Author Topic: Nintendo Wii U conference of Wii U conference (tl;dr READ OP FOR BREAKDOWN)  (Read 125493 times)

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magus

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Quote
Nintendo was originally planning the big reveal of Retro Studios' new game at the end of their press conference, but in the last minute Retro decided that "it wasn't ready."

a dog ate my announcement
<----

maxy

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Reggie
Quote
My job is to launch the system and to drive its installed base, and we're going to do that very effectively. And then hopefully that will create the opportunity for third parties to jump on board.

...
cat

Eel O'Brian

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well, it would be an obvious lie if he said third parties were already on board.
sup

Quote
Nintendo was originally planning the big reveal of Retro Studios' new game at the end of their press conference, but in the last minute Retro decided that "it wasn't ready."

a dog ate my announcement
Bet they saw some of the other stuff like 1313/Watch Dogs/Last of Us and realised it would just look bad.
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Eel O'Brian

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the digital foundry articles are going to cause some very comical meltdowns
sup

maxy

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http://www.insidegamer.nl/nieuws/98237/ac3-cpu-wii-u-net-zo-krachtig-als-ps3-x360-gpu-is-sterker

Quote
The central processing unit (CPU) of the U Wii is as powerful as the PlayStation 3 and Xbox 360, but the graphics processing unit (GPU) is one and a half times as strong. That is what an employee of Ubisoft stated to Insidegamer.

Ubisoft provided this information from a gameplay demo of Assassin's Creed 3. The editor of Insidegamer noting however that the game is on Wii U currently less good looking than the other consoles, with less detail and less constant framerate.

This can still be solved; because the Wii U is a new console, developers are still getting used to develop for the device. According to Ubisoft Assassin's Creed for Wii U will, at the time of release, be of the same quality as the PS3 and Xbox 360 versions.
cat

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SO the 0.5 more powerful GPU essentially powers the additional screen?
Gulp

Momo

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0.5 grafikx of whymsy processing

Purple Filth

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Scribblenauts was such a piece of junk. Whoever pimped that game on GAF really should've been paid, because lawdy that game didn't deserve it.


that text plus the general hype made me actually get that game.

BIG MISTAKE as the game was a steaming pile of shit  :-\

« Last Edit: June 08, 2012, 08:58:09 AM by Purple Filth »

Takao

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Scribblenauts was such a piece of junk. Whoever pimped that game on GAF really should've been paid, because lawdy that game didn't deserve it.


that text plus the general hype made me actually get that game.

BIG MISTAKE as the game was a steaming pile of shit  :-\

So was I :( I also bought Drawn to Life, another piece of junk from the same studio. Never buying another 5th Cell game again.

Momo

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Cab't believe Nintendo has to beg 3rd parties AGAIN for ports of PS360 games.
They made their own bed, they cant complain about it now. Especially with the meek courting of third parties.

magus

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Cab't believe Nintendo has to beg 3rd parties AGAIN for ports of PS360 games.

i can't imagine 3rd parties port making any difference,if anything it's pretty obvious they are trying to squeeze an extra dollars out of moron who buy games twice and limited edition

so i don't see the problem,if there is a problem it's called nintendoland
<----

Olivia Wilde Homo

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One thing I forgot to bring up is that it appears that the GAF insiders (ShockingAlberto, ideaman, etc.) about the Wii U were dead wrong.  Not that it was a shock or anything but the Andrex set was eating up their bullshit in the weeks leading up to E3.
« Last Edit: June 08, 2012, 10:48:50 AM by The Experiment »
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Hitler Stole My Potato

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Hasn't EVERY Nintendo "insider" around there been full of shit?
Tacos

maxy

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To be fair,most of them had second,third hand info.There were some with first hand info,but that was quickly dismissed...lololol troll

but imo,it's all about the budget
cat

Momo

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When you have illusions of grandeur at becoming a lauded forum insider you need to ask yourself "why". There are bigger problems in your life if you need internet fandom/infamy to survive.

Olivia Wilde Homo

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Hasn't EVERY Nintendo "insider" around there been full of shit?

Yes but I enjoy pointing it out for my own amusement because they apparently forgot the lessons they learned about that shit six years ago.  Even Andrex here was citing them even though he previously said that they were probably full of shit.  I guess whenever new and shiny Nintendo hardware comes out, logic and reasoning goes out the door.

Quote
To be fair,most of them had second,third hand info.There were some with first hand info,but that was quickly dismissed...lololol troll

but imo,it's all about the budget

I doubt they knew anything other than optimistic interpretations of PR statements and developer interviews that are available to everybody.  When their statements are so far off with what was actually shown, even the third hand excuse doesn't hold up.

Quote
When you have illusions of grandeur at becoming a lauded forum insider you need to ask yourself "why". There are bigger problems in your life if you need internet fandom/infamy to survive.

When you're telling this stuff to people as gullible as Nintards, I imagine it is very tempting.
« Last Edit: June 08, 2012, 11:01:46 AM by The Experiment »
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Olivia Wilde Homo

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http://www.cracked.com/blog/5-ways-we-know-nintendo-has-lost-its-mind/

Quote
Let's face it, this system is set up for a very lonely, friendless type of person. Because if you do have friends, and you're choosing to play a game instead of hanging out with them, it means you want some uninterrupted alone time. So the only personality this system appeals to is people who typically make most of their friends online, through games.

:bow
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Takao

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So was I :( I also bought Drawn to Life, another piece of junk from the same studio. Never buying another 5th Cell game again.

again, it's for kids, you goddam distinguished mentally-challenged fellows.  you're basically cursing the lack of literary content in a hamburglar colouring book here.

Just because it's a game for kids doesn't mean it needs to have really poor platforming mechanics, and even worse level design. ;) Mario, Rayman, and the like are all for kids yet they're completely enjoyable to people who aren't.

Hitler Stole My Potato

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So was I :( I also bought Drawn to Life, another piece of junk from the same studio. Never buying another 5th Cell game again.

again, it's for kids, you goddam distinguished mentally-challenged fellows.  you're basically cursing the lack of literary content in a hamburglar colouring book here.

 :lol
Tacos

magus

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stop being a dork oscar! scribblenauts is an awesome concept that would be awesome even for a big hairy adult,the problem it's that it was executed with their asses,the fact that a kid is too dumb to realize that doesn't change this
<----

demi

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But you have the mind of a 12 year old, Magus.
fat

magus

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But you have the mind of a 12 year old, Magus.

but i'm bitter as a 72 year old
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Olivia Wilde Homo

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correct.  those are all meant for families to enjoy.  sit a four year old in front of them and watch them cry as they can't pass the second fucking level.

scribblenauts and ESPECIALLY drawn to life are the teletubbies of gaming.  you guys were dumb enough to listen to gaf-hype and buy them, and now you can't just own up to the fact that you actually believed there was something deeper there just cuz some random guy named feep told you so.

:fbm

I was once stupid enough to listen to GAF for recommendations on DS games.  It was during that era of the DS (2004-2006 I think) where any game that wasn't total shit was treated like a AAA+ title.  Got burned so many times on shitty games.  A fool and his money and all that....
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magus

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besides would a little kid game have reference to an internet forum full of rabid morons? no,i say :smug



it would be like having a lego game with a hidden 4chan level
« Last Edit: June 08, 2012, 01:29:00 PM by magus »
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Takao

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 Segata, that hurt bro  :fbm  I've never watched an episode of My Little Pony

MCD

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Never heard of Scribblenauts till this thread.

magus

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Never heard of Scribblenauts till this thread.

i find that weird cause neogaf hyped the shit out of it,you know that simpsons episode where homer simpsons ends up in the dictionary?



scribblenauts would be the dictionary entry over the "overhyped piece of shit" section
just to make you understand,the legend narrates of this neogaf guy who used the game system to create a time machine so he could defeat an enemy using a dinosaur,and as such everytime someone showed any sign of doubt toward the game,everybody would go "HAVEN'T YOU READ POST 217?!?!?!? THIS GAME IS GONNA BE AWESOME,SHUT UP TROLL"

since cocksucking is in scribblenauts DNA there is an actual reference to this in-game

http://www.gametrailers.com/video/post-217-scribblenauts/55889

the official game artist even went and drew the scene himself



of course the people with the doubt were dead right and scribblenauts doesn't allow for the interaction you would expect from a game that allows you to "USE EVERYTHING TO SOLVE EVERYTHING"
<----

Sho Nuff

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Gold from Craigslist:

Quote
I was standing in line to try ZombiU Tuesday afternoon when you asked me if I wanted to zombify myself. I happily obliged, and you laughed heartily as I made zombie noises and faces. I almost made it to the front of the line when I had to get going. You seemed genuinely upset that I wasn't able to play, but I told you I'd be back tomorrow.

Sure enough, I returned bright and early on Wednesday (wearing the same blue backpack and the same style of black shirt with the logo of the website I write for, but not the same exact shirt), and you looked pleased that I returned, your eyes positively sparkling. We made a little small talk as I made my way up the line and into the demo area. After I reemerged, I asked you if I could get a picture of you. You said yes and after I snapped the photo I asked you your name (Really should have done that on day one.) and you replied "Jane." We shook hands, wished each other well and I was on my way.

Now I realize you must get hit on ALL. THE. TIME in your line of work, and I realize you probably weren't any more or less friendly and accommodating toward me as any other attendee, but out of all the hundreds of beautiful women at the show, you're the only one who's truly stuck in my head, and I can't put my finger on any one reason. Maybe it's your dark, flowing hair, your ready smile, your toned, tan little body, the aforementioned sparkling eyes, your playful laugh, your personable demeanor or some combination of those things (or something that simply can't be quantified)...I don't know!

All I do know is that I enjoyed being around you, I enjoyed looking at you (and, I'll admit it, enjoyed not seeing a ring on your left hand), and would be honored if you deem me worthy of a chance to get know you better. Even if you never see this - and none of your fellow Ubisoft, uh, "brand ambassadors" see this and forward it to you - at least this will (hopefully) put my mind at ease. Thanks for reading.

spoiler (click to show/hide)
Her name was not Jane.
[close]

would be honored if you deem me worthy of a chance to get know you better

Who the hell talks like this? :lol
野球

Takao

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I was like 13 when I got Drawn to Life. I hadn't heard of NeoGAF back then and just thought the game had a really cool concept of drawing your main character. I barely played the game because of how poorly done the platforming, and levels were. I was someone who growing up had only played 2D platformers from Nintendo and Capcom and that shit wasn't what I was used to.

I don't play games for "deep" experiences or some shit, I play games to have fun. That is why I don't care if a game's aimed at 8 year olds, or 65 year olds. 5th Cell has great ideas, and neat art styles rendered useless by bad game design. Their games don't have to be strictly the domain of the Teletubby market because when I was that age I could play games that today I'd still call great. It's a shame to see creativity go to waste and get stuck near the Dora the Explorer games when it doesn't have to.

But angry trash can man is right, I did give in to the hype for Scribblenauts and got burned badly. I had hoped they'd make a game that everyone could enjoy, but their shitty level design and platform mechanics still rings true.

AdmiralViscen

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Scribblenauts and drawn to life are two different games? Lol

Momo

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Gold from Craigslist:

Quote
I was standing in line to try ZombiU Tuesday afternoon when you asked me if I wanted to zombify myself. I happily obliged, and you laughed heartily as I made zombie noises and faces. I almost made it to the front of the line when I had to get going. You seemed genuinely upset that I wasn't able to play, but I told you I'd be back tomorrow.

Sure enough, I returned bright and early on Wednesday (wearing the same blue backpack and the same style of black shirt with the logo of the website I write for, but not the same exact shirt), and you looked pleased that I returned, your eyes positively sparkling. We made a little small talk as I made my way up the line and into the demo area. After I reemerged, I asked you if I could get a picture of you. You said yes and after I snapped the photo I asked you your name (Really should have done that on day one.) and you replied "Jane." We shook hands, wished each other well and I was on my way.

Now I realize you must get hit on ALL. THE. TIME in your line of work, and I realize you probably weren't any more or less friendly and accommodating toward me as any other attendee, but out of all the hundreds of beautiful women at the show, you're the only one who's truly stuck in my head, and I can't put my finger on any one reason. Maybe it's your dark, flowing hair, your ready smile, your toned, tan little body, the aforementioned sparkling eyes, your playful laugh, your personable demeanor or some combination of those things (or something that simply can't be quantified)...I don't know!

All I do know is that I enjoyed being around you, I enjoyed looking at you (and, I'll admit it, enjoyed not seeing a ring on your left hand), and would be honored if you deem me worthy of a chance to get know you better. Even if you never see this - and none of your fellow Ubisoft, uh, "brand ambassadors" see this and forward it to you - at least this will (hopefully) put my mind at ease. Thanks for reading.

spoiler (click to show/hide)
Her name was not Jane.
[close]
sounds like the dude wants to stuff her in a jar like a bug or some shit

Shaka Khan

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Nintendo Wii U conference of Wii U conference (tl;dr READ OP FOR BREAKDOWN)
« Reply #755 on: June 08, 2012, 07:02:58 PM »
I was like 13 when I got Drawn to Life. I hadn't heard of NeoGAF back then and just thought the game had a really cool concept of drawing your main character.

Gasp! How old are you, kiddo?
Unzip

Takao

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According to garbage can man I am 12.

spoiler (click to show/hide)
I'll be 19 by the end of the month
[close]

Takao

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You bring up sales, but do you think their games would've sold less if they were good or something?

Huff

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run roo run was pretty good.
dur

tiesto

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I like to think when I was 6 or 7 years old, I knew a shitty game when I played one... I recognized the fact that Karate Kid, Total Recall, and Adventures in the Magic Kingdom were crap... but Mega Man 2, Crystalis, Metal Storm, and Zelda were awesome. Are kids these days less judgmental?
^_^



Ok, I came around on p-100 when I saw this - looking really great.
ǚ

pickle

  • Member
Gold from Craigslist:

Quote
I was standing in line to try ZombiU Tuesday afternoon when you asked me if I wanted to zombify myself. I happily obliged, and you laughed heartily as I made zombie noises and faces. I almost made it to the front of the line when I had to get going. You seemed genuinely upset that I wasn't able to play, but I told you I'd be back tomorrow.

Sure enough, I returned bright and early on Wednesday (wearing the same blue backpack and the same style of black shirt with the logo of the website I write for, but not the same exact shirt), and you looked pleased that I returned, your eyes positively sparkling. We made a little small talk as I made my way up the line and into the demo area. After I reemerged, I asked you if I could get a picture of you. You said yes and after I snapped the photo I asked you your name (Really should have done that on day one.) and you replied "Jane." We shook hands, wished each other well and I was on my way.

Now I realize you must get hit on ALL. THE. TIME in your line of work, and I realize you probably weren't any more or less friendly and accommodating toward me as any other attendee, but out of all the hundreds of beautiful women at the show, you're the only one who's truly stuck in my head, and I can't put my finger on any one reason. Maybe it's your dark, flowing hair, your ready smile, your toned, tan little body, the aforementioned sparkling eyes, your playful laugh, your personable demeanor or some combination of those things (or something that simply can't be quantified)...I don't know!

All I do know is that I enjoyed being around you, I enjoyed looking at you (and, I'll admit it, enjoyed not seeing a ring on your left hand), and would be honored if you deem me worthy of a chance to get know you better. Even if you never see this - and none of your fellow Ubisoft, uh, "brand ambassadors" see this and forward it to you - at least this will (hopefully) put my mind at ease. Thanks for reading.

spoiler (click to show/hide)
Her name was not Jane.
[close]

"I enjoyed looking at you" :-\

Great Rumbler

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It's mildly janky, and if you buy into the main idea, that jank is easily forgiven.

See: Western RPGs
dog

Diunx

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Am I the only one that doesn't like the look of Trine 2? I can't barely see the characters and to be honest the game looks like a fucking Modus artwork, maybe I'm getting too old for this shit.
Drunk

cool breeze

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Am I the only one that doesn't like the look of Trine 2? I can't barely see the characters and to be honest the game looks like a fucking Modus artwork, maybe I'm getting too old for this shit.

from videos or playing it?

in videos it's madness to me.  actually playing it, I have no problem.  it's that third eye space giraffe shit.

pilonv1

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It's mildly janky, and if you buy into the main idea, that jank is easily forgiven.

See: Western RPGs

:bow eurojank :bow2
itm

The Sceneman

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Gold from Craigslist:

Quote
I was standing in line to try ZombiU Tuesday afternoon when you asked me if I wanted to zombify myself. I happily obliged, and you laughed heartily as I made zombie noises and faces. I almost made it to the front of the line when I had to get going. You seemed genuinely upset that I wasn't able to play, but I told you I'd be back tomorrow.

Sure enough, I returned bright and early on Wednesday (wearing the same blue backpack and the same style of black shirt with the logo of the website I write for, but not the same exact shirt), and you looked pleased that I returned, your eyes positively sparkling. We made a little small talk as I made my way up the line and into the demo area. After I reemerged, I asked you if I could get a picture of you. You said yes and after I snapped the photo I asked you your name (Really should have done that on day one.) and you replied "Jane." We shook hands, wished each other well and I was on my way.

Now I realize you must get hit on ALL. THE. TIME in your line of work, and I realize you probably weren't any more or less friendly and accommodating toward me as any other attendee, but out of all the hundreds of beautiful women at the show, you're the only one who's truly stuck in my head, and I can't put my finger on any one reason. Maybe it's your dark, flowing hair, your ready smile, your toned, tan little body, the aforementioned sparkling eyes, your playful laugh, your personable demeanor or some combination of those things (or something that simply can't be quantified)...I don't know!

All I do know is that I enjoyed being around you, I enjoyed looking at you (and, I'll admit it, enjoyed not seeing a ring on your left hand), and would be honored if you deem me worthy of a chance to get know you better. Even if you never see this - and none of your fellow Ubisoft, uh, "brand ambassadors" see this and forward it to you - at least this will (hopefully) put my mind at ease. Thanks for reading.

spoiler (click to show/hide)
Her name was not Jane.
[close]

"I enjoyed looking at you" :-\

#1

DCharlieJP

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I had incredibly low expectations and the fact Nintendo managed to limbo dance under those -with consumate ease- has left me howling with laughter.

Also - the bad news for nthings hasn't finished yet! trolololol.
O=X

Purple Filth

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As for the current argument with Segata : Don't really give a fuck about what angle they were going, just the game was fucking garbage to me. Besides i learnt to never listen to GAF hype ever again.


I had incredibly low expectations and the fact Nintendo managed to limbo dance under those -with consumate ease- has left me howling with laughter.

Also - the bad news for nthings hasn't finished yet! trolololol.

Youre back?
« Last Edit: June 09, 2012, 09:55:47 AM by Purple Filth »

DCharlieJP

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bore was up for hosting renewal - so paid up for another year. If i'm going to pay for it, then i'm damned sure i'm going to troll on it.
O=X

Great Rumbler

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bore was up for hosting renewal - so paid up for another year.

:bow
dog

Takao

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We traded one Andrex for one DCharlie...

DCharlieJP

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p.s. Andrex was my alt account - i assumed someone would have twigged this but....

spoiler (click to show/hide)
Not really ... why isn't he here? he was on the right track... i think we'd started to turn him to the Bore side....
[close]
« Last Edit: June 09, 2012, 10:52:18 AM by DCharlieJP »
O=X

Human Snorenado

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Drinky ethered him into oblivion, plus that combined with Nintendo's "showing" at E3 I would assume has him living in the woods and naming squirrels Mario and Luigi.
yar

maxy

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He is  probably :maf at us now.

Young people...maybe he cools down/buys better armor set
cat

The Sceneman

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bore was up for hosting renewal - so paid up for another year. If i'm going to pay for it, then i'm damned sure i'm going to troll on it.

MY FUCKING MAN
#1

maxy

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did anybody see this;probably deserves a new thread

Shiggy from gaf
Quote
I already expected this to happen. So where to start?

Last year, Silicon Knights and Nintendo started to work together once again on a new title. Based on the fact that they already had Wii U dev kits and also based on Dyack's comments, it was Eternal Darkness 2.

With Nintendo being a major owner of Silicon Knights, they were pretty much the studio's last saviour. After the commercial and critical failure of Too Human, just as well as long delays of both Too Human and The Ritualist (Sega, later THQ), Silicon Knights was pretty much avoided by 3rd parties. While they still got a contract for X-Men Destiny, the title received miserable reviews. All of this led to a series of layoffs, going from 150 employees in 2007 to only 40 in 2012.

Of course, the Epic trial was not much of a help either. While SK already had a buckload of debt (e.g., a loan which needs to be paid back next year to the government (?)), 3rd party publishers feared that if SK lost the trial, SK would close shops and the game would end up unfinished.

So as already mentioned, the studio was solely dependent on Nintendo's goodwill since late November 2011. But then the trial against Epic took place last week, and SK lost it. SK was ordered to pay 4.5 mio USD to Epic, and additionally they may need to pay for Epic's legal fees (any idea about that amount? Should it be above one million?). The company's debt rose to a new level.

That's apparently when Nintendo noticed that things may not look as shiny anymore. I do not know what the budget for a mid-tier HD game like Eternal Darkness 2 would have been, perhaps 40, perhaps 50 millions USD? When Nintendo saw that they would need to pay an additional 10 million USD to have the company survive that develops the game, they didn't seem to like it, especially as they wouldn't get anything in return. This has happened in the past too, do you remember Factor 5?

So it looks like there have been internal discussions between Nintendo and Silicon Knights. NCL reviewed its decision and it appears as if Eternal Darkness 2 is cancelled for now. Hence, many of the 40-man team were laid off, leaving the studio in limbo now.

Obviously, Dyack anticipated what was to come. He did not comment on the outcome of the trial except for saying that they will appeal - that appears to be a last attempt to save the studio now; they've got nothing to lose anymore.

Good luck to all employees who lost their job!
cat

Human Snorenado

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Bummer about people losing their jobs.  We all love to give Dyack shit but there were some good ideas in ED and I would have been interested in a sequel... not on the wii u but whatever.
yar

pickle

  • Member
did anybody see this;probably deserves a new thread

Shiggy from gaf
Quote
I already expected this to happen. So where to start?

Last year, Silicon Knights and Nintendo started to work together once again on a new title. Based on the fact that they already had Wii U dev kits and also based on Dyack's comments, it was Eternal Darkness 2.

With Nintendo being a major owner of Silicon Knights, they were pretty much the studio's last saviour. After the commercial and critical failure of Too Human, just as well as long delays of both Too Human and The Ritualist (Sega, later THQ), Silicon Knights was pretty much avoided by 3rd parties. While they still got a contract for X-Men Destiny, the title received miserable reviews. All of this led to a series of layoffs, going from 150 employees in 2007 to only 40 in 2012.

Of course, the Epic trial was not much of a help either. While SK already had a buckload of debt (e.g., a loan which needs to be paid back next year to the government (?)), 3rd party publishers feared that if SK lost the trial, SK would close shops and the game would end up unfinished.

So as already mentioned, the studio was solely dependent on Nintendo's goodwill since late November 2011. But then the trial against Epic took place last week, and SK lost it. SK was ordered to pay 4.5 mio USD to Epic, and additionally they may need to pay for Epic's legal fees (any idea about that amount? Should it be above one million?). The company's debt rose to a new level.

That's apparently when Nintendo noticed that things may not look as shiny anymore. I do not know what the budget for a mid-tier HD game like Eternal Darkness 2 would have been, perhaps 40, perhaps 50 millions USD? When Nintendo saw that they would need to pay an additional 10 million USD to have the company survive that develops the game, they didn't seem to like it, especially as they wouldn't get anything in return. This has happened in the past too, do you remember Factor 5?

So it looks like there have been internal discussions between Nintendo and Silicon Knights. NCL reviewed its decision and it appears as if Eternal Darkness 2 is cancelled for now. Hence, many of the 40-man team were laid off, leaving the studio in limbo now.

Obviously, Dyack anticipated what was to come. He did not comment on the outcome of the trial except for saying that they will appeal - that appears to be a last attempt to save the studio now; they've got nothing to lose anymore.

Good luck to all employees who lost their job!

Well that sucks  :(

magus

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http://spoonyexperiment.com/2012/06/09/e3-2012-nintendo-pre-show/

somehow i never get tired of seeing people bashing this e3
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