Author Topic: Yet another GAF thread - I still haven't got over it :( (No spergfits allowed)  (Read 2695533 times)

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Momo

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Take that short pants Heero worshipping mecha-subhumans :rejoice

magus

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BRB going to bitch about gaf in the anime thread to bring balance to the force
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Van Cruncheon

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god get this mecha fanwank outta my gafhate thread, shriekers
duc

Broseidon

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Literally no idea wtf the last page and a half have been about
bent

Great Rumbler

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Literally no idea wtf the last page and a half have been about

Chinese girl cartoons.
dog

Phoenix Dark

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Gamecube had some highs. Double Dash was super fun, especially since I had three brothers to play with. Obviously Smash Brothers was dope. We had a lot of fun playing X-Men Legends too.

and of course RE4 and Windwaker. It felt bad seeing my friends play shit I couldn't but I had fun.
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Rahxephon91

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I only have a cube for the Capcom games. Oh and The Twin Snakes. I think the cube is the system  I've played the least.

Momo

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complains about anime talk then dives straight into a nintendo discussion :hitler

Raban

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SRY

Tasty

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Going to catch shit from nostalgists for this, but it would be hard to convince me that the N64 and GameCube had a better first-party lineup than the Wii did. :yeshrug

nudemacusers

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Metroid Prime is hot :trash though
the fuk
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Raban

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I think AniHawk said it best when he compared the Prime games to 3D Zelda games, as the formulas are almost identical. theme dungeons, an item upgrade per dungeon, pattern-based bosses, and as Esch points out, they even threw the dark/light world into 2 just to really beat it into your head that these really are just Zelda games with Metroid dressing.
SRY

Momo

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There's nostalgia, then there's delusion.
To be fair, he did say first party, and Nintendo output being of samey quality throughout history, one's favorite is probably totally dependent on which IPs they published that gen. For me it's Gamecube since F-Zero (Nintendo taking that win on behalf of SEGA :'( )

nudemacusers

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One of those game series where I don't even understand why people like it let alone hail it as a classic. Lots of boring rolling around, backtracking, scanning, shooting boring ass bugs. Then later on they tacked on that stupid Nintendo light world dark world thing.

Nah.

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nudemacusers

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oh and if i catch anymore moist ass cookie cutter dudes talking that sweet shit about echoes imma drop my cisprivilege and snatch some wigs

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Phoenix Dark

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I'll admit that Metroid Prime was flawed. Not sure it's good game design when you waste hours before deciding to backtrack an hour and scan something that progresses you to the next part.
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Rahxephon91

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I liked talking about anime and not stupid Nintendo games.

nudemacusers

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can i choose the topic now?

kanye's suit looked nice but derbies with a tuxedo? that's some rental tier shit.
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nudemacusers

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nudemacusers

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thisismyusername

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Prime? or Metroid in general?

Prime. I agree with Esch, the series is :trash :ufup and all that. I can see why some people enjoy it but it's total :zzz :zzz :zzz -ville to me compared to the "classic" gameplay.

Cindi Mayweather

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I think AniHawk said it best when he compared the Prime games to 3D Zelda games, as the formulas are almost identical. theme dungeons, an item upgrade per dungeon, pattern-based bosses, and as Esch points out, they even threw the dark/light world into 2 just to really beat it into your head that these really are just Zelda games with Metroid dressing.

This is stupid. You know why? Everything you wrote in that paragraph is Metroid to a tee. Metroid has always had pattern based boss fights and a special item in each unique area to gain access to new areas. Metroid even has theme dungeons. The fire areas where you need to get a suit upgrade to survive, the forest areas, the science labs. Everything in your post just lumps it in with the action adventure genre, which Metroid is.
« Last Edit: May 31, 2014, 04:09:17 PM by Formerly Known As Himuro »
weed

nudemacusers

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well it really doesn't matter anyway since the next metroid is gonna be an ios runner after nintendo sells the rights so they can keep the lights on after their old people workout devices fail.
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Shadow Mod

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Cindi Mayweather

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Also, complaining about backtracking in Metroid is like complaining about driving in GTA. Might as well complain about Final Fantasy being command based battles too.
weed

Raban

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This is stupid. You know why? Everything you wrote in that paragraph is Metroid to a tee. Metroid has always had pattern based boss fights and a special item in each unique area to gain access to new areas. Metroid even has theme dungeons. The fire areas where you need to get a suit upgrade to survive, the forest areas, the science labs. Everything in your post just lumps it in with the action adventure genre, which Metroid is.
yeah but I forgot to mention that Prime also uses the same Z-targeting combat of the 3D Zelda games, and replaces the swift acrobatics of 2D Metroid games with very forgiving, lumbering jumps.

and I was mistaken when I said pattern-based, I meant puzzle-based. the boss where you have to flip up panels before you can attack is the one I remember most clearly feeling like a chore rather than a pulse-pounding fight, which is more or less how I'd describe 3D Zelda bosses. I'm sure that wasn't the only boss in the trilogy where you had to manipulate the environment to instead of going toe to toe with a raging monster (like the bosses in Other M :P)

well it really doesn't matter anyway since the next metroid is gonna be an ios runner after nintendo sells the rights so they can keep the lights on after their old people workout devices fail.
I'd buy that for a dollar.
« Last Edit: May 31, 2014, 04:19:43 PM by Raban »
SRY

Shadow Mod

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It's easy to rile up people who fit into the categories these women rant about when it comes to shitty romance. Probably hits too close to home.

Cindi Mayweather

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Now that I can understand. There are definitely similarities, but it's still Metroid for me, and it's pretty hard for Metroid to transition from the blazing swiftness of 2d Metroid to 3d. A lot of classic franchises have that problem, and I fail to see how they'd be able to fix that, Prime or not. It's extremely difficult to make an actually challenging 3d platformer due to the way they're made, which is why most 3d platformers are more about "how do I get there?", memorization rather than emphasizing reflexes. And it isn't like 2d Metroid ever had challenging platforming to begin with, especially with abilities like the screw attack. It wasn't recently until 3d platformers started to mix 2d grassroots in their gameplay enabling a more agile and smooth experience as we saw with titles such as the Mario Galaxy games. I'd like to see the Prime formula revisited with a more modern twist for a better gameplay experience.

I'm not exactly sure how a 3d Metroid would even work the way people want it. The series is about exploration, secrets, backtracking while still keeping a cool, fast pace. With 3d, that's extremely hard to pull off. 2d, by virtue of its medium, will always be faster.

RE: puzzle-based bosses. Hit the weak point is definitely lame.

RE: Lock-on. I somewhat agree with this.

Funnily, the best 3d example I can think of a fast-paced game with exploration and backtracking is Ninja Gaiden 1.
weed

Shadow Mod

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My single friend runs into dudes pushing 30 and 30+ who just don't get how they come across.

Raban

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Now that I can understand. There are definitely similarities, but it's still Metroid for me, and it's pretty hard for Metroid to transition from the blazing swiftness of 2d Metroid to 3d. A lot of classic franchises have that problem, and I fail to see how they'd be able to fix that, Prime or not. It's extremely difficult to make an actually challenging 3d platformer due to the way they're made, which is why most 3d platformers are more about "how do I get there?", memorization rather than emphasizing reflexes. And it isn't like 2d Metroid ever had challenging platforming to begin with, especially with abilities like the screw attack. It wasn't recently until 3d platformers started to mix 2d grassroots in their gameplay enabling a more agile and smooth experience as we saw with titles such as the Mario Galaxy games. I'd like to see the Prime formula revisited with a more modern twist for a better gameplay experience.

I'm not exactly sure how a 3d Metroid would even work the way people want it. The series is about exploration, secrets, backtracking while still keeping a cool, fast pace. With 3d, that's extremely hard to pull off. 2d, by virtue of its medium, will always be faster.
play Other M

Combat in Metroid Prime required quick reflexes once you got into the late game. Platforming wasn't that great, but a 1st person 3D game was never going to be a great platformer.
play Mirror's Edge
SRY

Cindi Mayweather

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Other M is, to my recollection, 2.5D.

It doesn't count when I'm talking about a 3d Metroid. I'm talking about a full 3d one that isn't trying to be a side scroller.
weed

thisismyusername

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Combat in Metroid Prime required quick reflexes once you got into the late game. Platforming wasn't that great, but a 1st person 3D game was never going to be a great platformer.




spoiler (click to show/hide)
Re-watching ME2's announcement trailer still gets me rock hard. Oh god yes more First Person Parkour/Platforming. HNNNNNNNNNNNNNG.
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Raban

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Other M is, to my recollection, 2.5D.

It doesn't count when I'm talking about a 3d Metroid. I'm talking about a full 3d one that isn't trying to be a side scroller.
it's not 2.5D, you aren't locked to a single plane of movement like Viewtiful Joe, or Shadow Complex, etc. It's eight-directional movement and there are 3D spaces, it just occasionally puts the camera at an angle where it looks like a 2D game, but you can always move in eight directions.

seriously, play it. it's Metroid Fusion in 3D with cutscenes instead of text interludes. if you liked that game at all, you'll find something to enjoy in Other M.
SRY

😈

Cindi Mayweather

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Other M is, to my recollection, 2.5D.

It doesn't count when I'm talking about a 3d Metroid. I'm talking about a full 3d one that isn't trying to be a side scroller.
it's not 2.5D, you aren't locked to a single plane of movement like Viewtiful Joe, or Shadow Complex, etc. It's eight-directional movement and there are 3D spaces, it just occasionally puts the camera at an angle where it looks like a 2D game, but you can always move in eight directions.

seriously, play it. it's Metroid Fusion in 3D with cutscenes instead of text interludes. if you liked that game at all, you'll find something to enjoy in Other M.

:larry Aside from dark Samus I find fusion the worst game in the series after the original. It isn't a bad game though. So maybe I'll emulate it some day (other M)
weed

Positive Touch

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as a lifelong metroid fanatic i can assure you other m really does suck as much as you have been led to believe
pcp

fizzel

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http://www.neogaf.com/forum/showthread.php?t=828367

so much butthurt from the get go

dennis's women issues probably stem from the fact he looks like a child molestor.

Raban

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as a lifelong metroid fanatic i can assure you other m really does suck as much as you have been led to believe
:maf
SRY

fistfulofmetal

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as a lifelong metroid fanatic i can assure you other m really does suck as much as you have been led to believe

second

Super Metroid > Metroid Prime > Metroid Zero Mission > Prime 2 > Fusion > everything else >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> wearing a colostomy bag with arsenic laced catheters > Other M
nat

Raban

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Other M > Zero Mission > Super/Fusion > Metroid > Metroid 2
since we're whipping our lists out
SRY

Great Rumbler

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Lots of people rail on Other M's story, characters, and cutscenes, and rightly so, but it's really not that good even if you overlook those things.
dog

Phoenix Dark

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Prime 2 was pretty disappointing to me. It was pretty much the same thing with the light/dark Nintendo trope. And the multiplayer was insultingly bad.
010

Raban

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Lots of people rail on Other M's story, characters, and cutscenes, and rightly so, but it's really not that good even if you overlook those things.
yeah :yeshrug I had heard all the negative criticism before playing it and it made my expectations so low that I was pleasantly surprised when I actually played the game. there was a turning point about halfway through where that pleasantness became outright enjoyment, and it's one of the few games I didn't hesitate to start again immediately after finishing.

I can't speak for anyone else, but it's exactly what I always dreamed a 3D Metroid game would be.
SRY

Phoenix Dark

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Metroid Hunters was pretty fun. Used to play it with Cheebs and GAFers all the time, the controls were pretty great once you got a hang of it. There was a Tribes type skill curve where eventually you got to a point where you were doing awesome shit, and just having a blast.
010

fistfulofmetal

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The light/dark mechanics in Prime 2 get really fucking tedious. Like, the worst part of Prime 1 was the scavenger hunt you have to do at the end. SO THEY MADE THAT THE ENTIRE GAME. WHAT.

Still better than Other M. I'd rather get hit by a car while riding my bike than play Other M.
nat

Shadow Mod

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Excuse the weird comparison but Other M reminds me of the Star Wars prequels. Like do we really need backstory on certain characters? Especially if it just shits all over their future actions?

Fifstar

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Metroid Prime is weird, I loved in on my first playthrough, but I never had any desire to play it again. Also, that agressive music tune that gets triggered in some rooms drove me nuts. Cinematic effect the first time you encounter it (I think it when you meet the space pirates the first time) but gets more annoying each time you reach such a cue point.
Gulp

Raban

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The light/dark mechanics in Prime 2 get really fucking tedious. Like, the worst part of Prime 1 was the scavenger hunt you have to do at the end. SO THEY MADE THAT THE ENTIRE GAME. WHAT.

Still better than Other M. I'd rather get hit by a car while riding my bike than play Other M.
:dead
SRY

Other M > Zero Mission > Super/Fusion > Metroid > Metroid 2
since we're whipping our lists out

This is even worse than Andrex saying Hunters was his favorite.

Cindi Mayweather

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I agree that Metroid Prime while great the first time isn't something I want to play again. In fact, I feel the same way about the whole series except Super and Zero Mission. It's one of those series where I love playing it the first run, but replays kinda bore me or I'm not too enticed to replay.
weed

Raban

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Other M > Zero Mission > Super/Fusion > Metroid > Metroid 2
since we're whipping our lists out

This is even worse than Andrex saying Hunters was his favorite.
yes but is it worse than andrex saying that Tron Legacy is the greatest sci fi movie ever?

Excuse the weird comparison but Other M reminds me of the Star Wars prequels. Like do we really need backstory on certain characters? Especially if it just shits all over their future actions?
yeah I get what you're saying but it's not like Samus was a fully-developed, badass character the same way Darth Vader was. She was a cipher and Other M adds only very little in the way of motivation for Samus' actions, which nerdbos misconstrued to the point of extremity so they could justify their crying.
« Last Edit: May 31, 2014, 08:42:26 PM by Raban »
SRY

fistfulofmetal

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it's already long been established that kids say the darnest things. what's your excuse?
nat

fistfulofmetal

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Other M turns Samus into a submissive scared little baby bitch. Unnecessary character development :derp
nat

Kara

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I liked the ending of Echoes. The aliens were like, "we can't repay you Samus, so we just gonna bow respectfully in a small public display," and Samus like, "NP, just doin' my thang, smell ya later," and strolled through her muted fanfare nonchalantly and ended it with a lil' wave.

Rahxephon91

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This was a good "lets explore the character's backstory" thingy.



Could have said MGS3, but yeah..
« Last Edit: May 31, 2014, 08:58:14 PM by Rahxephon91 »

Cindi Mayweather

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Nico Robin in One Piece. She's the most mysterious character ever for almost 150 issues and then you get this amazing heartbreaking backstory that changes how you view her.

As Rah said, the flashback in Kenshin is also fantastic.
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Rufus

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Metroid Prime is weird, I loved in on my first playthrough, but I never had any desire to play it again. Also, that agressive music tune that gets triggered in some rooms drove me nuts. Cinematic effect the first time you encounter it (I think it when you meet the space pirates the first time) but gets more annoying each time you reach such a cue point.
Yeah, same here. I loved it the first time through, tried to do everything there was to do, but very quickly burned out when I attempted to go back years later.

Cindi Mayweather

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I don't think. MGS3 really counts because Big Boss isn't exactly a mysterious character. His motives are clear.
weed

helios

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I liked the ending of Echoes. The aliens were like, "we can't repay you Samus, so we just gonna bow respectfully in a small public display," and Samus like, "NP, just doin' my thang, smell ya later," and strolled through her muted fanfare nonchalantly and ended it with a lil' wave.


fistfulofmetal

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They could have totally given some character to Samus.

But they gave the job of doing it to Team Ninja.



TEAM NINJA
spoiler (click to show/hide)
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 :derp  :derp  :derp  :derp  :derp  :derp  :derp
nat