I'm probably the biggest DF shill here, so take this with whatever number of grains of salt you find appropriate: probably the one thing DF has going for it is fan goodwill and responsible budgeting.
Yeah, laugh if you like, I've heard it before: "Oh, right, Broken Age was on time and on budget -- how would they have made that game for $300K?"
They wouldn't have. They'd have made a $300K-400K game which wouldn't have looked anything like Broken Age. It was getting $3M in funds that allowed them to make Broken Age as it was. And then there's the perception problem that they only shipped half a game, because Broken Age was two parts. If they'd said, "Here's the first game, and we're ready to do a sequel!" it would have had an entirely different reaction. PR problem.
Then there was DF1, the space station simulator that they released unfinished and didn't produce the features they'd hoped to include if it had been in line with projected income. It wasn't, so they didn't, and they made everything available to their community to add ANYTHING they wanted on their own. But instead DF is claimed to be launching unfinished product with missing features. Again, a PR problem.
It wouldn't surprise me at all if most of this is being orchestrated by #GG types, and/or people who felt burned by the PR missteps. They need more or better PR work, and the #GG types can #DIAF.