SoTD plays like a crappy C-tier game just like NMH and K7, the only difference is that it's easy as pie so there aren't frustrating parts that usually stem from shitty grasshopper gameplay. But SoTD's story and characters and cutscenes, while alright, pale in comparison to K7 and NMH. NMH had so many classic moments: The train ride where you fall asleep and it becomes a shmup, the giant cannon mini-game, HENRY, the boss who dies before you even fight him, the darth vader final boss, shinbu ninja, mine girl at the beach, every boss in NMH was fairly creative and original and the whole concept of moving up in this world of assassins was a fresh structure and because every boss was unique you looked forward to the next one. The only thing that really sucked in NMH was grinding jobs between boss stages. NMH2 had slightly better mini-games but 90% of the bosses were lame.