Author Topic: Game  (Read 1335261 times)

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Shaka Khan

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9900 on: December 23, 2013, 12:38:34 PM »
Buy a Wii Classic Controller Pro, Shaka.

Has anyone ever tried generic/3rd Party Classic Pros? They're like a few bux on ebay. If they're going to hold up for one I'll pull the trigger.

Wonderful 101 is $30 at Target (bring cash) and GameStop right now.

Buying this if Amazon price-matches.
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tiesto

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9902 on: December 23, 2013, 01:19:13 PM »
Wonderful 101 is $30 at Target (bring cash) and GameStop right now.

I was just about to buy this yesterday night for $60, thank god I held out. Will pick up!
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MCD

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Joe Molotov

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9904 on: December 23, 2013, 08:29:24 PM »
Nintendo got that special fellow audience on lockdown. What's to stop them from releasing hardcore porno and hentai on the Wii U and winning the console war overnight?
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AdmiralViscen

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9906 on: December 24, 2013, 01:09:06 PM »
So I bought Nintendoland for $20. Seems $19 too much.

demi

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9907 on: December 24, 2013, 04:29:04 PM »
fat

Shaka Khan

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9908 on: December 25, 2013, 02:04:42 PM »
Bought.

Now if only I can score 3D World for the same price, my xmas shopping would be over.
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DCharlieJP

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9909 on: December 25, 2013, 11:37:58 PM »
Quote
So I bought Nintendoland for $20. Seems $19 too much.

it took months but i grew to quite like nintendoland - i am serious as well.

O=X

Tasty

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9910 on: December 25, 2013, 11:42:30 PM »
Quote
So I bought Nintendoland for $20. Seems $19 too much.

it took months but i grew to quite like nintendoland - i am serious as well.

:comeon

Then again I haven't even taken mine out of the shrink wrap yet lol.

DCharlieJP

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9911 on: December 26, 2013, 12:02:28 AM »
Quote
So I bought Nintendoland for $20. Seems $19 too much.

it took months but i grew to quite like nintendoland - i am serious as well.

:comeon

Then again I haven't even taken mine out of the shrink wrap yet lol.

son made me play Crash Course over and over and over - i went through the full gamut of emotions

But in the end i started to like it - maybe out of a need to survive the madness!
O=X

Tasty

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9912 on: December 26, 2013, 12:52:15 AM »
Nintenstockholm Syndrome claims another victim. :aah

Tasty

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9913 on: December 26, 2013, 01:42:25 AM »
Please tell me he at least likes NSMBU better.

Damian79

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9914 on: December 26, 2013, 06:06:17 AM »
Ignore.

magus

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9915 on: December 26, 2013, 06:16:51 AM »
Not a Yakuza fan I take it?

Besides, we've all had questionable games we liked/loved when we were kids.

he likes the choroQ/road trip games, animal crossing, pokemon, wii music/play/sports/party, nintendoland, chibi robo, minecraft, world of tanks, mario (2D games ONLY), setting up chain explosions in GTA games, and the old pinball machine Taxi.  he occasionally shows interest in better games but after he plays 2-3 mins of them he gives up.  he hates hard games, has no interest in non-pokemon rpgs, and dislikes fighting games.

like, if you made a venn diagram of our tastes in games it would be all the games he likes on one side, all the games i like on another, and a tiny sliver called super mario bros. in the middle.

WII MUSIC, MAN :fbm

liking choro q :bow

<----

DCharlieJP

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9916 on: December 26, 2013, 07:46:56 AM »
Quote
after playing it for a while yesterday i can report that it's fuck-awful

shared that opinion, but eventually i had to admit that i wasn't having the awful time i was saying i was.

That said - the eldest son has moved onto Mario 3D Land - he's out of the numbered levels now, 139 or so stars. He's pretty good at it.
Lego City he's dumped about 30 hours into as well.

The WiiU is basically "his" machine - he got Rayman Legends and Disney Infinity for xmas .... never going to play them - not until Mario and Lego are done.

My dad, along with my mother, were the ones who got me into this hobby in the first place.
O=X

ToxicAdam

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9917 on: December 26, 2013, 08:41:48 AM »
Bought my kids the Wii U.

Pikman 3
Both the 2D Mario games (packed in)
Disney Infinity


I'm not sure about Infinity. It looks like one of those games that you dick around with for 10-15 hours and then never touch again. My wife wanted to buy it for them, because she has that Disney hard-on.


Rufus

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9918 on: December 26, 2013, 10:54:56 AM »
Oscar, what is his reaction to Creepers in Minecraft? Or does he avoid adventure mode because of them?

Eel O'Brian

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9919 on: December 26, 2013, 11:05:25 AM »
My Dad would play a few 2600 games. He loved River Raid.
sup

magus

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9920 on: December 26, 2013, 11:12:17 AM »
yeah my dad played a lot with the commodore 64,this was one of his favourite game

<----

Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9921 on: December 26, 2013, 11:36:50 AM »
Whoa, judging by this thread Wii U sales are (still) soaring!
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Positive Touch

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9922 on: December 26, 2013, 11:37:20 AM »
My Dad would play a few 2600 games. He loved River Raid.

my dad got me into videogames when he bought a colecovision. i would always ask to watch him play because he was much better at the games when i was. he was the first one of us to beat bowser in mario, too. seeing that that game had 32 levels instead of 4 like i had originally thought blew my tiny brain, and i think that was when i officially transitioned from casual to obsessed.
pcp

tiesto

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Re: The Wii U Thread - don't call it a comeback
« Reply #9923 on: December 26, 2013, 11:52:10 AM »
My dad played the Zelda series and the early Tomb Raider games. Would love to have gotten to co-op Guardian of Light with him  :'(
^_^

demi

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9924 on: December 26, 2013, 11:57:08 AM »
Bought my kids the Wii U.

Pikman 3
Both the 2D Mario games (packed in)
Disney Infinity


I'm not sure about Infinity. It looks like one of those games that you dick around with for 10-15 hours and then never touch again. My wife wanted to buy it for them, because she has that Disney hard-on.

How old are they? Pikmin might be way too advanced for them. Should have got Mario World instead.
fat

Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9925 on: December 26, 2013, 12:07:58 PM »
Mario World is full priced and low on stock errwhere. :noah

Sounds like I have to drop a $60 on this mofo.
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ToxicAdam

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Re: The Wii U Thread - don't call it a comeback
« Reply #9926 on: December 26, 2013, 12:11:04 PM »
How old are they? Pikmin might be way too advanced for them. Should have got Mario World instead.

They are both 8. The one was able to play through Pikman on the Gamecube (with some walkthrough helps), is it about the same in difficulty?

I was thinking about jumping on that Wonderful 101 sale, but it looks too hard for them.


demi

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Re: The Wii U Thread - don't call it a comeback
« Reply #9927 on: December 26, 2013, 01:00:21 PM »
Mario World is full priced and low on stock errwhere. :noah

Sounds like I have to drop a $60 on this mofo.

Mario is not dropping anytime soon. Use a gift card of some sort, or wait for a B1G1 deal. TRU has B1G1 40% off right now.
fat

Tasty

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9928 on: December 26, 2013, 01:16:18 PM »
heh, my mother hated games, still does.  you can't play a video game in her line of sight or she goes postal.  my dad didn't hate me playing them, but he didn't have any interest in them apart from the idea that he could ground me off them for months at a time to get me to do things.  my dad tried to get me interested in his hobbies: aviation, astronomy, and such, but the only thing that really stuck was his interest in computers and star trek.  and man those were totes valuable to my social life THANKS DAD.

Do we have the same dad? Except his hobbies were mostly sports things.

My mom used to play tons of arcade games, Donkey Kong was her favorite, but she deliberately chooses not to play anymore. I know she could do it if she did, but she says they're too complicated these days. Couldn't even get her to play WiiSports. :fbm

Oddly my father's dad was a huge game-player. It was his SNES that got me into Nintendo, and he played Alpha Centauri and Masters of Orion as well. I figure this came after my dad was grown though.
« Last Edit: December 26, 2013, 01:19:01 PM by Tasty Meat »

DCharlieJP

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Re: The Wii U Thread - don't call it a comeback
« Reply #9929 on: December 26, 2013, 04:38:35 PM »
my mother is an -extremely- good Tetris player. Her other big games are Arkanoid series, Tapper, etc.

my dad was really into bike racing games - so he would clear things like C64 Super Cycle, the story mode on Megadrive Super Hang On, Road Rash series etc.
But mainly i remember playing things like Galaxians, Phoenix, Moon Cresta, Defender etc at the local pub with him.

They both sort of fell off playing games around playstation though, think 16-bit was their limit.
O=X

Human Snorenado

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Re: The Wii U Thread - don't call it a comeback
« Reply #9930 on: December 26, 2013, 08:49:42 PM »
My dad never really got into games... he played some early shareware shit like Wolfenstein but mostly just didn't give a shit. He never had a problem with me having game systems in the house, though.

My mother never played games until the past five years or so... she's really gotten into playing Animal Crossings and Harvest Moons. So, basically the worst shit ever made.
yar

Positive Touch

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Re: The Wii U Thread - don't call it a comeback
« Reply #9931 on: December 26, 2013, 10:00:40 PM »
my mom really loves old pc adventure games. we used to pay them together sometimes. she'd always find the most random bargain-bin games like woodriff and the scnibble and some weird hippie game that used some kind of pulse rate sensors.
pcp

fistfulofmetal

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Re: The Wii U Thread - don't call it a comeback
« Reply #9932 on: December 26, 2013, 10:02:40 PM »
My dad was pretty boss at Final Doom on the PSX
nat

MoxManiac

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Re: The Wii U Thread - don't call it a comeback
« Reply #9933 on: December 27, 2013, 07:46:07 PM »
I just bought at Wii U  :o
no

Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9934 on: December 27, 2013, 07:49:54 PM »
I'm playing W101 right now.

Such whimsy.

Much Kamiya.

:rejoice
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Joe Molotov

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Re: The Wii U Thread - don't call it a comeback
« Reply #9935 on: December 27, 2013, 08:48:44 PM »
omg

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EmCeeGrammar

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Re: The Wii U Thread - If Wii U was a Horse
« Reply #9936 on: December 27, 2013, 09:21:51 PM »
Not a Yakuza fan I take it?

Besides, we've all had questionable games we liked/loved when we were kids.

he likes the choroQ/road trip games, animal crossing, pokemon, wii music/play/sports/party, nintendoland, chibi robo, minecraft, world of tanks, mario (2D games ONLY), setting up chain explosions in GTA games, and the old pinball machine Taxi.  he occasionally shows interest in better games but after he plays 2-3 mins of them he gives up.  he hates hard games, has no interest in non-pokemon rpgs, and dislikes fighting games.

like, if you made a venn diagram of our tastes in games it would be all the games he likes on one side, all the games i like on another, and a tiny sliver called super mario bros. in the middle.

WII MUSIC, MAN :fbm

 :lol
sad

Oblivion

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Re: The Wii U Thread - don't call it a comeback
« Reply #9937 on: December 27, 2013, 11:34:15 PM »

Joe Molotov

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Re: The Wii U Thread - don't call it a comeback
« Reply #9938 on: December 28, 2013, 12:47:25 AM »
omg



What the hell?

Unfortunately, that's the best part of Sonic Lost World by a pretty wide margin. This game is crap, not that anyone's surprised I'm sure, but even by the standards of Sonic Generation this is a big step back.
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demi

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Re: The Wii U Thread - don't call it a comeback
« Reply #9939 on: December 30, 2013, 10:42:53 AM »
fat

ToxicAdam

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Re: The Wii U Thread - don't call it a comeback
« Reply #9940 on: December 30, 2013, 11:36:05 AM »
Wonder if he will take a trade? I have a few N64 carts laying around ...




Played some Mario 3D World this week with mah kids. Game is pretty damn easy thus far (World 3-3). At least it's manageable in multiplayer mode. Not an exercise in frustration like the NSMB games are.


Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9941 on: December 30, 2013, 08:46:42 PM »
Wonderful 101 is fantastic, and it's definitely a Kamiya game through and through, but boy if it didn't have its share of issues that a lot have glossed over (then again they're the same crowd who believe Kid Icarus was flawless). You can tell it needed a to cook a couple more months in the oven and that it was made by someone with ADHD.
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Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9942 on: January 08, 2014, 07:19:38 PM »
I finished W101 (fun game, full whimsy and bugs) and now I've moved onto WW HD with short bursts of 3DW in between. I hate to sound like a ninthing, but I'm pretty much in gaming bliss right now. Haven't enjoyed myself like this in a while.
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Positive Touch

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Re: The Wii U Thread - don't call it a comeback
« Reply #9943 on: January 08, 2014, 07:39:23 PM »
hate to put shaka on front street like this, but when he brought his weeoo over the other day he spent a good 10 minutes adjusting my tv's picture settings to "improve the picture quality." he's almost fully transitioned now
« Last Edit: January 08, 2014, 07:42:54 PM by Positive Touch »
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Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9944 on: January 08, 2014, 07:46:55 PM »
:lol

Colors and contrast were off. Lay off, breh. Though what really bugged me that day was the gamepad fucking dying on us, then not being able to play some games, like W101. It doesn't support a regular USB charger, nor the nearly similar 3DS charger. I really saw the huge drawback of this system's setup— requiring 4 different cords for it to function is just rediculous.
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Joe Molotov

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Re: The Wii U Thread - don't call it a comeback
« Reply #9945 on: January 08, 2014, 08:35:43 PM »
I finished W101 (fun game, full whimsy and bugs) and now I've moved onto WW HD with short bursts of 3DW in between. I hate to sound like a ninthing, but I'm pretty much in gaming bliss right now. Haven't enjoyed myself like this in a while.

Shaka, you dick, did you decline my friend request? I swear I thought I sent you one, but you're not on my friend list. The only person I ever see online is Steve watching Netflix. :lol
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demi

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Re: The Wii U Thread - don't call it a comeback
« Reply #9946 on: January 08, 2014, 09:13:32 PM »
Add me, my love. I have been playing Luigi U.
fat

Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9947 on: January 08, 2014, 09:58:12 PM »
Joe, I swear I didn't! This mofo let's requests expire after 30 day. You must have sent it when it was in my closet. :(

Edit: Accepted!
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Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9948 on: January 08, 2014, 10:01:34 PM »
I also learned that Shaka gets aggy when you're sandbagging in a game and not paying attention :hitler

Also, when you rough my toys around a bit. Positive was like "I'll through thing brick here and that brick there", and I was like "brehhhhhhhh" :noah
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Joe Molotov

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Re: The Wii U Thread - don't call it a comeback
« Reply #9949 on: January 08, 2014, 10:24:44 PM »
Joe, I swear I didn't! This mofo let's requests expire after 30 day. You must have sent it when it was in my closet. :(

Edit: Accepted!

Who would have ever thought we'd be worrying about friend requests expiring on a Nintendo console? Oh Nintendo, you've come a long way, baby!  :clap
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Tasty

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Re: The Wii U Thread - don't call it a comeback
« Reply #9950 on: January 08, 2014, 11:22:57 PM »
:lol

Colors and contrast were off. Lay off, breh. Though what really bugged me that day was the gamepad fucking dying on us, then not being able to play some games, like W101. It doesn't support a regular USB charger, nor the nearly similar 3DS charger. I really saw the huge drawback of this system's setup— requiring 4 different cords for it to function is just rediculous.

Pro Controller 80 hours + Mini USB charging :rejoice

Tasty

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Re: The Wii U Thread - don't call it a comeback
« Reply #9951 on: January 08, 2014, 11:23:27 PM »
Add me, my love. I have been playing Luigi U.

I just 100%'d that last night, good game. Pro Controller support was heavenly.

R button to twirl instead of that stupid waggle shake. :lawd
« Last Edit: January 08, 2014, 11:26:04 PM by Tasty Meat »

demi

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Re: The Wii U Thread - don't call it a comeback
« Reply #9952 on: January 09, 2014, 12:20:22 AM »
Er... you can press R to twirl on the gamepad too?
fat

Joe Molotov

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Re: The Wii U Thread - don't call it a comeback
« Reply #9953 on: January 09, 2014, 01:40:48 AM »
Playing games off-TV on the GamePad.  :lawd

So what if it's 480p? Good enough for Wii, good enough for me.
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Re: The Wii U Thread - don't call it a comeback
« Reply #9954 on: January 09, 2014, 05:54:58 AM »
Wonderful 101 is fantastic, and it's definitely a Kamiya game through and through, but boy if it didn't have its share of issues that a lot have glossed over (then again they're the same crowd who believe Kid Icarus was flawless). You can tell it needed a to cook a couple more months in the oven and that it was made by someone with ADHD.

I feel as though all it needed was a better tutorial at the opening - and maybe a better demo that more thoroughly taught people. I think maybe they should have released a demo that led up to a tweaked Ohrowchee battle (001-C) -- its a good varied battle with on rails shooter, twin headed boss battle and free-falling climax that uses a few of the different formations. It looks and feels cool to play when you know what you're doing - so maybe something like that with a few tutorial prompts would have made a better demo.

I'm okay with all the formation drawing and stuff - the thing I think makes it feel a bit janky at times is the drawing a rainbow-circle-thing to recruit new heroes or make something happen in the level. Sometimes the camera / touchscreen relationship feels a bit fucked up there..

Genuinely good game though, really love the daft little Viewtiful-Joe-esque scenes and skits and the arcadey beatemup feel of it all

edit: GIF thievery

« Last Edit: January 09, 2014, 05:57:30 AM by radioheadrule83 »

ToxicAdam

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Re: The Wii U Thread - don't call it a comeback
« Reply #9955 on: January 09, 2014, 09:25:20 AM »
Playing games off-TV on the GamePad.  :lawd

So what if it's 480p? Good enough for Wii, good enough for me.


It is great, but it's a shame you can't wander away too far. I get about 30 feet away and it turns into a slideshow.


I'm sure we will get an Official Nintendo Signal Repeater (MSRP 89.99) in the coming years.


« Last Edit: January 09, 2014, 09:27:03 AM by ToxicAdam »

Tasty

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Re: The Wii U Thread - don't call it a comeback
« Reply #9956 on: January 09, 2014, 09:40:05 AM »
Er... you can press R to twirl on the gamepad too?

Lol of course, I just meant in general it's a great improvement with Luigi U.

demi

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Re: The Wii U Thread - don't call it a comeback
« Reply #9957 on: January 09, 2014, 09:48:54 AM »
I was immediately turned off of the Luigi physics and the 100 second timer - but then you realise every level is almost 20 seconds long at most.

I got the 5 star on Mario, going to do the same for Luigi. Not going to bother with Challenges - though some are stupidly difficult. The Super Plays are some TAS level work, from the bonus videos shown.
fat

Shaka Khan

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Re: The Wii U Thread - don't call it a comeback
« Reply #9958 on: January 09, 2014, 10:41:21 AM »
Wonderful 101 is fantastic, and it's definitely a Kamiya game through and through, but boy if it didn't have its share of issues that a lot have glossed over (then again they're the same crowd who believe Kid Icarus was flawless). You can tell it needed a to cook a couple more months in the oven and that it was made by someone with ADHD.

I feel as though all it needed was a better tutorial at the opening - and maybe a better demo that more thoroughly taught people. I think maybe they should have released a demo that led up to a tweaked Ohrowchee battle (001-C) -- its a good varied battle with on rails shooter, twin headed boss battle and free-falling climax that uses a few of the different formations. It looks and feels cool to play when you know what you're doing - so maybe something like that with a few tutorial prompts would have made a better demo.

I'm okay with all the formation drawing and stuff - the thing I think makes it feel a bit janky at times is the drawing a rainbow-circle-thing to recruit new heroes or make something happen in the level. Sometimes the camera / touchscreen relationship feels a bit fucked up there..

Genuinely good game though, really love the daft little Viewtiful-Joe-esque scenes and skits and the arcadey beatemup feel of it all

I ended up enjoying a lot myself, but mostly because it cost $30. There were a lot of frustrating moments that had little to do with how I played, as I was able to get the hang of things surprisingly quickly. Regular drawing became a breeze when I started doing directly with thumb on the touchpad. Some of the issues I encountered:

- Framerate being closer variable/unlocked-30 rather than a solid 60. This is what makes wish it had more time for optimization.
- An awkward camera angle that prioritizes the tilt-shift effect rather than an optimum, and full view of the field
- Said camera makes crowd-controlling waves of enemies unnecessarily frustrating, especially when start lunging at you from outside the wide-camera view. AI can be annoying in the wrong conditions.
- Said camera obscures perspective and with poor implementation of shadows can lead to frustrating platforming and item collecting (sometimes I'd be jumping trying to get some batteries only to realize I'm nowhere close)
- Many bugs and glitches were encountered, especially when facing bosses with a large team. For example getting stuck in the environment and having randomly redraw something to get out, teammates getting stuck or float around objects randomly, randomly ascending after a simple jump till I'm outside of view then falling to my death, getting stuck in larger enemies/bosses and missing button prompts. There are a few other issues, but they weren't severe enough to warrant a mention.
- While the drawing mechanics become a second nature down the road I was bored to tears after the first few brain-dead dumb QTE-esque drawing moments against bosses. There's a criminal amount of them. Did I mention how dumb they were after a while? It almost feels like I spent 40% of my time in every operation doing them, when the main draws should have been kept focused on actual levels where you have full control of your team and boss battles. It fucks up the pacing, IMO.
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Tasty

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Re: The Wii U Thread - don't call it a comeback
« Reply #9959 on: January 09, 2014, 10:53:52 AM »
I was immediately turned off of the Luigi physics and the 100 second timer - but then you realise every level is almost 20 seconds long at most.

I got the 5 star on Mario, going to do the same for Luigi. Not going to bother with Challenges - though some are stupidly difficult. The Super Plays are some TAS level work, from the bonus videos shown.

I'm basically 22 gold medals from 100%ing the challenge mode, keep meaning to go back to it. Easily the best part of the entire New series IMO.

Don't Touch Anything is a massive pain in the ass. :-\