Author Topic: Yet another GAF thread - I still haven't got over it :( (No spergfits allowed)  (Read 5553814 times)

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StealthFan

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It's like GTA IV. You spend the entire game in search of the man who wronged you, find him (in a non-event mission) and then the big bad...is some dipshit whose name I can't even remember. A complete misunderstanding of escalation and pacing. You don't earn the that assignment in Skyrim. You only get it because Bethesda wants you to feel special. Every major questline in the game is in service of fan service. Even Oblivion didn't pull that shit.
reckt

a slime appears

  • retro king
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That MGS4 thread is subliminal nostalgia. The thread was pure PR dogshit, but there were quality posts in it. It was before GAF turned to shit.

That OT was also made by a PR company to promote the game.

Shadow Mod

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Morrowind, Oblivion and from what I'm told Skyrim are all fun fucking off and doing everything but the main quest.

CatsCatsCats

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Exactly. I just try to get through the main quest so I'm all powered up for doing whatever I want.

nudemacusers

  • Senior Member
morrowind was ugly and clunky but had the most interesting world in terms of writing/ideas

oblivion was less clunky, and had an interesting world, but was broken on release (monster autoleveling) and the story was kinda cheesy.

skyrim is pretty slick in a lot of ways and had a very cool setting and some neat scenarios, but your impact on the world didn't really amount to much. i know this is kind of a worn out complaint but not being able to kill certain npcs made no sense. i could see like a fucking king or some shit but god it felt like 1/2 of each town was off limits.

i actually dug fallout 3, fwiw. some of it was ungood but it felt much more interconnected as a whole.
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Raban

  • Senior Member
sounds like your love life

Himu

  • Senior Member
I actually completely agree with Stealthfan. This also lowered my opinion of Skyrim. Youre such a ticking special snowflake that you're the chosen one in at least four to five different groups. Western rpgs should have much better writing than that. Hell, most jrpgs don't pull that you're the chosen one crap as much as Skyrim. It is a great game, but a lot of this isn't apparent until like 50-60 hours into the game. Mean while, the actual game world actively REFUSES to acknowledge you as the GOAT one.
IYKYK

nudemacusers

  • Senior Member
yeah i actually dug that, even though i felt kinda shit for doing it (plus it made a big spot on the map I could not use). there really isn't anything like that in any of the elder scroll games imo.

i would actually prefer more context to your doings and goings-on in the elder scroll games in general. you're just dropped off a boat in morrowind, pulled out of prison in oblivion, and yanked out of a cart in skyrim.  :lol
« Last Edit: March 29, 2014, 06:39:40 PM by nudemacusers »
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Himu

  • Senior Member
But they still refuse to acknowledge you as the dragonborn.
IYKYK

StealthFan

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Mean while, the actual game world actively REFUSES to acknowledge you as the GOAT one.

.... if you're head of a guild or you've done something in the game world guards and NPCs relentlessly suck your dick.

 :gurl Guards were still mocking niccas about sweetrolls after murdering dragons and becoming masters. This is a common complain, my brethren.
reckt

nudemacusers

  • Senior Member
yeah, was pretty hilarious to have some peon guard talk some sweet shit to me when i could evaporate him with god-tier majik.
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Himu

  • Senior Member
All this talk reminds me how much YOURE THE CHOSEN ONE crap exists in western rpgs. Even jrpgs are not this bad. KOTOR to Mass Effect, Jade Empire to Skyrim. Even Baldurs GOAT does it. Just a vapid, repetitive genre scenario wise and I love wrpgs. Jrpgs have more scenario variety. :heh
IYKYK

StealthFan

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I think they do that to make up for the fact that most main characters in WRPG's are user created. They need a hook, and making you the chosen one makes up for having no consistent personality.
reckt

Shadow Mod

  • It was Tuesday
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In the end it's just another "you are the chosen one" storyline and it's like "whatevs I'm going to go dungeon crawling because that's more fun than learning more about this trite ol' shit here anyway."

thisismyusername

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Stealthfans new avatar on GAF.  :lol

StealthFan

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So you're saying the game that already has more interactive voiced dialogue with context than literally every single game should always contextually be able to summarize your relative importance and power no matter where you are or what you've done? It already has 60000 lines of dialogue and 70 voice actors. :sabu

But see this is the thing with their games or really any project that attempts persistent world simulation; no matter how big and ambitious and dynamic the worlds people make, internet posters will find a way to nitpick teensy aspects that breaks their world simulation total and RUUUIINS THE GAAAAAMMMEEEE.

:neogaf

Fallout: NV acknowledges what I've done

:umad
reckt

nudemacusers

  • Senior Member
I think they do that to make up for the fact that most main characters in WRPG's are user created. They need a hook, and making you the chosen one makes up for having no consistent personality.
I don't think it need to be a total blank slate though. one of the best parts of fallout 3 was that you had a place and identity tied to that place, and your relationship to that place could change based on your decisions. It's a small thing, but it made the game much more engaging as a result. in skryim, for reference, while it's fun to spank dragons and loot shit, that's about all you're doing in terms of how your character relates to the world/people in the world on a large scale.
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Himu

  • Senior Member
I think they do that to make up for the fact that most main characters in WRPG's are user created. They need a hook, and making you the chosen one makes up for having no consistent personality.

This just exposes how lazy they are in their writing. You can still create a history about a character that is user created and still not making them a special snowflake.
IYKYK

thisismyusername

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I think they do that to make up for the fact that most main characters in WRPG's are user created. They need a hook, and making you the chosen one makes up for having no consistent personality.

This just exposes how lazy they are in their writing. You can still create a history about a character that is user created and still not making them a special snowflake.

How so?

Shadow Mod

  • It was Tuesday
  • Senior Member
I think they do that to make up for the fact that most main characters in WRPG's are user created. They need a hook, and making you the chosen one makes up for having no consistent personality.

This just exposes how lazy they are in their writing. You can still create a history about a character that is user created and still not making them a special snowflake.

Or at least have the special snowflake shit further down the line. The games are like "hey you're the chosen one so help us out", Morrowind admittedly had this a bit later which made for a tad bit more interesting storyline but Oblivion couldn't beat you over the head with it more. Also Morrowind was a bit more cooler because you find out you were basically in a group of dick gods and they're building some crazy shit, merked your old ass and basically THEY NEED TO GO.

Shadow Mod

  • It was Tuesday
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Someone needs to create an MMO that gives everyone a place. No instances, no cut scenes. You aren't a chosen hero; you're Paladin # 3752, and 3000 of those other dudes have better gear than you. Have an in game economy completely dependent on farming and mining and shit.

No they don't.

Eel O'Brian

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FO3 looks and feels like a post-apocalyptic wasteland

FONV looks and feels like a Burning Man that got outta hand
sup

Raban

  • Senior Member
Fallout: NV
:-X :yuck :heh :snoop

stan robin instead of batman, brehs.
New Vegas had some cool ideas but the execution is :-X as it always is with Obsidian. They always do this thing where all their games feel like they're made up by a bunch of middle schoolers with no filtering out of ideas whatsoever. Like they're all over a notepad going like "So what would be cool in a game with X license" and implement every idea they write down.


Himu

  • Senior Member
I think they do that to make up for the fact that most main characters in WRPG's are user created. They need a hook, and making you the chosen one makes up for having no consistent personality.

This just exposes how lazy they are in their writing. You can still create a history about a character that is user created and still not making them a special snowflake.

How so?

Thing is, people HATE the intro to FO3 despite it having very good storytelling.

:heh

In Suikoden games, you have a history, a family, a set of friends, an identity and none of the main characters even TALK (except in III). Surely that's not below wrpgs to be able to pull off.

This is what I loved about Dragon Age: Origins. You had actual origins and the game shows you and let's you experience them.

Most wrpgs are like, pick a line about what your history is (Vamp: TM, Mass Effect) or create your own (D&D style).

They're typically not about establishing history due to the very creation of the genre and its influences (pen and paper). It's not a necessarily bad thing, but it's something that sticks out that I don't like. At least in video games. In D&D, I love it.
IYKYK

Shadow Mod

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There's evidence people want better writing in SP but not some MMO where you're basically gimp mode and gotta grind for shit. Grinding sucks.

Himu

  • Senior Member
Someone needs to create an MMO that gives everyone a place. No instances, no cut scenes. You aren't a chosen hero; you're Paladin # 3752, and 3000 of those other dudes have better gear than you. Have an in game economy completely dependent on farming and mining and shit.

You start as an Undead in WoW in a tomb full of dead people. Revived from a magic curse. I always loved that.
IYKYK

Shadow Mod

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I bet a lot of people really like Elder Scrolls because you can be a furry.

Himu

  • Senior Member
FO3 looks and feels like a post-apocalyptic wasteland

FONV looks and feels like a Burning Man that got outta hand

Bethesda makes some of the most ambitious games available in the AAA hollywood gaming lane and hardcore gamers hate them for it

Obsidian sloppily piggybacks off other people's ideas, engines, universes, and hardcore gamers suck their cock endlessly for it

like like like like like
IYKYK

Himu

  • Senior Member
I liked some of the writing in NV but couldn't get into it otherwise.
IYKYK

benjipwns

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Someone needs to create an MMO that gives everyone a place. No instances, no cut scenes. You aren't a chosen hero; you're Paladin # 3752, and 3000 of those other dudes have better gear than you. Have an in game economy completely dependent on farming and mining and shit.
So FarmVille?

Himu

  • Senior Member
Someone needs to create an MMO that gives everyone a place. No instances, no cut scenes. You aren't a chosen hero; you're Paladin # 3752, and 3000 of those other dudes have better gear than you. Have an in game economy completely dependent on farming and mining and shit.
So FarmVille?

IYKYK

etiolate

  • Senior Member
Someone needs to create an MMO that gives everyone a place. No instances, no cut scenes. You aren't a chosen hero; you're Paladin # 3752, and 3000 of those other dudes have better gear than you. Have an in game economy completely dependent on farming and mining and shit.

No they don't.

Isn't the last page of this thread evidence that there's demand for such a thing?

There's this idea that every MMO since WoW has been a themepark just like WoW, but that's not true. There's been sandboxes before and after WoW, but very few of them still have healthy populations or even exist.

It's not as big a demand as people think. What you're describing is a sandboxy MMO and there's been many of those. That's a bit of EVE and EVE is the most successful of the sandbox titles, but niche at the same time.It's about 500k users, so its healthy and populated. It's just not Minecraft level successful 

For certain reasons, sandbox MMOs draw smaller audiences than other MMOs. ArcheAge and EQN do that sort of thing, and ArcheAge will end up decidedly niche. EQN might be huge, but that may have to do with the lineage/name as much as the sandbox style.

Part of the reason is that these sandbox online games often turn into a psychopath's playgrounds. People don't want to hang out in a psychopath's playground for hours.

etiolate

  • Senior Member
In a game where others can impact the world in heavily meaningful ways, a certain portion of the populace will decide to dominate by any means. If there's open PVP, then they'll kill everyone. If the economy is there, they'll try to overtake the economy. If more people like this show up, they'll just fight with each other over these things. Antisocial behavior becomes the way of the land because not doing so will get you eaten up by others. You don't set up a farm to raise cows and corn. You're setting up a farm so that others will burn it down, slaughter your family and then follow it up with an extortion offer.

Broseidon

  • Estado Homo
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I bet a lot of people really like Elder Scrolls because you can be a furry.

I was round a friend's house on monday and he was playing Skyrim. He had an Argonian character :-\
bent

Yulwei

  • Senior Member
FO3 looks and feels like a post-apocalyptic wasteland

FONV looks and feels like a Burning Man that got outta hand

Bethesda makes some of the most ambitious games available in the AAA hollywood gaming lane and hardcore gamers hate them for it

People hate them for putting out games with broken combat, skill and item systems.

Maybe this gen Bethesda will finally make a good game

Broseidon

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I thought Skyrim was fun :yeshrug
bent

StealthFan

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NV hate :pacspit I ain't even an Obsidian stanley either.
reckt

Great Rumbler

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FO3 looks and feels like a post-apocalyptic wasteland

FONV looks and feels like a Burning Man that got outta hand

Bethesda makes some of the most ambitious games available in the AAA hollywood gaming lane and hardcore gamers hate them for it

People hate them for putting out games with broken combat, skill and item systems.

Maybe this gen Bethesda will finally make a good game

Skyrim sold over 20 million copies but people hate Bethesda? :heh
dog

Yulwei

  • Senior Member
Internet neckbeards hate them because they make popular games that don't require ur-sperging over spreadsheets and the idea of roleplaying to play

This gen Bethesda will still release games that are critically acclaimed, receive incredible fan support, and sell 8 digits

Whoa man, you need to check your spelling before you post. fixed that for you

Man, it's not even that. I've never been a spreadsheet RPG gamer. Bethesda's games are just plain fucking broken. Every single one. FO3 with the VATS system, Skyrim with  its incredibly shallow skill/item system, etc.

Their shit just does not work lmao

nudemacusers

  • Senior Member
incredible fan support = endless mods fixing all the game's weaknesses  :heh
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StealthFan

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Using sales :holeup

Emulate Nthings from last gen, brehs.
reckt

Great Rumbler

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There are mods were you can make all the characters in Skyrim be cute anime girls. Therefore, Bethesda wins.

spoiler (click to show/hide)
And then you can get another mod that makes them naked.
[close]
dog

StealthFan

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Most mod discussion I hear is "Well now it isn't broken ass dogshit" or "Wait until the mods come so it's actually decent" when it comes to Skyrim and Oblivion :heh
reckt

nudemacusers

  • Senior Member
nothing subjective about fixing oblivion's broken leveling :heh

spoiler (click to show/hide)
:heh
[close]
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nudemacusers

  • Senior Member
and esch bb being a sales stanley is something a cac would do. :ufup
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and esch bb being a sales stanley is something a cac would do. :ufup

it is clear esch bears the mark of yakub

nudemacusers

  • Senior Member
hiphop forums are infested with the sons of yakub
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Yulwei

  • Senior Member
There are mods were you can make all the characters in Skyrim be cute anime girls. Therefore, Bethesda wins.

spoiler (click to show/hide)
And then you can get another mod that makes them naked.
[close]

just think, there are people out there who've spent hundreds of hours looking for the perfect anime nipples mod

nudemacusers

  • Senior Member
start to craft a witty reply then have your baby puke on your legs, brehs :fbm
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Great Rumbler

  • Dab on the sinners
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There are mods were you can make all the characters in Skyrim be cute anime girls. Therefore, Bethesda wins.

spoiler (click to show/hide)
And then you can get another mod that makes them naked.
[close]

just think, there are people out there who've spent hundreds of hours looking for the perfect anime nipples mod

It's demonic.

Candy Crush is played by 93 million people daily but people hate King? :heh

Nah, "people" really like King. It's just basement-dwelling nerdlings mewling about their precious toys that hate King. I include myself in the later category, by the way, even though I don't live in a basement.
dog

nudemacusers

  • Senior Member
earth is heaven's basement
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Kara

  • It was all going to be very admirable and noble and it would show us - philosophically - what it means to be human.
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morrowind was ugly and clunky but had the most interesting world in terms of writing/ideas

not many rpg's where the end boss is a dude in a nappie doing tai chi bullshit in a volcano

 :bow GOAT

Joe Molotov

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earth is heaven's basement

Leave luck to Heaven's Basement.
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nudemacusers

  • Senior Member
http://www.neogaf.com/forum/showthread.php?t=793253

will certainly provide some sabu's, neogaf's and ufup's
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nudemacusers

  • Senior Member
modscum* changing the thread title  >:(


* :-*
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nudemacusers

  • Senior Member
 :ohhh :whoo
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StealthFan

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Both threads will cease to exist.
reckt

nudemacusers

  • Senior Member
lol if that's what happens I'll die  :lol
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