In any case, her argument is flawed because at that point, you might as well pack it all up, because practically everything is a reiteration of something else. With her own argument, MGS1 shouldn't be worth celebrating because it is virtually Metal Gear 2: Solid Snake with better graphics, which by her own words,"big whoop."
I can see why you'd say this, but you're discrediting MGS' massive production value. Fully voice acted gameplay, staged in-game cutscenes that employ film techniques and complex camera movement, scripted sequences like the Hind-D chase, all of which was pretty rare for games at the time. And it's not just all
still being used in the same way 20 years later, but the masses continue to heap tons of praise on it. Doesn't that bum anyone else out?
What he did was perfectly inline with his characterization.
Okay, so you're saying through the entire course of the game, Joel learned absolutely nothing? Because his decision in the end makes sense for the character we're introduced to, but after the events of the game I'd think Joel would've grown as a person.
Then again, him staying a stubborn, selfish old man is probably more realistic based on the men I've known in that age group
