leper Powerslave, he ain't playing shit
nah son I've been playing it these last days. I had problems with my crap laptop so I couldn't post.
So yeah I've reached the Tomb of Raithwall and I just finished the first 8 hunts. A few impressions and questions so far, bear in mind this is my second playthrough so I knew most things already:
- alright I remember that I rather liked how much NPCs there were to talk to. I remember that the game could be really funny with the little sidequests and the way the dialog was handled during these moments (with just text bubbles most of the time). Characters would say funny and interesting things. So those are still intact and I still had fun with talking to NPCs but now with how much I'm advancing and opening up towns the NPCs just become too much. The tavern at Bhujerba has 14 people you can talk to. That little room alone! The rest of the city has way too many to talk to too. Combining with how numbing and confusing the story can be, these NPCs love to talk about the state of the nation and recent events. And to read most of that is useless anyway since they're mostly random opinions of people of the city. Now I understand that if you're really into the mood of totally immersing yourself in that world you could go ahead and read that but ffs couldn't they have made it a little more entertaining? I basically feel like strolling through the game without talking with people in huge cities anymore. This shouldn't be the case. I still try to talk to all people though, but I'm losing the motivation in doing it.
- I need to address the textfont and the bubble beneath the screen. I don't know why but it's not enjoyable to read dialog with that textbox. It's a good font but not for reading lots of text imo. And besides that, it's all in caps.
Looks very boring.
- The city structures have terrible design. It all feels too much like a labyrinth. Random paths that are hard to navigate through. Damn the maps in some 'dungeon' areas are huge. The Sandsea for examples. You have more than 8 sections in that part and this shit just keeps going on. Most maps feel like random generated dungeons populated with enemies and lackluster treasure. But I'm still enjoying it. I love battling.
- I'm kinda lost with the gambits. I basically have all characters with some variation of Attack and Cure if allies get damaged. I get the idea behind the whole thing but I think I don't have to desired gambits I could use to fully flesh this whole system out. I still don't have a 'Ally: Poisoned' gambit and I'm this far in the game. There are a few more essential things like the one above missing in the beginning of the game (am I still at the beginning?)
I also could use advice on how to set up Cure/Potion gambits. How should I put these in order and with which gambit?
I'm using Vaan, Balthier and Basch for my party. Advice on gear? I got them all equipped with Iron Hammers; it deals out great damage (around 700) but a lot of the time it also deals damage in the 50 range. What's up with that?
- The superb voice acting and script is a huge reason why this game is good. It's all so classy and just pure quality.
And I love grinding oh yeah, it's fun to gain Licence Points and sell loot and shit. On the matter of leveling up, it doesn't seem to improve stats that much. Just a little HP boost and one point here and there.