i don't think there has ever been a game where the idea of "high concept,low budget" was so freaking evident,this would have been REALLY REALLY REALLY good if it had a bit polish but instead you can see they had to make lot of concessions... this mean going trough the same boring looking plain 2-3 times because the plot demand so,having to fight almost exclusively different recolors of the same soldier guy,spending waaaaaaaaaaaaay more time talking trough the plot than going trough dungeons and stuff and having horrible tiny sprites on dull looking 3D enviroment
the fact that the game has actualy 2 plot going around is a really awesome idea tough i wish those would be able to branch into more mini-plot
as i said i'm 100% sure that any suikofan like himuro would love this,the plot is all war intrigues and conspiracies,i like the main character especialy,he come across as stoic instead of the "I SHALL PROTECT MY FRIEND!" breed that usualy swarms jrpg,in short it's what you probably wanted when you bought suikoden tiekresis instead of that lame "DESTINY!" bullshit