I was like 13 when I got Drawn to Life. I hadn't heard of NeoGAF back then and just thought the game had a really cool concept of drawing your main character. I barely played the game because of how poorly done the platforming, and levels were. I was someone who growing up had only played 2D platformers from Nintendo and Capcom and that shit wasn't what I was used to.
I don't play games for "deep" experiences or some shit, I play games to have fun. That is why I don't care if a game's aimed at 8 year olds, or 65 year olds. 5th Cell has great ideas, and neat art styles rendered useless by bad game design. Their games don't have to be strictly the domain of the Teletubby market because when I was that age I could play games that today I'd still call great. It's a shame to see creativity go to waste and get stuck near the Dora the Explorer games when it doesn't have to.
But angry trash can man is right, I did give in to the hype for Scribblenauts and got burned badly. I had hoped they'd make a game that everyone could enjoy, but their shitty level design and platform mechanics still rings true.