She asks if I feel different now after having sex for the first time and I told her "Totally. I feel like a whole new world has opened up for me." or something along those lines.
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Game SystemEditUnlimited Saga was highly experimental and featured a lot of concepts and idea which seemed new even to fans of the SaGa series, moreso to people who never had connection with other titles. - LP - The Life Point system returns once again, however in this case it's even more important than in other SaGa games. - Growth Panel - A character developement system where the character would gain 1 new panel after each quest. Panels allow characters to use weapons, perform actions in dungeons or buy, sell & craft items. - Reel System - During battle the level and strength of a command you'd use would be determined by a roulette style machine. Performing certain actions in dungeons also requires the Reel. - Board game - Navigation in fields and dungeons, the character is represented by a silver figure able to move on the map, field by field, turn by turn. - Blacksmith - The ability to create, repair and modify a character's equipment in certain towns. - Arts & Spells - The attacks you can use in battle. Stronger Arts are unlocked by using others repeatedly in battle. - Carrier System - A unique gameplay element for Ventus only, offering an infinite number of quests delivering objects from one city to another.
THIS IS THE FIRST GAME I WORKED ON when I got hired at Square.I was so very, very confused. I still am.