Just where does that animosity come from?
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Almost a quarter century after SimCity Will Wright, Maxis is developing a new simulator cities.Genre: Construction of cities.Publisher: Electronic Arts.Developer: Maxis (Darkspore, GS06/11: 60 points).Date: 2013.State: 30% of development. PROSNew graphics engine and road round.Multiplayer mode.Buildings updatable.The various cities.Send infographics.The positioning of the camera ...CONS... can cost to make panoramas.The Sims are sometimes shown without a head.
Looks like a trailer for some awesome, next-gen Sim City.
Don't do this to me, Rumbler. Just stop.
Quote from: Stringer Bell on February 29, 2012, 12:04:44 AMDon't do this to me, Rumbler. Just stop. Your pain is my pain, brother. :'(
Fake.
I've been waiting years for a fully polygonal Sim City, one where you can actually walk around and get a streetside view. I think the 64DD Sim City was something like this IIRC?
for some reason I get a tilt-shift feeling from it. if that's how the game's presentation is, it would be pretty smart.
Quote from: tiesto on March 01, 2012, 11:06:58 PMI've been waiting years for a fully polygonal Sim City, one where you can actually walk around and get a streetside view. I think the 64DD Sim City was something like this IIRC?You can sort of do this with Streets of Sim City, although the game is garbage otherwise.
actually it'd be cool if there were other micromanaging aspects, like running a campaign or business or drug trade. or if you could build park trails and the hike on them. or fish. or skydive. or all kinds of other cool shit beyond just zoning a city and handling taxes.
Quote from: Positive Touch on March 04, 2012, 08:30:33 PMactually it'd be cool if there were other micromanaging aspects, like running a campaign or business or drug trade. or if you could build park trails and the hike on them. or fish. or skydive. or all kinds of other cool shit beyond just zoning a city and handling taxes.ALLOW SIMS INTEGRATION
Quote from: Stringer Bell on March 04, 2012, 08:39:14 PMQuote from: Positive Touch on March 04, 2012, 08:30:33 PMactually it'd be cool if there were other micromanaging aspects, like running a campaign or business or drug trade. or if you could build park trails and the hike on them. or fish. or skydive. or all kinds of other cool shit beyond just zoning a city and handling taxes.ALLOW SIMS INTEGRATIONAlready shot down.
http://It will feature a new simulation engine that aims to model the world we live in today. Player decisions will affect cities outside their own as well as individual sims. Their cities will sit in regions shared by those of friends, and be subject to the series’ signature threats - Bradshaw alluded to giant lizards.
Quote from: Great Rumbler on March 04, 2012, 10:06:56 PMQuote from: Stringer Bell on March 04, 2012, 08:39:14 PMQuote from: Positive Touch on March 04, 2012, 08:30:33 PMactually it'd be cool if there were other micromanaging aspects, like running a campaign or business or drug trade. or if you could build park trails and the hike on them. or fish. or skydive. or all kinds of other cool shit beyond just zoning a city and handling taxes.ALLOW SIMS INTEGRATIONAlready shot down.WHAT?!
GameStar: Import your own houses in The Sims, would be a stroke of genius for players of SimCity. Lucy Bradshaw: At present we have not expected, because the game is technically very different. However, customization is: you design a house in The Sims very detailed, and SimCity are improved buildings with new modules, has its own intelligence and gameplay.
4 doesn't work with multi core CPUs. It's really sad, I would play it more if it was stable.
I'M CUMMING!This shit looks amazing. It's great to see them get some good ideas back after Sim City Societies. Ugh. What a POS that game was.
-Ocean- We’re making SimCity, not some dopey casual game.The most important thing is the integrity of the simulation underneath it, the stuff that represents the systems that make up a real city. I don’t want to enforce sustainable design principles in the game – I want them to emerge as natural consequences of your interaction with the simulation.If you don’t deal with your sewage, with traffic congestion, with walkability & transit, with ground and air pollution – your city will reflect that! And there are lots of people who will want to explore the simulation and see what happens when they do. Making some polluted, congested, urban nightmare is a total win condition, as far as I’m concerned.
Making some polluted, congested, urban nightmare is a total win condition, as far as I’m concerned.
I wish this was out earlier
Reports said that you need a persistent connection to play this even single player? Is that true? Do you need to install that Origin crap? Fuckin' EA.