Author Topic: [360/PS3] King of Fighters XIII  (Read 7094 times)

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iconoclast

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[360/PS3] King of Fighters XIII
« on: June 07, 2011, 08:03:15 AM »
http://www.atlus.com/kofxiii/

:bow FATLUS :bow2

It's $50 on Amazon at the moment, and it shows an October 25th release. But the site says Holiday 2011, so who knows if it's accurate.
« Last Edit: November 26, 2011, 04:26:08 PM by iconoclast »
BiSH

Bebpo

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #1 on: June 07, 2011, 11:23:59 AM »
Nice.  Will give final SNK fighter a try even though XII sucked.

bork

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #2 on: June 07, 2011, 01:24:49 PM »
I'm glad it's finally coming at home.

But after XII, I'm incredibly skeptical on how the online play is going to be.  They've had mixed results with the titles they've released since it came out.
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iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #3 on: June 07, 2011, 01:32:59 PM »
Lately SNK has been doing a decent job with online play. It's no GGPO, but NGBC and KoF2002 are pretty decent on a good connection. I'd still prefer it if they outsourced it to ArcSys or something... if Arcana Heart can do it, why not SNK.
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Akala

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #4 on: June 07, 2011, 01:52:55 PM »
Wooo

bork

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #5 on: June 07, 2011, 02:17:10 PM »
NGBC was good, but 2002 had issues, and overall they still are not as good as other online fighters.
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iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #6 on: June 12, 2011, 01:27:00 PM »
Atlus talks about the netcode:

"The game will be based on version 1.1 and Atlus is unsure if SNKP will change that. It looks as though the online will be based on the post-patch version of the XII netcode. Atlus will be working closely with SNKP on all aspects of the game. As someone who’s played a lot of XII online, the patched netcode is pretty good and, with a bit of work, may well be great."


"Folks, the online functionality in KOFXIII is still VERY early in development and is, more importantly, a HUGE priority.

Let's not jump to (or off of) any conclusions, please."


"Think of the improvements in KOFXII's netcode post-release as movement in the right direction and a positive FOUNDATION for things to come."

Oh boy.
BiSH

Enl

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #7 on: June 12, 2011, 01:36:29 PM »
Too late. I've already jumped to conclusions on the netcode the moment you said it's based off of KOFXII's. Keeping my expectations really low on this one. Really low.
mmm

iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #8 on: June 12, 2011, 01:40:35 PM »
I think Atlus and SNK both understand that good online play will absolutely make or break this game. I'm still going to buy it just to support the game, but I won't be expecting GGPO quality. I hope it's at least playable on low ping. :-\
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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #9 on: June 12, 2011, 04:12:28 PM »
I think Atlus and SNK both understand that good online play will absolutely make or break this game. I'm still going to buy it just to support the game, but I won't be expecting GGPO quality. I hope it's at least playable on low ping. :-\

Fuck that shit.  If they can't get the netcode working the second-time around, they don't deserve anyone's money.  If anything they should be reimbursing US as an apology for XII.   :P
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iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #10 on: June 15, 2011, 04:01:13 PM »
I tried out the arcade dump that leaked. It runs a little slow on my computer, so I won't spend a ton of time with it, but I still played it for a little while anyway. The game seems pretty fast paced, and I was still able to do a few easy combos and juggles and such, so it was pretty fun. There are lots of characters to choose with a bunch of different color schemes (Yuri in Mitsuharu Misawa's colors is awesome), excellent graphics, lots of nice backgrounds, nice music, etc., so it seems pretty polished.

Definitely buying this day one. I hope the online is solid since I'd finally like to get decent at a KoF game...
BiSH

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #11 on: June 15, 2011, 06:31:25 PM »
It runs too slow on my PC, but this is still awesome -and like they did with BBCS, someone will probably release a simple background pack that makes the game playable on any PC- as I figured it would be. 
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Sho Nuff

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #12 on: June 15, 2011, 10:24:42 PM »
It amazes me that Taito Type X2 hardware is just a Windows XP PC :japancry

I remember the days when arcade hardware were manly motherboards of custom circuitry, like that fucking 50-pound Virtua Fighter logic board I have downstairs

iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #13 on: June 28, 2011, 09:09:43 PM »
Quote
PS3 and Xbox 360 owners can look forward to the home version of The King of Fighters XIII on October 27. Billy Kane will appear as an original character for the home, making his return to the series for the first time since KOF2003.
http://www.andriasang.com/e/blog/2011/06/29/this_weeks_famitsu/

Console characters, yay.
BiSH

Bebpo

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #14 on: June 29, 2011, 01:53:06 PM »
So we get Mai and Billy Kane back?

Ok, that's a good start to making KoF good again.

iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #15 on: June 29, 2011, 02:06:49 PM »
Interview with Atlus and SNK: http://orochinagi.com/2011/06/interview-with-atlus-and-snkp

They basically say that good online play is their #1 priority.
BiSH

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #16 on: July 06, 2011, 02:03:05 PM »
Posted part of this in the iOS gaming thread.

KOF is hitting iOS today.  Looks really damn impressive.  Based on KOF XIII.  Has 14 playable characters, with more coming in the fall...including Billy Kane!

I'm sure it will play like ass, but it looks pretty impressive.  Just like XIII!



From MMCafe:
Quote
The tutorial has an illustration of Nakoruru for some reason. I think that'll cause rumors to spread. Fast.

http://www.dotup.org/uploda/www.dotup.org1765365.png
http://www.dotup.org/uploda/www.dotup.org1765370.png
http://www.dotup.org/uploda/www.dotup.org1765373.png
http://www.dotup.org/uploda/www.dotup.org1765376.png
http://www.dotup.org/uploda/www.dotup.org1765379.png - Locked colour.
http://www.dotup.org/uploda/www.dotup.org1765383.png - 96 Esaka Stage & Cloth rip
http://www.dotup.org/uploda/www.dotup.org1765394.png - Modes. Trade stuff at the Shop with "Rose Coins" earned by playing.

Do the handhelds have some sort of screenshot capability?

« Last Edit: July 06, 2011, 03:05:25 PM by lyte edge »
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iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #17 on: July 12, 2011, 02:48:59 PM »
[youtube=560,345][/youtube]

I hope this is out in October. Dark Souls and KoF13 in the same month would be fantastic.
BiSH

Van Cruncheon

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #18 on: July 13, 2011, 02:51:47 AM »
jesus christ i hate flat backgrounds, pass

for god's sake, even street fighter fucking 2 had some nice parallax and line scrolls
duc

Bebpo

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #19 on: July 13, 2011, 07:04:37 PM »
I don't see the problem, they look nice.  Lots of detail and effects. 

Plus the whole point of XIII as opposed to XII is to not have all sorts of movement distractions and just allow the focus to be entirely on old-school 2d fighting gameplay.

Van Cruncheon

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #20 on: July 13, 2011, 08:27:32 PM »
gee, those multiplane backgrounds really hurt STREET FIGHTER 2
duc

demi

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #21 on: July 13, 2011, 08:32:05 PM »
looks hot for XBLA.


wait. they're charging $60 for this?
fat

Sho Nuff

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #22 on: July 15, 2011, 03:23:52 AM »
Hopefully they'll keep simplifying things until we get this


Don Flamenco

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #23 on: July 17, 2011, 11:29:17 AM »
who plays kof? 

bork

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #24 on: July 17, 2011, 11:48:19 AM »
who plays kof? 

It's like soccer...popular all over the place but in the U.S. and Canada.   :lol

XIII's game play is awesome awesome AWESOME.  It's also generated more interest among American players than any recent KOF I can think of.  You can check iplaywinner.com for some nice video.

But it's the online play that worries me.  They SAY they are on top of it, but it's still hard to trust them after XII.
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Akala

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #25 on: July 17, 2011, 12:28:56 PM »
I've been a KOF fan since pretty much the beginning, but watching that video makes me feel kinda bad.

Either they have totally changed the way the combo system works in the past few iterations (didn't play XII only a bit of XI), or I suck at KOF.  :(

Don Flamenco

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #26 on: July 17, 2011, 01:00:58 PM »
who plays kof? 

It's like soccer...popular all over the place but in the U.S. and Canada.   :lol

XIII's game play is awesome awesome AWESOME.  It's also generated more interest among American players than any recent KOF I can think of.  You can check iplaywinner.com for some nice video.

But it's the online play that worries me.  They SAY they are on top of it, but it's still hard to trust them after XII.


ok, so this is pretty much how SNK stays afloat.  No sales in the U.S. but good sales in the rest of the world?

I like and own all the Ultimate Match games on XBLA and used to play KOF94 when I was a kid. 

Himu

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #27 on: July 17, 2011, 01:17:00 PM »
who plays kof? 

er...people with taste?
IYKYK

Don Flamenco

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #28 on: July 17, 2011, 03:08:20 PM »
who plays kof? 

er...people with taste?


get outta here with that shiz, i was just wondering.  i like kof a little.

interesting comment though-- what makes kof tasteful?  I haven't taken even step 1 in learning the game at all.  I've always wondered how balanced the games are, since they've had mega sized casts since the 90s.

iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #29 on: July 28, 2011, 08:15:14 AM »
Rising Star is publishing this in Europe: http://www.risingstargames.com/games/the-king-of-fighters-xiii-xbox-360.html

Winter 2011
BiSH

iconoclast

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #30 on: July 30, 2011, 09:18:31 AM »
Release Date: USA October 25th.
Pre-order bonus: 4-CD soundtrack compilation: http://img.photobucket.com/albums/v231/takk28/kofxiii_faithful_cdreveal_crop.jpg

Features:
  • New characters. Saiki and Billy Kane revealed so far
  • Alt costumes. Classic Kyo (Kusanagi) and XI Elisabeth
  • Lots and lots of new stages (About 8 ) full of cameos
  • Improved Story Mode with branching paths and new artwork
  • Arcade mode
  • Tutorial mode
  • Training mode
  • Gallery mode
  • Survival mode
  • Color edit (Color your characters)
  • Classic Iori as DLC (Ex Iori)
  • Rebalanced
  • Improved Online play including a Replay System.

[youtube=560,345][/youtube]

Also, there won't be a spectator mode for the online matches, ala MvC3.
« Last Edit: July 30, 2011, 05:07:14 PM by iconoclast »
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MCD

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Re: [360/PS3] King of Fighters XIII - October 25th
« Reply #31 on: July 31, 2011, 05:06:49 AM »
All this and it will still bomb.

It is futile.

bork

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #32 on: August 02, 2011, 08:22:32 AM »
No spectator mode really, really sucks.

All this and it will still bomb.

It is futile.

Probably.  That $60 beta-test known as "The King Of Fighters XII" will forever tarnish the series' reputation.
« Last Edit: August 02, 2011, 09:36:12 AM by lyte edge »
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iconoclast

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Re: [360/PS3] King of Fighters XIII - October 25th
« Reply #33 on: August 03, 2011, 12:42:07 PM »
The KOFXIII side tourney from EVO was uploaded here:
[youtube=560,345][/youtube]

Game looks sooooo good. I'll be playing it a ton if the online play is solid.
BiSH

HyperZoneWasAwesome

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Re: [360/PS3] King of Fighters XIII - Holiday 2011
« Reply #34 on: August 03, 2011, 01:51:54 PM »
All this and it will still bomb.
It is futile.
Probably.  That $60 beta-test known as "The King Of Fighters XII" will forever tarnish the series' reputation.
I sure hope not.  I think this might actually do okay, as Atlus' cred will help and SNK fans should have gotten used to taking it up the rear long ago anyway.  If its a SNK product that fully delivers on modern expectations then its easily a GOTY contender, for fighting games at least.

iconoclast

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Re: [360/PS3] King of Fighters XIII - October 25th
« Reply #35 on: September 28, 2011, 12:58:49 AM »
So this got delayed until November 22 (in NA anyway). Now this will be releasing a week after UMvC3. SNK is doomed, again. :lol

Doesn't bother me though, now I'll be getting this instead of UMvC, and as a bonus I'll have a game to buy in November besides Metal Gear.
BiSH

Beezy

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Re: [360/PS3] King of Fighters XIII
« Reply #36 on: September 28, 2011, 03:20:05 AM »
[youtube=560,345][/youtube]

iconoclast

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Re: [360/PS3] King of Fighters XIII
« Reply #37 on: September 28, 2011, 06:01:21 AM »
:bow Mission Mode :bow2

Hopefully they teach bread and butter combos for each character. Every fighting game should have that at the bare minimum these days.
BiSH

bork

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Re: [360/PS3] King of Fighters XIII - October 25th
« Reply #38 on: September 28, 2011, 01:10:40 PM »
So this got delayed until November 22 (in NA anyway). Now this will be releasing a week after UMvC3. SNK is doomed, again. :lol

Doesn't bother me though, now I'll be getting this instead of UMvC, and as a bonus I'll have a game to buy in November besides Metal Gear.

If it's still coming out in October in Japan, I'm importing for sure.
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MrAngryFace

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Re: [360/PS3] King of Fighters XIII
« Reply #39 on: September 28, 2011, 01:14:21 PM »
Is Kasumi in this one or no?
o_0

bork

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Re: [360/PS3] King of Fighters XIII
« Reply #40 on: September 28, 2011, 10:13:06 PM »
Nope.
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MrAngryFace

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Re: [360/PS3] King of Fighters XIII
« Reply #41 on: September 29, 2011, 12:02:51 AM »
;(
o_0

originalz

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Re: [360/PS3] King of Fighters XIII
« Reply #42 on: September 29, 2011, 07:55:03 AM »
Got delayed in Japan too.

iconoclast

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Re: [360/PS3] King of Fighters XIII
« Reply #43 on: October 27, 2011, 06:28:36 AM »
So SNK has been uploading videos over the last couple weeks, showing some of the balance changes from the arcade version. It's all in Japanese though, so who knows what it's actually saying. But anyway, the videos show some fancy combos with a bunch of different characters, and a whole bunch of stages, so it's nice to watch anyway:
spoiler (click to show/hide)
[youtube=560,345][/youtube]

[youtube=560,345][/youtube]

[youtube=560,345][/youtube]
[close]


And a video of one of Kyo's high level combos from trial mode
[youtube=560,345][/youtube]


Game looks like the total package. I won't be surprised if it winds up being the best 2D fighter this gen; I just hope it plays well online.
BiSH

iconoclast

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #44 on: October 30, 2011, 12:52:29 PM »
hour and a half of direct-feed console freeplay footage here:
[youtube=560,345][/youtube]

Game looks soooo good. Better than SF4.
BiSH

Akala

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #45 on: October 30, 2011, 02:48:17 PM »
looks great! Takuma looks awesome.

come onnnnn netcode! 

bork

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #46 on: October 30, 2011, 03:18:39 PM »
come onnnnn netcode!

We need a "fingers crossed" emoticon here.
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bork

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #47 on: November 10, 2011, 03:10:57 PM »
The 22nd has been re-confirmed as the release date!  Amazon is now offering release-day shipping.  :hyper
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iconoclast

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #48 on: November 17, 2011, 05:07:06 AM »


So gooooooood. Only a few more days!

I hope Best Buy is going to carry it; it's not listed on their site, but I've got a gift card there I want to use.
BiSH

bork

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #49 on: November 17, 2011, 08:08:58 AM »
The game has been confirmed to be using the same software (GSS?) as KOF XII did for its netcode.

Doesn't mean it will be shitty, but that again makes me incredibly hesitant to buy this right away.  I am double-dipping and will keep one version unopened if the online play appears to be even the tiniest bit shitty.
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Beezy

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #50 on: November 17, 2011, 09:48:16 AM »
I feel like this game has no chance in the US. Too many good games came out this month.

tiesto

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #51 on: November 17, 2011, 10:04:07 AM »
I thought 98 UM had decent netcode, that sucks that this is confirmed to not have it :(
^_^

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #52 on: November 19, 2011, 01:50:05 AM »
I thought 98 UM had decent netcode, that sucks that this is confirmed to not have it :(

'98 UM XBLA had AWFUL netcode!

There's no real confirmation on whether or not this is good or bad online yet.

I feel like this game has no chance in the US. Too many good games came out this month.

Doesn't matter since it's a niche title.  But the game getting pushed back to a week after UMvC3 was a bad idea.
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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #53 on: November 19, 2011, 02:46:46 AM »
Someone on my PS3 friends list was playing this tonight.
野球

bork

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #54 on: November 22, 2011, 01:29:46 PM »
It looks like the apartment front office staff may have lost my package.  How the hell do you sign for something then manage to lose it in the span of 30 minutes? 

Why couldn't this have happened to Marvel instead?   :P
ど助平

Akala

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #55 on: November 22, 2011, 01:36:02 PM »
That sucks! I actually forgot I preordered this from amazon. Lulz.

bork

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #56 on: November 22, 2011, 01:52:48 PM »
They found it...time to see if the online sucks or not.
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bork

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #57 on: November 22, 2011, 03:00:34 PM »
So this already more than makes up for the abomination that was KOF XII.   Game play is so.  Damn.  Good.

iPlayWinner founder Haunts has been big into this game and playing the arcade version like crazy.  His 1up review (B) can be found here: http://www.1up.com/reviews/king-of-fighters-xiii-13-ps3-xbox360?pager.offset=0

So far I've played some matches online in the PS3 version.  One two bar ranked match, which despite having lag, was actually PLAYABLE, making it 1000000 times better than XII was right there...did not feel much input lag and was able to finish off the match with an EX-into-DM cancel at the right moment with no problem.

Then I played some player matches with someone with a three bar connection.  Felt pretty good, although definitely not as good as SSF4.  I'd put it on par with MvC3 so far.

There's plenty of filtering options available (you can do BOTH region AND latency in some modes), which is good.

Installing the 360 version now.
ど助平

Bebpo

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #58 on: November 22, 2011, 03:11:54 PM »
Picked this up to support more viable alternatives in the fighting game market.  KoFXII was one of the only fighters I've never bought because it felt so half-assed and empty, so I just rented it for a weekend.  This looks like a legit meaty KoF and I'm always down for that.

When I replace my dead ps3 I plan on playing this and Gundam Vs. Extreme a bunch online.  If anyone is still playing in a few weeks I'm in.

tiesto

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Re: [360/PS3] King of Fighters XIII - November 22nd
« Reply #59 on: November 22, 2011, 04:29:24 PM »
I thought 98 UM had decent netcode, that sucks that this is confirmed to not have it :(

'98 UM XBLA had AWFUL netcode!

There's no real confirmation on whether or not this is good or bad online yet.

I feel like this game has no chance in the US. Too many good games came out this month.

Doesn't matter since it's a niche title.  But the game getting pushed back to a week after UMvC3 was a bad idea.

My bad, I got confused with 2002UM. Anyways, if you guys ever want to play me, XBL name is AfrikaShoxx, just send me a request, don't be shy! I should have this tonite.
^_^