Author Topic: 3DS Discussion Thread  (Read 164695 times)

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Damian79

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Re: 3DS Discussion Thread
« Reply #1200 on: January 27, 2012, 06:06:13 PM »
RE is now $40 in the US.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1201 on: January 27, 2012, 07:28:46 PM »
They lowered the price to make up for the spelling mistake?

Damian79

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Re: 3DS Discussion Thread
« Reply #1202 on: January 27, 2012, 08:07:33 PM »
Something like that.

magus

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Re: 3DS Discussion Thread
« Reply #1203 on: January 27, 2012, 08:46:02 PM »
<----

Damian79

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Re: 3DS Discussion Thread
« Reply #1204 on: January 28, 2012, 03:29:14 AM »
If the numbers on Returns are any indication, Donkey Kong (Country) is still an extremely powerful brand, selling multi-millions in *every* region it was released.

I just wanted to mention that this game while i didnt play it shouldnt be compared to the others.  It was made with love and respect to the orignal games and they tried to use as many new ideas as they could, something that coudlnt be said for the other games.

I am a Retro Studios fanboy but you got to admit they are always improving.

Damian79

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Re: 3DS Discussion Thread
« Reply #1205 on: January 28, 2012, 03:25:59 PM »
Wait, what? You didn't play it but it was made with love and respect? I remember when I had such naive ideas about video games so I won't be hard on ya, but that's silly.

I played the orignal DKC games on the SNES and i watched the dev walkthroughs of DKR.  I dont play platformers any more though.

chronovore

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Re: 3DS Discussion Thread
« Reply #1206 on: February 01, 2012, 10:28:41 AM »
gta has hype but people forget it exists because we haven't heard shit from rockstar about the game.

currently, according to my facebook, everybody is hyped for Resident Evil 6.

There's no announcement for a GTA 3DS, is there? I think, considering the way the 3DS sales have fallen short of expectations, and the utterly surprising lack of sales for Chinatown Wars, you have probably seen your last Nintendo-targeted GTA.

Does anyone know if the PSP and iOS versions of Chinatown Wars sold well?

maxy

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Re: 3DS Discussion Thread
« Reply #1207 on: February 01, 2012, 10:57:14 AM »
I think it did something like 90k in first npd,Oscar probably has better info.

ios,dunno

As for new handheld GTA games,not likely but who knows(maybe some (ios)ports).Only info so far is some Ign dude tweet--"Rockstar is working on Vita titles"

Apparently there should be some news about GTA5 this month.
« Last Edit: February 01, 2012, 11:10:35 AM by maxy »
cat

Damian79

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Re: 3DS Discussion Thread
« Reply #1208 on: February 02, 2012, 06:38:52 PM »




First what looks to be ingame pic of crimson shroud, apparently its a "tactical rpg".

Bebpo

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Re: 3DS Discussion Thread
« Reply #1209 on: February 02, 2012, 07:26:26 PM »
It's not a tactical rpg, that's a mistranslation.  It's a table-top rpg.  He's making a table-top D&D set that you can play in game form with your buddies where someone is the dungeon master and so and so and it's all about rolling dice and moving your pieces (note that the characters are actually pieces on stands).

Damian79

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Re: 3DS Discussion Thread
« Reply #1210 on: February 02, 2012, 08:31:03 PM »
Weird.  Is this one of the first games to do this ona console or handheld?

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1211 on: February 03, 2012, 03:14:18 PM »
Miyamoto has confirmed Pikmin 3 for WiiU.

Sakura Samurai is pretty fun.  Its like a punch-out beat em up game with Goemon sensibilities.  If Rolling Western is any good Nintendo has done a good job releasing new ip on the eshop.  I kinda wanna sorta check out freakyforms now.
sad

magus

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Re: 3DS Discussion Thread
« Reply #1212 on: February 03, 2012, 03:21:22 PM »
Never played pikmin 2 but the original wasn't fun to me

pikmin is a great idea with a somewhat weak execution,if i'm not mistaken i think it was created to show the gamecube being able to handle a lot of objects... they are good games but the original is super short so for the sequels they made "dungeons" and put a lot more stuff to find but the dungeons make the game drag a little and are super bland to explore,so you have to pick between "good but last less than 2 hours" or "more averagish but last decently"

personaly i don't see why anybody is excited at the idea of pikmin 3,nintendo wasn't able to mix it up enough the first time with pikmin 2 so i can't see them doing any good the second one..... know what would be cool? a new game not attached to any previous IP without any string behind it
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Tasty

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Re: 3DS Discussion Thread
« Reply #1213 on: February 03, 2012, 03:31:59 PM »
know what would be cool? a new game not attached to any previous IP without any string behind it

Pushmo is pretty cool.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1214 on: February 03, 2012, 03:32:28 PM »
I just want a Pikmin 3 so I can get another CM song (I like both Pikmin games):





Bonus:


MCD

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Re: 3DS Discussion Thread
« Reply #1215 on: February 03, 2012, 03:33:38 PM »
Played with a 3DS today and I must say I didn't find any use for the 3D aspect.

It just looked cheap and tacky.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1216 on: February 03, 2012, 04:17:25 PM »
It is cheap and tacky.

Unfortunately it's also going to be the dominating system in Japan for the next 2-3 years at least so if you play lots of J-games you don't have a choice.

MCD

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Re: 3DS Discussion Thread
« Reply #1217 on: February 03, 2012, 04:25:24 PM »
I can turn it off so I do have a choice, thankfully.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1218 on: February 03, 2012, 04:28:08 PM »
oh, I was talking about the system  ;)

MCD

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Re: 3DS Discussion Thread
« Reply #1219 on: February 03, 2012, 04:32:05 PM »
System is OK. Anything is better than the original DS graphics.

magus

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Re: 3DS Discussion Thread
« Reply #1220 on: February 03, 2012, 04:40:40 PM »
when tried a demo unit,i saw the 3D effect of DOA,that submarine games,Nintendo Dogs and OOT and those AR games and i really liked it a lot

but on the other hand that was my first time seeing a 3D effect to begin with so..... :-[
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EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1221 on: February 08, 2012, 08:12:13 PM »
Freakyforms (eshop) is a spore-light thing that looks like something out of Foster's Home for Imaginary Friends.  Customization of your creatures is flexible if not deep, but the results are usually hilarious.  I've made things like a scooter penguin and a walking asshole.  Also the world itself is customizable.  I went with a nes esque pallete with a black background and neutrally colored foreground elements. But I made all my trees into giant green cocks.  The gameplay is simple quest based stuff in a sidescroller format.  You flick and pull your monster around to collect coins, eat fruit (which in yoshi fashion produces eggs with prizes), find chest keys and uhh walk squirrels around.  So far, just collectathon/fetchquest stuff.  Maybe that will change as I'm pretty early into it.  The gameworld itself alters in size and layout as new creations are made.  Its made a great first impression, I would suggest not letting the primary colors and googly eyes disuade anyone from checking it out. 
sad

Bebpo

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Re: 3DS Discussion Thread
« Reply #1222 on: February 11, 2012, 02:56:40 PM »
I tried out RE 3DS to try out the circle pad add-on.....I don't really like it (circle pad) :\  My hands started cramping after a bit from holding it and the circle pad aiming suuucks for shooting which I guess gets me ready for Vita sucky handheld analog aiming as well.  At least it's decent for camera controls.

cool breeze

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Re: 3DS Discussion Thread
« Reply #1223 on: February 11, 2012, 09:07:47 PM »
It gets better as you break it in.  Took maybe ~3 hours of RE:R until the slide pad got loose enough.

Vita is a whole lot more comfortable to hold and use.  The sticks have problems (short range, no resistance, low grip) but at least they're in the right position.

bork

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Re: 3DS Discussion Thread
« Reply #1224 on: February 12, 2012, 12:58:26 AM »
I tried out RE 3DS to try out the circle pad add-on.....I don't really like it (circle pad) :\  My hands started cramping after a bit from holding it and the circle pad aiming suuucks for shooting which I guess gets me ready for Vita sucky handheld analog aiming as well.  At least it's decent for camera controls.

Change the aiming speed.  Default is too slow/clunky...fast worked for me.

The Vita being way more comfortable to hold and having real analog sticks as opposed to thumb pads helps, too, but don't judge it if you're using Uncharted Golden Abyss.  Bend fucked it up and you HAVE to use the gyro/motion aiming.
ど助平

Oblivion

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Re: 3DS Discussion Thread
« Reply #1225 on: February 14, 2012, 07:49:34 AM »
There a couple of things Sony could have and should have done that would have them in a better situation now (they really should have bought Crash and Spyro full-stop from Universal, no matter how much it cost, particularly for Crash), but yeah, it's like you say - you can't just generate that kind of savvy out of thin air, and even when you get a quality studio together (Sony's got lots), that's only part of the puzzle.  Nintendo's stuff sells well because a lot of it is very high quality, but they've also very carefully cultivated their brands over the process of decades.

Really? Why do you say this? Crash was pretty popular for a while, iirc. But didn't Spyro kinda taper off after like the first game?
« Last Edit: February 14, 2012, 08:35:08 AM by Oblivion »

Oblivion

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Re: 3DS Discussion Thread
« Reply #1226 on: February 14, 2012, 08:36:41 AM »
Wow, even though I had a feeling Spyro 1 sold well, I had no idea it did THAT well. Sequels did pretty decently too, it seems.

bork

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Re: 3DS Discussion Thread
« Reply #1227 on: February 14, 2012, 08:39:46 PM »
Got Tekken 3D Prime Edition today.  Looks like this game was outsourced and handled by Arika.

The game is weird in that it appears to be Tekken 6, yet isn't quite the same.  Heihachi is now the younger TTT2 version but everyone else looks the same.  Some backgrounds/BGM have been removed and replaced by new ones.  The rage system is gone (why?).  Online play has been added, but customization is gone...you can now only select colors for the characters, which is a complete downgrade from even the PSP port of TK6 from over two years ago.  The backgrounds are sparse and lacking detail, but the character models look pretty good and are noticeably better than the PSP TK6.  The game runs at 60FPS with 3D on, but this is completely disabled when playing online and the effect just looks "weird."  Impress though, I guess.

SSF4 smokes this and DOA4 offers more content, but I have yet to try this game online.  I also think they could have added waaaaay more content if they didn't throw that shitty movie onto the cart.
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Sho Nuff

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Re: 3DS Discussion Thread
« Reply #1228 on: February 14, 2012, 08:45:35 PM »
The movie is Loli uguu of the most wretched type. Is this the American or Japanese version?

Pity there's not a lot of content, I love customizing my panda bears with bikinis

bork

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Re: 3DS Discussion Thread
« Reply #1229 on: February 14, 2012, 09:17:37 PM »
The movie is Loli uguu of the most wretched type. Is this the American or Japanese version?

Pity there's not a lot of content, I love customizing my panda bears with bikinis

American.  I think it came out here first.

I tried online.  You can't see the connection quality, which sucks (SSF4 and DOA are the same way), but I had some REALLY good quality matches.  It runs at 60FPS online too and when you have a good connection, this very well may be the best online fighter on 3DS.

Still, the game feels real bare bones.  You get:

-Survival
-Versus Battle (Online and local)
-Quick Battle (like Soul Calibur BD against various AI opponents)
-Practice
...and that's it.  There's no arcade mode (also like Soul Calibur BD) and none of those wacky Tekken 6 endings are in the game.  No CG at all, in fact...there's not even an intro.  Again I guess they just thought "who cares?  Here's a shitty CG movie!"

So get this if you want some good portable Tekken online play; avoid if you like customization and meaty single player content.
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Sho Nuff

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Re: 3DS Discussion Thread
« Reply #1230 on: February 14, 2012, 11:27:24 PM »
What the fuck there's no arcade battle?! Jesus christ Scamco

maxy

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Re: 3DS Discussion Thread
« Reply #1231 on: February 16, 2012, 09:16:53 AM »
MGS3D demo is up(Europe)
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1232 on: February 16, 2012, 06:02:53 PM »
Up in North America too

It's not that bad.  The new controls make everything a bit faster and easier.  Some oddities with the circle pad pro are left over from the default scheme.  Only saw the layout on the screen and it seems like peace walker style, plus more actions mapped to the d-pad and touch screens.  With the circle pad pro it mostly controls how it should except the roll move is still on the shoulder button instead of X ('B' for Nintendo).  Some functions are still on the touch screen like activating sonar and zooming with sniper/binoculars. 

The other weirdness is from adding crouch walking without designing around it.  You can grab enemies but can't drag them around; you have to make sure to be standing up before you grab them.  It's also more lenient to detection since it lacks the creep movement.  I thought crouch walking would replace it until I just walked right up to the enemy without getting caught.

Image quality is the worst part.  It's one of those times when the game is so blurry that it's detrimental to the gameplay; enemies at mid- to long range blend into the background.  Textures, jaggies, everything.  The frame rate is consistently poor, dipping most at the bridge and cutscenes to sub-20 range. 

I like the new controls and it's MGS3 and feel owning it four times isn't quite enough.  There're other things that make the port seem lazy, or just under realized.  Nothing has been done to adapt this for a touch screen or portable.  What I was hoping for is real time camouflage switching, but it's still a sluggish menu load away.  Loading time is also kinda rough.

bork

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Re: 3DS Discussion Thread
« Reply #1233 on: February 16, 2012, 06:17:17 PM »
I like the control improvements (and oddly found it more comfortable WITHOUT the circle pad pro), but don't know if I'm going to get MGS3 3DS.  Especially with MGS HD Collection coming to Vita.
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TakingBackSunday

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Re: 3DS Discussion Thread
« Reply #1234 on: February 16, 2012, 06:28:37 PM »
I played around for a bit, and for christ's sake, do NOT play this in 3D.  It suffers from the same grainy filter than RE has but its MUCH worse.  It actually physically hurts to play using the 3D.  2D or not at all.

Games only look great in 3D if they're bright and vibrant, not shit-brown.
püp

MyNameIsMethodis

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Re: 3DS Discussion Thread
« Reply #1235 on: February 16, 2012, 06:33:01 PM »
why fucking play a 3DS at all if theres no 3D? That shouldn't be a excuse at all.
USA

cool breeze

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Re: 3DS Discussion Thread
« Reply #1236 on: February 16, 2012, 06:43:20 PM »
I played around for a bit, and for christ's sake, do NOT play this in 3D.  It suffers from the same grainy filter than RE has but its MUCH worse.  It actually physically hurts to play using the 3D.  2D or not at all.

Games only look great in 3D if they're bright and vibrant, not shit-brown.

oh, yes, geez.  I forgot to mention that  I had to turned it off after a second.  I don't play games in 3D because I move around, but I like the effect in the games I've played; thought it was great in Resident Evil too.  MGS3DS in 3D is like looking at the sun with a telescope.

I like the control improvements (and oddly found it more comfortable WITHOUT the circle pad pro), but don't know if I'm going to get MGS3 3DS.  Especially with MGS HD Collection coming to Vita.

If the MGS HD Collection on Vita has the 3DS controls, that would the best.

The only thing known about the Vita version's controls is that you slice throats by swiping the back touch screen.
 
« Last Edit: February 16, 2012, 06:46:01 PM by Linkzg »

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1237 on: February 16, 2012, 09:23:29 PM »
I can forgive many things about the mgs demo.  I understand things need to be compromised and adjusted to make it all work.  I don't even think the controls are that bad.  But the framerate is atrocious horrible stuff that makes this a definite no buy.  The 8 from edge has me curious if they somehow got it up to 30 fps in the final build.
sad

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1238 on: February 16, 2012, 09:39:45 PM »
Could be, because an 8 on a true 1-10 scale would be nothing short of sinister deceit for the state the game is in now.

I don't think the 3d is that bad actually.  Its kinda neat and there's this 4th wall kojipro shenanigan when you aim in first person and lose the effect( because you have one eye closed ohohohoho)  But I'm not usually bothered by aliasing.  But dat framerate...
sad

cool breeze

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Re: 3DS Discussion Thread
« Reply #1239 on: February 18, 2012, 03:02:07 AM »
a question about that Kingdom Hearts 3DS game.  has there been any talk on how its structured?

I liked the first two on PS2 and the GBA game (though in trying to play the PS2 remake I was completely bored and stopped).  Didn't bother with the DS games.  BBS on PSP I didn't like much.  I keep thinking about going back to it (I played as Zack for a few hours, maybe 3 to 5) before I remember hearing that you'll need to play it again with the two other characters, with each needing to be leveled up from scratch, re-grindan, treading through same levels, etc.  I enjoyed the combat and some other parts but it mostly felt like playing it would be busywork instead of entertainment.

All I know about the 3DS game is that you play as Sora and Sasuke.  If it's another game where you're gonna redo everything, I'm not going to bother.  KH1 and KH2, after the obnoxiously long intro scene, were more straight forward action rpgs.  That's all I want.

Bebpo

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Re: 3DS Discussion Thread
« Reply #1240 on: February 19, 2012, 02:56:52 AM »
I'll let you know next month.  For now, I think you play it once and switch back and forth between the two characters (in 2 different locations) as you play.  But who knows.

BBS is awesome though!  Why didn't you like it :(

Tasty

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Re: 3DS Discussion Thread
« Reply #1241 on: February 19, 2012, 08:04:03 PM »
Thinking I'll finally buy my 3DS on Wednesday.


cool breeze

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Re: 3DS Discussion Thread
« Reply #1242 on: February 19, 2012, 09:56:33 PM »
To remind anyone who hasn't already, today is the last day to download Zelda Four Swords for free.  Applies to 3DS, DSi, or DSi XL.

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1243 on: February 19, 2012, 11:11:20 PM »
To remind everyone, its very boring in single player and good luck finding three other manchildren to play it with.
sad

Tasty

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Re: 3DS Discussion Thread
« Reply #1244 on: February 20, 2012, 12:58:24 AM »
3DS is kicking ass in Japan (no surprise.) 5 mil sold to date.

Tasty

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Re: 3DS Discussion Thread
« Reply #1245 on: February 20, 2012, 01:14:45 AM »
I sort of doubt it'll be the case after two years though. DS was kind dozing at first but really took off in year two. Unless Nintendo has a new version of Nintendogs/Brain Training (by that I mean games that come out of nowhere) then it'll be tough.

Then again, a new MH and Pokemon are a license to print money. Who knows.

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1246 on: February 20, 2012, 01:19:54 AM »
Then again, a new MH and Pokemon are a license to print money. Who knows.

Yup. Until those two released and their HW & SW impact wear off, I'm not worried about the 3DS at all. At least in Japan.
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EmCeeGrammar

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u
« Reply #1247 on: February 20, 2012, 01:31:42 PM »
Smash,Animal Crossing, Tomodachi Connection and NSMB3d should bouy things throughout the years too.  I can see legit Dragon Quest as a plausibility.  Again, my concern is with the west, and I think its gonna take a different approach to remain relevant in the coming years, outside of being the pokemon machine.
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EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1248 on: February 20, 2012, 01:49:23 PM »
I also thinks it depends on the number of revisions it has.  I always find it disingenuous when people say the 360 has x size userbase or ds had a 100+ million userbase considering they kept getting reiterated.  There's obviously alot of repeat buyers going along with the upgrade paths and hardware configurations. 

edit:
Seeing as you're not too concerned with 3ds outside of japan, what would you say will carry it pertaining to software?
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Shaka Khan

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3DS Discussion Thread
« Reply #1249 on: February 20, 2012, 01:50:50 PM »
Outselling the Wii worldwide is a doable and very commendable milestone.
Unzip

Tasty

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Re: 3DS Discussion Thread
« Reply #1250 on: February 20, 2012, 09:17:37 PM »
I also thinks it depends on the number of revisions it has.  I always find it disingenuous when people say the 360 has x size userbase or ds had a 100+ million userbase considering they kept getting reiterated.  There's obviously alot of repeat buyers going along with the upgrade paths and hardware configurations. 

edit:
Seeing as you're not too concerned with 3ds outside of japan, what would you say will carry it pertaining to software?

The usual shit.

The market for handheld gaming in America, outside of some of the DS's craziness, is almost entirely made up of kids.  So... Pokemon, Mario, Mario Kart, maybe some Animal Crossing, a lot of licensed shit, some Kirby, bla bla, it'll be fine.  Nobody is really making much of a play for the audience Nintendo handhelds are typically built on, and it would take one hell of a play to overcome Nintendo's advantages in that arena.

What do you think about the idea of Nintendo going for PSP's market as well with 3DS? RE Rev, MGS3D, MH. Will they have their pie and eat it to? Probably in Japan, but being a DS and PSP combined in the US probably won't take them farther than the DS I imagine.

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1251 on: February 20, 2012, 10:37:18 PM »
Personal transportation and various stigmas will prevent the xbox crowd from ever caring for handhelds.  I can understand that, I only picked one up for my walks to work and bus rides and the fact the next pokemon will come along at some point.  But in general the 'psp strategy' doesn't gel with western culture.
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maxy

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Re: 3DS Discussion Thread
« Reply #1252 on: February 21, 2012, 02:48:36 AM »
credit goes to Cheesemeister


NCL has announced a presentation by Satoru Iwata tomorrow, Feb. 22nd, covering Wii and 3DS news.

http://www.nintendo.co.jp/n10/ninten...ect/index.html



EST: 6 am, 2/22
CST: 5 am, 2/22
MST: 4 am, 2/22
PST: 3 am, 2/22



some rumor
Quote
creamsugar creamsugar
OK here is the rumor: big N will announce a megaton on next year’s meeting which to celebrate 3DS sold XX million.
cat

Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1253 on: February 21, 2012, 02:54:00 AM »
"It's the remake of the 7th iteration of a popular JRPG."
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maxy

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Re: 3DS Discussion Thread
« Reply #1254 on: February 21, 2012, 02:59:25 AM »
FF7?
sony fans would go ballistic

/not likely

cat

maxy

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Re: 3DS Discussion Thread
« Reply #1255 on: February 21, 2012, 05:04:07 AM »
yeah,FF7 has no chance

Reggie is pimping this thing through 3DS SwapNote

http://imgur.com/a/j1Pdf

cat

magus

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Re: 3DS Discussion Thread
« Reply #1256 on: February 21, 2012, 05:51:10 AM »
uh, dq7 more likely there, maxy

at least they won't have to touch the graphics :smug
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maxy

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Re: 3DS Discussion Thread
« Reply #1257 on: February 22, 2012, 04:51:13 AM »
about 1 hour left

Quote
@sprsk
Tonight's Nintendo Direct will be 2 hours, 1 hour presentation 1 hour game footage o_O


link
http://www.nintendo.co.jp/n10/nintendo_direct/index.html
« Last Edit: February 22, 2012, 04:53:07 AM by maxy »
cat

pilonv1

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Re: 3DS Discussion Thread
« Reply #1258 on: February 22, 2012, 05:06:22 AM »
Can I watch this in bed on my ipad?
itm

maxy

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Re: 3DS Discussion Thread
« Reply #1259 on: February 22, 2012, 05:08:25 AM »
dunno,try clicking on that link

Nintendo is using UStream and Nico Nico
« Last Edit: February 22, 2012, 05:11:22 AM by maxy »
cat