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Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5700 on: December 29, 2012, 09:52:23 AM »
Since this is basically following FFXI footsteps and not, say, MHTri's in terms of structure/design, I have a feeling it will remain subscription based. After all, unlike Tri there isn't an SP campaign. There's a small chance it might end up being B2P, but with how badly SE's needs that revenue I doubt it.

DQ MMO isn't coming

don't tell the people translating it

:hyper
« Last Edit: December 29, 2012, 09:57:00 AM by Shaka Khan »
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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5701 on: December 29, 2012, 10:47:18 AM »
Ive translated a canned game :(

lunchwithyuzo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5702 on: December 29, 2012, 11:00:48 AM »
I'm buying one as soon as I get back to the US, I have a list of Wii games that I've skipped since 2007 so I feel my purchase is more justifiable than others, so my question is: how good is the BC on this thing, and is it only possible with Wiimotes? Also are there WiiU branded remotes and if so how much do they cost?
BC works great and Wii games actually look a bit better thanks to the higher quality signal from HDMI.  The only annoying thing about Wii backcompat is that it literally boots a "Wii mode".  Like Wii channel interface, only Wii controllers work, you have the shitty ancient Wii Shop and you're limited to a separate 512MB flash pad/SD card fridge.

The Wii U branded Wiimotes are identical except they moved the synch button from under the battery cover to outside it.  They're the same MSRP, but you can probably find better deals on the old models.

Momo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5703 on: December 29, 2012, 11:26:48 AM »
DQMMO isnt coming to Wii right? WiiU only? (in the queens territories)

lunchwithyuzo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5704 on: December 29, 2012, 11:32:04 AM »
DQ MMO isn't coming

don't tell the people translating it
Do they happen to also be translating DQ7 3DS?

Sho Nuff

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5705 on: December 29, 2012, 11:41:23 AM »
Ive translated a canned game :(

Me too, the game was mercy killed though

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5706 on: December 29, 2012, 12:09:24 PM »
How much did you translate?

Sho Nuff

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5707 on: December 29, 2012, 02:00:58 PM »
Lol it was completely finished

demi

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5708 on: December 29, 2012, 02:05:08 PM »
DQ MMO isn't coming

don't tell the people translating it
Do they happen to also be translating DQ7 3DS?

DQ7 will come man. I'm not even an insider guy. It will come.
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Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5709 on: December 29, 2012, 09:14:20 PM »
I figured DQX was coming because:

A) What else has Square got to release?

B) They translated FF14, lol.

C) It's kind of in that MH3U position of being a "premiere" Wii U showcase title, in spite of both series' lack of Western cache. Nintendo probably wants it to come out more than Square.

Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5710 on: December 30, 2012, 02:17:48 AM »
Will they drop the monthly fee for DQX outside Japan?
野球

treythemovie

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5711 on: December 30, 2012, 02:20:30 AM »
DQX will come overseas because Wada promised his shareholders that MMOs would become one of Square Enix's big revenue bringers and focuses and its hard to make that promise and then proceed to not release half of your mmo offerings worldwide.


Also I've opened up my WiiU finally and its a pretty awesome set-top box. Really enjoying that feature. Too bad it doesn't have a blu-ray player.

Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5712 on: December 30, 2012, 02:29:07 AM »
Will they drop the monthly fee for DQX outside Japan?

Tri didn't have a fee, but it wasn't an MMO. Then again, most MMO's drop the fee after a few months anyways.

I'd ask if FF14 still has a fee, but isn't that game F2P since they realized it was absolute crap with the plan to charge when it "got back on track"? Is that still the plan?

Sho Nuff

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5713 on: December 30, 2012, 02:36:22 AM »
FF14 is subscription only and will continue to be with the new reboot

Until nobody plays THAT, either

Shaka Khan

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5715 on: December 30, 2012, 04:38:54 AM »
http://m.neogaf.com/showpost.php?p=45874819

INSANE

Reading through that thread a little, though I know it's not really surprising, I still continue to be baffled sometimes at the absolute insistence by some to not be able to make simple concessions and turn what should be a straightforward assessment into a tedious exercise in the spin zone. Here's Black Ops II -- probably the most successful franchise of the last generation -- clearly not performing terribly well on the Wii U. I guess it's possible that Activision's expectations were so low that they might be happy with those numbers, but I doubt it. My guess is that their reaction is "well, this is selling like crap; let's not waste too much time with the Wii U."

And yet, there are people in that thread that just seem incapable of accepting that. "No, no, no. Let me try to make some half-assed comparison to another platform or something historical to demonstrate that this isn't all that bad."

Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5716 on: December 30, 2012, 05:19:02 AM »
The entire thread is one person's delayed twitch-reaction to the Kotaku report.

I can think of a few valid arguments that can excuse the poor performance, such as the small install base and absence of demographic, but all of them would require the admission of the game not doing so well, and simply not attaching to hardware sales. However, as you pointed out, the refusal to concede to such simple facts and attempts to spin those numbers into something GOOD or PROMISING is indeed baffling. It's almost as if vocalizing these spins on a public forum would somehow affect the implications BLOPS2's performance will have on series' future on Wii U.

COD on the Wii U will continue to lag behind the other versions, the only thing people should worry about is whether the install base can cross the threshold of online activity that insures anyone to easily connect to matches on any mode.
« Last Edit: December 30, 2012, 12:24:10 PM by Shaka Khan »
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Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5717 on: December 30, 2012, 05:56:29 AM »
The Wii games did well despite being completely non-advertised hell there was a year Activision wouldn't even confirm a Wii version until like a week before it came out. I doubt we have to worry about CoD selling on anything.

Anyways I'm officially petitioning bork to make a NNID sticky. Please understand.

Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5718 on: December 30, 2012, 06:04:01 AM »
I'm aware they did "well" but how well are we talking here? Certainly not as well as the PS360, which is apparently all that matters to people embroiled in sales-age and next-gen wars.

All I know is that the Wii numbers were just as unadvertised as the games themselves, but that could partially be attributed to Activision not wanting to divert attention away from their poster child (or versions, in this case).
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pilonv1

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5719 on: December 30, 2012, 06:22:02 AM »
Lol it was completely finished

How was Shenmue 3 then? :teehee
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DCharlieJP

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5720 on: December 30, 2012, 06:37:40 AM »
I found DQX to be at least "fun" feeling when I played it but it's got that "quirky Japanese" thang going on along with "about 7 years behind" - if this gets released as is in the west it will get laughed at
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Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5721 on: December 30, 2012, 06:48:39 AM »
I found DQX to be at least "fun" feeling when I played it but it's got that "quirky Japanese" thang going on along with "about 7 years behind" - if this gets released as is in the west it will get laughed at

So, it's a Dragon Quest game then?

archnemesis

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5722 on: December 30, 2012, 09:52:22 AM »
The next big things are MOBAs and F2P Facebook/iOS games. I'm not really sure what Activision plan to do. Most of their classic franchises are milked dry. Maybe they'll acquire some new companies.

Joe Molotov

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5723 on: December 30, 2012, 10:05:51 AM »
Call of Duty MOBAs
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archnemesis

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5724 on: December 30, 2012, 10:09:06 AM »
It would sell twice as much as Halo Wars!

archie4208

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5725 on: December 30, 2012, 10:14:45 AM »
The next big things are MOBAs and F2P Facebook/iOS games. I'm not really sure what Activision plan to do. Most of their classic franchises are milked dry. Maybe they'll acquire some new companies.

Blizzard can always make a game based on that popular Warcraft 3 mod Defense of the Ancients.

Purple Filth

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5726 on: December 30, 2012, 10:41:30 AM »
I'm aware they did "well" but how well are we talking here? Certainly not as well as the PS360, which is apparently all that matters to people embroiled in sales-age and next-gen wars.

All I know is that the Wii numbers were just as unadvertised as the games themselves, but that could partially be attributed to Activision not wanting to divert attention away from their poster child (or versions, in this case).

I'm away from my numbers right now but off the top of my head the best selling CoD on Wii cracked a million in NA and the others all sold several hundred thousand each.  Like the DS versions, they sold enormously well for what they were.  This year's WiiU CoD (and Vita CoD) will never come within a sniff of those numbers.  I'm sure that won't stop Activision from giving the WiiU at least one more go, however.

CoD as a brand is showing signs of slowing down, though, which leaves me wondering what the next big thing will be.


So you said before that Black Ops Declassfied did better than the WiiU version so how much did it really do then?

I'm curious to see how many people were basically suckered into getting that game (i know the hubub/bullshit with the actual numbers so some > or < with a constant would suffice)

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5728 on: December 30, 2012, 10:52:57 AM »
The next big things are MOBAs and F2P Facebook/iOS games. I'm not really sure what Activision plan to do. Most of their classic franchises are milked dry. Maybe they'll acquire some new companies.

Blizzard can always make a game based on that popular Warcraft 3 mod Defense of the Ancients.

They are for SC2.

Purple Filth

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5729 on: December 30, 2012, 11:16:56 AM »
The next big things are MOBAs and F2P Facebook/iOS games. I'm not really sure what Activision plan to do. Most of their classic franchises are milked dry. Maybe they'll acquire some new companies.

Blizzard can always make a game based on that popular Warcraft 3 mod Defense of the Ancients.

They are for SC2.


still can't believe Blizzard didn't lock up that shit long ago.

Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5730 on: December 30, 2012, 11:29:28 AM »
I hope there won't be a "next big thing" next-gen that would skew the landscape of game development towards one type yet again. I mean, the industry won't be around for much longer, might well go out on a good note.
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tiesto

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5731 on: December 30, 2012, 11:32:12 AM »
Ive translated a canned game :(

Me too, the game was mercy killed though

OK this has me really curious. SaGa 2 DS? Blood of Bahamut? LOL I know you can't talk about it of course but it's fun to think about.
^_^

lunchwithyuzo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5732 on: December 30, 2012, 12:22:07 PM »
Well, I'll play DQVII and try DQX, but being honest I'd still rather get Pirate Slime. :[


I'm aware they did "well" but how well are we talking here? Certainly not as well as the PS360, which is apparently all that matters to people embroiled in sales-age and next-gen wars.

All I know is that the Wii numbers were just as unadvertised as the games themselves, but that could partially be attributed to Activision not wanting to divert attention away from their poster child (or versions, in this case).

I'm away from my numbers right now but off the top of my head the best selling CoD on Wii cracked a million in NA and the others all sold several hundred thousand each.  Like the DS versions, they sold enormously well for what they were.  This year's WiiU CoD (and Vita CoD) will never come within a sniff of those numbers.  I'm sure that won't stop Activision from giving the WiiU at least one more go, however.

CoD as a brand is showing signs of slowing down, though, which leaves me wondering what the next big thing will be.
Ninthing response, but never say never.  COD3 PS3 had a similarly terribad launch (24k in 2 weeks vs 23k in 1 week on Wii U) and that game went on to be a million seller.  The situations aren't totally comparable, but launch games often manage to crawl to decent figures, even on systems that shit the bed early on.

demi

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5733 on: December 30, 2012, 02:31:01 PM »
Ive translated a canned game :(

Me too, the game was mercy killed though

OK this has me really curious. SaGa 2 DS? Blood of Bahamut? LOL I know you can't talk about it of course but it's fun to think about.

lol, neither of those. Blood of Bahamut and SaGa 2 DS already have fan translations out anyway.
fat

lunchwithyuzo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5734 on: December 30, 2012, 02:44:35 PM »
Ninthing response, but never say never.  COD3 PS3 had a similarly terribad launch (24k in 2 weeks vs 23k in 1 week on Wii U) and that game went on to be a million seller.  The situations aren't totally comparable, but launch games often manage to crawl to decent figures, even on systems that shit the bed early on.

Do you have a pro Nintendo spin for every scenario?

BTW that example is a pretty good spin. You are dem smartie ninfag.
Hell yes I do!  I'm not Nintendo's Takao for nothing.

Phoenix Dark

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5735 on: December 30, 2012, 03:03:39 PM »
The next big things are MOBAs and F2P Facebook/iOS games. I'm not really sure what Activision plan to do. Most of their classic franchises are milked dry. Maybe they'll acquire some new companies.

Blizzard can always make a game based on that popular Warcraft 3 mod Defense of the Ancients.

They are for SC2.

It's going to be a seperate game featuring multiple Blizz characters as heroes (Arthas, Queen of Blades, Diablo, etc). Overall SC2's popularity has shrunk due to moba titles; right now they're dominating in Korea, some SC2 pros have switched over, and it's looking bleak for Blizzard there. In the US, LoL and DOTA2 tournaments often double the viewer total of SC2 tournaments, and the player base is higher.

I think Blizzard really fucked up with SC2 in the long run, planning two expensive expansions and doing very little to appeal to casual players (in part due to B Net 2.0 sucking). Dunno if mobas can work on consoles, but they are clearly dominating PCs.

It would be interesting to see Nintendo create a moba with their characters.
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Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5736 on: December 30, 2012, 06:53:17 PM »
Ninthing response, but never say never.  COD3 PS3 had a similarly terribad launch (24k in 2 weeks vs 23k in 1 week on Wii U) and that game went on to be a million seller.  The situations aren't totally comparable, but launch games often manage to crawl to decent figures, even on systems that shit the bed early on.

Do you have a pro Nintendo spin for every scenario?

BTW that example is a pretty good spin. You are dem smartie ninfag.
Hell yes I do!  I'm not Nintendo's Takao for nothing.

I always thought that meant you were dumb and over-emotional... :P

Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5737 on: December 31, 2012, 07:26:56 AM »
I always thought that meant you were dumb and over-emotional... :P

:lol
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Great Rumbler

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5738 on: December 31, 2012, 11:00:47 AM »
It would be interesting to see Nintendo create a moba with their characters.

Nintendo doesn't even do RPGs let alone RTS.

Fire Emblem?
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lunchwithyuzo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5739 on: December 31, 2012, 12:38:40 PM »
Oh Andy, does the presence of a Superior Ninthing threaten u that much? :3


Well, I'll play DQVII and try DQX, but being honest I'd still rather get Pirate Slime. :[

Ninthing response, but never say never.  COD3 PS3 had a similarly terribad launch (24k in 2 weeks vs 23k in 1 week on Wii U) and that game went on to be a million seller.  The situations aren't totally comparable, but launch games often manage to crawl to decent figures, even on systems that shit the bed early on.

I was away from my numbers, but something about this didn't sound right, and I was correct.  Call of Duty 3 PS3 didn't sell anywhere near even half a million.  Funnily enough, the PS3 version of CoD3 barely sold 1/3 of the Wii version of CoD3.  If the WiiU CoD BlOps2 legs out like the PS3 CoD3, it will end up selling less than the worst selling Wii CoD.
Huh, I could've sworm being told COD3 eventually became a million seller (both on PS3 and Wii).  Maybe it was worldwide or something then.

Wii COD3 did 48k 1st week comparably.

cool breeze

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5740 on: December 31, 2012, 01:19:17 PM »
It would be interesting to see Nintendo create a moba with their characters.

Nintendo doesn't even do RPGs let alone RTS.

Fire Emblem?

Pikmin was a creative approach to RTS games from back when Nintendo tried to be creative.  Pikmin 2 even had a fun multiplayer mode, though it was limited to local play.

Pikmin 3 could evolved Pikmin 2's multiplayer, add new modes, some moba/dota inspired, more than two players, online, leagues integrated with miiverse or something, etc...nah, probably too hard.  Nintendo already said no online.

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5741 on: December 31, 2012, 01:29:48 PM »
Chances of Nintendo making something semi ambitious as Pikmin again: 0%

lunchwithyuzo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5742 on: December 31, 2012, 01:30:34 PM »
It's insane Nintendo's still going with the "no online, local multi only" thing.  I mean okay, it made sense on Gamecube, they could still sort of justify it on Wii, but wtf?  Even imperfect online play in Nintendo Land, NSMBU and Pikmin 3 would've been preferable to nothing at all, and would go a whole lot farther with the western core base Nintendo suppossedly wants to court.

I hope Platinum can get past them to get it in Wonderful 101.

Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5743 on: December 31, 2012, 04:03:33 PM »
Oh Andy, does the presence of a Superior Ninthing threaten u that much? :3

Huh?

Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5744 on: December 31, 2012, 04:22:12 PM »
Did they release the much hyped December update that was supposed to speed up the OS? Because Dec is over.
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Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5745 on: December 31, 2012, 04:36:20 PM »
Was a mistranslation, that update was only mentioned in passing. I think the Dec update was just for stability fixes.

Purple Filth

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5746 on: December 31, 2012, 04:47:02 PM »
Did they release the much hyped December update that was supposed to speed up the OS? Because Dec is over.

it was translation error as iwata just mentioned in passing that they are aware of the slow OS. No update was given

Was a mistranslation, that update was only mentioned in passing. I think the Dec update was just for stability fixes.

It was some patch for Dragon Quest X in Japan.
« Last Edit: December 31, 2012, 04:57:23 PM by Purple Filth »

Shaka Khan

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The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5747 on: December 31, 2012, 04:47:36 PM »
Was a mistranslation, that update was only mentioned in passing. I think the Dec update was just for stability fixes.

Did they mistranslate the timing or the existence of an update that'll address the problem? Either way, what a shame. I was really hoping they'd fix it before I buy one.

Edit: :\

Edit2: I hope the update that will unlock the CPU's 3rd core and overclock the clock speed will address this.
« Last Edit: December 31, 2012, 04:49:57 PM by Shaka Khan »
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Purple Filth

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5748 on: December 31, 2012, 04:49:52 PM »
Did they mistranslate the timing or the existence of an update that'll address the problem? Either way, what a shame. I was really hoping they'd fix it before I buy one.

yea i posted it here when the article broke only to see that these "games journalists" earning the quotations marks over their profession  :-\

sorry about that
« Last Edit: December 31, 2012, 04:52:34 PM by Purple Filth »

Joe Molotov

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5749 on: December 31, 2012, 04:52:43 PM »
Was a mistranslation, that update was only mentioned in passing. I think the Dec update was just for stability fixes.

Did they mistranslate the timing or the existence of an update that'll address the problem? Either way, what a shame. I was really hoping they'd fix it before I buy one.

Edit: :\

Edit2: I hope the update that will unlock the CPU's 3rd core and overclock the clock speed will address this.

They mistranslated the part where Iwata cared about the OS being slow. He actually did something whimsical with a banana instead of responding to your peon concerns.
« Last Edit: December 31, 2012, 04:54:14 PM by Joe Molotov »
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Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5750 on: December 31, 2012, 06:57:37 PM »
Indeed.

However, there's a good chance we'll never see as something as ambitious from Miyamoto ever again. Dude wants to make smaller games now.

Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5751 on: December 31, 2012, 07:04:18 PM »
Indeed.

However, there's a good chance we'll never see as something as ambitious from Miyamoto ever again. Dude wants to make smaller games now.

I think we're all forgetting about a little gem called Wii Music.

Tasty

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5752 on: December 31, 2012, 07:05:19 PM »
Wii Music was ambitious in its attempt to not be a game while being a game.

Olivia Wilde Homo

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5753 on: December 31, 2012, 07:08:12 PM »
It took a lot of balls to release that game. 
🍆🍆

SantaC

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5754 on: January 01, 2013, 09:47:08 AM »
Miyamoto is shit these days. His visions for zelda is backwards compared to the 80s and 90s. Now he wants 10 hour tutorials, on rails handholding, empty overworld and linear dungeons. He must think the youth today is so stupid that they cant solve the simplest puzzle by themselves.

Also his partner in crime, Aonuma is no better. He is basically Miyamotos lapdog and do whatever he says.

cool breeze

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5755 on: January 01, 2013, 12:04:33 PM »
Has eurogamer or whoever done any analysis on the tablet battery life?

Maybe about two weeks ago I fully charged it and put it away.  Earlier when I tried turning it on to mess with the tv thing, the battery was completely dead.  I'm assuming it's always 'on' since turning on the wii u turns on the controller and they have to communicate somehow.  Or maybe it's just the battery. 

Phoenix Dark

  • I got no game it's just some bitches understand my story
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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5756 on: January 01, 2013, 05:58:18 PM »
It took a lot of balls to release that game.

Nah, just a lot of hubris. The music game shit was huge at the time too, there was definitely room to do something interesting, get some popular musicians involved, etc. Instead they made the stupidest thing imaginable
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Joe Molotov

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5757 on: January 01, 2013, 06:03:11 PM »
It took a lot of balls to release that game.

Nah, just a lot of hubris. The music game shit was huge at the time too, there was definitely room to do something interesting, get some popular musicians involved, etc. Instead they made the stupidest thing imaginable

©@©™

Don Flamenco

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5758 on: January 01, 2013, 06:06:39 PM »
I'm not sure what's worse:

--releasing that...thing...with public domain music
--that releasing that...thing...with public domain music was actually a good idea because anything more specific may have put it into a niche/cut into sales
--that that...thing...sold so well
--that people claimed to enjoy it


it doesn't even make much sense as a game, it's just cacophony.

Human Snorenado

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Re: The Official WII U thread of lazy devs, lazy pubs and lazy retailers.
« Reply #5759 on: January 01, 2013, 06:08:34 PM »
Chances of Nintendo making something semi ambitious as Pikmin again: 0%

Nah, that's bull.  They make stuff as ambitious or more than Pikmin all the time.

I guess it all depends on how "ambitious" you think Pikmin is/was :teehee
yar