS thread
« Reply #1238 on: March 31, 2011, 11:27:39 PM »
launch title syndrome!
duc

Bebpo

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Re: Nintendo 3DS thread
« Reply #1239 on: March 31, 2011, 11:29:56 PM »
look man, don't even try starting this FUD spreading shit here. You don't have the panache to keep it up and not get banned. All the 9/10 reviews don't lie

That's because they all played it in simple mode with their $200 internet lines at work.


This point is especially hypocritical coming from staunch PSP2 supporters like Prole and Bebpo. 

You want to play Dynasty Warriors on the go?  Want to play Ridge Racer on the go?  Ok, fine.  Those games work on a handheld.  Fighting games?....not so much.  It's one thing for a genre that works 95% as well on handheld to have a handheld rendition you can play when you're on the can or on a plane, but if it's just a bastardization of the original game then what's the point?
« Last Edit: March 31, 2011, 11:34:08 PM by Bebpo »

Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1240 on: March 31, 2011, 11:35:59 PM »
Almost every game is better on a console than on a handheld.  Dunno why you're trying to make SSF4 into a specific 3DS problem. 

cool breeze

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Re: Nintendo 3DS thread
« Reply #1241 on: March 31, 2011, 11:36:44 PM »
I have conquered whatever urge there normally is to buy every launch title.  I only have pilotwings (for $15, btw) and won't get anything else until Zelda OoT except maybe Dead or Alive.

It helps that there is no feeling of newness with the 3DS.  I just feel like I'm playing the PSP (with a much better analog slider).

Bebpo

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Re: Nintendo 3DS thread
« Reply #1242 on: March 31, 2011, 11:41:05 PM »
Yeah, I've been playing Pilotwings some more and it feels SO GOOD playing a game like this that requires pretty precise control AND NOT BE STUCK USING A HANDHELD D-PAD.  After so many years of games being gimped by Nintendo's d-pad only handhelds and PSP's kind of ho-hum analog, it's nice having something halfway decent.  Would I want to play an FPS on it?  No way.  Too sensitive for aiming or anything, but for most games it'll be fine enough.

I'm on the gold group in the game and it's getting a lot tougher. 

Note: I don't think this is some amazing game or anything.  And yes, Sky Odyssey is better.  But compared to the other launch stuff, it's a fun title.
« Last Edit: March 31, 2011, 11:44:11 PM by Bebpo »

Bebpo

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Re: Nintendo 3DS thread
« Reply #1243 on: March 31, 2011, 11:42:28 PM »
Almost every game is better on a console than on a handheld.  Dunno why you're trying to make SSF4 into a specific 3DS problem. 

Because fighting games have a higher requirement for controls than any other genre?  Did you play Street Fighter on GBA and PSP?

Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1244 on: March 31, 2011, 11:42:40 PM »
Fine, you hatin' assholes win.  I'm buying a 2nd 160gb Intel SSD for Raid instead of a 3DS.  PSP 2 better be worth the wait.  

Bebpo

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Re: Nintendo 3DS thread
« Reply #1245 on: March 31, 2011, 11:43:15 PM »
Buy a 3DS in a year when the screen has better 3d range and the d-pad is good.

cool breeze

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Re: Nintendo 3DS thread
« Reply #1246 on: March 31, 2011, 11:44:28 PM »
I'll add that I'm already feeling the no second analog blues with this thing, again going back to the 'like a PSP' thing.  Pilotwings has camera control on the d-pad located directly underneath the analog slider.

I don't know how the other games handle it except for splinter cell, which uses the face buttons as camera control  :-\

Smooth Groove

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Re: Nintendo 3DS thread
« Reply #1247 on: March 31, 2011, 11:46:05 PM »
I really like the 3DS analog slider though.  It felt comfortable and precise. 

I still have doubts that the PSP2 sliders/sticks will be just as good.  Sony went through 4 iterations of the PSP and still couldn't get it right.  

cool breeze

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Re: Nintendo 3DS thread
« Reply #1248 on: March 31, 2011, 11:50:10 PM »
PSP2 has real analog sticks, not a slider.  The impressions from people who played it said they felt better than the PS3 controller analog sticks.  Not the highest praise in the world but they can be OK.  At least there are two.

Oh, and recently there was something about how they can be clicked in (L3/R3 buttons)

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Re: Nintendo 3DS thread
« Reply #1249 on: March 31, 2011, 11:52:55 PM »
I have conquered whatever urge there normally is to buy every launch title.  I only have pilotwings (for $15, btw) and won't get anything else until Zelda OoT except maybe Dead or Alive.

It helps that there is no feeling of newness with the 3DS.  I just feel like I'm playing the PSP (with a much better analog slider).

Fail for not buying Ghost Recon
fat

cool breeze

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Re: Nintendo 3DS thread
« Reply #1250 on: March 31, 2011, 11:55:19 PM »
I have conquered whatever urge there normally is to buy every launch title.  I only have pilotwings (for $15, btw) and won't get anything else until Zelda OoT except maybe Dead or Alive.

It helps that there is no feeling of newness with the 3DS.  I just feel like I'm playing the PSP (with a much better analog slider).

Fail for not buying Ghost Recon

I haven't seen any impressions of it.

And I still have to play Advance Wars Days of Ruin or whatever that second DS game was called.

Bebpo

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Re: Nintendo 3DS thread
« Reply #1251 on: April 01, 2011, 12:19:13 AM »
DW is growing on me.  I wish they did the missions like GM though where they just popped up somewhere on the screen telling you where to go and what to do.  Stopping the action every other minute to tell you a new mission is kind of disruptive.  But I guess with a screen so small they couldn't put all the info on the screen. 

Switching between all the characters is a lot of fun and lets you cover the map much faster.  The command abilities are nice too.  And the whole "spirit balls" to try to balance the dash linking between combos makes sense although I prefer GM3 where you can just keep doing it until you run out of thrust.  I think my only disappointment with the combat is it takes so freaking long to get a real unique musou attack.  Having to build up 5 balls for your real musou means your rarely use it.  In all the past musou games I played you're doing musou attacks all the times as your combo enders.  Slash x 3/4/6 -> charge -> dash link -> repeat x 3 -> musou attack.  But here if you do that you just do your lame little non-unique musou at the end. 

Pretty good for a launch title though.  I'll probably stick to playing this until DW7 drops in price.

Oblivion

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Re: Nintendo 3DS thread
« Reply #1252 on: April 01, 2011, 01:33:01 AM »
Almost every game is better on a console than on a handheld.  Dunno why you're trying to make SSF4 into a specific 3DS problem. 

Word.

Diunx

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Re: Nintendo 3DS thread
« Reply #1253 on: April 01, 2011, 02:34:11 AM »
San andreas flying school bullshit >>>> pilotwings 64.
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maxy

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Re: Nintendo 3DS thread
« Reply #1254 on: April 01, 2011, 09:51:23 AM »
Nintendo revealed Europe 3DS data,bit less than expected but still good
This is just for first 2 days

Quote
Nintendo has declared itself happy with the 3DS’ opening weekend sales of 113,000, even though the figure falls some way short of pre-launch expectations.

Last week the firm announced that pre-orders alone stood at 140,000 and most pundits were pitching their sell-through estimates at between 150,000 to 200,000. It would seem, however, that some of the information being fed back to the manufacturer from retail was slightly wide of (or, in fact, over) the mark.

It is thought that some of the biggest retailers, fearful of stock shortages, over-represented their customer pre-orders in an attempt to secure extra allocation.

The actual figure of 113,000 does still represent the company’s most successful hardware launch in the UK to date. The DSi managed 90,000 units while the Wii clocked up 106,000. It didn’t, however, break the PSP’s record of 185,000 – although this figure was achieved across four days rather than two.

There has been no sign of disappointment at retail, however, with pretty much every major chain, from specialists to supermarkets, declaring themselves delighted with the business generated by the new handheld.


Across Europe the 3DS sold a total of 303,000 units in the opening weekend.

http://www.mcvuk.com/news/43790/3DS-sells-113000-units-in-UK-launch-weekendrn
« Last Edit: April 01, 2011, 09:56:55 AM by maxy »
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AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1255 on: April 01, 2011, 10:08:59 AM »
I just got a mega payday and I still just don't care about owning this product, lol

MyNameIsMethodis

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Re: Nintendo 3DS thread
« Reply #1256 on: April 01, 2011, 10:51:50 AM »
i got my system so im gunna say my impressions just from turning it on to makign a Mii

note that the last 3d and first 3d movie I ever saw was Shrek 4D at Univeral Studios back in 2004. So it's been almost 10 years since ive seen a 3d product.


when it first did that 3...2...1... thing and went to 3d it felt like someone was raping my eyes.

it still feels like that. like it doesnt feel like im supposed to be looking at this or somethig. The 3d effect on the menus is ok i guess but it doesnt look amazing I dunno. maybe once i boot up street fighter it will be better.
USA

AdmiralViscen

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Re: Nintendo 3DS thread
« Reply #1257 on: April 01, 2011, 11:10:55 AM »
Please share with us the experience of putting in a cart for the first time. Also, you forgot to mention what you think of the power buttons tactile response.

MyNameIsMethodis

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Re: Nintendo 3DS thread
« Reply #1258 on: April 01, 2011, 11:23:31 AM »
I just wanted to say that I felt physical pain from the 3DS.
USA

Bebpo

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Re: Nintendo 3DS thread
« Reply #1259 on: April 01, 2011, 11:34:57 AM »
I noticed that games rape your eyes less.  All the pain I had from using the 3d the first day with the AR games and 3D camera, got no pain at all from playing actual games the next day.  The camera fucks with your eyes though.