Author Topic: Game  (Read 1335301 times)

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Cascade

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Re: The official Wii U thread of I never asked for this
« Reply #7200 on: March 26, 2013, 04:56:53 PM »
Quote from:  Cascade
I really don't think their management is idiotic. More that everything that's ever gone wrong for Nintendo is coming to a head. Their decisions with the N64, a culture of conservation of resources and conservatism. The game market changing around them. Heck the burden of having a reputation as being so successful in terms of banking money - I wonder if part of their problem is that the shareholders (who don't give a shit what they make or how they do it) expect Nintendo to always make a great return on thrifty expenditures.

They never operated like, say, Sony. So suddenly behaving the way a gaming public demands (sell premium technology at a big loss just to get it in people's hands, etc), would seem like reckless insanity and unjustifiable to people Iwata has to explain himself to. Especially when companies like Sony themselves are not doing so great with that strategy.

Iwata: "We have decided it is prudent to invest in inroads to the 'core' audience that once associated Nintendo with leading support for software publishers. To this end, our new console employs very advanced technology required to achieve parity in multiplatform software support from contemporary publishers."

Shareholders: "We have recently sold our stock in Sony because such behavior alarms us! Such companies are performing poorly. How can you justify this wasteful product that will post great losses on every unit sold? I have seen many people recently on streets using mobile phones to manipulate computer software. Why are you not developing mobile phone computer software?"

Iwata: "..." LASERS WARM UP

Miyamoto: "Now you done fucked up."

I point you in the direction of them buying a shit ton of land and starting to build new offices there with the sole purpose of next gen dev....

.... They are still putting the buildings up.

So they're looking at 2-3 years lag on getting anything out on Wii U.

Also - Iwata could have went to investors and explained that the reason that the Wii "tail" was so weak was because the low technology spend at the start meant that they could not attract 3rd parties , could not get ports and were unable to keep pace with the competition so this time a more aggressive spend initially would help prepare them for the future.

It didn't have to cost an arm and a leg either to get them to a point where they could have slotted in as the "least powerful next gen machine" - basically hitting that lowest common denominator point meaning that having the Wii U as the base dev machine might have been an option. But no - they went with xbox361 and now it's exploded in their face.

Their management has tried to pull the Wii trick twice - they got away with it with the 3ds (at a huge cost) but the WiiU isn't going to be so lucky
In which dimension do you live, guys?
Nintendo stopped to push the hardware when doing so was meaningless from a playability point of view.
I mean, just NAME a game on Xbox 360 or PS3 that, except for the graphical advantage, wouldn't be possible on the Wii.

The DC/PS2/GC/Xbox generation set a level of performance enough to allow every kind of imaginable game to run on them. Shadow of the Colossus was impossible on a Nintendo 64, it's concept simply couldn't be achieved with Nintendo 64 hardware, but neither PS3 or Xbox360 has shown anything that couldn't be achievable on a Wii conceptually speaking.

Now on this upcoming generation of games (WiiU/Durango/PS4) we will see a smaller step than the one we saw on the PS2/GC/Xbox era to the PS3/360 era, and WiiU (which is a 2012 era hardware in terms of technology) will be closer to PS4/Durango that the Wii ever was to the PS3/360. It seems more and more evident that Nintendo has chosen the intelligent path.

Technology is not a gameplay limiter anymore, now what limits playability is the interface, and this is were Nintendo has been focusing this two last generation. The WiiU pad with it's integrated screen has more possibilities from a gameplay pow than the 8GB of RAM the PS4/Durango will have.

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Re: The official Wii U thread of Why, Wii U?
« Reply #7201 on: March 26, 2013, 05:53:46 PM »
Gaf repost? Not sure.

Purple Filth

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Re: The official Wii U thread of Why, Wii U?
« Reply #7202 on: March 26, 2013, 06:20:20 PM »

Great Rumbler

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DCharlieJP

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Re: The official Wii U thread of I never asked for this
« Reply #7204 on: March 26, 2013, 08:07:12 PM »
Quote from:  Cascade
I really don't think their management is idiotic. More that everything that's ever gone wrong for Nintendo is coming to a head. Their decisions with the N64, a culture of conservation of resources and conservatism. The game market changing around them. Heck the burden of having a reputation as being so successful in terms of banking money - I wonder if part of their problem is that the shareholders (who don't give a shit what they make or how they do it) expect Nintendo to always make a great return on thrifty expenditures.

They never operated like, say, Sony. So suddenly behaving the way a gaming public demands (sell premium technology at a big loss just to get it in people's hands, etc), would seem like reckless insanity and unjustifiable to people Iwata has to explain himself to. Especially when companies like Sony themselves are not doing so great with that strategy.

Iwata: "We have decided it is prudent to invest in inroads to the 'core' audience that once associated Nintendo with leading support for software publishers. To this end, our new console employs very advanced technology required to achieve parity in multiplatform software support from contemporary publishers."

Shareholders: "We have recently sold our stock in Sony because such behavior alarms us! Such companies are performing poorly. How can you justify this wasteful product that will post great losses on every unit sold? I have seen many people recently on streets using mobile phones to manipulate computer software. Why are you not developing mobile phone computer software?"

Iwata: "..." LASERS WARM UP

Miyamoto: "Now you done fucked up."

I point you in the direction of them buying a shit ton of land and starting to build new offices there with the sole purpose of next gen dev....

.... They are still putting the buildings up.

So they're looking at 2-3 years lag on getting anything out on Wii U.

Also - Iwata could have went to investors and explained that the reason that the Wii "tail" was so weak was because the low technology spend at the start meant that they could not attract 3rd parties , could not get ports and were unable to keep pace with the competition so this time a more aggressive spend initially would help prepare them for the future.

It didn't have to cost an arm and a leg either to get them to a point where they could have slotted in as the "least powerful next gen machine" - basically hitting that lowest common denominator point meaning that having the Wii U as the base dev machine might have been an option. But no - they went with xbox361 and now it's exploded in their face.

Their management has tried to pull the Wii trick twice - they got away with it with the 3ds (at a huge cost) but the WiiU isn't going to be so lucky
In which dimension do you live, guys?
Nintendo stopped to push the hardware when doing so was meaningless from a playability point of view.
I mean, just NAME a game on Xbox 360 or PS3 that, except for the graphical advantage, wouldn't be possible on the Wii.

The DC/PS2/GC/Xbox generation set a level of performance enough to allow every kind of imaginable game to run on them. Shadow of the Colossus was impossible on a Nintendo 64, it's concept simply couldn't be achieved with Nintendo 64 hardware, but neither PS3 or Xbox360 has shown anything that couldn't be achievable on a Wii conceptually speaking.

Now on this upcoming generation of games (WiiU/Durango/PS4) we will see a smaller step than the one we saw on the PS2/GC/Xbox era to the PS3/360 era, and WiiU (which is a 2012 era hardware in terms of technology) will be closer to PS4/Durango that the Wii ever was to the PS3/360. It seems more and more evident that Nintendo has chosen the intelligent path.

Technology is not a gameplay limiter anymore, now what limits playability is the interface, and this is were Nintendo has been focusing this two last generation. The WiiU pad with it's integrated screen has more possibilities from a gameplay pow than the 8GB of RAM the PS4/Durango will have.

GAF repost of forever.

Also the best games on the Wii (xenoblade, sin and punishment 2, Mario Galaxy 1/2, Geometry Wars Galaxies) are all possible on any other platform - outside Wii Sports very few games of any note were rendered impossible on other platforms.

This "smaller step" thing is going to come crashing down on Nthings heads in such an horrific way. God help them when they realise the gap between next gen and WiiU is Infact much more pronounced than last gen to wii.

And if they don't think tech is a limiting factor in gameplay? Then they have no fucking clue what they are talking about and their opinion is invalid

X360/ps3 games not possible on the wii outside of graphical changes - I love the idea that a more capable CPU, faster and more expansive ram, larger storage mediums and more complete online systems - not forgetting stronger gpus themselves can -only- add graphical items only. And if that's the case - what does the wiiU offer over the wii then other than graphics? The pad alone?? Then he'll... Welcome to FuckedCompanyVille ... Population: Nintendo
« Last Edit: March 26, 2013, 08:13:49 PM by DCharlieJP »
O=X

Damian79

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Re: The official Wii U thread of Why, Wii U?
« Reply #7205 on: March 26, 2013, 08:22:11 PM »
GAF repost of forever.

Also the best games on the Wii (xenoblade, sin and punishment 2, Mario Galaxy 1/2, Geometry Wars Galaxies) are all possible on any other platform - outside Wii Sports very few games of any note were rendered impossible on other platforms.

This "smaller step" thing is going to come crashing down on Nthings heads in such an horrific way. God help them when they realise the gap between next gen and WiiU is Infact much more pronounced than last gen to wii.

And if they don't think tech is a limiting factor in gameplay? Then they have no fucking clue what they are talking about and their opinion is invalid

X360/ps3 games not possible on the wii outside of graphical changes - I love the idea that a more capable CPU, faster and more expansive ram, larger storage mediums and more complete online systems - not forgetting stronger gpus themselves can -only- add graphical items only. And if that's the case - what does the wiiU offer over the wii then other than graphics? The pad alone?? Then he'll... Welcome to FuckedCompanyVille ... Population: Nintendo

Except no one will ever make a game with the scope of Xenoblade on any other console(excluding mmos on pc of course).  It is possible to make a game like that however.

As for Wii U offering something better in terms of gameplay than the Wii, it is probably true that the Wii U cant offer anything better than the Wii GAMEPLAY WISE.

Damian79

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Re: The official Wii U thread of Why, Wii U?
« Reply #7206 on: March 26, 2013, 08:39:15 PM »
I think the problem is that devs focus on using the power to make make pretty games rather than more complex games.   Also devs imagination is rather lacking too(I cant think of anything useful either).  Just imo of course.

DCharlieJP

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Re: The official Wii U thread of Why, Wii U?
« Reply #7207 on: March 26, 2013, 09:35:16 PM »
Quote
Except no one will ever make a game with the scope of Xenoblade


except of course on Nintendo platfiorms right - where there's a special magic that makes it happen!

Quote
I think the problem is that devs focus on using the power to make make pretty games rather than more complex games.

there were a ton of more complex games this gen than last gen.... wasn't there?


Quote
Nintendo ain't exactly the only resident of FuckedVille by any means.

of course, but in that argument where the gamepad is the defining "winning" factor then, yeah, they're building the foundations and hoping everyone else is equally as fucked. Sony and MS are likely in for a rough ride, but the WiiU is going to get absolutely shredded - pad or not.

« Last Edit: March 26, 2013, 09:37:31 PM by DCharlieJP »
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D3RANG3D

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Re: The official Wii U thread of Why, Wii U?
« Reply #7208 on: March 26, 2013, 10:25:43 PM »


Dat improvement.

spoiler (click to show/hide)
It's still too slow :troll
[close]

Damian79

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Re: The official Wii U thread of Why, Wii U?
« Reply #7209 on: March 26, 2013, 10:32:31 PM »
Quote
except of course on Nintendo platfiorms right - where there's a special magic that makes it happen!

It isnt Nintendo only, Kickstarter does it too.  It is because devs are limited that they are forced to differentiate their game and because publishers want tried and true games(AKA they suck).  It is unfortunate but that seems to be the case.


Quote
there were a ton of more complex games this gen than last gen.... wasn't there?
Ton?  More like very few.  I cant really think of any really complex games that pushes the cpus to their boundaries just purely on complexity other than Civilization games.

DCharlieJP

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Re: The official Wii U thread of Why, Wii U?
« Reply #7210 on: March 27, 2013, 01:21:52 AM »
Quote
Ton?  More like very few.  I cant really think of any really complex games that pushes the cpus to their boundaries just purely on complexity other than Civilization games.

as an example - almost all sports games are more complex than their previous gen cousins, you'll see differences in The Show, Fifa, PBS, etc between this and last gen. AI complexity is WAY up for a start.

There's a lot going on that people brush off as "just graphical details"


Quote
It isnt Nintendo only, Kickstarter does it too

well, the point was that these apparent complex games that will never get made are being made on WiiU (X for instance - because blah blah blah next gen bankrupts teams blah blah WiiU dev somehow is imune blah blah). The idea that no one is going to make complex games on next gen machines as well is, frankly, bollocks. Not arguing that there's a huge risk element to that sort of project, but someone -somewhere- will do it.
Whether a JAPANESE firm will take a punt? It's less likely but -hey- i wouldn't bet against it -never- happening for the whole of next gen.
Quote
and because publishers want tried and true games

i think you'll see this different at the start of next gen - there'll be tried and tested games, but i think a lot of companies have figured out that new IPs are best thrown out at the start of a machines life cycle.
O=X

maxy

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Re: The official Wii U thread of Why, Wii U?
« Reply #7211 on: March 27, 2013, 02:04:37 AM »
GTA4 for instance is a technical monster under the hood.
cat

Damian79

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Re: The official Wii U thread of Why, Wii U?
« Reply #7212 on: March 27, 2013, 03:47:02 AM »
as an example - almost all sports games are more complex than their previous gen cousins, you'll see differences in The Show, Fifa, PBS, etc between this and last gen. AI complexity is WAY up for a start.

There's a lot going on that people brush off as "just graphical details"

I guess i never saw that since i dont play sports games.  Can you give me instances where the ai has improved?


Quote
well, the point was that these apparent complex games that will never get made are being made on WiiU (X for instance - because blah blah blah next gen bankrupts teams blah blah WiiU dev somehow is imune blah blah). The idea that no one is going to make complex games on next gen machines as well is, frankly, bollocks. Not arguing that there's a huge risk element to that sort of project, but someone -somewhere- will do it.
Whether a JAPANESE firm will take a punt? It's less likely but -hey- i wouldn't bet against it -never- happening for the whole of next gen.

We'll see.  I was even surprised to see a Xenoblade sequel infact.

Quote
i think you'll see this different at the start of next gen - there'll be tried and tested games, but i think a lot of companies have figured out that new IPs are best thrown out at the start of a machines life cycle.

I hope so but i am not holding my breath.  Inventive games are dead in the future i think.  The big devs/publishers wont make them.  It will be the indies that do and they will do it on a lower budget with lesser graphics however i bet there will be more inventive games originate in Kickstarter alone than all of the next gen games combined.

maxy

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7213 on: March 27, 2013, 03:51:30 AM »
No BF4?
What a disaster.
cat

Damian79

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7214 on: March 27, 2013, 03:58:37 AM »
Yeah BF3 is one of the more cpu intensive games on the market it seems according to anandtech.

maxy

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7215 on: March 27, 2013, 04:03:08 AM »
I'm talking about thread title...
cat

AdmiralViscen

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7216 on: March 27, 2013, 08:19:03 AM »
Yeah BF3 is one of the more cpu intensive games on the market it seems according to anandtech.

If only they had been more innovative...

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7217 on: March 27, 2013, 08:49:05 AM »
Another reason why Wii U will go the way of GCN at best.

Cascade

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7218 on: March 27, 2013, 09:38:14 AM »
No BF4?
What a disaster.
Not seeing this as a bad thing; EA destroys everything they touch. Q4 will be a busy period on Wii U with Watch Dogs, AC4, Mario Kart, Zelda, etc. This game would get a far better chance in a director's cut version in Q2 2014 anyway.

ManaByte

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7219 on: March 27, 2013, 11:08:11 AM »
CBG

AdmiralViscen

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Cerveza mas fina

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7221 on: March 27, 2013, 04:02:43 PM »
Holy shit that's how slow WiiU was?  :lol :lol :lol :lol :lol :lol :lol :lol

hampster

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7222 on: March 27, 2013, 04:29:17 PM »
Why aren't Wii U games in Redbox yet >:(
Zzz

Sho Nuff

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7223 on: March 27, 2013, 04:34:08 PM »
Oh my god why would Nintendo make that kind of video

It's like "Good news everyone! We suck less now"

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7224 on: March 27, 2013, 04:34:29 PM »
It isn't even available yet so it still sucks that much
USA

Joe Molotov

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7225 on: March 27, 2013, 04:41:10 PM »
Oh my god why would Nintendo make that kind of video

It's like "Good news everyone! We suck less now"

I like how in the old version it has a "Please Wait" spinny icon at the end, like "Bitch, the fuck you think I been doing??!"
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Purple Filth

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7226 on: March 28, 2013, 02:53:38 AM »
to add to the no BF4 WiiU fire

Quote
Patrick Bach: The biggest problem we have right now is we don't want to back down from what we see as our low spec machines. We right now don't have support for the Wii U in the Frostbite engine. The reason for that is it takes development time. What should we focus on to create the best possible Battlefield experience? We are now focused on PC and the current-gen platforms, and then there might be other platforms in the future that we can't talk about...


Quote
Patrick Bach: We could probably make a Wii U game in theory. But to make the most out of the Wii U, that's a different game because of the different peripherals. We want to utilise all the power of each console.

Are you saying it's not about the power of the Wii U itself, rather, it's about the controller?

Patrick Bach: It's everything. We could potentially make a Battlefield port for the Vita. But what would that game be? Is it something we could scale down from what you saw in the gameplay video, or would it have to be a complete redesign of the whole game?

It's about, where do you put your focus? And the Wii U is not a part of our focus right now.


http://www.eurogamer.net/articles/2013-03-28-the-big-battlefield-4-interview-dice-leaves-technology-behind

Well nfans can get some consolation since he mentioned Vita is in the same boat  :P

maxy

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Re: The official Wii U thread of no Battlefield 4 for the Wii U
« Reply #7227 on: March 28, 2013, 03:47:09 AM »
Next Mass Effect,Dragon Age also run on Frostbite 3.
cat

maxy

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Nintendo fans:
BF4 sucks anyway
COD :bow2

cat

archie4208

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Nintendo fans:
BF4 sucks anyway
COD :bow2

What happens when MW4 doesn't come to Wii U?  ???

maxy

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Nintendo fans:
BF4 sucks anyway
COD :bow2

What happens when MW4 doesn't come to Wii U?  ???
Never cared about shooters anyway?
cat

mjemirzian

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I'm still waiting for Bayonetta 2. Once that is released I'll see what the state of the system is. Maybe a price drop by that time.

Cerveza mas fina

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Wii U would be worth it at 199 maaaaaaaaybe if it had a BR player. At 149 or less with a dvd player. 99 as is now.

Olivia Wilde Homo

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Right now the Wii U is a bad deal at any price.  The only reason I keep it around is a reminder of what happens when I have more money than sense.
🍆🍆

hampster

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Miiverse panel at GDC. Unprecedented 3rd party support :teehee

That said the new features sound nice (in a about time sort of way)

http://www.nintendoworldreport.com/news/33674

Quote
Players will be able to send and receive comments in-game.
Players will be able to see 'Yeahs' in-game.
They can follow users, and see who users are following in-game.
Users will be able to launch games from Miiverse Posts
Launch buttons on Miiverse posts can contain program arguments, so it will be possible to boot directly to a certain level or menu in a game
Can work with online datastore for additional functionality
Mizuki posited the potential application of level editing and sharing via Miiverse;
envisions a game where users bring the game to life (sounds very LBP)
User Sub-Communities (like Mario Kart 7's) are coming to Miiverse
Can be used to organise and hold tournaments
First game to use them is Wii Fit U
Nintendo is canvassing developers for anything else they'd like to see in the API

Oops, I see it was posted in the GDC thread. Maxy is too fast with the news

:bow Maxy
« Last Edit: March 28, 2013, 09:07:06 AM by hampster »
Zzz

Diunx

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wow that is quite sad.
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Phoenix Dark

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There will be Maddens and CoDs on WiiU, come on. But that's about it
010

Purple Filth

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There will be Maddens and CoDs on WiiU, come on. But that's about it

http://www.oxm.co.uk/51568/dices-next-gen-frostbite-3-engine-unveiled-mass-effect-and-fifa-devs-contribute-ideas/

Quote
Frostbite 3 has been in the works since 2011 - roundabouts the time DICE polished off Battlefield 3, which senior development director Carl Almgren describes as "the perfect test bed for Frostbite 2". Frostbite has become EA's most-adopted engine software, with over 10 game teams making use of the tech, and DICE has designed the follow-up to reflect their needs and suggestions.

The engine is apparently much easier to work with, thanks to a redesigned interface which allows for easy, top-level adjustments of or additions to playable code - hence the buzzphrase, "What You See Is What You Play". Designers are also able to make changes to console and PC versions of a game simultaneously, which could ensure more consistency between platforms.

Palpable benefits of Frostbite 3 include a dramatically higher level of texture detail, more complicated lighting and shadowing, and more in the way of environment deformation. The engine has also allowed DICE to overhaul Battlefield's animation systems, drawing on those of FIFA, NHL and the Fight Night series.


Better hope those 10 teams are just a few groups with multiple teams in them  :lol

Phoenix Dark

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Won't they be using Frostbite 2 for 360/PS3 ports though? There will be a 360 version of Madden next year, I see no reason why there wouldn't be a WiiU version using the same engine.
010

Purple Filth

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Won't they be using Frostbite 2 for 360/PS3 ports though? There will be a 360 version of Madden next year, I see no reason why there wouldn't be a WiiU version using the same engine.

I think BF will use Frostbite 3 on 360/PS3 as well.

Also Madden has its own engine which could still be in play or maybe scrapped for Frostbite 3 (it has the animation data from that engine in FB3 also).

As said hope that 10 teams dont mean that they are jumping and leaving everything else behind
« Last Edit: March 28, 2013, 05:44:33 PM by Purple Filth »

Sho Nuff

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They'll make special versions for Wii U don't worry!!!!!!!!

Joe Molotov

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They'll make special versions for Wii U don't worry!!!!!!!!

Specially up-ported from the Vita!
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mjemirzian

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It wouldn't be a stretch to predict a handheld-only Nintendo in the next couple years.

maxy

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I think I know were everybody is

Some Harmonix dude
Quote
Loud Microsoft developer party is loud, but Suda51 is here and that makes everything better.

Beerverse>>>Miiverse
cat

cool breeze

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I figured I'd ask straight-out, so during the Q&A with Rein, I did. "Will UE4 run on the Wii U?"

"Hahaha no." Rein said, with expert comedic timing. The room erupted with laughter. As the laughs died down, Rein continued: "I mean, sorry, it's not really a correct answer. We're not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn't disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That's really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it's powering some of the best games on the Wii U already.

"Nothing controversial, guys," he jokingly chided.



 :dayum


maxy

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cat

Sho Nuff

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OMG sick diss

Purple Filth

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I figured I'd ask straight-out, so during the Q&A with Rein, I did. "Will UE4 run on the Wii U?"

"Hahaha no." Rein said, with expert comedic timing. The room erupted with laughter. As the laughs died down, Rein continued: "I mean, sorry, it's not really a correct answer. We're not… we have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn't disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That's really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it's powering some of the best games on the Wii U already.

"Nothing controversial, guys," he jokingly chided.



 :dayum


Yea saw this and was like  :jada


Even though we knew this from before it was still bogging seeing it from the horses mouth in such a fashion and Kotaku going in for the jugular

Joe Molotov

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omg :lol

I thought the "Hahaha....no" in the title was just a paraphrased version of some PR word salad, but hahahaha no, he actually said that. :lol :lol :lol
©@©™


hampster

  • Senior Member
Literally laughed at :lol

Poor Nintendo :-\
Zzz

Joe Molotov

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http://www.neogaf.com/forum/showpost.php?p=51955386&postcount=294
 :dead

That thread started off kinda slow, but now that the Ntards have worked up the courage to enter the fray, it's starting to heat up!
©@©™

bork

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I don't own a Wii U, but there's no doubt that it's been the most entertaining console of this generation!
ど助平

D3RANG3D

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http://www.neogaf.com/forum/showpost.php?p=51955386&postcount=294
 :dead

That thread started off kinda slow, but now that the Ntards have worked up the courage to enter the fray, it's starting to heat up!

What's even more funny is Nintenyearolds that think anything is going to turn that shit heap around. :mindblown

Purple Filth

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response from the GAF thread

Quote
Does the next Mario or Zelda run on Unreal Engine 4?

Oh wait.

Mark Rein is a cock and the manbabies that hang off his nuts aren't worth my time.


 :lol :lol :lol

Sho Nuff

  • o/~ TOUCH ME AND I'LL BREAK YOUR FACE o/~
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This reminds me of when all the third parties were dropping support for Dreamcast en masse

The only difference is, Dreamcast had good games so you could feel kind of annoyed about it

archie4208

  • Senior Member
Keep laughing it up, chums. Mark Rein has 5 more years, tops. And this has nothing to do with Nintendo either way.

Way to presume I'm salty (or at least way to presume why I'm salty) though.

Rufus

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I'm waiting for another iteration of my favourite childhood franchises, you manbabies.

D3RANG3D

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I'm waiting for another iteration of my favourite childhood franchises, you manbabies.

Yay another mario...

spoiler (click to show/hide)
:teehee
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cool breeze

  • Senior Member
This reminds me of when all the third parties were dropping support for Dreamcast en masse

The only difference is, Dreamcast had good games so you could feel kind of annoyed about it

that, and Sega actually supported the Dreamcast.

Can't really blame third parties when Lego City is the only Nintendo published game in the first half of 2013, and the other big releases this year are Wind Waker HD and Pikmin 3.