la mulana is not hard in the way ghost & goblins is hard,la mulana is hard in the way castlevania 2 is hard,it is intentionaly as obtuse as possible,just to make you understand,you can't read any hint for the game if at first you don't grind the money for a translator one of the hint tells you to kill all the monster in the room,BUT IT'S TO FREAKING BAD IT REFERS TO THE MONSTER OF A COMPLETLY DIFFERENT ROOM,oh and the monster in question fly around the screen so you would never go and kill them as a natural thing because it's a pain in the ass,when you kill them a block appear IN ANOTHER COMPLETLY UNRELEATED ROOM,the hint in the room with the block tell you to push a block,BUT THERE IS ALREADY A BLOCK IN THE ROOM BUT YOU CAN'T DO ANYTHING WITH IT IF YOU DON'T MAKE THE OTHER BLOCK APPEAR SO YOU JUST GET EXTREMELY ANNOYED AND CONFUSED so yeah... the whole game is basicaly a love letter to the MSX and apparently was inspired by this konami gameVIDEO there is a nice easter egg that parodies other konami games too