Played more Uncharted. Guess it's the first Vita game I'm going to focus on and run through from start to finish. I keep going back and forth on if I like the game. The controls and gunfights aren't too bad when you get the hang of it and the gryo motion controls actually work pretty good for a lot of shooting, color me surprised. The exploring is ok, not naughty dog cool, but ok vistas and some hidden stuff. Writing is entertaining but again not ND standard.
But man, the touch stuff and motion stuff is SO FORCED. I haven't seen gimmicky crap shoved into a game this badly since the DS launch and it's even WORSE because the Vita can do way more gimmicks than the DS could. Chapter 2 was freaking AWFUL. Every 30 seconds was some stupid touch/motion mini-game. Sony should feel embarassed for forcing Bend to shove all this crap into the most important franchise Sony has in the west. They made the Vita for CORE GAMERS, they even said so. Core gamers love Uncharted and core gamers hate this gimmicky shit. So gj taking a major core franchise and making it some hardcore/casual monstrosity which will appeal to no one. The good news is that if Bend makes another Uncharted Vita in 1-2 years, the gimmick phase should be dead by then and maybe we can just get a good old fashioned portable Uncharted adventure.
Otoh, Chapter 3 spaced out the touch stuff and even had a SINGLE LOG which did not result in the BALANCE YOURSELF MINIGAME omg and the combat and exploring was decent, so I enjoyed ch.3. Have the feeling I'll be going back and forth a lot on this title until it ends. It's probably somewhere between a 6/10 and an 8/10 game.
I definitely think one of the reasons why Vita is getting a lot of hate or disinterest in the gaming press is because Sony has pushed Uncharted Vita as the flagship launch title and yet it seems like it's probably one of the lower 50% quality tier of launch titles. Lots of great launch games, but Uncharted isn't hanging with the pack so far.