First area was a city all fucked up from like, the biggest earthquake ever. Buildings and shit kept falling around the main dude as he walked by. A cool part I felt was an area the looks like a normal alley but then all of a sudden the right wall pushes forward, then it pushes forward again so it's super tight to scale through. Instant claustrophobia. Otherwise it was kind eh with the dude shooting "zombies" (

) with some pretty meh third person shooter controls. Also, side note, the city looked super modern/futuristic but the main dude was wearing clothes from like the 1800s? And had a lantern and crossbow from like the 1800s?? Well, whatever. Demo ended when the dude came up to some water part and got chomped on some unseen fishy that is probably the first boss from RE4.
Second area was MUCH better I felt. Basically some kind of industrial complex with a Pyramid Head knockoff with a square safe for a head. Safe Head could resurrect himself from any safe lying on the ground in the area, and the effect when he does so is pretty chilling. You see the screen crackle red for a bit, then it goes silent and wait, is that him standing over there? OHSHIT IT FUCKING IS! RUN MOTHAFUCKA! Most of the area was the main dude sealing off rooms with comically-sized round vault doors and stopping some poison mist from spraying out of pipes.
There was absolutely no clue given as to:
- Who this guy was
- Where he was in these two areas
- What he was doing
- Why he was doing it
So most of those in the audience left pretty damn confused. I loved it though (even if I was also just as confused.) Probably not on RE4's level but it should be a pretty damn scary horror game, which the world needs more of these days.