Author Topic: 3DS Discussion Thread  (Read 164330 times)

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Trent Dole

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Re: 3DS Discussion Thread
« Reply #1080 on: December 27, 2011, 10:32:55 PM »
Can we start a GoFuckYourselfNintendo countersite?
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1081 on: December 27, 2011, 10:37:00 PM »
for anyone who has a Japanese 3DS, a whole bunch of demos came out for it.  Resident Evil (supposedly different from the Mercs one), MGS3, a bunch of creepy girl games, and others.



Looks better than Uncharted Vita. They had to go with the classic RE vibe too (possibly due to the hardware's limitation). Nonetheless, I rearry rike.
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pilonv1

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Re: 3DS Discussion Thread
« Reply #1082 on: December 27, 2011, 11:02:32 PM »
Quote
What seems basic at the start quickly becomes a bit of software that is jam-packed with fun things to do. You can draw in 3D, spend Play Coins to unlock new stationary, include voice clips in your messages, attach pictures to your message and more. You even get to watch just how messages sent to you were drawn! It's just such a fun, impressive bit of software.

Still waiting for the list of fun things to to
itm

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1083 on: December 27, 2011, 11:06:50 PM »
I got over 300 messages and 150 replies so far.

It's a fun application, nowhere as useful as a standard messaging app. It's slow as fuck, and spam friendly.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1084 on: December 28, 2011, 12:01:06 AM »
I don't have any complaints other than it was hyped by a large group as a messaging app replacement. As soon as you sample the app itself, however, you'll realize how it can't be any farther from the truth.

What it does though, it does best. And it's not as simple as I initially thought, as it kept unlocking features. I also think this is the first time I felt glad for having a stylus, the accuracy and ease of scribbling is impressive.
« Last Edit: December 28, 2011, 12:51:15 AM by Shaka Khan »
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pilonv1

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Re: 3DS Discussion Thread
« Reply #1085 on: December 28, 2011, 12:46:59 AM »
If you're a scribbler, it's a fun app.  And it's free.

Don't see what's worth complaining about here, but I don't understand how people can eat Vegemite without throwing up, either.

Don't worry, I think it's disgusting too
itm

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1086 on: December 28, 2011, 12:52:24 AM »
You won't think that when you get as many photo realistic schlongs as I did.

I got a couple of vjjs too, but nowhere near as accurate. Given the fanbase, it wasn't too surprising.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1087 on: December 28, 2011, 01:17:14 AM »
:lol oops.

Mind > gutter.
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1088 on: December 28, 2011, 01:37:43 AM »
I didn't know what swapnote was until you guys mentioned it.  So it's "fun" messaging? like how the camera is terrible but "fun" because you can wiggle on faces.  or the music player is terrible but fun because you can change the sound by moving a slider? Can't wait to see people claim that sharing recordings and photos can be fun.





dammit, Nintendo

Shaka Khan

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3DS Discussion Thread
« Reply #1089 on: December 28, 2011, 02:41:56 AM »
You can add audio recordings for 15 play coins lol, though I'm not sure if it's a one time "charge" or not.

Another slightly annoying thing is that it only downloads 20 messages per launch, which wouldn't be a problem if people were't bent on broadcasting every note to everyone on their friend list.

So unless I'm missing something I have to open the app > download 20 notes > close app > open app > download 14 notes.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1090 on: December 28, 2011, 05:11:28 AM »
Why aren't we 3DS friends, Oscar? I happen to draw the most amazing penes.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1091 on: December 28, 2011, 05:21:17 AM »
I'll try to enter it, but I can't promise getting it right on my first try.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1092 on: December 28, 2011, 05:22:57 AM »
I'm really starting to feel that one of my main problem with the 3DS' online and FC is that I've added too many people I don't care much about or know too well. I should trim the friend list down.

So unless I'm missing something I have to open the app > download 20 notes > close app > open app > download 14 notes.

I got this wrong, the app will download 20 notes upon launch, then download a new batch every ~15 seconds or so.
« Last Edit: December 28, 2011, 06:14:33 AM by Shaka Khan »
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1093 on: December 28, 2011, 05:46:22 AM »
I didn't know what swapnote was until you guys mentioned it.  So it's "fun" messaging? like how the camera is terrible but "fun" because you can wiggle on faces.  or the music player is terrible but fun because you can change the sound by moving a slider? Can't wait to see people claim that sharing recordings and photos can be fun.

It's free online pictochat.  If you can't have fun making scribbles, that's your fault for being dead inside.  As for me, I send out pictures of penises every hour on the hour.   Just to let my friends list know I AM ALIVE.

3D or 2D penises?

(I was making a joke in that earlier post, but now I can't tell if you and Shaka are serious)

Sho Nuff

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Re: 3DS Discussion Thread
« Reply #1094 on: December 28, 2011, 10:33:21 AM »
NOthing will ever replace the fun of pictochat at game press conferences. Kaz Hirai would be droning on but you could always rely on pictochat to provide you with snarky commentary and pictures of Crash Bandicoot with his weiner hanging out.

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1095 on: December 29, 2011, 11:38:13 PM »
VVVVVV is a nifty $8 port.  Nice subtle use of 3d and I'm surprised the ghosting isn't too much of a problem considering the black backgrounds.  I really wanna Megaman game with autostereoscopic visuals now.

Nano Assault (retail) however is meh.  Shinen are technically proficient but they need to hire someone better at game design.  FAST and Jett Rocket were similarly ho hum.
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Shaka Khan

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3DS Discussion Thread
« Reply #1096 on: December 30, 2011, 03:39:44 AM »
Does it have any extras? I bought the original for $1.24 and completed 100% in a very short time.
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EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1097 on: December 30, 2011, 05:59:23 AM »
It has a batch of user made stuff preloaded with the initial download.  I'm guessing its a 'best of' dealio.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1098 on: December 30, 2011, 06:11:53 AM »
User made content was patched in with ver. 2.0 as well. I may pass and go for Mighty Switch Force instead.
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Jamie

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Re: 3DS Discussion Thread
« Reply #1099 on: December 31, 2011, 10:56:37 PM »
Need me some MSG3 already, march can't come soon enough. For all the hate I have for most 3D games I really think the game will benefit from it. Shame about the downgraded graphics though  :-\

magus

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Re: 3DS Discussion Thread
« Reply #1100 on: January 10, 2012, 08:00:25 PM »
http://www.siliconera.com/2012/01/10/kid-icarus-uprising-will-use-circle-pad-pro-to-support-lefties/

THE 3DS LITE ISN'T COMING BECAUSE NINTENDO ISN'T SUPPORTING THE CIRCLE PAD DURRRRRRRRRRRRRRRRRRRRRRRR
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Trent Dole

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Re: 3DS Discussion Thread
« Reply #1101 on: January 10, 2012, 08:45:59 PM »
:dur :dur :dur
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1102 on: January 10, 2012, 08:57:33 PM »
http://www.siliconera.com/2012/01/10/kid-icarus-uprising-will-use-circle-pad-pro-to-support-lefties/

THE 3DS LITE ISN'T COMING BECAUSE NINTENDO ISN'T SUPPORTING THE CIRCLE PAD DURRRRRRRRRRRRRRRRRRRRRRRR

Was always a stupid argument.  At least Icarus is playable now for us LEFTIES!

originalz

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Re: 3DS Discussion Thread
« Reply #1103 on: January 11, 2012, 03:02:11 AM »
Yo, Nano Assault is pretty good.  Twinstick shooter with some Starfox-style rail segments.  The 3D is well-done and it has awesome music.  Can't go wrong for 20 bones.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1104 on: January 11, 2012, 05:26:22 PM »
Oscar, N-titles weren't supporting it because by the time it was introduced most games like SM3DL were probably past the point where it could have been included.  For such a new accessory, it was way too earlier to start spouting "look, no 1st party games are supporting it!  It won't be in a revision!!".  Maybe a year after release if there was nothing, sure.  But it's been out less than a month and it was a silly argument by n-fans wanting to discourage people from waiting for a revision.

I've said it in the past and I will say it again, I'm sure the revision with the analog is coming, I was hoping it would be released alongside KH3D as the flagship title for revision launch, thus giving me a better reason to double dip on the hardware; however with SE actually getting KH3D out at a normal pace, I'm sure it's too early for revision launch which would probably be fall/winter 2012.

MrAngryFace

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Re: 3DS Discussion Thread
« Reply #1105 on: January 11, 2012, 07:48:37 PM »
does the circle pad pro work with third party battery extenders? if not does it expand battery capacity? if not WHAT THE FUCK NINTENDO YOU FUCKING ASSHOLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEZ
o_0

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1106 on: January 11, 2012, 08:39:30 PM »
I honestly don't care whether the revision adds a second slider or not, I just want every game that desperately needs it, to utilize it now that it's out there.

Kid Icarus' controls sounded and looked awkward, something that was verified by un-lobotomized testers. So denying it of the twin stick support/option would've been really stupid. Timing is clearly not an issue, so I can't think of anything but fucking pride getting in the way.

I'm perplexed by people hoping for the add-on to fade away. You can see them trying to shut down any discussion surrounding its inclusion in future revisions and game bundles. Why would anyone not want games to control better? I'm glad you dig awkward schemes and will yourself into preferring them over everything else, but can we have non-distinguished mentally-challenged options on the side?
« Last Edit: January 12, 2012, 12:38:23 AM by Shaka Khan »
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1107 on: January 12, 2012, 12:27:36 AM »
Kid Icarus is bundled with a stand



at least they're acknowledging that the control method will be uncomfortable

pilonv1

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Re: 3DS Discussion Thread
« Reply #1108 on: January 12, 2012, 12:34:42 AM »
That doesn't look very portable.
itm

Bebpo

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Re: 3DS Discussion Thread
« Reply #1109 on: January 12, 2012, 12:52:08 AM »
It doesn't look very fun to play.  Who sits at a desk and plays a game like work?

Joe Molotov

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Re: 3DS Discussion Thread
« Reply #1110 on: January 12, 2012, 09:19:03 AM »
Kid Icarus' controls sounded and looked awkward, something that was verified by un-lobotomized testers. So denying it of the twin stick support/option would've been really stupid.

And yet, that's exactly what they're doing. Re-read the article, mang.

Quote
Once you attach the Circle Pad Pro, you’ll still use the touchscreen for aiming, but you’ll be able to use the Pro’s Circle Pad — which is placed on the right-hand side of the system – to move.
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Sho Nuff

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Re: 3DS Discussion Thread
« Reply #1111 on: January 12, 2012, 12:47:05 PM »
A plastic stand, more shit to wind up in a landfill

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1112 on: January 12, 2012, 08:04:30 PM »
I still think uprising was a wii game at some point that got shoehorned onto the 3ds.  I've also always contended its gonna be a trainwreck that I expect to bomba.

In better news, Zen Pinball hit the eshop today.  4 tables for about 8 bucks.  I think pinball is a genre that benefits from higher resolutions, so in some respects the 3ds screen rez puts a damper on things.  I'm currently settling on a preferred camera angle to better keep track of things (theres like 8 camera modes).  The 3d effect is the tradeoff and is very nice here though.  I know someone's gonna barge in about how its freemium on ios but I've played my fair share of tables on an ipod and have certain issues with the control implementations.  So yeah, I like it.  This and VvVvVv are starting to make me not regret buying this hardware.

When's resident evil out in the states?
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EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1113 on: January 12, 2012, 08:08:18 PM »
Yo, Nano Assault is pretty good.  Twinstick shooter with some Starfox-style rail segments.  The 3D is well-done and it has awesome music.  Can't go wrong for 20 bones.

The ghosting is pretty bad and the gameplay itself is typical Shiinen tameness.  At no point do I feel an urgency, but rather simply going through the motions.  The boss fights are pretty good though.
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Tasty

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Re: 3DS Discussion Thread
« Reply #1114 on: January 12, 2012, 09:35:37 PM »
When's resident evil out in the states?

Next month.

I don't think Uprising will bomba, but it won't be a massive Mario-level success (what is?) It's practically a new IP on a new platform.

Gameplay wise I really think I'm the only one in the world who's fine with the MPH control scheme. Never got cramps, played the online for hours when it came out.

cool breeze

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Re: 3DS Discussion Thread
« Reply #1115 on: January 12, 2012, 09:59:26 PM »
It tends to be adults with larger hands that have problems with the control scheme

Bebpo

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Re: 3DS Discussion Thread
« Reply #1116 on: January 13, 2012, 12:43:22 AM »
Alright, I caved and bought my first DSiware game aka, game I will lose once my system dies or the next system revision comes out.  Got Pushmo so I can see what the fuss is all about :X

Bebpo

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Re: 3DS Discussion Thread
« Reply #1117 on: January 13, 2012, 01:14:23 AM »
Oh cool, I don't keep track of what Nintendo adds.  Like I was totally surprised when I booted up my 3DS today and saw it supported my wireless security (WPA2-AES).  It originally didn't so every time I wanted to use online I'd have to take the security off my wifi network, so basically I never used the 3DS online.  Now I can actually use the online!  Hence why I was store browsing (and collecting GBA ambassador stuff) and picked up Pushmo.

Good to see Nintendo is actually adding modern features with their updates.  I figured they'd be like the Wii updates and just add "security", so I had low expectations.


Still, until it's fully account based I'm not going to buy more than like 1 DSiware title a year.  Also the fact the prices are kind of high lead to that as well.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1118 on: January 13, 2012, 01:42:50 AM »
Yeah, seems like a good game so far.  Tutorial guy needs to shut up though. 

Picked it up after RK compared it to Catherine, since Catherine is one of my fav block puzzle games in recent memory.

MrAngryFace

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Re: 3DS Discussion Thread
« Reply #1119 on: January 13, 2012, 02:39:50 AM »
3DS is a big ol troll. I feel trolled. Least it has a musou game.
o_0

Tasty

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Re: 3DS Discussion Thread
« Reply #1120 on: January 13, 2012, 03:19:53 AM »
I was skeptical but Mighty Switch Force looks fricking awesome (GB QL).

Vizzys

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Re: 3DS Discussion Thread
« Reply #1121 on: January 13, 2012, 03:26:16 AM »
mighty switch force is pretty coo

maybe a little overpriced

but then so is everything on the eshop
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1122 on: January 13, 2012, 01:18:55 PM »
Mighty Switch is not only light on content but also on presentation and basic UI elements. I don't think there's a settings menu. Extremely bare-boned for a $6 games, especially if you bought and played through most of Pushmo recently. Game is ok past the first few levels, though.
« Last Edit: January 13, 2012, 01:20:58 PM by Shaka Khan »
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1123 on: January 13, 2012, 01:21:43 PM »
Not interested in MSF because it's Wayforward.  I initially liked their games, but each one they pump out seems more style over substance than the last and people overhype their games to high heaven.  I think Bloodrayne was the last straw with me.

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1124 on: January 13, 2012, 01:26:44 PM »
Nintendo customer service is pretty chill from my experience.

MAF, I'd check out Zen Pinball.  Its purty kewl.

Uhh, I saw Order of Ecclessia for 9 bucks today.  Is it any good? I didn't dig DoS but dug Portrait of Ruin.
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1125 on: January 13, 2012, 01:30:31 PM »
It's ok.  Worth playing just because the metroidvania-age is dead so each metroidvania is worth playing since it's a pretty limited amount of games.

PoR is way better even if OoE has the better art.


I think for me it's SoTN > the 3 GBA games (I dig Harmony as a pure boss rush game) > PoR > the first DS one > OoE

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1126 on: January 13, 2012, 01:35:34 PM »
This is was actually my first Wayforward game. Their honeypot of cute Pixel art never pulled any of my heart's strings before. However I think this game has really nice (switching) mechanics a few levels in, so there's a bit of substance to it.

But fwiw, it's technically a puzzler first, and a platformer second. I don't even know why they bothered with adding a gun and shooting sections; It was mostly useless from my experience. I guess they wanted to fool even more people into comparing to Megaman X, since the art style is similar.

The game, as I everyone has been saying, is really short. It can be extended if you go for perfect high scores. I'm not gonna lie, I like going for them. It's where the game becomes more of a platformer, since you figured out all the tricky parts and now you have to jump & switch as quickly as possible.

But regardless of how much I enjoyed it, I couldn't get rid of feeling like I've been ripped off.
« Last Edit: January 13, 2012, 06:14:41 PM by Shaka Khan »
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1127 on: January 13, 2012, 01:41:06 PM »
Uhh, I saw Order of Ecclessia for 9 bucks today.  Is it any good? I didn't dig DoS but dug Portrait of Ruin.

I think it was my favorite of all of Iga's DS games, but I'm in the minority. :-[

It's still an Igavania when all is said and done. So don't expect any decent level design, expect some grindan for ability upgrades, and look forward to a few cheap bosses here and there. To be honest, I think it was the most ambitious and challenging DS Castlevania, and definitely the one with most interesting combat mechanics.
« Last Edit: January 13, 2012, 01:51:10 PM by Shaka Khan »
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1128 on: January 13, 2012, 01:54:47 PM »
OoE is my second or third least favorite of the metroid-style Castlevania games.  Harmony of Dissonance is definitely the worst, but I don't know if I liked OoE or DoS less.  DoS is too much like AoS with lame touch screen gimmicks.  OoE just has boring level layouts and hp sponge enemies/bosses.

also, OoE isn't difficult, unless you measure difficulty isn't measured in patience.  it's not about skill or anything.  you just stand, attack, move, stand, attack, move repeat for several minutes until the obnoxiously large health bar is emptied.

edit: "unless you measure difficulty isn't measured in patience."  my brain restarted itself midway through typing that
« Last Edit: January 13, 2012, 02:18:32 PM by Linkzg »

magus

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Re: 3DS Discussion Thread
« Reply #1129 on: January 13, 2012, 01:57:43 PM »
castlevania has always been cool for all the loot you can find and stuff and effect which is why aria of sorrow got popular enough to get a sequel

and on this aspect,order of eclessia sucks,sucks bad! it's depressing when you get a new spells and it's literaly a "melio" (better) spell
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1130 on: January 13, 2012, 02:04:38 PM »
I think you mean igavania  :smug

CV traditionally doesn't have any loot!


I'm still surprised igavania has seemingly gone away.  4 years ago the thought would have never crossed my mind.  Somehow I just expected the yearly igavania cycle to go on forever.  Bummer  :-X

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1131 on: January 13, 2012, 02:04:45 PM »
AoS was great.

DoS  was mostly more of the same. Badly tacked on touch segments, but the use of the second screen, simple as it was, made up for it.

PoR was ok. Probably has the most decent level design of all the DS games.

OoE was enjoyable and felt like the most different. I think Iga tried with this one.

HoD was bad.

SotN remains my favorite. It was my first Metroidvania game, I don't think I've even heard of Metroid at that point. I was also a greasy teenager with an obsessive personality, and nostalgia is a bitch. So go figure.
« Last Edit: January 13, 2012, 02:10:41 PM by Shaka Khan »
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1132 on: January 13, 2012, 02:06:08 PM »
HoD has bad exploration.  It's short and there's no much of a map.  Instead it's just boss after boss after boss.

But since I dig boss fights in these games, I was cool with that. 

Joe Molotov

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Re: 3DS Discussion Thread
« Reply #1133 on: January 13, 2012, 02:08:26 PM »
3DS is a big ol troll. I feel trolled. Least it has a musou game.

Nintendo's been trolling us nonstop since 1996 when they decided to use carts instead of CDs.

Edit: I forgot about the Virtual Boy, that had to be a troll too.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1134 on: January 13, 2012, 02:14:35 PM »
I always forget Circle of the Moon existed. Was that made by Iga? was it any good?

I remember trying it on an emulator for a few minutes. Can't remember why I didn't bother to continue playing it.
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magus

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Re: 3DS Discussion Thread
« Reply #1135 on: January 13, 2012, 02:28:10 PM »
I think you mean igavania  :smug

CV traditionally doesn't have any loot!


I'm still surprised igavania has seemingly gone away.  4 years ago the thought would have never crossed my mind.  Somehow I just expected the yearly igavania cycle to go on forever.  Bummer  :-X

there is another vania other than igavania? :o

spoiler (click to show/hide)
and before some doofus goes on a rant,that's supposed to be a joke
[close]

I always forget Circle of the Moon existed. Was that made by Iga? was it any good?

I remember trying it on an emulator for a few minutes. Can't remember why I didn't bother to continue playing it.

circle of the moon is super old,it was one of the first titles ever to come for gba and it's age shows incredibly in the fact that it's super clunky,it's gimmick is that enemies drop cards and you can combine two of them for different subweapons so for example there is a the projectile card and the fire card and combining them gives you a fireball,if you use the projectile card and the ice ball card you instead shoots chunk of ice... of course the card are drop randomly and the drop rates aren't that high which is frustating (but i guess not as frustating as collecting all AoS souls) it's not horrible but frankly all the other igavania's are better

« Last Edit: January 13, 2012, 02:32:01 PM by magus »
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EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1136 on: January 13, 2012, 04:30:59 PM »
Well, looks like I'll just rebuy PoR then.  As has been said, bad art, but I loved the blend of linear and metroidvania styles.
sad

Tasty

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Re: 3DS Discussion Thread
« Reply #1137 on: January 13, 2012, 06:03:45 PM »
Not interested in MSF because it's Wayforward.  I initially liked their games, but each one they pump out seems more style over substance than the last and people overhype their games to high heaven.  I think Bloodrayne was the last straw with me.

Never trust WF's licensed trash. Always look forward to their original IPs, though. And maybe Contra.

chronovore

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Re: 3DS Discussion Thread
« Reply #1138 on: January 13, 2012, 06:16:23 PM »
one step closer to being a virtual boy

This.

I am still waiting for a "Virtual Boy 2" skin for the 3DS.

cool breeze

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Re: 3DS Discussion Thread
« Reply #1139 on: January 13, 2012, 10:22:58 PM »
how is Aliens DS, btw?

(I didn't like Contra 4, btw.)