Well it's NT's best game that's for sure. It was good, but not awe inspiring to the point that it proves Capcom needed to make this. This is a DMC game were Stinger does not work.
I mean I guess what NT does well is create pretty art and you've got some pretty cool levels. Now I don't know if that means it has great level design, but they look cool. Which is not something I would say for DMC3 and 4, but the diffrence is in DMC1 and 3 the levels had atmosphere, you know one especially had that Gothic castle feel going on. 3 I guess was about the same. The levels are'nt also connected in the way they were in past DMC games adding to a sense of progression and feeling of place. I guess the point and is in DMC it's style over substance, but at least the style is really cool looking. The Night club part of the game and the Newscaster part of the game offer some really cool visuals and well it is cool to see.
And while the game has "This gen branded easy platforming!", it still was pretty solid and better then past DMC games.
As for the the combat. This DMC is fun, it's way more mashy and accessible then anything in the past DMCS. I mean doing the launch also launching you in the air. I think that defines things. Doing combos is easy and the game guides you into them. No lock-on is stupid, but whatever. Oh and enemies look dumb.
I mean look it's a fun game, just not mechanically as deep as past dmc games. You know this game has all these move's, but I'm not even sure what the point of them are. Style over substance I guess.
The story, well new Dante is'nt as much of a douche, but well I mean he's just not memorable. Another "badass" dude. Oh boy. I liked DMC 3/4 Dante. Corny dude, but endearing and well yeah I liked his red coat. He had character. New Dante while not offensive, does not.
And the story really isn't offensive, but you know it doesn't do anything great. It just kind of happens and most of it predictable.
I guess in the end what I'm saying here is, we got a good game. Did we need it? No. If you had just made DMC5 with non repeating levels and more stuff for Nero or give Dante Nero's devil arm, we would have gotten a equally good or better game. Maybe, have NT help on spicing up your levels, because honestly thats kind of the stand out thing here. But I'm not sure if DMC needed "extreme cinematic" stuff going on in the levels or crazy art happening. It's not what past games where really going for.