Author Topic: Game  (Read 1334266 times)

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Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9420 on: October 01, 2013, 10:21:21 PM »
What is a Nintendo

Human Snorenado

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Re: The Official Wii U Thread of... I got nothing
« Reply #9421 on: October 01, 2013, 11:17:43 PM »
What is a Nintendo

A miserable pile of non-games
yar

Olivia Wilde Homo

  • Proud Kinkshamer
  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9422 on: October 01, 2013, 11:44:08 PM »
The idea of a relaunch seems funny and unlikely.  They cite 3D World and Mario Kart 8, pretending that NSMBU, a game following two wildly successful games whose software sales total up to 50-60 million copies, does not exist.
🍆🍆

bork

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Re: The Official Wii U Thread of... I got nothing
« Reply #9423 on: October 02, 2013, 12:42:16 PM »
What is a Nintendo



spoiler (click to show/hide)
[close]
« Last Edit: October 02, 2013, 12:44:18 PM by bork laser »
ど助平

mjemirzian

  • Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9424 on: October 02, 2013, 01:04:41 PM »
Remove tablet, relaunch at $200 with Wii U sports and Mario Kart bundled or something.

Can't be any worse than what they're doing now.

hampster

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9425 on: October 02, 2013, 10:59:06 PM »
God, the wii u is actually devolving >:(  Youtube no longer works in the browser, i keep getting a "device is not supported" error message :(
Zzz

Diunx

  • Humble motherfucker with a big-ass dick
  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9426 on: October 02, 2013, 11:26:57 PM »
lol so my blackberry is now more advanced than the weeeoooo?  :heh
Drunk

DCharlieJP

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Re: The Official Wii U Thread of... I got nothing
« Reply #9427 on: October 03, 2013, 12:46:52 AM »
Quote
Youtube no longer works in the browser, i keep getting a "device is not supported" error message

perfect timing! Now there's a huge backlog of games i can do without the distraction!

thanks again Nintendo!
O=X

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9428 on: October 03, 2013, 12:50:48 AM »
lol so my blackberry is now more advanced than the weeeoooo?  :heh

Can your Blackberry play Mario? :smug

DCharlieJP

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Re: The Official Wii U Thread of... I got nothing
« Reply #9429 on: October 03, 2013, 01:02:41 AM »
lol so my blackberry is now more advanced than the weeeoooo?  :heh

Can your Blackberry play Mario? :smug

BerryNES exists so.... yes?  :-*
O=X

Diunx

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Re: The Official Wii U Thread of... I got nothing
« Reply #9430 on: October 03, 2013, 11:43:41 AM »
lol so my blackberry is now more advanced than the weeeoooo?  :heh

Can your Blackberry play Mario? :smug

Yeah and pokemon blue.
Drunk

DCharlieJP

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Re: The Official Wii U Thread of... I got nothing
« Reply #9431 on: October 03, 2013, 11:48:38 AM »
Andrex in a real fix here...

he's probably looking up "what is a NES?!" on his Chromebook and , as a result, it's probably trying to throw itself under a train
O=X

Human Snorenado

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Re: The Official Wii U Thread of... I got nothing
« Reply #9432 on: October 03, 2013, 01:33:16 PM »
lol so my blackberry is now more advanced than the weeeoooo?  :heh

Can your Blackberry play Mario? :smug

BerryNES exists so.... yes?  :-*

:dead
yar

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9433 on: October 03, 2013, 02:14:32 PM »
Nobody got the reference. :fbm

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9434 on: October 03, 2013, 08:21:36 PM »

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9435 on: October 03, 2013, 10:11:28 PM »
I guess I'm just disappointed you guys think I'm more earnest about Nintardism than I actually am. :fbm

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9436 on: October 04, 2013, 10:49:28 AM »
Lol, that wasn't... nevermind.

Anyways, SHO!!


Quote
Nintendo have plans to bring the MonoGame Framework to Wii U, Siliconera has learned. MonoGame is an open source implementation of the Microsoft XNA 4.x Framework, and has been used in the development of games like Bastion, Fez and Skulls of the Shogun.

Like Unity, the goal of the MonoGame Framework is to enable developers to efficiently create cross-platform games while re-using code. Monogame currently supports iOS, Android, Windows (with both DirectX and OpenGL solutions), Linux, Mac OS X, Windows Phone 8, PlayStation Mobile and Ouya.

:rejoice

DCharlieJP

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Re: The Official Wii U Thread of... I got nothing
« Reply #9437 on: October 04, 2013, 11:39:36 AM »
WiiU has mono. Seems about right.

O=X

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9438 on: October 04, 2013, 12:12:57 PM »
mono = one
game = game

spoiler (click to show/hide)
stolen shamelessly from GAF/the Simpsons.
[close]

Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9439 on: October 04, 2013, 11:10:10 PM »
Lol, that wasn't... nevermind.

Anyways, SHO!!


Quote
Nintendo have plans to bring the MonoGame Framework to Wii U, Siliconera has learned. MonoGame is an open source implementation of the Microsoft XNA 4.x Framework, and has been used in the development of games like Bastion, Fez and Skulls of the Shogun.

Like Unity, the goal of the MonoGame Framework is to enable developers to efficiently create cross-platform games while re-using code. Monogame currently supports iOS, Android, Windows (with both DirectX and OpenGL solutions), Linux, Mac OS X, Windows Phone 8, PlayStation Mobile and Ouya.

:rejoice

Sorry guys, no plans at the moment.

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9440 on: October 05, 2013, 12:31:41 AM »
As long as Linux support is on the way I can deal. :bow2

Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9441 on: October 05, 2013, 10:18:36 AM »
As long as Linux support is on the way I can deal. :bow2

I'd send you a free code for the Steam version if you really want to play it that bad, it's sure to run on any Windows PC from the past seven or eight years

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9442 on: October 05, 2013, 04:36:52 PM »
NO!

I promised I'd buy this and I will. I forgot about it when I got my last paycheck but I'll buy it now. :heart

Edit- BOUGHT!

« Last Edit: October 05, 2013, 05:00:08 PM by Andrex »

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9443 on: October 05, 2013, 04:58:10 PM »
Wind Waker is lovely, by the way. 10 year old memories flooding back. Feels good.

Shaka Khan

  • Leather Jihadist
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Re: The Official Wii U Thread of... I got nothing
« Reply #9444 on: October 05, 2013, 05:18:08 PM »
Fucking kids. *spits*
Unzip

Purple Filth

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  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9445 on: October 05, 2013, 05:29:15 PM »
NO!

I promised I'd buy this and I will. I forgot about it when I got my last paycheck but I'll buy it now. :heart

Edit- BOUGHT!

(Image removed from quote.)

how are you gonna play it?   :shaq

Joe Molotov

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©@©™

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9447 on: October 05, 2013, 06:10:42 PM »
Sho said it should run fine on 7-8 year old PC's so that's what I'm going to throw at it. :P

If it doesn't work out I'll just wait for the Linux version. <3


Diunx

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Re: The Official Wii U Thread of... I got nothing
« Reply #9449 on: October 05, 2013, 08:56:18 PM »
As long as Linux support is on the way I can deal. :bow2

I'd send you a free code for the Steam version if you really want to play it that bad, it's sure to run on any Windows PC from the past seven or eight years

I'll take it!
Drunk

demi

  • cooler than willco
  • Administrator
Re: The Official Wii U Thread of... I got nothing
« Reply #9450 on: October 05, 2013, 09:05:16 PM »
Picked up Wind Waker GameStop Edition... now I just need a WiiU. Hopefully Black Friday has some deals.
fat

Diunx

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Re: The Official Wii U Thread of... I got nothing
« Reply #9451 on: October 06, 2013, 08:55:55 AM »
sho nuff, you start giving this dominican't handouts, you'll never get rid of him.

Third world needs help bro.
Drunk

Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9452 on: October 06, 2013, 04:33:40 PM »
NO!

I promised I'd buy this and I will. I forgot about it when I got my last paycheck but I'll buy it now. :heart

Edit- BOUGHT!

(Image removed from quote.)

Oh Jesus, son you crazy

(Realizes I can eat tonight because of this)

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9453 on: October 06, 2013, 05:01:41 PM »
:(

Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9454 on: October 06, 2013, 06:47:44 PM »
NO SADFACE, people who buy our game at full price are our most favorite people in the world

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9455 on: October 06, 2013, 06:53:21 PM »
:)

MCD

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Re: The Official Wii U Thread of... I got nothing
« Reply #9456 on: October 07, 2013, 12:21:47 AM »
NO SADFACE, people who buy our game at full price are our most favorite people in the world
Till you stab them in the back!

Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9457 on: October 07, 2013, 12:27:54 AM »
Would you have preferred we released an identical version with no new features on Steam? Or are you referring to.... GALAK Z

spoiler (click to show/hide)
which will be 100% compatible with Windows 8
[close]

MCD

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Re: The Official Wii U Thread of... I got nothing
« Reply #9458 on: October 07, 2013, 12:35:53 AM »
It's not the same, dammit!

:fbm

Human Snorenado

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Re: The Official Wii U Thread of... I got nothing
« Reply #9459 on: October 07, 2013, 12:43:43 AM »
HE MAD

(i'm stoked for galak-z... on MAH PC)
yar

Sho Nuff

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Re: The Official Wii U Thread of... I got nothing
« Reply #9460 on: October 07, 2013, 12:53:31 AM »
Is this your way of telling me you'd really like a Linux version

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9461 on: October 07, 2013, 02:13:47 AM »
Strategy games are kinda eh for me (but the presentation/graphics/mechanics in Skulls are great, of course) but I'm so fucking hot for Galak-Z. :lawd

Re: The Official Wii U Thread of... I got nothing
« Reply #9462 on: October 07, 2013, 06:32:16 AM »
Wind Waker is lovely, by the way. 10 year old memories flooding back. Feels good.

I've blown through a lot of the game over the weekend, and I feel like it's the last Zelda that Nintendo made without any kind of compromise. They were doing what they really wanted to do in this game. It's a shame that it was cut short in development, and even more of a shame that the job wasn't finished or expanded upon in this remake. Edit: I do like the control changes a lot... I love that the pictobox related stuff isn't a pain in the arse now (from getting the deluxe camera to sharing the figuring pictures through tingle bottles etc). and of course the Triforce stuff is much less shitty now.

Twilight Princess is probably a better game, but I think they compromised from the outset to appease OOT fans and win some whoops and hollars at E3. Skyward Sword is more of a return to them doing what they want, but there is still an awkward compromise there...

I hope that in returning to Link to the Past and Wind Waker, before making the true Wii U game, the staff now have a feel for how confidently prior teams used to shake things up and how timeless a game can be when real colour, care, animation and love is put in. The Zelda team need their Mario Galaxy... something brave, like Wind Waker was at the time. It wasn't appreciated back then, but I think being a little bolder with the new game would go down well now.

Then again, having shown this already, maybe history would repeat itself and they'd just piss everyone off



Some screens (embedded below) from my Gdrive folder: https://drive.google.com/folderview?id=0B0JVxOpDNpbqa2h2QUNCRHBkWHc&usp=sharing

spoiler (click to show/hide)
















[close]

I don't know how I ever missed the Skulls of the Shogun thread on GAF and here, I've only just seen them... I do try and support these things. What nets you more money Sho Nuff - xbla or steam? Is Xbox one of those deals where you only get paid per x-thousand units or is that just a silly Nintendo thing?
« Last Edit: October 07, 2013, 06:34:32 AM by radioheadrule83 »

Re: The Official Wii U Thread of... I got nothing
« Reply #9463 on: October 07, 2013, 08:05:35 AM »
Time in the oven, and spent working on the actual heart of the game, is as important or more important than the actual aesthetic... it's probably a good thing that Wind Waker HD is buying them some time, but I suspect with the way Wii U sales are going, they'll be rushing the next one out too. I hope not.

There are some craven returns I understand -- like OOT/TP, SMB3/3DLand, LTTP/ALBW, Wii Sports Club etc. but I do hope from next year we start seeing more surprises. I think it turned out to be a fake, but I'd be disappointed with a Dark Moon HD port, unless the quality was really good and it was still farmed out. I wouldn't want to be paying full whack for it either. I played the Wave Race clone in Kinect Sports Rivals at Euro Gamer and despite having to stand like I was riding an invisible Segway, it made me realise how much I'm currently missing a Wave Race, 1080, Excite Truck, F-Zero etc... not just racing games, but just having some lesser loved franchises around generally. I get kind of bummed out that there's nothing like that, but Iwata keeps greenlighting new Kirby games - for what I suspect are sentimental reasons. There were a few good indie games at EG - scram kitty, qube and others were all fun, but there's no hot exclusive there. I do think they're missing the input of friendly parties that died last gen. Rare, Factor 5, Silicon Knights type stuff. I read the cancelled Day of the Tentacle and X-Wing news with dismay. Not that the former was necessarily coming to Nintendo platforms, but still..

In other random stream-of-consciousness news, I finally played Kung Foot in Rayman Legends with other people this weekend. They need to release it as a standalone experience for £2 or something. Its fucking hilarious fun

MCD

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Re: The Official Wii U Thread of... I got nothing
« Reply #9464 on: October 07, 2013, 08:47:53 AM »
Windwaker was brave, but it was also where Zelda games really started going into the john by skimping on polish/development time.

Twilight Princess was a craven return to OoT but had a lot more polish than WW and it makes a far better game as a result.  Skyward is interesting because it's another sniveling return, but this time to the not-well-liked WW, right down to not giving it enough time in the oven.  In hindsight there's no way it wasn't going to be the worst-selling main installment.


Dat polish.

Game was empty, barren snoozefest. But the later dungeons made me forget its flaws.

MCD

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Re: The Official Wii U Thread of... I got nothing
« Reply #9465 on: October 07, 2013, 08:54:01 AM »
Triforce hunt wasn't a glitch! we swear!

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9466 on: October 07, 2013, 10:41:44 AM »
Twilight Princess is definitely the best 3D Zelda (well, traditional Zelda if you like Majora's setup.) I love WW but 80% of the time playing all I can think is "I want an HD remaster of TP now."

The amount of content in that game was staggering. I'm still in awe of how they were able to put so much in. :lawd

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9467 on: October 07, 2013, 11:53:43 AM »
Twilight Princess :rejoice

I have a 120 hour save file and I still have like 5% completion left to go. So good.

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9468 on: October 07, 2013, 11:58:26 AM »
Twilight Princess is probably a better game, but I think they compromised from the outset to appease OOT fans and win some whoops and hollars at E3. Skyward Sword is more of a return to them doing what they want, but there is still an awkward compromise there...

SS felt to me like they were kind of out of ideas.

"Let's make ANOTHER prequel showing the origins of Hyrule!" Did we really need to see this? Things work better when they stay mysterious. I mean it's good for fanfic writers but not as much for the series I think.

"Crap, what kind of art style should we have?" "Let's take the cel shading of WW and the proportions of TP and smash 'em together."

I like a lot of the gameplay enhancements in that game though. More loot-y than I expected and I liked it. (Along with standard enemies actually requiring a half second of thought to kill.)

What I disliked most about it was the lack of content. Felt like 1/3 of the game TP was, and that's being generous.

I hope that in returning to Link to the Past and Wind Waker, before making the true Wii U game, the staff now have a feel for how confidently prior teams used to shake things up and how timeless a game can be when real colour, care, animation and love is put in. The Zelda team need their Mario Galaxy... something brave, like Wind Waker was at the time. It wasn't appreciated back then, but I think being a little bolder with the new game would go down well now.

LttP2 looks uninspired. I said it. The original was my favorite game for a long long time but the new one looks... bland. I want it to be good but billing yourself as a sequel to the best 2D Zelda is not a good way to avoid high expectations.

cool breeze

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9469 on: October 07, 2013, 12:44:24 PM »
skyward sword would've been better with less content, imo.  can't imagine people liked fighting the same boss multiple times, or that swimming part, etc.  I think people are mostly past the "longer = betterer" train of thought. 

I think a problem with Zelda games nowadays is that they don't respect the player.  I get that these games are for children, but when you distill and dumb down everything to the point where the core appeal is hazy at best, you lose what made these games special in the first place.

and I don't think of LTTP2 as LTTP...2.  It looks somewhere between LTTP and Four Swords; more arcade-y than regular 2D Zeldas.

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9470 on: October 07, 2013, 01:18:17 PM »
skyward sword would've been better with less content, imo.  can't imagine people liked fighting the same boss multiple times

That's the opposite of the content I meant. That's recycled content, which is more filler than "content." Same with the Tadtones. Filler. Arbitrarily drawing out the playtime because they couldn't pack as much original content into the same span of time but insisted on having a certain game length.

Content is having 9 (and a half, Cave of Ordeals represent) sublime, long, involved dungeons with different fantastic bosses for each one. Content is having an array of sidequests that range in time to complete (golden bug quest), or are just fun minigames (fishing.)

Also, the sky in SS was way more barren than the field in TP. TP's field wasn't actually very barren at all, IMO. But it takes a while for you to get the right items to explore it and by then people have already decided it's completely empty. (Of course, also at that point you can teleport between places anyways I guess. But the field does reward exploration past a certain point.)
« Last Edit: October 07, 2013, 01:25:28 PM by Andrex »

cool breeze

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9471 on: October 07, 2013, 01:33:49 PM »
unfortunately most rewards in twilight princess were rupees, and either you couldn't carry them or had nothing to spend them on.  but in general I agree.

agreed on skyward sword's sky.  no day/night cycle was strange (limited by tech?).

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9472 on: October 07, 2013, 01:54:59 PM »
Yeah, the ruppee thing was super lame. Should have gotten some awesome powerups for most of the stuff instead.

Re: The Official Wii U Thread of... I got nothing
« Reply #9473 on: October 08, 2013, 08:11:37 AM »
Twilight Princess is probably a better game, but I think they compromised from the outset to appease OOT fans and win some whoops and hollars at E3. Skyward Sword is more of a return to them doing what they want, but there is still an awkward compromise there...

SS felt to me like they were kind of out of ideas.

"Let's make ANOTHER prequel showing the origins of Hyrule!" Did we really need to see this? Things work better when they stay mysterious. I mean it's good for fanfic writers but not as much for the series I think.

"Crap, what kind of art style should we have?" "Let's take the cel shading of WW and the proportions of TP and smash 'em together."

I like a lot of the gameplay enhancements in that game though. More loot-y than I expected and I liked it. (Along with standard enemies actually requiring a half second of thought to kill.)

What I disliked most about it was the lack of content. Felt like 1/3 of the game TP was, and that's being generous.

The origin story felt like a response to 'timeline' discussion to me... an awkward attempt to make sense of the fact that similar legends featuring similar characters keep being retold. The whole thing with Demise, Goddess Hylia and the curse on Zelda and Link's bloodlines made enough sense -- but I agree, it never really needed to make sense. It didn't matter.

As a 25th anniversary game, Skyward Sword had a LOT of fan-service, and I'm one of the people who really enjoyed the motion controls. I'm not missing them in going back to Wind Waker, but I think it would be a step back to not have directional attacks and appropriate defensive positions from enemies in the next game.

You mentioned the sky being barren, but I think as opposed to land, seas and skies are meant to be vast and largely empty. It might have been weird to have just crammed everything together in the sky... What I would have liked them to do, is more closely link the three main areas they cycled between in Hyrule itself. I enjoyed the way they had items, shortcuts and new things to discover each time the game required you to revisit an area. In that respect, it felt closer to the old 2D overworlds than they have ever really achieved -- but the hub-like function of the sky worked against the game to break up that illusion. Maybe with better hardware and much more RAM, they could go with a similar approach and make the game feel more connected & 'open world'.

I hope that in returning to Link to the Past and Wind Waker, before making the true Wii U game, the staff now have a feel for how confidently prior teams used to shake things up and how timeless a game can be when real colour, care, animation and love is put in. The Zelda team need their Mario Galaxy... something brave, like Wind Waker was at the time. It wasn't appreciated back then, but I think being a little bolder with the new game would go down well now.

LttP2 looks uninspired. I said it. The original was my favorite game for a long long time but the new one looks... bland. I want it to be good but billing yourself as a sequel to the best 2D Zelda is not a good way to avoid high expectations.

I'm unsure about it. I finally played the same demo the press have been playing for months, but in 3D, and I love what's going on with the vertical level design and visual depth -- but I also think it looks kind of ugly. Nowhere near as ugly as the DS games, obviously...

The new footage in the Nintendo Direct did give me some hope. While the new item rental system could be crap, it could equally make things more interesting. I was glad to see there are new character and enemy designs now in addition to old ones. They have the old royal guards, the same octoroks, characters like Sahasrahla returning -- but they have Hilda, the Zora Queen, Ravio, Dampe the gravekeeper, Irene the witch, and (what looks like) Impa based off the old artwork... so hopefully, although the light world overworld looks exactly the same as LTTP, there are plenty of new faces and things to do.

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9474 on: October 08, 2013, 12:27:23 PM »
I agree with Wrath.

spoiler (click to show/hide)
[close]

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9475 on: October 08, 2013, 12:51:40 PM »
Plenty of Zelda spergs have wrong opinions though.

Tasty

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9476 on: October 08, 2013, 01:09:22 PM »
Indeed.

Raban

  • Senior Member
Re: The Official Wii U Thread of... I got nothing
« Reply #9477 on: October 09, 2013, 03:32:09 AM »
:bow Link to the Past

DCharlieJP

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Re: The Official Wii U Thread of... I got nothing
« Reply #9478 on: October 09, 2013, 03:33:23 AM »
I want to go back to SSword - it's on my to do list but i know it's probably too late to be realistically possible
O=X

Re: The Official Wii U Thread of... I got nothing
« Reply #9479 on: October 09, 2013, 07:06:17 AM »
Some of the best moments in this game recall Link to the Past - like this one (spoilers obviously)

Don't know if any of you guys have a Japanese Wii U, but the Sonic Lost World demo is up on the eShop there now. 3DS demo too.
« Last Edit: October 09, 2013, 07:08:26 AM by radioheadrule83 »