Ok, there beat him.
My impressions of SSFIV.
-the d-pad is HORRIBLE like I originally thought. I'm standing by my complaint that this is worse than the PSP 1000 d-pad, worse than the X360 d-pad, worse than any other d-pad. I can't do diagonals AT ALL with it. Half the time I want to press DB+roundhouse to sweep he does a standing axe kick. Half the time I want to jump forward or back he jumps straight up. And trying to do QCBx2 supers is lolll. The buttons are a mess too with a four button face, but at least you can get used to using the L/Rs for attack buttons. But I cannot get used to this d-pad. Ughhh. Default analog doesn't work at all either, too loose, can't do DP. Will try to calibrate it like you said, Lyte.
-Graphics are eh. Looks about on par with PSP fighters. What feels weird is how small the characters look. Compared to playing on an HDTV it's like you're playing with collectable toy figures. Also whoever said 3d will give FREE AA is a liar, models look jaggy in 3d.
-Sound is pretty good. Huge improvement over DS sound quality.
-3D is underwhelming. I hope this is not all the machine can bring in terms of 3d. It looks less "3d" and more like pop-up book street fighter with characters on one plane, with a flat background behind them and that's it. Not impressed.