Author Topic: 3DS Discussion Thread  (Read 165106 times)

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Bebpo

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Re: 3DS Discussion Thread
« Reply #1320 on: February 28, 2012, 05:43:18 PM »
Worse IQ, Lower resolution, worse textures.

Otherwise probably look close.  Would have better poly count I think.

cool breeze

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Re: 3DS Discussion Thread
« Reply #1321 on: February 28, 2012, 05:46:54 PM »
Infinity Blade couldn't.  GTA3, probably? Like others have said, the resolution of iOS devices is considerably greater than the 3DS and it probably wouldn't run as smooth.  While I never tried GTA3 on the iPhone 4, which is the minimum requirement I think, it runs very smooth on my 4S.

TakingBackSunday

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Re: 3DS Discussion Thread
« Reply #1322 on: February 29, 2012, 01:25:00 AM »
It runs pretty well on my 4
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archie4208

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Re: 3DS Discussion Thread
« Reply #1323 on: February 29, 2012, 08:06:12 AM »


It's like I'm really back in the 80s.

Tasty

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Re: 3DS Discussion Thread
« Reply #1324 on: February 29, 2012, 08:51:02 AM »
I feel like we're not getting the whole picture here.

Rman

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Re: 3DS Discussion Thread
« Reply #1325 on: February 29, 2012, 11:10:08 AM »
Picked up a 3ds.  Nice little system. 

You're a big portable gamer, Oscar.  What have been your favorites on the system so far?

edit: Forget it.  I saw the earlier post.
« Last Edit: February 29, 2012, 11:12:29 AM by Rman »

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1326 on: February 29, 2012, 11:28:29 AM »
Yeah, I can't see Nintendo actively pee arring a game like Isacc on the Eshop.  It looks like a cool game but it really goes out of its way to be crude.  Ed seems to pull the 'artistic integrity' card a lot, but its limiting the amount of people who can play his game.  Oh wait I got my refund today.  NEW COMPUTER.
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TakingBackSunday

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Re: 3DS Discussion Thread
« Reply #1327 on: February 29, 2012, 03:32:34 PM »
Quote
needs to be patched or taken out of online

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magus

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Re: 3DS Discussion Thread
« Reply #1328 on: February 29, 2012, 05:26:52 PM »
the bravely default demo turned out to be another AR thingie

ACTUAL GAME SQUARE-ENIX,DO YOU SPEAK IT? :maf

« Last Edit: February 29, 2012, 05:29:13 PM by magus »
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1329 on: February 29, 2012, 07:09:32 PM »
Yeah, I was going to try out the demo but duckroll told me they haven't even shown the battle system for the game let alone give us a demo to try it.  They're slowly leaking out information while being super vague and hiding all the important bits.

Shaaaaady.


I do not have faith in this game at all.  4 heroes of light 2 w/AR perv time.

Huff

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Re: 3DS Discussion Thread
« Reply #1330 on: March 01, 2012, 12:22:52 AM »
Was heading to pick up RE:R but was listening to Giant Bomb on the way and they couldn't stop shitting all over the game. I'm not a huge RE fan so it made me reconsider buying it at the time. I couldn't care less about the story and plot progression, so how are the actually core mechanics and mood/atmosphere?

dur

Tasty

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Re: 3DS Discussion Thread
« Reply #1331 on: March 01, 2012, 12:32:00 AM »
Was heading to pick up RE:R but was listening to Giant Bomb on the way and they couldn't stop shitting all over the game. I'm not a huge RE fan so it made me reconsider buying it at the time. I couldn't care less about the story and plot progression, so how are the actually core mechanics and mood/atmosphere?

Really? The QL seemed pretty positive, they were more down on the CPPro than anything.

TakingBackSunday

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Re: 3DS Discussion Thread
« Reply #1332 on: March 01, 2012, 12:37:57 AM »
Giant Bomb shitting on a Nintendo console game?  Shocking!
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Trent Dole

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Re: 3DS Discussion Thread
« Reply #1333 on: March 01, 2012, 12:41:46 AM »
Giant Bomb shitting on a Nintendo console game?  Shocking!
They all have insane boners for Rhythm Heaven Fever strangely enough.
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Huff

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Re: 3DS Discussion Thread
« Reply #1334 on: March 01, 2012, 12:43:18 AM »
Giant Bomb shitting on a Nintendo console game?  Shocking!

They're not the only people I've listened to being unsatisfied with it.
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Shaka Khan

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Re: 3DS Discussion Thread
« Reply #1335 on: March 01, 2012, 02:23:43 AM »
I played half of RE4 and skipped RE5 entirely (I know, I know), but love me some classic RE and tank controls. So I have a feeling I'm gonna enjoy this game, but I'm wary of where/when the game takes place. Do I have to play the last two games to understand what's going on?
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1336 on: March 01, 2012, 02:40:16 AM »
I liked RE5 more than RER  :shh

It's in the bottom half of the series for me.  So if RE5 is at the bottom of top half, RER is the top of the bottom half...or something.  RE5 didn't have a lot of, uh, 'resident evil characteristics' but it had really fun combat.  RE:R is like old RE most of the time, and other times it feels like a generic linear shooter.  Wouldn't be so bad if RE:R combat was nearly as good as RE4 or 5, but instead it feels like third person code veronica.  Other bitching points are the swimming and enemy designs.  And loading times. 

It's a quality game.  I don't dislike any main RE game.  So bottom half just means it rolls with RE3 and Code Veronica.

It's a lengthy game too.  Close to 10 hours for the main campaign and a separate co-op Raid mode, which has you running through old levels and killing enemies for experience points and item drops.

I played half of RE4 and skipped RE5 entirely (I know, I know), but love me some classic RE and tank controls. So I have a feeling I'm gonna enjoy this game, but I'm wary of where/when the game takes place. Do I have to play the last two games to understand what's going on?

It takes place before RE5.  It's a completely irrelevant connection.  It's a stand alone story that manages to be slightly less stupid for foregoing real connections to the main RE plot, but still very, very stupid.
« Last Edit: March 01, 2012, 02:43:57 AM by Linkzg »

Huff

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Re: 3DS Discussion Thread
« Reply #1337 on: March 01, 2012, 09:54:39 PM »
MK7 dropped to 29.99 on amazon. Weird to see a first party N game go on sale this early after release
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TakingBackSunday

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Re: 3DS Discussion Thread
« Reply #1338 on: March 01, 2012, 10:00:00 PM »
MK7 dropped to 29.99 on amazon. Weird to see a first party N game go on sale this early after release

it's probably a limited deal
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chronovore

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Re: 3DS Discussion Thread
« Reply #1339 on: March 12, 2012, 12:53:19 PM »
so what you're saying, brandnew, is that it's on sale?

good to have that cleared up.

 :lol

Coup-owned.

Howard Alan Treesong

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Re: 3DS Discussion Thread
« Reply #1340 on: March 12, 2012, 02:45:21 PM »
How's MK7? I enjoyed the original MK and MK DS ... that's about it. The N64 and GCN versions could go fuck a duck.
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Shaka Khan

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3DS Discussion Thread
« Reply #1341 on: March 12, 2012, 02:58:15 PM »
I thought it was a great game. Nothing revolutionary about it, but they fine-tuned the mechanics and ended up with the best possible results. The physics feel great as always, the tracks are some of best in the series, the coins are back, and the 3D nice though not essential as with all 3DS games.

Customizing car parts is a nice addition but some are taking issue with how slow the parts unlock (using coins, but you can't earn more than 10 per race). Plus I heard a lot of bitching about the character cast.

I personally think its as good as the DS game*, then again I'm a big apologetic MK feg, so take my opinion with a grain of salt.

* (it might end up being better or worse a year from now, after I spend more time with it )

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Howard Alan Treesong

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Re: 3DS Discussion Thread
« Reply #1342 on: March 12, 2012, 03:19:53 PM »
Hmm, sounds worth $30! I didn't even play the Wii version enough to hate it. Stupid floaty bullllshit.
乱学者

Re: 3DS Discussion Thread
« Reply #1343 on: March 12, 2012, 04:21:16 PM »
Been playing the OG SMK for the first time lately and ... that is a great fucking game.  How close is it to that?
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Huff

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Re: 3DS Discussion Thread
« Reply #1344 on: March 12, 2012, 05:46:20 PM »
Been playing the OG SMK for the first time lately and ... that is a great fucking game.  How close is it to that?

Its a lot better. Older mario karts are almost unplayable after getting used to the driving and physics of the newer games
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Sho Nuff

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Re: 3DS Discussion Thread
« Reply #1345 on: March 14, 2012, 04:09:16 AM »
Kid Icarus Pretentious Subtitle got 40/40 from Famitsu  :lol

magus

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Re: 3DS Discussion Thread
« Reply #1346 on: March 14, 2012, 05:15:21 AM »
Kid Icarus Pretentious Subtitle got 40/40 from Famitsu  :lol

it also got 8/10 from edge
another masterpiece from nintendo is coming :bow

spoiler (click to show/hide)
the line above is irony by the way
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Damian79

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Re: 3DS Discussion Thread
« Reply #1347 on: March 14, 2012, 07:06:52 AM »
The multi looks really good.

Re: 3DS Discussion Thread
« Reply #1348 on: March 14, 2012, 07:43:09 AM »
Yeah, everything I've seen about the actual gameplay  looks interesting/good, but man is it buried in some poopoo.
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1349 on: March 14, 2012, 01:51:21 PM »
I'm close to buying Kid Icarus.  my main holdup are the controls, because my experiences with shooters on the DS were uncomfortable.  I saw yesterday that there are configurations without using the stylus.

Tasty

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Re: 3DS Discussion Thread
« Reply #1350 on: March 14, 2012, 03:21:32 PM »
Yeah, everything I've seen about the actual gameplay  looks interesting/good, but man is it buried in some poopoo.

What poopoo is that? The cheesy presentation?

Can't have an onrails shooter without cheesy presentation.

magus

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Re: 3DS Discussion Thread
« Reply #1351 on: March 20, 2012, 08:41:21 PM »
for all it's worth here's some horror stories about kid icarus control system

http://www.destructoid.com/review-kid-icarus-uprising-224073.phtml
http://www.gameinformer.com/games/kid_icarus_uprising_-_3ds/b/nintendo_ds/archive/2012/03/19/kid-icarus-uprising-review-poor-controls-ground-pit-39-s-ambitious-return.aspx

i'm amused by the fact that the games comes with a stand
"ehy guys,we know it doesn't work,but here's something to make it work a little more" :lol

still i'm confused... can't this be played with the 2nd analog stick anyway? ???

EDIT: http://noble-press.com/2012/01/kid-icarus-stand/

Quote
Unfortunately, the Kid Icarus developers are only utilizing the circle pad pro for left handed gamers. They can invert the control scheme and use the right hand for holding the 3DS and left hand for stylus. Which just seems to exaserbate the problem because the 3DS is heavier and the right hand has to hold more weight.

:rofl
« Last Edit: March 20, 2012, 08:43:47 PM by magus »
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Huff

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Re: 3DS Discussion Thread
« Reply #1352 on: March 20, 2012, 08:49:08 PM »
Think I'm going to pass on KI because of the controls. I usually play the 3DS while laying down, not sure where I'd use a stand
dur

Bebpo

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Re: 3DS Discussion Thread
« Reply #1353 on: March 20, 2012, 09:15:19 PM »
Well, since I'm left-handed I am glad.

/game is still getting backlogged like RE:R cause I don't have time to play it anytime soon.

cool breeze

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Re: 3DS Discussion Thread
« Reply #1354 on: March 21, 2012, 12:50:03 AM »
I've decided to get Kid Icarus.  Controls are pretty darn important but if that's the only real negative aspect of the game, it sounds like the overall package ends up positive.

Thing I don't get about the controls is how customization they are yet, from what I understand, there's a turok control scheme but no support for standard dual analog with the circle pad pro.  I don't see why it would be so difficult to support a comfortable control scheme.  But whatever.  I didn't stop playing Metroid Prime Hunters because of the controls; it was just a bad game.


Howard Alan Treesong

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Re: 3DS Discussion Thread
« Reply #1355 on: March 21, 2012, 01:21:00 AM »
way i figure, if i got used to gun valkyrie, i'm sure i can get used to this.  if it's worth getting used to, anyway.  still very much on the fence about this.

Gun Valkyrie :rock is why I have carpal tunnel :rock
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EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1356 on: March 21, 2012, 01:42:20 AM »
I had money left after trade ins so, sure, why not. I was always gonna give in, there was no point in fighting it.  Hopefully using a circle pad instead of a dpad will avoid the hand cramp issues I had with Hunters.  Speaking of which I got to try the vita today, didn't really appreciate the analog placement there.  The bottom of my thumbs kept bumping into them.
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Shaka Khan

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3DS Discussion Thread
« Reply #1357 on: March 21, 2012, 04:34:12 AM »
Yeah, I was going to pass on Kid Icarus *SUDDENLY* I preordered it and the (as of now) rare circle pro pad.

Speaking of which I got to try the vita today, didn't really appreciate the analog placement there.  The bottom of my thumbs kept bumping into them.

I was having the same issue when I was playing Wipeout, and it annoyed me to the point of taking a break from the game.

Using the classic control scheme of X to accel and square to shoot was what exposed the annoyance of the placement. But I don't know what happened afterwards, I guess I just got used to it, considering how I forgot I had this issue until you mentioned it.

Speaking of analogs: I was also down on the analog themselves up until I started playing some of that sweet, sweet Super Statdust a few days ago. Who knew that all it takes to fairly judge them is a good game with tight controls. WHO KNEW?!

But still, if I had to pick the better analog scheme out of the two, I'd say the 3DS' still has a slight edge. Although it might only take one more game with good controls to close that small gap.
« Last Edit: March 21, 2012, 05:00:38 AM by Shaka Khan »
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Re: 3DS Discussion Thread
« Reply #1358 on: March 21, 2012, 09:52:51 AM »
It is getting hard to hold off on buying a 3DS but I must be disciplined and wait for the revision.  Any thoughts on when it might come?  I'm 100% sure it will be this year and I doubt it'll be anywhere near the Wii U launch so I'm guessing in the next three or four months but I dunno.
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Howard Alan Treesong

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Re: 3DS Discussion Thread
« Reply #1359 on: March 21, 2012, 11:25:32 AM »
Oscar, exactly, that's why I caved and bought a 3DS earlier this month - the system's great for Super Mario 3D Land and, uh, oh God. This is why 3DS owners seriously contemplate buying Kid Icarus, isn't it?
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demi

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Re: 3DS Discussion Thread
« Reply #1360 on: March 21, 2012, 11:38:44 AM »
I'm hoping for a revision as well. Nothing at E3? Buying one next day.
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Tasty

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Re: 3DS Discussion Thread
« Reply #1361 on: March 21, 2012, 11:43:33 AM »
I think if it were coming this year (especially in the next 3-4 months) they would *certainly* have announced it before they announced their year-end results.  My gut tells me they're going to try to stand on the existing 3DS til next spring.

I think they'll drop to $150 before then and then yeah, next spring, revision.

But will it have two circle pads? That's the question.

cool breeze

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Re: 3DS Discussion Thread
« Reply #1362 on: March 21, 2012, 11:48:23 AM »
There's a lot that needs improving past a second analog.  but instead of a revision, nintendo could just introduce another model to sell alongside the existing one, like the DSi XL to the DSi.  The current $170 and a $200+ premium model.


EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1363 on: March 21, 2012, 12:34:30 PM »
Yeah, I was going to pass on Kid Icarus *SUDDENLY* I preordered it and the (as of now) rare circle pro pad.

Speaking of which I got to try the vita today, didn't really appreciate the analog placement there.  The bottom of my thumbs kept bumping into them.

I was having the same issue when I was playing Wipeout, and it annoyed me to the point of taking a break from the game.

Using the classic control scheme of X to accel and square to shoot was what exposed the annoyance of the placement. But I don't know what happened afterwards, I guess I just got used to it, considering how I forgot I had this issue until you mentioned it.

Speaking of analogs: I was also down on the analog themselves up until I started playing some of that sweet, sweet Super Statdust a few days ago. Who knew that all it takes to fairly judge them is a good game with tight controls. WHO KNEW?!

But still, if I had to pick the better analog scheme out of the two, I'd say the 3DS' still has a slight edge. Although it might only take one more game with good controls to close that small gap.

I still think they should have gone with that prototype image that had the two analogs above the dpad and button diamond. 

Doesn't the current circle pad pro need to be detected by individual games?  Its gonna be a little messy if they introduce a new model with a second analog.  Furthermore I don't see an elegant way of incorporating those extra shoulder buttons.  At this point, I think they would rather revise the circle pad pro itself so its not a clumsy peripheral.

« Last Edit: March 21, 2012, 12:38:12 PM by EmCeeGrammar »
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Howard Alan Treesong

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Re: 3DS Discussion Thread
« Reply #1364 on: March 21, 2012, 02:04:40 PM »
I'm gonna wait a week or two for REAL TALK about the controls: are they "awkward" or "game-destroying"?
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1365 on: March 21, 2012, 02:23:06 PM »
have you ever played Metroid Prime Hunters or any shooter in the DS? or Star Fox command?

the controls are actually good in theory, but make the DS/3DS uncomfortable to hold and use.  it should fall into awkward, unless you're left handed.

basically you're moving with the analog, shooting with the L button, and aiming with the touch screen.  you're mostly supporting the system with three fingers; that's why a stand is included.  a finger stylus like the one included with the original DS can help.  if the 3ds had a capacative screen the control scheme would've been great.

EmCeeGrammar

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Re: 3DS Discussion Thread
« Reply #1366 on: March 21, 2012, 05:00:06 PM »
Starfox command was okay, its just that the games that require the shoulder button make it uncomfortable to hold.  Command and Ninja Gaiden DS had similar control schemes that worked well because you could use any button.
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Re: 3DS Discussion Thread
« Reply #1367 on: March 22, 2012, 10:28:53 PM »
Price'll go up on a revision regardless.  They kind of need it to.

I think it's going to have to be a bit bigger, to accommodate a larger battery.  That and the second stick should be enough for the first revision.

Are there 3D screens with wider viewing angles now?  That seems like it would be a nice change cos people have strong words to say about the sweet spot.

So I don't know what happened over the last couple of days, but I'm thinking seriously about buying one of these.  I don't suppose there's any chance of being able to transfer VC games and stuff to later revisions.
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Howard Alan Treesong

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Re: 3DS Discussion Thread
« Reply #1368 on: March 22, 2012, 11:10:06 PM »
if you own both systems at the same time, you can do a system transfer

if you register your downloads with Club Nintendo, you may be able to restore independently, too
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Re: 3DS Discussion Thread
« Reply #1369 on: March 22, 2012, 11:13:59 PM »
That's ... a lot better than I expected.  I will now download Balloon Kid without fear, thanx!
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Tasty

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Re: 3DS Discussion Thread
« Reply #1370 on: March 22, 2012, 11:49:55 PM »
if you own both systems at the same time, you can do a system transfer

if you register your downloads with Club Nintendo, you may be able to restore independently, too

Not at this point, but I think it may happen when Nintendo announces a revision. They want people to double dip and they know people won't just leave their digital libraries behind.

But yeah, it is amusing when I see people realize "oh, you can do system transfers on 3DS? That's so un-Nintendo!" :P

cool breeze

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Re: 3DS Discussion Thread
« Reply #1371 on: March 23, 2012, 03:28:14 PM »
Kid Icarus Awakening is $30 at Best Buy


also, Kid Icarus is still a bad game.  I got the code to download the 3D Classic on 3dsware and time has only made it worse. 

Excited to play the new one later today.

Tasty

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Re: 3DS Discussion Thread
« Reply #1372 on: March 27, 2012, 02:55:34 PM »
I guess I really should buy a 3DS now, I got two games for the thing but no way to play them. :P

spoiler (click to show/hide)
The games in question are OoT 3D (Amazon sale) and TotA (feared it only getting one print and being impossible to find again.
[close]

Bebpo

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Re: 3DS Discussion Thread
« Reply #1373 on: March 27, 2012, 04:48:16 PM »
I guess I really should buy a 3DS now, I got two games for the thing but no way to play them. :P

spoiler (click to show/hide)
The games in question are OoT 3D (Amazon sale) and TotA (feared it only getting one print and being impossible to find again.
[close]

Why don't you own one?  You have a job and love Nintendo.

Tasty

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Re: 3DS Discussion Thread
« Reply #1374 on: March 27, 2012, 05:33:50 PM »
I dunno, been buying other stuff while the 3DS library builds up. Was really close to getting it when RE Rev came out, that for me (combined with SM3DL and MK7) was the tipping point, that 3DS had graduated from launch-era to swing-of-things-era.

Anyways yeah, I'll probably get one soon, maybe even next week depending on how things go, although my older sister's birthday is coming up and I really want to go all out (for her and everyone in my family.)

I do keep forgetting 3DS is only $170 though, I walk around <insert 3DS-selling store here> and think, "Do I really wanna drop $250- oh, wait, it's not that price anymore." :lol

Mario Kart 7 is the best Mario Kart ever IMO, so as a rabid Nintendo fan, yes you should!!

As long as it was MK DS with better graphics and better online that was always going to be the case! (MK Wii doesn't fit the criteria by virtue of the fact it's kinda different from MKDS, mostly being on a console.)

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Re: 3DS Discussion Thread
« Reply #1375 on: March 27, 2012, 05:56:46 PM »
170 is still way too much, would think about it for 99.

Re: 3DS Discussion Thread
« Reply #1376 on: March 27, 2012, 07:13:07 PM »
They brought back coins, which makes it automatically better than non-coin Mario Karts.  Why the fuck they would ever drop them I don't know.  It's like shipping a jigsaw with a missing piece.
I don't like drifting in this one though - you don't have to commit to it like in the SNES/GBA games.
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Bebpo

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Re: 3DS Discussion Thread
« Reply #1377 on: April 04, 2012, 01:33:10 AM »
I played about an hour of Kingdom Hearts DDD tonight and it left me wondering what the point of the circle pad was?  The game plays MUCH worse with circle pad enabled.  This is because when you're in the middle of battle, it's way faster to double click L to center the camera or tap L/R to rotate the camera than to take your right thumb off the main buttons mid-fighting and try to slowly move the camera where you want it to be.  Because the camera is too close and the action is too fast, you're always having to move the camera like NG and so quick-centering is king.

The design of the circle pad just seems pretty junky from the 30 mins of RE:R I played (awkward aiming) and hour of KH (slow useless camera).  At least it was only like $20.  But it seems like a pointless add-on so far to me.

magus

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Re: 3DS Discussion Thread
« Reply #1378 on: April 04, 2012, 10:51:00 AM »
Kingdom Hearts is out? Forgive my ignorance, but what kind of game is it? Turn based, action? Is it hard? I'm thinking the kidlet would probably like it

it's out in japan,you have never played a single kingdom hearts game? this is like the 6th one
anyway it's an action rpg,you get to punch captain hook in the face and really that's all you need to know
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cool breeze

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Re: 3DS Discussion Thread
« Reply #1379 on: April 04, 2012, 11:14:49 AM »
I played about an hour of Kingdom Hearts DDD tonight and it left me wondering what the point of the circle pad was?  The game plays MUCH worse with circle pad enabled.  This is because when you're in the middle of battle, it's way faster to double click L to center the camera or tap L/R to rotate the camera than to take your right thumb off the main buttons mid-fighting and try to slowly move the camera where you want it to be.  Because the camera is too close and the action is too fast, you're always having to move the camera like NG and so quick-centering is king.

The design of the circle pad just seems pretty junky from the 30 mins of RE:R I played (awkward aiming) and hour of KH (slow useless camera).  At least it was only like $20.  But it seems like a pointless add-on so far to me.

It helped a lot in the MGS3 demo.  The aiming problem you mentioned in RE:R, I'd describe it as sluggish, is pretty much gone in MGS3.  It was just badly implemented in RE:R.