Author Topic: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]  (Read 9292 times)

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Eel O'Brian

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #120 on: September 21, 2011, 08:25:34 PM »
This is the one month PSN+ is actually worth it.  Resident Evil 1-3 and Jet Moto PS1 games are free, RE4 HD is 50% off, Plants vs. Zombies is free, along with the usual handful of minis and store discounts.
sup

Eel O'Brian

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #121 on: September 21, 2011, 08:28:34 PM »
also scaling it up to HD just makes the shittier textures stand out, like in the opening cut scene shot of the underside of the car, it looks like a hot wheels
sup

cool breeze

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #122 on: September 22, 2011, 01:51:38 AM »
this got me in the mood to play Wii RE4 and the simple addition of strafing in RE5 makes a huuuge difference.  I don't have troubles with RE4 controls, but just navigating the environment is breezier when you can step around objects.

Stoney Mason

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #123 on: September 22, 2011, 01:10:01 PM »
Bought and played it this evening. The graphics and textures don't bother me. What does bother me is this odd shimmering effect with the graphics when you move. It kinda makes me nauseous.

The other thing you immediately remember that I had forgotten is how god damn shitty the controls are both when it was released and now. Dead Space controls just shit all over the RE series.

All that being said I still felt myself compelled to play because the core game is so good.
« Last Edit: September 22, 2011, 01:18:21 PM by Stoney Mason »

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #124 on: September 22, 2011, 04:21:22 PM »
i find the controls fine. different strokes.
IYKYK

Joe Molotov

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #125 on: September 22, 2011, 04:50:26 PM »
Release on Steam plz, Crapcom.
©@©™

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #126 on: September 22, 2011, 05:48:03 PM »
I liked the re4 controls.  I probably didn't notice the Dead Space controls because of how bad the game was.

hi-five
pcp

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #127 on: September 22, 2011, 05:50:56 PM »
I liked the re4 controls.  I probably didn't notice the Dead Space controls because of how bad the game was.

word
IYKYK

Stoney Mason

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #128 on: September 22, 2011, 05:52:43 PM »
The controls stunk for RE 4 back then and they stink now imo. Good games still have flaws. The controls stink in RE 5 also. They also have always stunk in every single GTA game.  

Real Talk.

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #129 on: September 22, 2011, 05:57:25 PM »
I think they're fine. What are you trying to do? Sounds like you're trying to play it like a standard third person shooter.
IYKYK

cool breeze

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #130 on: September 22, 2011, 06:29:29 PM »
RE4 and RE5 were fine but they could be better.  I mean, RE5 had better controls than RE4.  The other thing I totally forgot wasn't in RE4 was stomping people on the ground.

It's down to level and enemy design.  RE5 got stupid at the end with cover shooter encounters, but it was fine against las plagas enemies.

The other minor quibble with RE4/5 are how many important actions are contextual

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #131 on: September 22, 2011, 06:57:18 PM »
I think RE4/5 do contextual action right ???
IYKYK

The Sceneman

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #132 on: September 23, 2011, 08:28:23 AM »
RE4 port sounds like poop, will wait for a sale
#1

Bebpo

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #133 on: September 27, 2011, 03:33:12 AM »
Bit on RE4 just cause I haven't played it since it first came out and playing it again with trophies sounded fun.  I was expecting it to look awful but uh, it doesn't look bad.  Game is very nice and sharp on a 1080p set unlike if I played the GC version which would be pixely and blurry.  It doesn't have AA (which would've made it even nicer), but otherwise it looks like RE4 upscaled with achievements/trophies.  For $10 it's probably worth it.  Wouldn't have paid more though.  Never played Separate Ways so that'll be new for me.

Himu

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #134 on: September 27, 2011, 04:03:31 AM »
separate ways sucks
IYKYK

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #135 on: September 27, 2011, 07:53:30 AM »
separate ways is them going "hey we need more content - lets just throw a bunch of ganados onto old maps and call it a day."  total shit
pcp

Stoney Mason

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #136 on: September 27, 2011, 10:23:35 AM »
 Debated getting Code Veronica and then realized I would only be doing it for nostalgia sakes.

cool breeze

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #137 on: September 27, 2011, 12:36:45 PM »
I'm more interested in CVX than the RE4 version because there are some notable upgrades like new lighting and a widescreen mode.  But not for $20, and apparently the PS3 version is worse than the 360 one.

and Separate Ways isn't that bad.  I didn't play it until the Wii version since I passed on the PS2 port, but it is what it is.  A short, poorer designed campaign with less freedom.  If you enjoy the core combat of RE4, and I do and it's why I like Mercenaries mode, you get more of that.  Almost everything is recycled and it's only about 3 to 4 hours.  You have no real choice in weapons or upgrades, outside of inventory size.  It's worth checking out but don't expect anything near the main game's quality.  I don't think Mikami was involved either.

Plus, if you want to unlock the typewriter, you need to finish it.  Though if you want the typewriter in Separate Ways, you need to play Assignment Ada first.  Assignment Ada was on the gamecube too and it lasts a couple minutes; pure action, also not that great, and no save points.

Bebpo

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #138 on: September 27, 2011, 01:19:49 PM »
damn, who did they outsource these to?  You have to be really incompetent to fuck up a dreamcast game on PS3.

bork

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #139 on: September 27, 2011, 04:14:29 PM »
I'm more interested in CVX than the RE4 version because there are some notable upgrades like new lighting and a widescreen mode.  But not for $20, and apparently the PS3 version is worse than the 360 one.

and Separate Ways isn't that bad.  I didn't play it until the Wii version since I passed on the PS2 port, but it is what it is.  A short, poorer designed campaign with less freedom.  If you enjoy the core combat of RE4, and I do and it's why I like Mercenaries mode, you get more of that.  Almost everything is recycled and it's only about 3 to 4 hours.  You have no real choice in weapons or upgrades, outside of inventory size.  It's worth checking out but don't expect anything near the main game's quality.  I don't think Mikami was involved either.

Plus, if you want to unlock the typewriter, you need to finish it.  Though if you want the typewriter in Separate Ways, you need to play Assignment Ada first.  Assignment Ada was on the gamecube too and it lasts a couple minutes; pure action, also not that great, and no save points.

Yup, Separate Ways was fine, and it also got one new area not found in the main game, plus some additional storyline segments that any RE fan will like. 

I don't think I will be able to play through CVX again, so I'll be passing on that.
ど助平

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #140 on: September 27, 2011, 04:22:07 PM »
the ps3 version of cvx is a fucking trainwreck



so was the original
pcp

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #141 on: September 27, 2011, 10:10:26 PM »
i love old-school re and will punch anyone who speaks bad about the original trilogy

but fuck cvx
pcp

Himu

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #142 on: September 28, 2011, 10:48:32 AM »
cvx is trash
IYKYK

Bebpo

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #143 on: September 28, 2011, 01:28:19 PM »
I liked CVX when I played it.  It was RE with CRAZY NEXT GENERATION VISUALS at the time it came out.  And I remember it was really long which was impressive for an RE title.

But that was before I signed up for gaf and learned that it was a bad game that I am supposed to hate as an RE fan.

cool breeze

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #144 on: September 28, 2011, 02:10:28 PM »
I don't think length is necessarily a good thing in games.  At least to me, Code Veronica didn't have as much Replay Value (IGN.com) as past RE games, except maybe RE3.


Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #145 on: September 28, 2011, 02:42:44 PM »
I liked CVX when I played it.  It was RE with CRAZY NEXT GENERATION VISUALS at the time it came out.  And I remember it was really long which was impressive for an RE title.

But that was before I signed up for gaf and learned that it was a bad game that I am supposed to hate as an RE fan.

People hate Code Veronica? Huh. I didn't know that.
野球

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #146 on: September 28, 2011, 05:05:29 PM »
But that was before I signed up for gaf and learned that it was a bad game that I am supposed to hate as an RE fan.

well im glad you came to your senses

its not a total shit game like say, any re spinoff, but its so much worse than the previous 3.  my biggest complaints were:
1) that you werent givin a clear direction to go, so youd end up stumbling around dead ends until you found the one door that needed a key from way back when (island level with the "choice" to go to the military base or the mansion is a good example of this)
2) OMG BACKTRACKING. not content with having you stumble around maps, capcom also forces you to play each level twice to make it MORE TEDIOUS EPIC

also fuck tyrants on a place and all the va's
pcp

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #147 on: September 28, 2011, 05:05:55 PM »
on the plus side it did have a giant zombie vagina
pcp

Himu

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #148 on: September 28, 2011, 05:10:20 PM »
CV has maybe 3-4 item boxes total. The trek to the first typewriter is like 30-40 minutes. It has the worst enemies in the series (bandersnatches) and an annoying cast (Steve Burnside). It's just not fun in comparison to 1-3. I can see the appeal, but it remains the only classic style RE I haven't beaten. I prefer even RE0 to it.
IYKYK

cool breeze

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #149 on: September 28, 2011, 10:45:11 PM »
RE1, RE2, RE Gamecube and RE4 are the notable Resident Evil games.  The others are good, and RE1 is more for nostalgia after the Gamecube remake's release, but those are the games that make the series.  RE3 is

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #150 on: September 28, 2011, 11:06:54 PM »
The ONLY notable things about RE3 is Nemesis? I beg to differ.

It has the best item mixing and customization, amazing pacing, really well made puzzles, a great setting.

I don't know what you're talking about, but people I know loved RE from the gate. I know for me, it was my favorite RE pre-RE4 for a long spell.
IYKYK

Beezy

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #151 on: September 29, 2011, 01:34:46 AM »
I liked the re4 controls.  I probably didn't notice the Dead Space controls because of how bad the game was.
:interracial

Bebpo

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #152 on: September 29, 2011, 01:36:40 AM »
while we're being honest about REs here, one thing that surprises me is the reverence people have for re"3".  to me it always felt like a cheap half-hearted side project that didn't even deserve a spot at the table with CV, let alone RE1 and 2.  i'm really shocked that history (and gamers in general) has judged it to be not only better than CV, but worthy of being bunched in with the first two.  the only cool thing about it is nemesis, and he's really just an extension of the second half of re2.  everything else about it screams ez bake cash-in with a number slapped on it to take advantage of people.

Everyone I know irl thought RE3 was the worst game in the RE series.  I don't know anyone who ever replayed it and I certainly haven't looked back after finishing it once.  Boring Jill side-story in uninteresting locations and I didn't even like Nemesis; I think he's a really dumb looking design and wish he wasn't in UMvC3.


For me:

REmake > RE4 > RE2 > RE1 DC > RE0 > CVX > RE3 > RE5

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #153 on: September 29, 2011, 12:05:40 PM »
Replay RE3 today. Then play CV.

RE4 = RE2 > RE5 > REmake > RE3 > RE1 > RE0 > RECV
IYKYK

Sho Nuff

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #154 on: September 29, 2011, 01:03:51 PM »
I'm playing Resi 4 right now. FUCK this is harder than I remember, especially after I've been beasting away at Mercenaries.

I don't understand how the F I'm supposed to kill people quickly. Single headshots rarely work (or my aim is shit) and when I do foot shots they trip and fall down -- I can't do a head stomp or finishing move a la Mercs -- and if I hit them in the leg they stagger but the window for executing a kick seems miniscule. INTERNET SUPERGAMERS GIVE ME STRENGTH, WHAT AM I DOING WRONG

cool breeze

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #155 on: September 29, 2011, 01:12:56 PM »
Hitting them in the knee should make them kneel down, not fall down.  From that position, or if you stagger them from a head shot, you can follow up with a contextual attack.  If an enemy is on the ground, alone and you want to conserve ammo, you could knife them.

also, unlike later games, you need to upgrade weapons at the shop to make them more effective.

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #156 on: September 29, 2011, 01:45:16 PM »
What weapons are you using?

Also, Knife to the face.
IYKYK

Sho Nuff

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #157 on: September 29, 2011, 04:25:34 PM »
Knife to face? GOT IT

Time to fuck up some motherfuckers tonight

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #158 on: September 29, 2011, 06:02:57 PM »
Yep. Shoot in kneecap, run in, do a kick, knife knife knife knife knife "ohhhhhhh morir es vivir" repeat
IYKYK

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #159 on: September 29, 2011, 11:22:27 PM »
See?  That's alien to me.  It's like people whose favourite Final Fantasy is FF8 or something.  Weird fuckers.

RE3 has mercs. :smug
IYKYK

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #160 on: September 30, 2011, 11:03:46 AM »
re3 always did feel like a cash-in, but it was a really well-made one so it didn't bother me that much.

the game kept up its pace a lot better than the other old-school re games by eliminating a lot of the backtracking, the new enemies were tough and well designed, nemesis was tough and scary, and the story scenes gave you more control over the events, just like re1, which i preferred over re2's method of "replay this game four times to see all the story branches."  it didn't break any new ground (well the dodge was new and appreciated, even if it was shittily implemented), but it was a solid game that's still really fuckin fun to play.  also fuck yeah mercenaries, bitches
pcp

bork

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #161 on: September 30, 2011, 01:01:45 PM »
re3 always did feel like a cash-in, but it was a really well-made one so it didn't bother me that much.

the game kept up its pace a lot better than the other old-school re games by eliminating a lot of the backtracking, the new enemies were tough and well designed, nemesis was tough and scary, and the story scenes gave you more control over the events, just like re1, which i preferred over re2's method of "replay this game four times to see all the story branches."  it didn't break any new ground (well the dodge was new and appreciated, even if it was shittily implemented), but it was a solid game that's still really fuckin fun to play.  also fuck yeah mercenaries, bitches

It shouldn't have been called "Resident Evil 3" since it took places at or around the same time as the events in 2, but that's just nitpicking.  Still would have loved to have seen a REmake that combined the events of both games together...would have been awesome to have one character running around the same area that another did, with subtle changes/details showing what the other character(s) had done there as you progress.

RE4 and RE5 >>>>>>>>>>>>>>>>>> all the other REs.  They changed it for the better.
ど助平

Bebpo

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #162 on: September 30, 2011, 01:10:05 PM »
RE5 is :\

You guys can have your bro bro coop action game, but that's no RE game.  Plus it ruins the plot (which I'll admit was terrible by this point anyhow) and has the worst possible ending to the series they could have come up with. 

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #163 on: September 30, 2011, 01:13:43 PM »
the plot always was total nonsense and was never going anywhere anyway

re5 is awesome tho because you finally get to kill wesker, and you do it by blowing him up with rocket launchers inside a fuckin volcano

:bow REFIVE :bow2

plus the rest of the game is fun as fuck, even if it doesn't break any new ground.  just like re3!
pcp

Raban

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #164 on: September 30, 2011, 01:32:04 PM »
It shouldn't have been called "Resident Evil 3" since it took places at or around the same time as the events in 2, but that's just nitpicking.  Still would have loved to have seen a REmake that combined the events of both games together...would have been awesome to have one character running around the same area that another did, with subtle changes/details showing what the other character(s) had done there as you progress.

RE4 and RE5 >>>>>>>>>>>>>>>>>> all the other REs.  They changed it for the better.

What I've been thinking this entire thread. Though I won't knock the classic REs for their incredible atmosphere and at-the-time astounding production value, running around aimlessly trying to collect a bunch of obscure items to solve a vague door puzzle isn't my idea of fun. Capping fools in the head and then spin-kicking them into a group of other dudes is.

It's a shame they chopped the horror out of it, but really, I don't think that sub-genre is going anywhere.
« Last Edit: September 30, 2011, 01:34:03 PM by Raban »

demi

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #165 on: September 30, 2011, 01:43:36 PM »
Bebpo is sad that there were no gems to shove into slots in RE5. qq

spoiler (click to show/hide)
And no friends to play as Sheva
[close]
fat

cool breeze

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #166 on: September 30, 2011, 01:48:51 PM »
Old Resident Evil games were never scary to me in the way people describe them.  They're tense for a few reasons (limited saves, inventory, resources, etc) and general survival, but the cheap scares were nothing.  Resident Evil 4 had everything good about old games and made action much better.  There were fewer puzzles and a few other things weren't as important as the action but it had everything it needed to.  Resident Evil 5 has great action, but it removed too much of the survival aspects.  You never had to think past the immediate moment you were placed in.  And Resident Evil Revelations is bringing back cheap scares and toning down the action which isn't a good idea; it looks boring.


Himu

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #167 on: September 30, 2011, 01:49:52 PM »
RE5 is :\

You guys can have your bro bro coop action game, but that's no RE game.  Plus it ruins the plot (which I'll admit was terrible by this point anyhow) and has the worst possible ending to the series they could have come up with. 


RE5 owns and I've never played it on co-op (didn't have xbl gold at the time)
IYKYK

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #168 on: September 30, 2011, 01:52:12 PM »
Old Resident Evil games were never scary to me in the way people describe them.  They're tense for a few reasons (limited saves, inventory, resources, etc) and general survival, but the cheap scares were nothing.  Resident Evil 4 had everything good about old games and made action much better.  There were fewer puzzles and a few other things weren't as important as the action but it had everything it needed to.  Resident Evil 5 has great action, but it removed too much of the survival aspects.  You never had to think past the immediate moment you were placed in.  And Resident Evil Revelations is bringing back cheap scares and toning down the action which isn't a good idea; it looks boring.



RE5 has tense moments. Fighting against 10 foot tall mandingo african witch doctors creeped me the fuck out
IYKYK

Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #169 on: September 30, 2011, 01:57:08 PM »
RE5 is :\

You guys can have your bro bro coop action game, but that's no RE game.  Plus it ruins the plot (which I'll admit was terrible by this point anyhow) and has the worst possible ending to the series they could have come up with. 


RE5 owns and I've never played it on co-op (didn't have xbl gold at the time)

Same here. I thought it was great.


Archaic RE is archaic as fuck.
野球

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #170 on: September 30, 2011, 02:19:44 PM »
I like RE2 and 3 but yeah. Even REmake is tedious.
IYKYK

Positive Touch

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Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #171 on: September 30, 2011, 02:43:33 PM »
hey now

gettin a little sacreligious in here
pcp

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #172 on: September 30, 2011, 02:50:02 PM »
I don't see so. I really like REmake but I wouldn't want to replay it ever. It's too hard/tedious. Always carrying oil + lighter for crimson heads;etc. is :yuck And playing that game as Chris is torture.

Yep, RE2, 4, and 5 are deffo the best in the series.
IYKYK

Bebpo

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #173 on: September 30, 2011, 04:17:35 PM »
RE5 had the most uninteresting set pieces and locations in the series.  REALISM ftl~


When I play RE I play it to go to creepy atmospheric horror locations and bust some monster heads in to a B-movie horror plotline.

RE4 is awesome because it made the gameplay better while still keeping the cool & creepy locations even if it wasn't scary, at least you explored gothic castles and fought sea monsters and there were fire breathing dragon statues and marine knife fights and stuff.  It was fun and full of imagination.  Like being at a theme park.  RE5's setpieces were so drab, SHANTY TOWN, OIL REFINERY, OLD CATACOMB, EMPTY VOODOO VILLAGE WITH WIND WAKER SAILING EVERY 2 MINUTES, TANKER, VOLCANO.  It's like they didn't even care about making it interesting; it was just a generic western shooter with RE4 mechanics.

Bebpo

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #174 on: September 30, 2011, 04:20:29 PM »
The boss fights in RE5 are also the worst:  Tanker tentacle repeat too many times zzzz, distinguished mentally-challenged coop flamethrower monster, GUYS WITH GATLING GUNS, NINJA POSSESSED JILL. 

I mean seriously wtf.  RE5 is basically the game that convinced me that modern day Capcom Japan is a wasteland of creativity and talent.

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #175 on: September 30, 2011, 04:33:47 PM »
How are ancient ruins with killer sun lasers realistic.

I still don't see how lurker lab and the village AREN'T creepy.

Boss fights you have a point, those are the games weakest link, but it's not like RE1-3, CV and 0 have good boss fights either. RE5's boss fights suck mostly because it came after RE4, which has amazing boss fights.
« Last Edit: September 30, 2011, 04:37:04 PM by Stringer Bell »
IYKYK

Bebpo

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #176 on: September 30, 2011, 04:39:45 PM »
I'll give you lurker lab.  That was cool.  I also liked the first underground bit with blob monster.

I don't like the village.  I know a lot of people really like that part but I found it really boring and tedious because everything was so separated into these little segments and pigmy men.  Felt like it was trying too hard to be RE4 at that part.

Himu

  • Senior Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #177 on: September 30, 2011, 04:49:31 PM »
I don't see how it was trying hard to be like RE4. That part has you explore the area, get keys, and continue on.

Oh wait, that sounds like something the series has been doing since RE1.  :P
IYKYK

bork

  • おっぱいは命、尻は故郷
  • Global Moderator
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #178 on: September 30, 2011, 05:33:26 PM »
The bosses in RE5 are definitely nowhere near as good as RE4's, but the game rocks all the same.  The locations it features are no more "realistic" than the previous titles.  Bebpo, you so crazy.

The game being co-op was never a problem.  There was only one section in the entire game where you really had to watch/help your partner, be it in co-op or with the CPU.

The "horror" thing in RE has been a joke to me.  Only the original title ever felt (somewhat) like that.

I just want to see if the RE DS game or RE6 really stick to new villains, or if Wesker will come back and give the series the lame Mega Man Wily/Sigma effect.
« Last Edit: September 30, 2011, 05:37:10 PM by lyte edge »
ど助平

MoxManiac

  • Member
Re: Resident Evil: Revival Selection (xbl/psn) [RE4+CV]
« Reply #179 on: September 30, 2011, 06:34:18 PM »
The only mainline RE I didn't really like was RE0; the item dropping and character switching mechanics drove me nuts. And it really dissapointing in regards to it being a prequel to RE1.

Although I played 10 minutes of RE:CV, long enough to remember how much I hated Steve. Ugh..
no